Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Radeon RX Vega (ID=0x687f)
- Vendor:
- VRAM: 8117 MB
- Driver: 26.20.13001.29010
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.059 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.251385 ms
- 2019-10-01T01:26:26 0.002 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-01T01:26:26 0.024 INF NET: InitCallbacks
- 2019-10-01T01:26:26 0.028 INF Texture quality is set to 0
- 2019-10-01T01:26:26 0.028 INF Precaching...
- 2019-10-01T01:26:26 0.030 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-01T01:26:27 0.086 INF [EAC] Not loading, not started from launcher
- 2019-10-01T01:26:27 0.233 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-01T01:26:27 0.258 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-01T01:26:27 0.515 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-01T01:26:27 0.536 INF Precaching done
- 2019-10-01T01:26:28 1.463 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.259227 ms
- 2019-10-01T01:26:28 1.649 INF Awake
- 2019-10-01T01:26:28 1.670 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-10-01T01:26:28 1.693 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Windows 64 Bit
- 2019-10-01T01:26:28 1.693 INF System information:
- 2019-10-01T01:26:28 1.694 INF OS: Windows 7 (6.1.0) 64bit
- 2019-10-01T01:26:28 1.694 INF CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (cores: 4)
- 2019-10-01T01:26:28 1.694 INF RAM: 32708 MB
- 2019-10-01T01:26:28 1.694 INF GPU: Radeon RX Vega (8117 MB)
- 2019-10-01T01:26:28 1.694 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2019-10-01T01:26:28 1.694 INF Last played version: Alpha 17.4
- 2019-10-01T01:26:28 1.694 INF Local UTC offset: 1 hours
- 2019-10-01T01:26:28 1.694 WRN Setting global culture failed!
- 2019-10-01T01:26:28 1.698 INF Command line arguments: Y:\Games\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile Y:\Games\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-01__01-26-25.txt
- 2019-10-01T01:26:28 1.699 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-01T01:26:28 1.700 INF Starting PlayerInputManager...
- 2019-10-01T01:26:28 1.707 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-01T01:26:28 1.755 INF Device 1 matched profile HamaBlackForceWinProfile (Hama Black Force Controller)
- 2019-10-01T01:26:28 1.767 INF Starting UserProfileManager...
- 2019-10-01T01:26:28 1.781 INF ApplyAllOptions current screen 2560 x 1440, 75hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2019-10-01T01:26:28 1.808 INF [MODS] No mods folder found
- 2019-10-01T01:26:28 1.815 INF Loading permissions file at 'C:\Users\Christian\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-01T01:26:28 1.847 INF Loading permissions file done.
- 2019-10-01T01:26:28 1.850 INF Looking for mods dll at Y:\Games\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed/Mods.dll
- 2019-10-01T01:26:28 1.850 INF Trying to add mods.dll
- 2019-10-01T01:26:28 1.851 INF Assemblies: 9
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: mscorlib
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: System.Core
- 2019-10-01T01:26:28 1.852 INF Skipping missing Assembly: Mono.Cecil
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: System.Xml
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: System
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: System.Windows.Forms
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: LogLibrary
- 2019-10-01T01:26:28 1.852 INF Adding Assembly: UnityEngine.CoreModule
- 2019-10-01T01:26:28 1.852 INF Skipping missing Assembly: Newtonsoft.Json
- 2019-10-01T01:26:28 1.854 INF Found harmony interfaces: 0
- 2019-10-01T01:26:28 1.954 INF Awake done in 305 ms
- 2019-10-01T01:26:29 2.121 INF Atlas reset took 162 ms
- 2019-10-01T01:26:29 2.121 INF Atlas load took 166 ms
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 13.135661 ms (FindLiveObjects: 0.621566 ms CreateObjectMapping: 0.407990 ms MarkObjects: 10.002539 ms DeleteObjects: 2.102799 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 4.222459 ms (FindLiveObjects: 0.501749 ms CreateObjectMapping: 0.098357 ms MarkObjects: 3.600127 ms DeleteObjects: 0.021970 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 3.960855 ms (FindLiveObjects: 0.456785 ms CreateObjectMapping: 0.088904 ms MarkObjects: 3.411588 ms DeleteObjects: 0.003321 ms)
- 2019-10-01T01:26:29 2.317 INF User joined: Defenestrates Bird Periods
- 2019-10-01T01:26:29 2.567 INF Reloading serveradmin.xml
- 2019-10-01T01:26:29 2.567 INF Loading permissions file at 'C:\Users\Christian\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-01T01:26:29 2.568 INF Loading permissions file done.
- UMA Overlay loading took 291 ms
- UMA Slot loading took 0 ms
- 2019-10-01T01:26:32 5.133 INF WorldStaticData.Init() needed 2.037s
- 2019-10-01T01:26:32 5.241 INF [Steamworks.NET] Login ok.
- 2019-10-01T01:26:32 5.664 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-01T01:26:33 6.438 INF Started thread ServerBrowserListUpdater
- 2019-10-01T01:26:36 9.146 INF Connecting to server 127.0.0.1:26900...
- 2019-10-01T01:26:36 9.147 INF NET: LiteNetLib trying to connect to: 127.0.0.1:26900
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library Y:/Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- 2019-10-01T01:26:36 9.189 INF Exited thread ServerBrowserListUpdater
- 2019-10-01T01:26:36 9.196 INF NET: LiteNetLib: Connected to server
- 2019-10-01T01:26:36 9.210 INF Started thread NCS_Reader_0
- 2019-10-01T01:26:36 9.210 INF Started thread NCS_Writer_0
- 2019-10-01T01:26:36 9.212 INF Started thread NCS_Reader_1
- 2019-10-01T01:26:36 9.212 INF Started thread NCS_Writer_1
- 2019-10-01T01:26:36 9.252 INF NPCID.Read
- 2019-10-01T01:26:36 9.276 INF Connection handshake done
- 2019-10-01T01:26:36 9.276 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-10-01T01:26:36 9.277 INF NPPL.Write
- 2019-10-01T01:26:36 9.439 INF Login: WaitingForSteam
- 2019-10-01T01:26:36 9.863 INF Login: Authenticated
- 2019-10-01T01:26:36 9.916 INF Player allowed
- 2019-10-01T01:26:36 9.917 INF [Steamworks.NET] AddFavorite: 50
- 2019-10-01T01:26:36 9.920 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-01T01:26:36 9.921 INF StartGame
- 2019-10-01T01:26:37 10.197 INF Atlas reset took 201 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 25021.
- Total: 37.337397 ms (FindLiveObjects: 2.798708 ms CreateObjectMapping: 1.076308 ms MarkObjects: 32.341365 ms DeleteObjects: 1.120760 ms)
- 2019-10-01T01:26:37 10.256 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241109068128, server SteamID=90129494783124482, server public IP=146.200.53.66, server port=26900
- 2019-10-01T01:26:37 10.259 INF [Steamworks.NET] Lobby entered: 109775241109068128
- 2019-10-01T01:26:37 10.763 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 10
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Burg
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.4
- GamePref.GameWorld = New Cosena Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 0
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4482759
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = False
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = False
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 18
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 2
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198065531264
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Defenestrates Bird Periods
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Christian\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Christian\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 4
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-01T01:26:37 10.831 INF StartAsClient
- 2019-10-01T01:26:37 10.831 INF Sending RequestToEnterGame...
- 2019-10-01T01:26:37 10.850 INF StartGame done
- 2019-10-01T01:26:38 11.196 INF Received mapping data for: blocks
- 2019-10-01T01:26:38 11.197 INF Received mapping data for: items
- 2019-10-01T01:26:38 11.199 INF Received config file 'materials' from server. Len: 3472
- 2019-10-01T01:26:38 11.349 INF Received config file 'physicsbodies' from server. Len: 3043
- 2019-10-01T01:26:38 11.360 INF Received config file 'blocks' from server. Len: 97529
- 2019-10-01T01:26:41 14.293 INF Block IDs with mapping
- 2019-10-01T01:26:41 14.293 INF BlockIDs from Mapping
- 2019-10-01T01:26:41 14.296 INF Received config file 'painting' from server. Len: 3314
- 2019-10-01T01:26:41 14.300 INF Received config file 'buffs' from server. Len: 21859
- 2019-10-01T01:26:41 14.382 INF Received config file 'misc' from server. Len: 798
- 2019-10-01T01:26:41 14.384 INF Received config file 'items' from server. Len: 46072
- 2019-10-01T01:26:41 14.514 INF Received config file 'item_modifiers' from server. Len: 7451
- 2019-10-01T01:26:41 14.556 INF Item IDs with mapping
- 2019-10-01T01:26:41 14.556 INF ItemIDs from Mapping
- 2019-10-01T01:26:41 14.562 INF Received config file 'entityclasses' from server. Len: 14813
- 2019-10-01T01:26:41 15.016 INF Received config file 'qualityinfo' from server. Len: 155
- 2019-10-01T01:26:41 15.016 INF Received config file 'sounds' from server. Len: 21918
- 2019-10-01T01:26:42 15.053 INF Received config file 'recipes' from server. Len: 12428
- 2019-10-01T01:26:42 15.136 INF Received config file 'blockplaceholders' from server. Len: 2652
- 2019-10-01T01:26:42 15.144 INF Received config file 'loot' from server. Len: 16075
- 2019-10-01T01:26:42 15.156 INF Received config file 'entitygroups' from server. Len: 66259
- 2019-10-01T01:26:42 15.240 INF Received config file 'utilityai' from server. Len: 625
- 2019-10-01T01:26:42 15.243 INF Received config file 'vehicles' from server. Len: 3473
- 2019-10-01T01:26:42 15.246 INF Received config file 'weathersurvival' from server. Len: 276
- 2019-10-01T01:26:42 15.247 INF Received config file 'progression' from server. Len: 11624
- 2019-10-01T01:26:42 15.259 INF Received config file 'archetypes' from server. Len: 9443
- 2019-10-01T01:26:42 15.272 INF Received config file 'quests' from server. Len: 7702
- 2019-10-01T01:26:42 15.300 INF Received config file 'traders' from server. Len: 6953
- 2019-10-01T01:26:42 15.306 INF Received config file 'npc' from server. Len: 459
- 2019-10-01T01:26:42 15.310 INF Received config file 'dialogs' from server. Len: 836
- 2019-10-01T01:26:42 15.317 INF Received config file 'ui_display' from server. Len: 2785
- 2019-10-01T01:26:42 15.332 INF Received config file 'XUi/styles' from server. Len: 2616
- 2019-10-01T01:26:42 15.333 INF Received config file 'XUi/controls' from server. Len: 11952
- 2019-10-01T01:26:42 15.338 INF Received config file 'XUi/windows' from server. Len: 36263
- 2019-10-01T01:26:42 15.352 INF Received config file 'XUi/xui' from server. Len: 1629
- 2019-10-01T01:26:42 15.353 INF Received config file 'biomes' from server. Len: 6042
- 2019-10-01T01:26:42 15.369 INF Received game GUID: 8F5C93D4F0C7F74B981EEA1AB09F8BDF
- 2019-10-01T01:26:42 15.502 INF createWorld: New Cosena Valley, My Game, GameModeSurvival
- 2019-10-01T01:26:42 15.564 INF Started thread ChunkRegeneration
- 2019-10-01T01:26:42 15.564 INF Started thread ChunkCalc
- 2019-10-01T01:26:42 15.758 INF World.Load: New Cosena Valley
- 2019-10-01T01:26:45 18.961 INF Loading dtm raw file took 190ms
- 2019-10-01T01:26:46 19.301 INF Biomes image size w= 4096, h = 4096
- 2019-10-01T01:26:47 20.355 INF Loading and creating biomes took 1394ms
- 2019-10-01T01:26:48 21.657 INF Loading and parsing of generator took 1301ms
- 2019-10-01T01:26:53 26.355 INF createWorld() done
- 2019-10-01T01:26:53 26.622 INF PlayerId(171, 0)
- 2019-10-01T01:26:53 26.710 INF Created player with id=171
- 2019-10-01T01:26:53 26.715 INF Found own player entity with id 171
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2019-10-01T01:26:53 26.999 INF OpenSpawnWindow
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2019-10-01T01:26:57 30.258 INF Preparing quit
- 2019-10-01T01:26:57 30.258 INF Disconnect
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2019-10-01T01:26:57 30.440 INF NET: LiteNetLib: Connection closed: RemoteConnectionClose
- 2019-10-01T01:26:57 30.440 INF [NET] DisconnectedFromServer: RemoteConnectionClose
- 2019-10-01T01:26:57 30.440 INF Exited thread NCS_Reader_1
- 2019-10-01T01:26:57 30.440 INF Exited thread NCS_Writer_0
- 2019-10-01T01:26:57 30.440 INF Exited thread NCS_Writer_1
- 2019-10-01T01:26:57 30.440 INF Exited thread NCS_Reader_0
- 2019-10-01T01:26:57 30.450 INF SaveAndCleanupWorld
- 2019-10-01T01:26:57 30.451 INF [Steamworks.NET] Stopping server
- 2019-10-01T01:26:57 30.451 INF [Steamworks.NET] Exiting Lobby
- 2019-10-01T01:26:57 30.460 INF World.Unload
- 2019-10-01T01:26:57 30.474 INF World.Cleanup
- 2019-10-01T01:26:57 30.478 INF Exited thread ChunkRegeneration
- 2019-10-01T01:26:57 30.483 INF Exited thread ChunkCalc
- 2019-10-01T01:26:57 30.486 INF Persistent GamePrefs saved
- 2019-10-01T01:26:57 30.566 INF Persistent GamePrefs saved
- 2019-10-01T01:26:57 30.566 INF Cleanup
- 2019-10-01T01:26:57 30.599 INF AchievementManager.Cleanup
- 2019-10-01T01:26:57 30.767 INF OnApplicationQuit
- 2019-10-01T01:26:57 30.768 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1d24 -> priority: 1
- Thread -> id: 1fec -> priority: 1
Add Comment
Please, Sign In to add comment