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- rzutG1_1 = rzut;
- rzutG2_1 = rzut;
- rzutG3_1 = rzut;
- rzutG4_1 = rzut;
- cout << "M " << rzutG1_1 << endl;
- cout << "M " << rzutG2_1 << endl;
- cout << "M " << rzutG3_1 << endl;
- cout << "M " << rzutG4_1 << endl;
- cout << "P " << endl;
- cout << G1 << ' ' << G2 << ' ' << G3 << ' ' << G4 << endl;
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