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- #include <string>
- #include <iostream>
- #include <enet/enet.h>
- using namespace std;
- void main()
- {
- // initialize
- if(enet_initialize()) {
- cout << "fail init" << endl;
- return;
- }
- ENetAddress address;
- address.host = ENET_HOST_ANY;
- address.port = 9000;
- ENetHost* server;
- server = enet_host_create(&address,
- 32,
- 2,
- 0,
- 0);
- if(server == NULL) {
- cout << "fail create host" << endl;
- enet_deinitialize();
- return;
- }
- ENetEvent event;
- while(enet_host_service(server, &event, 5000) >= 0) {
- if(event.type == ENET_EVENT_TYPE_CONNECT) { // client connected
- ENetAddress remote = event.peer->address; // peer address
- } else if(event.type == ENET_EVENT_TYPE_RECEIVE) { // recv data
- enet_packet_destroy(event.packet); // free
- // ----------- send ------------
- {
- string data(2 * 1024, 'b'); // not ok
- ENetPacket* packet1 = enet_packet_create(data.c_str(), data.length(), ENET_PACKET_FLAG_RELIABLE);
- if(!packet1) {
- cout << "create packet fail" << endl;
- continue;
- }
- if(enet_peer_send(event.peer, 0, packet1) < 0) {
- cout << "send fail" << endl;
- continue;
- }
- enet_host_flush (server);
- }
- } else if(event.type == ENET_EVENT_TYPE_DISCONNECT) { // disconnect
- // cout << "peer disconnected" << endl;
- }
- }
- enet_deinitialize();
- }
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