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Marwin1222 Jun 19th, 2017 56 Never
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  1. --RUSSIAN SNIPAH!!! (By Slav King)
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3. game.Players.LocalPlayer.Character.Animate:destroy()
  4. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Auto-Headshot Hack Loaded","Red")
  5. cykacyka = Instance.new("Sound", game.Players.LocalPlayer.Character)
  6. cykacyka.SoundId = "rbxassetid://320731401"
  7. cykacyka.Looped = true
  8. cykacyka:Play()
  9. Gun = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
  10. Gun.CanCollide = false
  11. shot = Instance.new("Sound", Gun)
  12. shot.SoundId = "rbxassetid://317556447"
  13. shot.Volume = 50
  14. Mesh = Instance.new("SpecialMesh", Gun)
  15. Mesh.MeshId = "rbxassetid://431951823"
  16. Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
  17. Mesh.TextureId = "rbxassetid://431951829"
  18. Weld = Instance.new("Weld", Gun)
  19. Weld.Part0 = Gun
  20. Weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  21. Weld.C0 = CFrame.Angles(-1.6,3.2, 0) * CFrame.new(0,3.7,0)
  22. for i = 1,20 do
  23.     wait()
  24.     game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  25.     game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  26. end
  27. for i = 1,20 do
  28.     wait()
  29.     game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0.06,0,0)
  30. end
  31. for i = 1,5 do
  32.     wait()
  33.     game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.new(0,-0.15,0.05)
  34. end
  35. shooting = false
  36. function lol(key)
  37.     key = key:lower()
  38.     if not shooting then
  39.     if key == "q" then
  40.         shooting = true
  41.         shot:Play()
  42.         game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"BOOM!","Red")
  43.         local BOOM = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  44.         BOOM.SoundId = "rbxassetid://141679994"
  45.         BOOM.Volume = 2.5
  46.         BOOM:Play()
  47.         local part = Instance.new("Part", workspace)
  48.         part.Size = Vector3.new(0.4, 0.4, 0.4)
  49.         part.BrickColor = BrickColor.new("Deep orange")
  50.         part.Position = Gun.Position
  51.         part.Position = part.Position + Gun.CFrame.lookVector * -4
  52.         part.Rotation = Gun.CFrame.lookVector * 10
  53.         part.Position = part.Position - Vector3.new(0,0.3,0)
  54.         local vel = Instance.new("BodyVelocity", part)
  55.         vel.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  56.         vel.Velocity = Gun.CFrame.lookVector * -200
  57.             game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.3)
  58.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.3)
  59.         wait(0.1)
  60.         game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.3)
  61.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.3)
  62.         shooting = false
  63.         local function ded(ball)
  64.             local Tors = ball.Parent:FindFirstChild("Torso")
  65.             local hed = ball.Parent:FindFirstChild("Head")
  66.             local hum = ball.Parent:FindFirstChild("Humanoid")
  67.             part:destroy()
  68.             hum.Health = 0
  69.             local rip = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  70.             rip.SoundId = "rbxassetid://131313234"
  71.             rip:Play()
  72.             game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"CYKACYKACYKACYKA","Red")
  73.             rip.Volume = 60
  74.             rip.PlaybackSpeed = math.random(0.7,1.3)
  75.            
  76.             hed:destroy()
  77.         end
  78.         part.Touched:connect(ded)
  79.     end
  80.     end
  81.     end
  82. mouse.KeyDown:connect(lol)
  83. rig = game.Players.LocalPlayer.Character.Torso
  84. run = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  85. run.SoundId = "rbxassetid://142665235"
  86. run.Volume = 0
  87. run.Looped = true
  88. run:Play()
  89. run.PlaybackSpeed = 1.2
  90. walking = true
  91. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  92. function walk(key)
  93.     key = key:lower()
  94.     if key == "w" then
  95.     walking = true
  96.     run.Volume = 10
  97.     if walking == true then
  98.     wait()
  99.     for i = 1,5 do
  100.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  101.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  102.     end
  103.     while walking == true do
  104.     for i = 1,5 do
  105.     wait()
  106.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  107.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  108.     end
  109.     for i = 1,5 do
  110.     wait()
  111.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  112.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  113.     end
  114.     end
  115.     end
  116.     end
  117.     end
  118. mouse.KeyDown:connect(walk)
  119. function notwalk(key)
  120.     key = key:lower()
  121.     if key == "w" then
  122.         walking = false
  123.         run.Volume = 0
  124.         for i = 1,10 do
  125.         wait()
  126.         rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  127.         rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  128.         end
  129.     end
  130. end
  131. mouse.KeyUp:connect(notwalk)
  132. ---------------------------------
  133. walking1 = false
  134. function walk1(key)
  135.     key = key:lower()
  136.     if key == "d" then
  137.     walking1 = true
  138.     if walking1 == true then
  139.     wait()
  140.     run.Volume = 10
  141.     for i = 1,5 do
  142.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  143.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  144.     end
  145.     while walking1 == true do
  146.     for i = 1,5 do
  147.     wait()
  148.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  149.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  150.     end
  151.     for i = 1,5 do
  152.     wait()
  153.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  154.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  155.     end
  156.     end
  157.     end
  158.     end
  159.     end
  160. mouse.KeyDown:connect(walk1)
  161. function notwalk1(key)
  162.     key = key:lower()
  163.     if key == "d" then
  164.         walking1 = false
  165.         run.Volume = 0
  166.         for i = 1,10 do
  167.         wait()
  168.         rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  169.         rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  170.         end
  171.     end
  172. end
  173. mouse.KeyUp:connect(notwalk1)
  174. ------------------------------------------
  175. walking2 = false
  176. function walk2(key)
  177.     key = key:lower()
  178.     if key == "a" then
  179.     walking2 = true
  180.     run.Volume = 10
  181.     if walking2 == true then
  182.     wait()
  183.     for i = 1,5 do
  184.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  185.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  186.     end
  187.     while walking2 == true do
  188.     for i = 1,5 do
  189.     wait()
  190.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  191.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  192.     end
  193.     for i = 1,5 do
  194.     wait()
  195.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  196.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  197.     end
  198.     end
  199.     end
  200.     end
  201.     end
  202. mouse.KeyDown:connect(walk2)
  203. function notwalk2(key)
  204.     key = key:lower()
  205.     if key == "a" then
  206.         walking2 = false
  207.         run.Volume = 0
  208.         for i = 1,10 do
  209.         wait()
  210.         rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  211.         rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  212.         end
  213.     end
  214. end
  215. mouse.KeyUp:connect(notwalk2)
  216. ----------------------------------------------------
  217. walking3 = false
  218. function walk3(key)
  219.     key = key:lower()
  220.     if key == "s" then
  221.     walking3 = true
  222.     run.Volume = 10
  223.     if walking3 == true then
  224.     wait()
  225.     for i = 1,5 do
  226.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  227.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  228.     end
  229.     while walking3 == true do
  230.     for i = 1,5 do
  231.     wait()
  232.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  233.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  234.     end
  235.     for i = 1,5 do
  236.     wait()
  237.     rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  238.     rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  239.     end
  240.     end
  241.     end
  242.     end
  243.     end
  244. mouse.KeyDown:connect(walk3)
  245. function notwalk3(key)
  246.     key = key:lower()
  247.     if key == "s" then
  248.         walking3 = false
  249.         run.Volume = 0
  250.         for i = 1,10 do
  251.         wait()
  252.         rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  253.         rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  254.         end
  255.     end
  256. end
  257. mouse.KeyUp:connect(notwalk3)
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