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  1. Blightborne and brigands play kinda differently basically blightborne guarantees you hit hard kinda brigands guarantees you get to hit in AR. Ultimately it doesn’t change much but basically if you play for resets you roll a lot for buffs outside of flurry cuz rolling is energy positive. Broadsides becomes better in aoe etc, you’re trying to reset ar the moment your AR ends basically
  2. Divers snapshots your damage so you want to be a hit more conservative with blade flurry charges basically
  3. So if you end a flurry with 2 cp and no pistol build to 6 before you flurry again that kinda thing
  4. You space out your flurries to maximize the chance you can flurry if you see divers proc
  5. Like arguably that’s the right way to play to begin with but it just enforces it
  6. Basically just be houghtful about your damage profile and you’ll be good
  7.  
  8. DeminithYesterday at 11:28 PM
  9. ok gotcha
  10. 1 last thing, what do you mean "frontloading your damage"?
  11.  
  12. Lettuce HuntYesterday at 11:33 PM
  13. like your burst comes from bte
  14. if you play deeper + ace
  15. so if you do a pull flurry and hit bte then you've done most of your damage basically
  16.  
  17. DeminithYesterday at 11:34 PM
  18. gotcha. one thing I do a lot is fish for buffs at the end of a pull
  19. so my last cast is usually a roll
  20.  
  21. Lettuce HuntYesterday at 11:35 PM
  22. try not to make your last cast just a raw roll
  23.  
  24. DeminithYesterday at 11:35 PM
  25. so i have 0-1 CP at the start of the next pull
  26.  
  27. Lettuce HuntYesterday at 11:35 PM
  28. more like roll + some sinisters
  29. cuz the fastest your damage comes out the better
  30. the more combo points you have the sooner you can blade flurry
  31. you really shouldn't flurry until you can finish with how wits is now
  32. because your sinisters early in flurry are big garbage
  33.  
  34. DeminithYesterday at 11:36 PM
  35. yeah ive heard mixed things.
  36. some rogues say dont flurry until
  37. you have full CPs and a proc
  38.  
  39. Lettuce HuntYesterday at 11:36 PM
  40. it depends really
  41.  
  42. DeminithYesterday at 11:36 PM
  43. some say flurry on pull
  44.  
  45. Lettuce HuntYesterday at 11:37 PM
  46. okay that's not necessariy correct eitehr
  47.  
  48. DeminithYesterday at 11:37 PM
  49. because if you dont youre missing flurry casts
  50.  
  51. Lettuce HuntYesterday at 11:37 PM
  52. like you don't want to spend like 7-8 globals setting up
  53. but you have a lot of like, room with flurry
  54. cuz at the end of a pull it's like, you basically have expended most of your flurry charges
  55. lets say you're completely tapped on flurries, you've got 35 seconds where you're getting flurry charges right
  56. so as long as you don't cap flurry charges
  57. you're not gonna lose any
  58.  
  59. DeminithYesterday at 11:39 PM
  60. so, how do you front load your damage if you dont flurry on pull?
  61. Oh i get it
  62. you make sure you have enough CPs for a finisher
  63. flurry
  64. finish
  65. sinister strike
  66. or, flurry. ambush, finisher, sinister
  67. 1 last thing I promise
  68. do you ever hold you BtE
  69. at the end of a pull
  70. so you can open with it?
  71.  
  72. Lettuce HuntYesterday at 11:57 PM
  73. yeah
  74. pretty much always
  75. if you have a mob with like 400k hp and you don't have to beat a cast or something
  76. should just keep rolling or if you have a good buff just dispatch
  77. you're trying to bank a pistol proc and a bte to open with in flurry usually
  78.  
  79. DeminithYesterday at 11:59 PM
  80. You'll still flurry without a proc though if you have enough CPs for a finisher right?
  81. cuz you get ambush and the finisher to stack wits before using SS
  82.  
  83. Lettuce HuntToday at 12:01 AM
  84. you shouldn't hold flurry for the proc
  85. like
  86. it's like from situation to situation
  87.  
  88. DeminithToday at 12:01 AM
  89. yeah but generally
  90.  
  91. Lettuce HuntToday at 12:02 AM
  92. generally your main condition to flurry is probably 2?ish globals where you don't sinister
  93. just so you get at least like 5-6 wits stack so it's 50/50 whether your sinister sucks balls or not
  94. basically after you finish at 5 or 6 you have a cp right
  95. so if you win the 50/50
  96. then you have a pistol to 5 or 6
  97. depending on if you got 1 or 2 form passive
  98.  
  99. DeminithToday at 12:03 AM
  100. and then youre guarnteed procs basically
  101.  
  102. Lettuce HuntToday at 12:03 AM
  103. then you hit dispatch and then you're good
  104. yeah
  105. but if you open in flurry at like 2 cp no proc
  106. then you can potentially sinister for like 4 globals
  107. at that point why not just sinister outside of flurry
  108. so as to not waste it
  109. basically
  110.  
  111. DeminithToday at 12:05 AM
  112. well I appreciate the help, Sub. I work on ending pulls with enough CPs for a finisher. I think im still iffy on the blightborne/Blitz thing and how to play each. Initially I thought the proper way to play AR was to press it as soon as it lights up provided youll get most of the full duration of it
  113. Is there anywhere I can go to find this info? id like to decide which to play and how to best use them but apparently Ravenholdt is useless
  114.  
  115. Lettuce HuntToday at 12:06 AM
  116. idk most of this info just comes from talking with other rogues tbh
  117. like keep in mind that at the end of the day gear/traits etc like barely matter to a large extent
  118. you can play the wildest shit and still pump
  119. like there was a few keys my boy rawr was literally playing loaded dice with marked for death
  120. and in a three outlaw group of me playing ds alacrity, another friend playing vigor, we all did the same damage
  121. with less than 1k dps variance
  122. basically just work on maximizing your uptime and doing the outlaw jobs and your dps just kinda improves itself
  123. and lots of it is just how tanks pull anyway
  124.  
  125. DeminithToday at 12:10 AM
  126. Okay I guess the one burning question I have is, if you dont reroll good buffs, and you rarely ever, if ever at all, reroll during flurry, then how do you "play BB" in the sense of rolling outside of flurry?
  127. cuz if youre not in flurry youre always just rolling for good buffs and not rerolling the good ones
  128. like what changes
  129.  
  130. Lettuce HuntToday at 12:10 AM
  131. you can roll during flurry instead of dispatching when you're late in the flurry
  132. cuz you don't really impact your dps much if you have a bad buff and you do one roll instead of one dispatch
  133. dispatch crits for what like 40k?
  134. 50k?
  135. yeah it's like a decent amount of damage but if you have like skull bones for example
  136. and you roll broadsides instead of dispatching
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