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  1. 0.002 2022-11-28 09:31:08; Factorio 1.1.72 (build 60222, win64, steam)
  2. 0.002 Operating system: Windows 7 <running in compatibility mode on Windows 10 (build 22000)>
  3. 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.002 Config path: C:/Users/riok/AppData/Roaming/Factorio/config/config.ini
  5. 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  6. 0.002 Write data path: C:/Users/riok/AppData/Roaming/Factorio [143271/228222MB]
  7. 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  8. 0.515 System info: [CPU: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, 4 cores, RAM: 4376/8079 MB, page: 9008/11057 MB, virtual: 4366/134217727 MB, extended virtual: 0 MB]
  9. 0.515 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
  10. 0.530 Available displays: 1
  11. 0.531 [0]: \\.\DISPLAY1 - Radeon RX 580 Series {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  12. 0.644 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 1.087 Initialised Direct3D[0]: Radeon RX 580 Series; id: 1002-67df; driver: aticfx64.dll 31.0.12044.3
  14. 1.087 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 1.087 [Local Video Memory] Budget: 3433MB, CurrentUsage: 0MB, Reservation: 0/1817MB
  16. 1.087 [Non-Local Vid.Mem.] Budget: 3635MB, CurrentUsage: 0MB, Reservation: 0/1918MB
  17. 1.087 Tiled resources: Tier 2
  18. 1.087 Unified Memory Architecture: No
  19. 1.087 BGR 565 Supported: Yes
  20. 1.088 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 1.090 Graphics settings preset: very-high
  22. 1.090 Dedicated video memory size 4039 MB
  23. 1.367 Desktop composition is active.
  24. 1.367 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
  25. 1.367 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  26. 1.441 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
  27. 1.784 Loading mod core 0.0.0 (data.lua)
  28. 2.038 Loading mod base 1.1.72 (data.lua)
  29. 4.253 Loading mod base 1.1.72 (data-updates.lua)
  30. 4.557 Checksum for core: 870127790
  31. 4.557 Checksum of base: 4211423066
  32. 6.665 Prototype list checksum: 3034860339
  33. 8.941 Loading sounds...
  34. 10.504 Info PlayerData.cpp:73: Local player-data.json unavailable
  35. 10.504 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669612677
  36. 11.052 Initial atlas bitmap size is 16384
  37. 11.117 Created atlas bitmap 16384x16364 [none]
  38. 11.121 Created atlas bitmap 16384x13068 [none]
  39. 11.121 Created atlas bitmap 8192x4188 [decal]
  40. 11.122 Created atlas bitmap 16384x5568 [low-object]
  41. 11.123 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  42. 11.124 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  43. 11.124 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  44. 11.128 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  45. 11.128 Created atlas bitmap 4096x3088 [mipmap]
  46. 11.130 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  47. 11.130 Created atlas bitmap 8192x1496 [alpha-mask]
  48. 11.134 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
  49. 11.135 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 11.135 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  51. 11.150 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 20.355 Parallel Sprite Loader initialized (threads: 3)
  53. 41.469 Sprites loaded
  54. 41.495 Generated mipmaps (4) for atlas [3] of size 16384x5568
  55. 41.507 Generated mipmaps (3) for atlas [4] of size 8192x4432
  56. 41.529 Generated mipmaps (3) for atlas [5] of size 16384x6064
  57. 41.540 Generated mipmaps (3) for atlas [6] of size 4096x3216
  58. 41.551 Generated mipmaps (3) for atlas [7] of size 4096x1856
  59. 41.601 Generated mipmaps (3) for atlas [8] of size 4096x3088
  60. 41.612 Generated mipmaps (5) for atlas [9] of size 8192x2240
  61. 41.629 Generated mipmaps (3) for atlas [12] of size 8192x2352
  62. 41.642 Custom mipmaps uploaded.
  63. 42.900 Factorio initialised
  64. 42.913 Steam Storage Quota: 4496/4768
  65. 107.270 Loading map C:\Users\riok\AppData\Roaming\Factorio\saves\_autosave2.zip: 6048688 bytes.
  66. 107.366 Loading level.dat: 17347781 bytes.
  67. 107.369 Info Scenario.cpp:199: Map version 1.1.72-0
  68. 108.482 Loading script.dat: 1182 bytes.
  69. 108.497 Checksum for script C:/Users/riok/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
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  269. 6175.380 Loading map C:\Users\riok\AppData\Roaming\Factorio\saves\_autosave3.zip: 6922966 bytes.
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  271. 6175.539 Info Scenario.cpp:199: Map version 1.1.72-0
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  273. 6177.357 Checksum for script C:/Users/riok/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
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  313. 7558.256 Info AppManagerStates.cpp:1903: Saving finished
  314. 7618.190 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  315. 7618.705 Info AppManagerStates.cpp:1903: Saving finished
  316. 7678.841 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  317. 7679.408 Info AppManagerStates.cpp:1903: Saving finished
  318. 7739.439 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
  319. 7740.035 Info AppManagerStates.cpp:1903: Saving finished
  320. 7800.060 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  321. 7800.557 Info AppManagerStates.cpp:1903: Saving finished
  322. 7860.641 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  323. 7861.214 Info AppManagerStates.cpp:1903: Saving finished
  324. 7921.372 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
  325. 7921.832 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  326. 7922.029 Info AppManagerStates.cpp:1903: Saving finished
  327. 7982.138 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  328. 7982.652 Info AppManagerStates.cpp:1903: Saving finished
  329. 8043.123 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  330. 8043.827 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  331. 8044.064 Info AppManagerStates.cpp:1903: Saving finished
  332. 8104.072 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
  333. 8104.543 Info AppManagerStates.cpp:1903: Saving finished
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  335. 8165.246 Info AppManagerStates.cpp:1903: Saving finished
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  339. 8286.222 Info AppManagerStates.cpp:1903: Saving finished
  340. 8346.222 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  341. 8346.626 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  342. 8346.817 Info AppManagerStates.cpp:1903: Saving finished
  343. 8406.839 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  344. 8407.218 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  345. 8407.390 Info AppManagerStates.cpp:1903: Saving finished
  346. 8467.389 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
  347. 8467.895 Info AppManagerStates.cpp:1903: Saving finished
  348. 8527.888 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  349. 8528.307 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  350. 8528.500 Info AppManagerStates.cpp:1903: Saving finished
  351. 8588.521 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  352. 8588.965 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  353. 8589.172 Info AppManagerStates.cpp:1903: Saving finished
  354. 8649.173 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
  355. 8649.610 Info AppManagerStates.cpp:1903: Saving finished
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  357. 8710.271 Info AppManagerStates.cpp:1903: Saving finished
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  387. 9617.576 Info AppManagerStates.cpp:1903: Saving finished
  388. 9677.572 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  389. 9677.976 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  390. 9678.162 Info AppManagerStates.cpp:1903: Saving finished
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  394. 9799.163 Info AppManagerStates.cpp:1903: Saving finished
  395. 9859.156 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
  396. 9859.580 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  397. 9859.778 Info AppManagerStates.cpp:1903: Saving finished
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  399. 9920.317 Info AppManagerStates.cpp:1903: Saving finished
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  401. 9980.723 Info BlueprintShelf.cpp:720: Saving blueprint storage.
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  431. 10887.522 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
  432. 10887.719 Time travel logging:
  433. 237.687 Popped blueprint record (player-index: 0, ID: 520)
  434. 605.887 Popped blueprint record (player-index: 0, ID: 527)
  435. 607.040 Popped blueprint record (player-index: 0, ID: 529)
  436. 8400.987 Popped blueprint record (player-index: 0, ID: 529)
  437. 8499.253 Popped blueprint record (player-index: 0, ID: 521)
  438. 8500.153 Popped blueprint record (player-index: 0, ID: 531)
  439. 8509.555 Popped blueprint record (player-index: 0, ID: 528)
  440. 8513.254 Popped blueprint record (player-index: 0, ID: 522)
  441. 8516.372 Popped blueprint record (player-index: 0, ID: 526)
  442. 8528.605 Popped blueprint record (player-index: 0, ID: 526)
  443. 9631.370 Popped blueprint record (player-index: 0, ID: 532)
  444. 9842.104 Popped blueprint record (player-index: 0, ID: 531)
  445. 10887.719 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff711ad5962
  446. ModuleBase: 0x00007ff711890000, ImageSize: 01ddd000, RelativeAddress: 00245962
  447. 10887.719 Error CrashHandler.cpp:500: Access Violation: Read at address 0000000004000008
  448. 10887.719 Error CrashHandler.cpp:514: Exception Context:
  449. rax=000002c1341f8df5, rbx=000002c0a16a6aa0, rcx=0000000004000000,
  450. rdx=000000e693ffe800, rsi=000002c142fdbce0, rdi=000000e693ffed60,
  451. rip=00007ff711ad5962, rsp=000000e693ffe780, rbp=000002c11c07bd80,
  452. r8=0000000000000001, r9=00007ff711890000, r10=000000e693ffe800,
  453. r11=000002c1341f8df5, r12=000002c11c07e340, r13=000002c0a16a41e0,
  454. r14=00007ff712dd97a0, r15=0000000000000000
  455. 10887.719 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff711890000 - 0x00007ff71366d000)
  456. Factorio crashed. Generating symbolized stacktrace, please wait ...
  457. c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  458. c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
  459. c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
  460. c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
  461. c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
  462. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDEA4F5DB1)
  463. 00007FFDEA4F5DB1 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  464. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECB6ABAC)
  465. 00007FFDECB6ABAC (ntdll): (filename not available): memset
  466. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECB53B36)
  467. 00007FFDECB53B36 (ntdll): (filename not available): _C_specific_handler
  468. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECB68B1F)
  469. 00007FFDECB68B1F (ntdll): (filename not available): _chkstk
  470. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECAF5B9A)
  471. 00007FFDECAF5B9A (ntdll): (filename not available): RtlRestoreContext
  472. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECB67B2E)
  473. 00007FFDECB67B2E (ntdll): (filename not available): KiUserExceptionDispatcher
  474. c:\tmp\factorio-build-v2vtq6\src\energy\electricnetwork.cpp (311): ElectricNetwork::saveAdditionalNetworksOfOwnedSources
  475. c:\tmp\factorio-build-v2vtq6\src\energy\electricnetworkmanager.cpp (88): ElectricNetworkManager::save
  476. c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1429): Map::save
  477. c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1060): Scenario::saveMap
  478. c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (946): Scenario::saveAs
  479. c:\tmp\factorio-build-v2vtq6\src\scenario\parallelscenariosaver.cpp (105): ParallelScenarioSaver::doSave
  480. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
  481. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
  482. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
  483. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDEC2F5550)
  484. 00007FFDEC2F5550 (KERNEL32): (filename not available): BaseThreadInitThunk
  485. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDECAC485B)
  486. 00007FFDECAC485B (ntdll): (filename not available): RtlUserThreadStart
  487. Stack trace logging done
  488. 10894.377 Error CrashHandler.cpp:191: Map tick at moment of crash: 1717201
  489. 10894.431 Info CrashHandler.cpp:311: Executable CRC: 1749203312
  490. 10894.431 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  491. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  492. 11203.970 Uploading log file
  493. 11204.051 Error CrashHandler.cpp:262: Heap validation: success.
  494. 11204.053 Creating crash dump.
  495. 11204.453 CrashDump success
  496.  
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