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- GameView Start
- Possible achievement: Base_RedirectMany
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2077
- Possible achievement: Base_WinGame
- Went to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Shocking Animation.
- Shocking Animation was flipped to its back side.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to Captain Cosmic Requital.
- Chokepoint deals Captain Cosmic Requital 4 Energy damage.
- Captain Cosmic Requital is now at 25 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Conceptualize.
- Conceptualize puts Karate Robot into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Hedgy Hogs.
- The Idealist moved Better Punching! from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Flying Stabby Knives.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Lightning Slash.
- Tempest initiates 5 Lightning damage to Chokepoint.
- Tempest deals Chokepoint 5 Lightning damage.
- Chokepoint is now at 65 HP.
- GameController moved Lightning Slash to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Chokepoint.
- Tempest deals Chokepoint 1 Projectile damage.
- Chokepoint is now at 64 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Electrical Storm.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Decoy Projection.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 1 Psychic damage to Chokepoint.
- The Visionary Unleashed deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 63 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Suggestion.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Inventive Preparation.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Augmented Energy Field
- Revealed card: Sound Beating
- Dark Conductor Argent Adept's Dark Dynamics puts Sound Beating into play.
- The Idealist initiates 3 Sonic damage to Chokepoint.
- The Idealist deals Chokepoint 3 Sonic damage.
- Chokepoint is now at 60 HP.
- Sound Beating was moved under Karate Robot.
- Dark Conductor Argent Adept moved Augmented Energy Field from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Scherzo of Frost and Flame.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Sustained Influence.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Energy Bracer
- Revealed card: Vitality Conduit
- Revealed card: Unflagging Animation
- Captain Cosmic Requital's Requital puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's revealed cards next to Captain Cosmic Requital.
- Captain Cosmic Requital's Requital puts Vitality Conduit into play.
- GameController moved Vitality Conduit from Captain Cosmic's revealed cards next to Captain Cosmic Requital.
- Captain Cosmic Requital's Requital puts Unflagging Animation into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Vitality Conduit.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Energy Bracer cannot reduce the damage, because it is irreducible.
- Captain Cosmic Requital deals Captain Cosmic Requital 1 Psychic damage.
- Captain Cosmic Requital is now at 24 HP.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Called to Judgement.
- Called to Judgement puts Representative of Earth into play.
- Representative of Earth puts Haka into play.
- GameController moved Haka from The Celestial Tribunal's off to the side next to Representative of Earth.
- Void Guard The Idealist uses the power on Haka.
- The Idealist initiates 2 Melee damage to Chokepoint.
- The Idealist deals Chokepoint 2 Melee damage.
- Chokepoint is now at 58 HP.
- Called to Judgement was moved to the environment trash.
- Called to Judgement moves 1 cards to the top of The Celestial Tribunal's Deck.
- The Celestial Tribunal shuffles their the environment deck.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Harvest the Mighty.
- Chokepoint initiates 4 Energy damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Chokepoint by 1.
- Chokepoint deals Captain Cosmic Requital 3 Energy damage.
- Captain Cosmic Requital is now at 21 HP.
- Harvest the Mighty moved Unflagging Animation to Chokepoint's play area.
- Unflagging Animation was flipped to its back side.
- GameController moved Harvest the Mighty to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to The Visionary Unleashed.
- Decoy Projection redirects the damage dealt from The Visionary Unleashed to Decoy Projection.
- Chokepoint deals Decoy Projection 4 Energy damage.
- Decoy Projection is now at 1 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Spark of Inspiration.
- Spark of Inspiration tried to increase The Idealist's HP, but they are already at their maximum HP.
- The Idealist initiates 1 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 57 HP.
- Void Guard The Idealist draws Focusing Tiara.
- Spark of Inspiration was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Making Things Up.
- The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Electrical Storm.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Chokepoint.
- Tempest deals Chokepoint 1 Projectile damage.
- Chokepoint is now at 56 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Otherworldly Resilience.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Prophetic Vision.
- Revealed card: Celestial Executioner
- Revealed card: The Celestial Chamber
- Revealed card: Celestial Executioner
- Prophetic Vision moved The Celestial Chamber from The Celestial Tribunal's revealed cards to the environment deck.
- Prophetic Vision moved Celestial Executioner from The Celestial Tribunal's revealed cards to the bottom of the environment deck.
- Prophetic Vision moved Celestial Executioner from The Celestial Tribunal's revealed cards to the bottom of the environment deck.
- GameController moved Prophetic Vision to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 1 Psychic damage to Chokepoint.
- The Visionary Unleashed deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 55 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Precognition.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Focusing Tiara.
- The Argent Adept draws Inventive Preparation.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Kinetic Looter
- Revealed card: Vivid Thoughts
- Dark Conductor Argent Adept's Dark Dynamics puts Vivid Thoughts into play.
- Revealed card: Giant Floaty Head
- Revealed card: Spark of Inspiration
- Revealed card: Bright Idea
- Vivid Thoughts puts Bright Idea into play.
- Void Guard The Idealist draws Karate Robot.
- Bright Idea was moved under Karate Robot.
- Vivid Thoughts puts Spark of Inspiration into play.
- Spark of Inspiration tried to increase The Idealist's HP, but they are already at their maximum HP.
- The Idealist initiates 1 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 54 HP.
- Void Guard The Idealist draws Better Punching!.
- Spark of Inspiration was moved under Karate Robot.
- Vivid Thoughts puts Giant Floaty Head into play.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Dark Conductor Argent Adept moved Kinetic Looter from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Potent Disruption.
- Potent Disruption destroys Vitality Conduit!
- GameController moved Vitality Conduit to Captain Cosmic's trash.
- Captain Cosmic Requital initiates 5 Energy damage to Chokepoint.
- Captain Cosmic Requital deals Chokepoint 5 Energy damage.
- Chokepoint is now at 49 HP.
- GameController moved Potent Disruption to Captain Cosmic's trash.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Energy Bracer
- Revealed card: Cosmic Crest
- Revealed card: Dynamic Siphon
- Captain Cosmic Requital's Requital puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's revealed cards next to Captain Cosmic Requital.
- Captain Cosmic Requital's Requital puts Dynamic Siphon into play.
- GameController moved Dynamic Siphon from Captain Cosmic's revealed cards next to The Idealist.
- Captain Cosmic Requital's Requital puts Cosmic Crest into play.
- Cosmic Crest initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Cosmic Crest by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Cosmic Crest by 1.
- Damage amount was 0, so no damage was dealt.
- Dynamic Siphon initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Dynamic Siphon by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Dynamic Siphon by 1.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Harsh Offense.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays The Celestial Chamber.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Augmented Energy Field.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to The Visionary Unleashed.
- Decoy Projection redirects the damage dealt from The Visionary Unleashed to Decoy Projection.
- Chokepoint deals Decoy Projection 4 Energy damage.
- Decoy Projection is now at -3 HP.
- Chokepoint destroys Decoy Projection!
- Chokepoint moved Decoy Projection to Chokepoint's play area.
- Decoy Projection was flipped to its back side.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Flying Stabby Knives from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Better Punching!.
- The Idealist initiates 1 Melee damage to Chokepoint.
- Augmented Energy Field cannot reduce the damage, because it is irreducible.
- The Idealist deals Chokepoint 1 Melee damage.
- Chokepoint is now at 48 HP.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Focusing Tiara.
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Karate Robot.
- Better Punching! was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Void Guard The Idealist draws Flying Stabby Knives.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Sound Beating.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Otherworldly Resilience.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Aquatic Correspondence.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Precognition.
- Revealed card: Kinetic Looter
- Revealed card: Material Upheaval
- Revealed card: Empowered Self-Repair
- Precognition moved Kinetic Looter from Chokepoint's revealed cards to the villain deck.
- Precognition moved Material Upheaval from Chokepoint's revealed cards to the bottom of the villain deck.
- Precognition moved Empowered Self-Repair from Chokepoint's revealed cards to the bottom of the villain deck.
- GameController moved Precognition to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Psychic Maelstrom.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Rhapsody of Vigor.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Kinetic Looter
- Revealed card: Monster of Id
- Dark Conductor Argent Adept's Dark Dynamics puts Monster of Id into play.
- Dark Conductor Argent Adept moved Kinetic Looter from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Harsh Offense.
- Revealed card: Destructive Response
- Revealed card: Cosmic Weapon
- Revealed card: Harsh Offense
- Captain Cosmic Requital initiates 2 Energy damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Chokepoint 1 Energy damage.
- Chokepoint is now at 47 HP.
- Harsh Offense moved Destructive Response from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Cosmic Weapon from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Harsh Offense from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- GameController moved Harsh Offense to Captain Cosmic's trash.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Conservation of Energy
- Revealed card: Vitality Conduit
- Revealed card: Autonomous Blade
- Captain Cosmic Requital's Requital puts Autonomous Blade into play.
- GameController moved Autonomous Blade from Captain Cosmic's revealed cards next to The Idealist.
- Captain Cosmic Requital's Requital puts Vitality Conduit into play.
- GameController moved Vitality Conduit from Captain Cosmic's revealed cards next to Captain Cosmic Requital.
- Captain Cosmic Requital's Requital puts Conservation of Energy into play.
- Conservation of Energy will destroy 6 construct cards.
- Conservation of Energy destroys Vitality Conduit!
- GameController moved Vitality Conduit to Captain Cosmic's trash.
- Conservation of Energy destroys Cosmic Crest!
- Sustained Influence destroys itself!
- GameController moved Sustained Influence to Captain Cosmic's trash.
- GameController moved Cosmic Crest to Captain Cosmic's trash.
- Sustained Influence puts Cosmic Crest into play.
- Captain Cosmic draws Dynamic Siphon.
- Captain Cosmic draws Potent Disruption.
- Captain Cosmic draws Cosmic Weapon.
- GameController moved Conservation of Energy to Captain Cosmic's trash.
- Autonomous Blade initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Autonomous Blade by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Autonomous Blade by 1.
- Damage amount was 0, so no damage was dealt.
- Cosmic Crest initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Cosmic Crest by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Cosmic Crest by 1.
- Damage amount was 0, so no damage was dealt.
- Dynamic Siphon initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Dynamic Siphon by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Dynamic Siphon by 1.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Energy Bracer by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Unflagging Animation.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Paragon of Sentience.
- GameController moved Paragon of Sentience from the environment deck next to The Idealist.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Harvest the Mighty.
- Chokepoint initiates 4 Energy damage to The Idealist.
- Chokepoint deals The Idealist 4 Energy damage.
- The Idealist is now at 20 HP.
- Harvest the Mighty moved Giant Floaty Head to Chokepoint's play area.
- Giant Floaty Head was flipped to its back side.
- GameController moved Harvest the Mighty to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to The Visionary Unleashed.
- Chokepoint deals The Visionary Unleashed 4 Energy damage.
- The Visionary Unleashed is now at 23 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Bright Idea.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Sound Beating.
- The Idealist initiates 3 Sonic damage to Chokepoint.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Augmented Energy Field reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 3 Sonic damage.
- Chokepoint is now at 44 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 43 HP.
- Sound Beating was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Bored Now.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bright Idea.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Bright Idea from under Karate Robot under Monster of Id.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Aquatic Correspondence.
- Tempest draws Electrical Storm.
- Tempest draws Reclaim from the Deep.
- Tempest draws Ball Lightning.
- GameController moved Aquatic Correspondence to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Grievous Hail Storm.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Visionary's UsePower phase to DrawCard phase. (Count: 2)
- The Visionary draws Twist the Ether.
- The Visionary draws Wrest the Mind.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Musaragni's Harp
- Revealed card: Vernal Sonata
- Revealed card: Cedistic Dissonant
- Revealed card: Telamon's Lyra
- Revealed card: Scherzo of Frost and Flame
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Musaragni's Harp from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Telamon's Lyra.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Ireful Grasp
- Revealed card: Focusing Tiara
- Dark Conductor Argent Adept moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's trash.
- Dark Conductor Argent Adept moved Ireful Grasp from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Musaragni's Harp.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Cosmic Weapon.
- GameController moved Cosmic Weapon from Captain Cosmic's hand next to Captain Cosmic Requital.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital (contributed by Cosmic Weapon).
- Captain Cosmic Requital initiates 3 Energy damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Chokepoint 2 Energy damage.
- Chokepoint is now at 41 HP.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Conservation of Energy.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Paragon of Sentience.
- GameController moved Paragon of Sentience from the environment deck next to The Visionary Unleashed.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Ireful Grasp.
- Chokepoint initiates 3 Psychic damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Chokepoint by 1.
- Chokepoint deals Tempest 2 Psychic damage.
- Tempest is now at 24 HP.
- Chokepoint initiates 3 Psychic damage to The Visionary Unleashed.
- Chokepoint deals The Visionary Unleashed 3 Psychic damage.
- The Visionary Unleashed is now at 20 HP.
- Chokepoint initiates 3 Psychic damage to Cosmic Crest.
- Chokepoint deals Cosmic Crest 3 Psychic damage.
- Cosmic Crest is now at 1 HP.
- Chokepoint initiates 3 Psychic damage to Cosmic Weapon.
- Chokepoint deals Cosmic Weapon 3 Psychic damage.
- Cosmic Weapon is now at 1 HP.
- Chokepoint initiates 3 Psychic damage to Energy Bracer.
- Chokepoint deals Energy Bracer 3 Psychic damage.
- Energy Bracer is now at 1 HP.
- Chokepoint initiates 3 Psychic damage to Energy Bracer.
- Chokepoint deals Energy Bracer 3 Psychic damage.
- Energy Bracer is now at 1 HP.
- Chokepoint initiates 3 Psychic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Chokepoint by 1.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Chokepoint by 1.
- Chokepoint deals Captain Cosmic Requital 1 Psychic damage.
- Captain Cosmic Requital is now at 20 HP.
- Chokepoint initiates 3 Psychic damage to Haka.
- Chokepoint deals Haka 3 Psychic damage.
- Haka is now at 7 HP.
- Ireful Grasp moved Telamon's Lyra to Chokepoint's play area.
- Telamon's Lyra was flipped to its back side.
- GameController moved Ireful Grasp to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Chokepoint by 1.
- Chokepoint deals Tempest 3 Energy damage.
- Tempest is now at 21 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Hedgy Hogs.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Bored Now.
- Bored Now moved Conceptualize from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Better Punching! from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Sound Beating from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Bright Idea from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Flying Stabby Knives from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Better Punching! from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Sound Beating from under Karate Robot to Void Guard The Idealist's hand.
- Bored Now moved Karate Robot to Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- The Idealist initiates 12 Psychic damage to Chokepoint.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Augmented Energy Field reduces the damage dealt to Chokepoint by The Idealist by 1.
- Action of Bored Now was prevented by Augmented Energy Field.
- Augmented Energy Field destroys itself!
- GameController moved Augmented Energy Field to the villain trash.
- GameController moved Bored Now to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- The Idealist initiates 2 Psychic damage to The Idealist.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals The Idealist 3 Psychic damage.
- The Idealist is now at 17 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Autonomous Blade deals Chokepoint 2 Energy damage.
- Chokepoint is now at 39 HP.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Tempest deals Chokepoint 1 Lightning damage.
- Chokepoint is now at 38 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Lightning Slash.
- Tempest initiates 5 Lightning damage to Chokepoint.
- Tempest deals Chokepoint 5 Lightning damage.
- Chokepoint is now at 33 HP.
- GameController moved Lightning Slash to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Chokepoint.
- Tempest deals Chokepoint 1 Projectile damage.
- Chokepoint is now at 32 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Ball Lightning.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Twist the Ether.
- GameController moved Twist the Ether from The Visionary's hand next to The Idealist.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 2 Psychic damage to Chokepoint.
- The Visionary Unleashed deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 30 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Wrest the Mind.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Vernal Sonata.
- Vernal Sonata caused The Idealist to regain 1 HP. HP is now 18.
- Vernal Sonata caused Tempest to regain 1 HP. HP is now 22.
- Vernal Sonata caused The Visionary Unleashed to regain 1 HP. HP is now 21.
- Vernal Sonata tried to increase Dark Conductor Argent Adept's HP, but they are already at their maximum HP.
- Vernal Sonata tried to increase Autonomous Blade's HP, but they are already at their maximum HP.
- Vernal Sonata caused Cosmic Crest to regain 1 HP. HP is now 2.
- Vernal Sonata caused Cosmic Weapon to regain 1 HP. HP is now 2.
- Vernal Sonata tried to increase Dynamic Siphon's HP, but they are already at their maximum HP.
- Vernal Sonata caused Energy Bracer to regain 1 HP. HP is now 2.
- Vernal Sonata caused Energy Bracer to regain 1 HP. HP is now 2.
- Vernal Sonata caused Captain Cosmic Requital to regain 1 HP. HP is now 21.
- Vernal Sonata caused Haka to regain 1 HP. HP is now 8.
- Vernal Sonata moved Focusing Tiara from Void Guard The Idealist's trash to Void Guard The Idealist's deck.
- Vernal Sonata moved Lightning Slash from Tempest's trash to Tempest's deck.
- Vernal Sonata moved Precognition from The Visionary's trash to The Visionary's deck.
- Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
- Vernal Sonata moved Sustained Influence from Captain Cosmic's trash to Captain Cosmic's deck.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Harvest the Mighty
- Revealed card: Focusing Tiara
- Dark Conductor Argent Adept moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's trash.
- Dark Conductor Argent Adept moved Harvest the Mighty from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Silver Shadow.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Dynamic Siphon.
- GameController moved Dynamic Siphon from Captain Cosmic's hand next to The Idealist.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Cosmic Crest.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Cosmic Crest caused Cosmic Crest to regain 2 HP, up to their maximum HP. HP is now 4.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Sustained Influence.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Celestial Adjudicator.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Chokepoint was flipped to its back side.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Newfound Power.
- Revealed card: Ireful Grasp
- Newfound Power moved Vivid Thoughts from Void Guard The Idealist's hand to Chokepoint's play area.
- Vivid Thoughts was flipped to its back side.
- Newfound Power moved Reclaim from the Deep from Tempest's hand to Chokepoint's play area.
- Reclaim from the Deep was flipped to its back side.
- Newfound Power moved Suggestion from The Visionary's hand to Chokepoint's play area.
- Suggestion was flipped to its back side.
- Newfound Power moved Vernal Sonata from The Argent Adept's hand to Chokepoint's play area.
- Vernal Sonata was flipped to its back side.
- Newfound Power moved Potent Disruption from Captain Cosmic's hand to Chokepoint's play area.
- Potent Disruption was flipped to its back side.
- Newfound Power puts Ireful Grasp into play.
- Chokepoint initiates 3 Psychic damage to Tempest.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by Chokepoint by 1.
- Chokepoint deals Tempest 3 Psychic damage.
- Tempest is now at 19 HP.
- Chokepoint initiates 3 Psychic damage to The Visionary Unleashed.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals The Visionary Unleashed 4 Psychic damage.
- The Visionary Unleashed is now at 17 HP.
- Chokepoint initiates 3 Psychic damage to Dark Conductor Argent Adept.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Dark Conductor Argent Adept 4 Psychic damage.
- Dark Conductor Argent Adept is now at 19 HP.
- Chokepoint initiates 3 Psychic damage to Cosmic Crest.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Cosmic Crest 4 Psychic damage.
- Cosmic Crest is now at 0 HP.
- Chokepoint destroys Cosmic Crest!
- GameController moved Cosmic Crest to Captain Cosmic's trash.
- Chokepoint initiates 3 Psychic damage to Cosmic Weapon.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Cosmic Weapon 4 Psychic damage.
- Cosmic Weapon is now at -2 HP.
- Chokepoint destroys Cosmic Weapon!
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Chokepoint initiates 3 Psychic damage to Energy Bracer.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Energy Bracer 4 Psychic damage.
- Energy Bracer is now at 0 HP.
- Chokepoint destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Chokepoint initiates 3 Psychic damage to Energy Bracer.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Energy Bracer 4 Psychic damage.
- Energy Bracer is now at 0 HP.
- Chokepoint destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Chokepoint initiates 3 Psychic damage to Captain Cosmic Requital.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Captain Cosmic Requital 4 Psychic damage.
- Captain Cosmic Requital is now at 17 HP.
- Chokepoint initiates 3 Psychic damage to Haka.
- Chokepoint deals Haka 3 Psychic damage.
- Haka is now at 5 HP.
- Ireful Grasp moved Focusing Tiara to Chokepoint's play area.
- Focusing Tiara was flipped to its back side.
- GameController moved Ireful Grasp to the villain trash.
- GameController moved Newfound Power to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Giant Floaty Head!
- GameController moved one of Void Guard The Idealist's cards to Void Guard The Idealist's trash.
- Chokepoint initiates 6 Projectile damage to Dark Conductor Argent Adept.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Dark Conductor Argent Adept 7 Projectile damage.
- Dark Conductor Argent Adept is now at 12 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Making Things Up.
- The Idealist moved Better Punching! from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Karate Robot.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Better Punching! from under Giant Floaty Head under Monster of Id.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Celestial Adjudicator.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Ball Lightning.
- Tempest initiates 4 Lightning damage to Celestial Adjudicator.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by Tempest by 1.
- Tempest deals Celestial Adjudicator 3 Lightning damage.
- Celestial Adjudicator is now at 9 HP.
- Ball Lightning will destroy 2 ongoing cards.
- GameController moved Ball Lightning to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Celestial Adjudicator.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Lightning Slash.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Wrest the Mind.
- GameController moved Wrest the Mind from The Visionary's hand next to Celestial Adjudicator.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 3 Psychic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by The Visionary Unleashed by 1.
- The Visionary Unleashed deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 28 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Precognition.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Better Punching!.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 1 Melee damage to Chokepoint.
- Twist the Ether changes the damage type to Infernal.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Chokepoint cannot reduce the damage, because it is irreducible.
- The Idealist deals Chokepoint 3 Infernal damage.
- Chokepoint is now at 25 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 24 HP.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Strained Superego.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
- Better Punching! was moved under Giant Floaty Head.
- The Argent Adept draws Xu's Bell.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Augmented Energy Field
- Revealed card: Strained Superego
- Dark Conductor Argent Adept's Dark Dynamics puts Strained Superego into play.
- Dark Conductor Argent Adept moved Augmented Energy Field from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Vitality Conduit.
- GameController moved Vitality Conduit from Captain Cosmic's hand next to The Idealist.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Cosmic Weapon
- Revealed card: Autonomous Blade
- Revealed card: Augmented Ally
- ***** LOADED UNDO FILE: undo-181-CaptainCosmic-UsePower *****
- Possible achievement: Base_RedirectMany
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2084.5
- Possible achievement: Base_WinGame
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Cosmic Weapon.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Revealed card: Character Witness
- Revealed matching card: Found Wanting
- Celestial Adjudicator puts Found Wanting into play.
- GameController moved Found Wanting from The Celestial Tribunal's revealed cards next to Chokepoint.
- Celestial Adjudicator moved Character Witness from The Celestial Tribunal's revealed cards to the environment trash.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Called to Judgement.
- Void Guard The Idealist uses the power on Haka.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 2 Melee damage to Chokepoint.
- Twist the Ether changes the damage type to Infernal.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Chokepoint reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 3 Infernal damage.
- Chokepoint is now at 21 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 20 HP.
- Called to Judgement was moved to the environment trash.
- Called to Judgement moves 2 cards to the top of The Celestial Tribunal's Deck.
- The Celestial Tribunal shuffles their the environment deck.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Shocking Animation.
- Shocking Animation was flipped to its back side.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Focusing Tiara!
- GameController moved one of Void Guard The Idealist's cards to Void Guard The Idealist's trash.
- Chokepoint initiates 6 Projectile damage to Tempest.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by Chokepoint by 1.
- Chokepoint deals Tempest 6 Projectile damage.
- Tempest is now at 13 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Hedgy Hogs.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 2 Melee damage to Celestial Adjudicator.
- Twist the Ether changes the damage type to Psychic.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by The Idealist by 1.
- The Idealist deals Celestial Adjudicator 3 Psychic damage.
- Celestial Adjudicator is now at 6 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 19 HP.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 2 Melee damage to Chokepoint.
- Twist the Ether changes the damage type to Lightning.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Chokepoint reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 3 Lightning damage.
- Chokepoint is now at 16 HP.
- Hedgy Hogs was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Sound Beating.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Better Punching!.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Better Punching! from under Giant Floaty Head under Monster of Id.
- Strained Superego moved Better Punching! from under Monster of Id under Giant Floaty Head.
- Void Guard The Idealist uses the power on Strained Superego.
- Strained Superego plays Hedgy Hogs.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 2 Melee damage to Celestial Adjudicator.
- Twist the Ether changes the damage type to Infernal.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by The Idealist by 1.
- The Idealist deals Celestial Adjudicator 3 Infernal damage.
- Celestial Adjudicator is now at 3 HP.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 2 Melee damage to Chokepoint.
- Twist the Ether changes the damage type to Energy.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- Chokepoint reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 3 Energy damage.
- Chokepoint is now at 13 HP.
- Hedgy Hogs was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Celestial Adjudicator.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Lightning Slash.
- Tempest initiates 5 Lightning damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Tempest deals Chokepoint 4 Lightning damage.
- Chokepoint is now at 9 HP.
- GameController moved Lightning Slash to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Flash Flood.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Precognition.
- Revealed card: Empowered Self-Repair
- Revealed card: Stripped Resources
- Revealed card: Newfound Power
- Precognition moved Newfound Power from Chokepoint's revealed cards to the villain deck.
- Precognition moved Empowered Self-Repair from Chokepoint's revealed cards to the bottom of the villain deck.
- Precognition moved Stripped Resources from Chokepoint's revealed cards to the bottom of the villain deck.
- GameController moved Precognition to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 3 Psychic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by The Visionary Unleashed by 1.
- The Visionary Unleashed deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 7 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Mind Spike.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Xu's Bell.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- ***** LOADED UNDO FILE: undo-207-TheArgentAdept-UsePower *****
- Possible achievement: Base_RedirectMany
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2084.5
- Possible achievement: Base_WinGame
- The Argent Adept uses the power on Dark Conductor Argent Adept.
- Revealed card: Newfound Power
- Revealed card: Conceptualize
- Dark Conductor Argent Adept's Dark Dynamics puts Conceptualize into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize moves 4 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Giant Floaty Head.
- Dark Conductor Argent Adept moved Newfound Power from Chokepoint's revealed cards to the villain trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Counterpoint Bulwark.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Cosmic Weapon.
- GameController moved Cosmic Weapon from Captain Cosmic's hand next to Captain Cosmic Requital.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital (contributed by Cosmic Weapon).
- Captain Cosmic Requital initiates 3 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Chokepoint 2 Energy damage.
- Chokepoint is now at 5 HP.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Autonomous Blade.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- Revealed matching card: Paragon of Sentience
- Celestial Adjudicator puts Paragon of Sentience into play.
- GameController moved Paragon of Sentience from The Celestial Tribunal's revealed cards next to Dark Conductor Argent Adept.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController plays Found Wanting.
- GameController moved Found Wanting from the environment deck to the environment trash.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Empowered Self-Repair.
- Empowered Self-Repair caused Chokepoint to regain 5 HP. HP is now 10.
- Chokepoint initiates 5 Energy damage to Celestial Adjudicator.
- Celestial Adjudicator reduces the damage dealt to Celestial Adjudicator by Chokepoint by 1.
- Chokepoint deals Celestial Adjudicator 4 Energy damage.
- Celestial Adjudicator is now at -1 HP.
- Chokepoint destroys Celestial Adjudicator!
- GameController moved Celestial Adjudicator to the environment trash.
- Wrest the Mind destroys itself!
- GameController moved Wrest the Mind to The Visionary's trash.
- Empowered Self-Repair caused Chokepoint to regain 10 HP. HP is now 20.
- GameController moved Empowered Self-Repair to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Vivid Thoughts!
- GameController moved one of Void Guard The Idealist's cards to Void Guard The Idealist's trash.
- Chokepoint initiates 6 Projectile damage to The Idealist.
- Chokepoint deals The Idealist 6 Projectile damage.
- The Idealist is now at 12 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Better Punching!.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 1 Melee damage to Chokepoint.
- Twist the Ether changes the damage type to Psychic.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- The Idealist deals Chokepoint 3 Psychic damage.
- Chokepoint is now at 17 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 16 HP.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Focusing Tiara.
- The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Giant Floaty Head.
- Better Punching! was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Strained Superego.
- Strained Superego plays Sound Beating.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 3 Sonic damage to Chokepoint.
- Twist the Ether changes the damage type to Melee.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether increases the damage dealt by The Idealist by 1.
- The Idealist deals Chokepoint 5 Melee damage.
- Chokepoint is now at 11 HP.
- Sound Beating was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Conceptualize.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Hedgy Hogs from under Giant Floaty Head under Monster of Id.
- Strained Superego moved Better Punching! from under Giant Floaty Head under Monster of Id.
- ***** LOADED UNDO FILE: undo-225-VoidGuardTheIdealist-End *****
- Possible achievement: Base_RedirectMany
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2084.5
- Possible achievement: Base_WinGame
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Spark of Inspiration from under Giant Floaty Head under Monster of Id.
- Strained Superego moved Bright Idea from under Monster of Id under Giant Floaty Head.
- Went from Void Guard The Idealist's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Ball Lightning.
- Tempest initiates 4 Lightning damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Tempest by 1.
- Tempest deals Chokepoint 3 Lightning damage.
- Chokepoint is now at 8 HP.
- Ball Lightning will destroy 2 ongoing cards.
- GameController moved Ball Lightning to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Otherworldly Resilience.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mind Spike.
- The Visionary Unleashed initiates 3 Psychic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by The Visionary Unleashed by 1.
- The Visionary Unleashed deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 6 HP.
- GameController moved Mind Spike to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary Unleashed.
- The Visionary Unleashed initiates 2 Psychic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by The Visionary Unleashed by 1.
- The Visionary Unleashed deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 5 HP.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Cerebral Hemorrhage.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Counterpoint Bulwark.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to The Idealist by 1.
- Applying ongoing effect: Reduce damage dealt to The Visionary Unleashed by 1.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Sound Beating.
- While in preview mode, a decision made the result unknowable.
- The Idealist initiates 3 Sonic damage to Chokepoint.
- Twist the Ether changes the damage type to Infernal.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 3 Infernal damage.
- Chokepoint is now at 2 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 1 HP.
- Sound Beating was moved under Giant Floaty Head.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Rhapsody of Vigor.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Unflagging Animation.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Augmented Ally.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Captain Cosmic Requital deals Captain Cosmic Requital 1 Psychic damage.
- Captain Cosmic Requital is now at 16 HP.
- Went from Captain Cosmic's End phase to The Celestial Tribunal's Start phase.
- The Celestial Chamber puts Celestial Adjudicator into play.
- Revealed card: Called to Judgement
- Revealed card: Celestial Executioner
- Revealed card: Celestial Executioner
- Revealed card: The Celestial Chamber
- Revealed card: Celestial Executioner
- Revealed card: Character Witness
- Revealed card: Celestial Executioner
- Ran out of cards to reveal.
- Celestial Adjudicator moved Called to Judgement from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved Celestial Executioner from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved Celestial Executioner from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved The Celestial Chamber from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved Celestial Executioner from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved Character Witness from The Celestial Tribunal's revealed cards to the environment trash.
- Celestial Adjudicator moved Celestial Executioner from The Celestial Tribunal's revealed cards to the environment trash.
- Went from The Celestial Tribunal's Start phase to PlayCard phase.
- GameController moves 8 cards to the top of The Celestial Tribunal's Deck.
- The Celestial Tribunal shuffles their the environment deck.
- GameController plays Celestial Executioner.
- Went from The Celestial Tribunal's PlayCard phase to End phase.
- Went from The Celestial Tribunal's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Stripped Resources.
- Stripped Resources destroys Celestial Adjudicator!
- Action of GameController was cancelled by Stripped Resources.
- Stripped Resources moved Celestial Adjudicator to Chokepoint's play area.
- Celestial Adjudicator was flipped to its back side.
- Stripped Resources destroys Celestial Executioner!
- Action of GameController was cancelled by Stripped Resources.
- Stripped Resources moved Celestial Executioner to Chokepoint's play area.
- Celestial Executioner was flipped to its back side.
- Found Wanting plays Character Witness.
- Stripped Resources destroys Found Wanting!
- GameController moved Found Wanting to the environment trash.
- Stripped Resources destroys Character Witness!
- GameController moved Character Witness to the environment trash.
- Paragon of Sentience plays Called to Judgement.
- Called to Judgement was moved to the environment trash.
- Called to Judgement moves 3 cards to the top of The Celestial Tribunal's Deck.
- The Celestial Tribunal shuffles their the environment deck.
- Stripped Resources destroys Paragon of Sentience!
- GameController moved Paragon of Sentience to the environment trash.
- Paragon of Sentience plays Found Wanting.
- GameController moved Found Wanting from the environment deck next to Chokepoint.
- Stripped Resources destroys Paragon of Sentience!
- GameController moved Paragon of Sentience to the environment trash.
- Found Wanting plays Celestial Executioner.
- Stripped Resources destroys Found Wanting!
- GameController moved Found Wanting to the environment trash.
- Stripped Resources destroys Celestial Executioner!
- Action of GameController was cancelled by Stripped Resources.
- Stripped Resources moved Celestial Executioner to Chokepoint's play area.
- Celestial Executioner was flipped to its back side.
- Paragon of Sentience plays Celestial Executioner.
- Stripped Resources destroys Paragon of Sentience!
- GameController moved Paragon of Sentience to the environment trash.
- Stripped Resources destroys Celestial Executioner!
- Action of GameController was cancelled by Stripped Resources.
- Stripped Resources moved Celestial Executioner to Chokepoint's play area.
- Celestial Executioner was flipped to its back side.
- Stripped Resources destroys Representative of Earth!
- Representative of Earth moved Haka to out of game.
- GameController moved Representative of Earth to the environment trash.
- Stripped Resources destroys The Celestial Chamber!
- GameController moved The Celestial Chamber to the environment trash.
- GameController moved Stripped Resources to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Unflagging Animation!
- GameController moved one of Captain Cosmic's cards to Captain Cosmic's trash.
- Chokepoint initiates 6 Projectile damage to The Visionary Unleashed.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Counterpoint Bulwark reduces the damage dealt to The Visionary Unleashed by Chokepoint by 1.
- Chokepoint deals The Visionary Unleashed 6 Projectile damage.
- The Visionary Unleashed is now at 11 HP.
- Went from Chokepoint's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Better Punching!!
- GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Better Punching!!
- GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Bright Idea!
- GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Bright Idea!
- GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Bright Idea!
- GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Conceptualize!
- GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Hedgy Hogs!
- GameController moved Hedgy Hogs from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Hedgy Hogs!
- GameController moved Hedgy Hogs from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Sound Beating!
- GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Sound Beating!
- GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Giant Floaty Head.
- Void Guard The Idealist draws Strained Superego.
- Void Guard The Idealist draws Making Things Up.
- Void Guard The Idealist draws Bored Now.
- Void Guard The Idealist draws Bored Now.
- Void Guard The Idealist draws Hedgy Hogs.
- Void Guard The Idealist draws Focusing Tiara.
- Void Guard The Idealist draws Vivid Thoughts.
- Giant Floaty Head moves 11 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Better Punching!.
- Void Guard The Idealist draws Bright Idea.
- Void Guard The Idealist draws Hedgy Hogs.
- Giant Floaty Head destroys Celestial Executioner!
- GameController moved one of The Celestial Tribunal's cards to the environment trash.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Hedgy Hogs.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- The Idealist initiates 3 Psychic damage to The Idealist.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Twist the Ether reduces the damage dealt to The Idealist by The Idealist by 1.
- Counterpoint Bulwark reduces the damage dealt to The Idealist by The Idealist by 1.
- The Idealist deals The Idealist 2 Psychic damage.
- The Idealist is now at 10 HP.
- Autonomous Blade initiates 2 Energy damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Autonomous Blade by 1.
- Autonomous Blade deals Chokepoint 1 Energy damage.
- Chokepoint is now at 0 HP.
- The Idealist, Tempest, The Visionary Unleashed, Dark Conductor Argent Adept and Captain Cosmic Requital all defeated Chokepoint! Congratulations!
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