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- defaultmap
- nocrouch
- nojump
- forcenoskystretch
- //compat_crossdropoff 1
- //compat_dehhealth 1
- //compat_light 1
- //compat_missileclip 1
- //compat_nodoorlight 1
- //compat_shorttex 1
- //compat_soundtarget 1
- //compat_spritesort 1
- //compat_stairs 1
- //compat_trace 1
- //compat_useblocking 1
- //compat_floormove 1
- //compat_maskedmidtex 1
- //compat_corpsegibs 1
- //compat_hitscan 1
- //compat_invisibility 1
- //compat_limitpain 1
- //compat_nopassover 1
- //compat_notossdrops 1
- //compat_wallrun 1
- //compat_sectorsounds 1
- //
- //
- //clusterdef 5
- //flat CEIL3_1
- //music D_READ_M
- //exittext "Your bloodthirsy scream shatters the
- //teleport haze.
- //
- //Another UAC base tainted by the unending
- //hellspawn. Its vast silence reminds you
- //of the military morgue.
- //
- //Once again you find yourself amidst..."
- //
- //
- //clusterdef 6
- //flat FLOOR4_8
- //music D_READ_M
- //exittext "You cackle as the familiarity of the
- //situation occurs to you. The gateway
- //to the demon's domain was too accessible.
- //You realize the demons mock you with
- //their invitations.
- //
- //It does not matter...
- //
- //The demons spawn like rats and you have
- //the grade AAA U.A.C. poison they crave."
- //
- //
- //clusterdef 7
- //flat FLOOR7_2
- //music D_READ_M
- //exittext "You smile.
- //
- //The demons did not expect you to survive
- //this far. You feel their demonic presence
- //waiting for you...
- //
- //Let them taste their guts!"
- //
- //
- //clusterdef 8
- //flat RROCK04
- //music D_READ_M
- //exittext "Finally...
- //
- //The Mother of all demons is dead!
- //
- //The blood pours from your eyes as you
- //stand in defiance.
- //
- //As the only marine to endure the
- //slaughter, you decide to remain in
- //Hell and ensure no demon ever rises
- //again.
- //
- //THE END"
- //
- //
- //clusterdef 9
- //flat SLIME15
- //music D_READ_M
- //entertext "CONGRATULATIONS!
- //
- //You found...
- //
- //HECTIC
- //
- //Only the best will reap its rewards."
- //
- //
- //clusterdef 10
- //flat RROCK03
- //music D_READ_M
- //entertext "You wretch as an acrid odor
- //assaults you.
- //
- //No nightmare could have
- //prepared you for this..."
- map MAP01 "Staging Area"
- levelnum 1
- sky1 SKY1TALL 0
- next MAP02
- secretnext MAP02
- titlepatch CWILV00
- music D_RUNNIN
- //cluster 5
- map MAP02 "The Terraformer"
- levelnum 2
- sky1 SKY1TALL 0
- next MAP03
- secretnext MAP03
- titlepatch CWILV01
- music D_STALKS
- //cluster 5
- map MAP03 "Main Engineering"
- levelnum 3
- sky1 SKY1TALL 0
- next MAP04
- secretnext MAP04
- titlepatch CWILV02
- music D_COUNTD
- //cluster 5
- map MAP04 "Holding Area"
- levelnum 4
- sky1 SKY1TALL 0
- next MAP05
- secretnext MAP05
- titlepatch CWILV03
- music D_BETWEE
- //cluster 5
- map MAP05 "Tech Center"
- levelnum 5
- sky1 SKY1TALL 0
- next MAP06
- secretnext MAP06
- titlepatch CWILV04
- music D_DOOM
- //cluster 5
- map MAP06 "Outpost Omega"
- levelnum 6
- sky1 SKY1TALL 0
- next MAP07
- secretnext MAP07
- titlepatch CWILV05
- music D_THE_DA
- //cluster 5
- map MAP07 "Even Simpler"
- levelnum 7
- sky1 SKY1TALL 0
- next MAP08
- secretnext MAP08
- titlepatch CWILV06
- music D_SHAWN
- map07special
- //cluster 6
- map MAP08 "Alpha Quadrant"
- levelnum 8
- sky1 SKY1TALL 0
- next MAP09
- secretnext MAP09
- titlepatch CWILV07
- music D_DDTBLU
- //cluster 6
- map MAP09 "Research Lab"
- levelnum 9
- sky1 SKY1TALL 0
- next MAP10
- secretnext MAP10
- titlepatch CWILV08
- music D_IN_CIT
- //cluster 6
- map MAP10 "Final Outpost"
- levelnum 10
- sky1 SKY1TALL 0
- next MAP11
- secretnext MAP11
- titlepatch CWILV09
- music D_DEAD
- //cluster 6
- //compat_silent_instant_floors 1
- map MAP11 "Cat and Mouse"
- levelnum 11
- sky1 SKY1TALL 0
- next MAP12
- secretnext MAP12
- titlepatch CWILV10
- music D_STLKS2
- //cluster 6
- map MAP12 "The Bleeding"
- levelnum 12
- sky1 SKY5TALL 0
- next MAP13
- secretnext MAP13
- titlepatch CWILV11
- music D_THEDA2
- //cluster 7
- map MAP13 "Terror Core"
- levelnum 13
- sky1 SKY4TALL 0
- sky2 SKY4TALT 0
- lightning
- next MAP14
- secretnext MAP14
- titlepatch CWILV12
- music D_DOOM2
- //cluster 7
- map MAP14 "The Lair"
- levelnum 14
- sky1 SKY4TALL 0
- sky2 SKY4TALT 0
- lightning
- next MAP15
- secretnext MAP15
- titlepatch CWILV13
- music D_DDTBL2
- //cluster 7
- map MAP15 "Altar of Pain"
- levelnum 15
- sky1 SKY4TALL 0
- sky2 SKY4TALT 0
- lightning
- next MAP16
- secretnext MAP31
- titlepatch CWILV14
- music D_RUNNI2
- //cluster 7
- map MAP16 "Dark Citadel"
- levelnum 16
- sky1 SKY6TALL 0.1
- next MAP17
- secretnext MAP17
- titlepatch CWILV15
- music D_DEAD2
- //cluster 7
- map MAP17 "Eye of the Storm"
- levelnum 17
- sky1 SKY4TALL 0
- sky2 SKY4TALT 0
- lightning
- next MAP18
- secretnext MAP18
- titlepatch CWILV16
- music D_STLKS3
- //cluster 7
- map MAP18 "Dark Entries"
- levelnum 18
- sky1 SKY2TALL 0
- next MAP19
- secretnext MAP19
- titlepatch CWILV17
- music D_ROMERO
- //cluster 7
- map MAP19 "Blood Keep"
- levelnum 19
- sky1 SKY5TALL 0
- next MAP20
- secretnext MAP20
- titlepatch CWILV18
- music D_SHAWN2
- //cluster 7
- map MAP20 "Hardcore"
- levelnum 20
- sky1 SKY2TALL 0
- next MAP21
- secretnext MAP21
- titlepatch CWILV19
- music D_MESSAG
- //cluster 7
- map MAP21 "Watch Your Step"
- levelnum 21
- sky1 SKY5TALL 0
- next MAP22
- secretnext MAP22
- titlepatch CWILV20
- music D_COUNT2
- //cluster 8
- map MAP22 "Spawned Fear"
- levelnum 22
- sky1 SKY2TALL 0
- next MAP23
- secretnext MAP23
- titlepatch CWILV21
- music D_DDTBL3
- //cluster 8
- map MAP23 "The Spiral"
- levelnum 23
- sky1 SKY2TALL 0
- next MAP24
- secretnext MAP24
- titlepatch CWILV22
- music D_AMPIE
- //cluster 8
- map MAP24 "Breakdown"
- levelnum 24
- sky1 SKY2TALL 0
- next MAP25
- secretnext MAP25
- titlepatch CWILV23
- music D_THEDA3
- //cluster 8
- map MAP25 "Pitfalls"
- levelnum 25
- sky1 SKY2TALL 0
- next MAP26
- secretnext MAP26
- titlepatch CWILV24
- music D_ADRIAN
- //cluster 8
- map MAP26 "Playground"
- levelnum 26
- sky1 SKY3TALS 0
- next MAP27
- secretnext MAP27
- titlepatch CWILV25
- music D_MESSG2
- //cluster 8
- map MAP27 "Burnt Offerings"
- levelnum 27
- sky1 SKY3TALS 0
- next MAP28
- secretnext MAP28
- titlepatch CWILV26
- music D_ROMER2
- //cluster 8
- map MAP28 "Unholy Temple"
- levelnum 28
- sky1 SKY3ATAS 0
- next MAP29
- secretnext MAP29
- titlepatch CWILV27
- music D_TENSE
- //cluster 8
- map MAP29 "No Escape"
- levelnum 29
- sky1 SKY3ATAS 0
- next MAP30
- secretnext MAP30
- titlepatch CWILV28
- music D_SHAWN3
- //cluster 8
- map MAP30 "The Absolution"
- levelnum 30
- sky1 SKY3ATAS 0
- next EndGameC
- secretnext EndGameC
- titlepatch CWILV29
- music D_OPENIN
- //cluster 8
- allowmonstertelefrags
- map MAP31 "Hectic"
- levelnum 31
- sky1 SKY6TALL 0
- next MAP16
- secretnext MAP32
- titlepatch CWILV30
- music D_EVIL
- //cluster 9
- map MAP32 "In the Void"
- levelnum 32
- sky1 ZZZBLACK 0
- next MAP16
- secretnext MAP16
- titlepatch CWILV31
- music D_ULTIMA
- //cluster 10
- map MAP33 "Title"
- levelnum 33
- sky1 SKY6TALL 0
- next MAP01
- secretnext MAP01
- titlepatch CWILV32
- music D_MAP33
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