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Nov 12th, 2017
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  1. 835
  2. gleaming sickle "Harvester" (+5, 5d4+5) [+5, +0] {To+5}
  3.  
  4. It increases your luck.
  5. It increases your visibility radius.
  6. It is a plant slayer.
  7. It modifies your toughness attribute by +5.
  8. It is very good at scoring critical hits in melee.
  9. It grants the ability to breath water.
  10. It grants resistance to confusion attacks.
  11. It grants immunity to disease.
  12.  
  13. ---
  14. 836
  15. horn of plenty
  16.  
  17. It on average recharges in 250-4000 turns (depending on other factors).
  18. It grants luck.
  19.  
  20. Zapping in creates a pile of food items.
  21.  
  22. ---
  23. 837
  24. mushroom of the swirly mind
  25.  
  26. Eating it causes confusion.
  27.  
  28. ---
  29. 838
  30. fly mushroom
  31.  
  32. Eating it causes sickness.
  33.  
  34. ---
  35. 839
  36. mushroom of immobility
  37.  
  38. Eating it causes paralysis.
  39.  
  40. ---
  41. 840
  42. mushroom of indomitability
  43.  
  44. Eating it increases and boosts willpower.
  45.  
  46. ---
  47. 841
  48. mushroom of hardiness
  49.  
  50. Eating it increases and boosts toughness.
  51.  
  52. ---
  53. 842
  54. muscle mushroom
  55.  
  56. Eating it increases and boosts strength.
  57.  
  58. ---
  59. 843
  60. mushroom of the glow
  61.  
  62. Eating it increases and boost appearance.
  63.  
  64. ---
  65. 844
  66. mushroom of energy
  67.  
  68. Eating it increases or decreases max HP.
  69.  
  70. ---
  71. 845
  72. mushroom of kaboom
  73.  
  74. Eating it increases of decrease max HP.
  75.  
  76. ---
  77. 846
  78. mushroom of resilience
  79.  
  80. Eating it increases PV.
  81.  
  82. ---
  83. 847
  84. mushroom of ecstacy
  85.  
  86. Eating it permanently blesses the PC.
  87.  
  88. ---
  89. 848
  90. mushroom of purity
  91.  
  92. Eating it removes some corruption.
  93.  
  94. ---
  95. 849
  96. mushroom of meditiation
  97.  
  98. Eating it increases piety.
  99.  
  100. ---
  101. 850
  102. mushroom of inner light
  103.  
  104. Eating it grants a random skill and spell.
  105.  
  106. ---
  107. 851
  108. mushroom of shivering
  109.  
  110. Eating it can cause PC to drop wielded items.
  111.  
  112. ---
  113. 852
  114. mushroom of lost thoughts
  115.  
  116. Eating it acts as a scroll of amnesia.
  117.  
  118. ---
  119. 853
  120. curved dagger "Fang" (+0, 1d4) (+1 spd)
  121.  
  122. It modifies your speed by +1.
  123. It sucks blood from the wounds of your enemies in order to grow in might.
  124. It uses the blood of your enemies to increase its precision in melee.
  125. It uses the blood of your enemies to increase its lethality in melee.
  126. It uses the blood of your enemies to help you move faster.
  127.  
  128. ---
  129. 854
  130. deformed mace "Masher" (+4, 4d5+4) [-2, +0] {St+0}
  131.  
  132. It modifies your strength attribute by +0.
  133. It sucks blood from the wounds of your enemies in order to grow in might.
  134. It uses the blood of your enemies to increase its precision in melee.
  135. It uses the blood of your enemies to increase its lethality in melee.
  136. It uses the blood of your enemies to enhance your strength.
  137. It grants resistance to stunning.
  138. It grants the ability to see invisible things.
  139. It grants resistance to confusion attacks.
  140.  
  141. ---
  142. 855
  143. vibrating rapier "Hornet's Sting" (+1, 3d6+1) [+1, +1] (+0 spd)
  144.  
  145. It modifies your speed by +0.
  146. It sucks blood from the wounds of your enemies in order to grow in might.
  147. It uses the blood of your enemies to increase its ability to parry attacks.
  148. It uses the blood of your enemies to increase its ability to block attacks.
  149. It uses the blood of your enemies to increase its precision in melee.
  150. It uses the blood of your enemies to help you move faster.
  151. It grants teleporting powers.
  152. It allows you to control teleportation.
  153.  
  154. ---
  155. 856
  156. whip of the vampire snake (-2, 5d3+7) {Dx+7} (+7 spd)
  157.  
  158. It modifies your dexterity attribute by +7.
  159. It modifies your speed by +7.
  160. It sucks blood from the wounds of your enemies in order to grow in might.
  161. It uses the blood of your enemies to increase its lethality in melee.
  162. It uses the blood of your enemies to increase its precision in melee.
  163. It uses the blood of your enemies to help you move faster.
  164. It grants resistnace to poison.
  165.  
  166. ---
  167. 857
  168. rune-covered halberd "Arak's Guard" (+4, 6d7+1) [-2, +0] {To+5}
  169.  
  170. It modifies your toughness attribute by +5.
  171. It sucks blood from the wounds of your enemies in order to grow in might.
  172. It uses the blood of your enemies to increase its precision in melee.
  173. It uses the blood of your enemies to increase its lethality in melee.
  174. It uses the blood of your enemies to enhance your toughness.
  175.  
  176. ---
  177. 858
  178. executioners blade "Judge & Jury" (-6, 4d9+10) {Dx+4}
  179.  
  180. It modifies your dexterity attribute by +4.
  181. It sucks blood from the wounds of your enemies in order to grow in might.
  182. It uses the blood of your enemies to increase its lethality in melee.
  183. It uses the blood of your enemies to enhance your dexterity.
  184. It grants resistance to death attacks.
  185. It grants resistance to shock attacks.
  186. It grants the ability to see invisible things.
  187.  
  188. ---
  189. 859
  190. gleaming drakish scurgar "Devilbarn" (+15, 2d8+9)
  191.  
  192. It is a demon slayer
  193. This weapon returns when thrown.
  194.  
  195. ---
  196. 860
  197. twisted quarterstaff "Kalmius' Shield" (+0, 2d15+10) [+15, +0] {Wi+5}
  198.  
  199. It modifies your willpower attribute by +5.
  200. It enchances your power point regeneration.
  201. It grants resistance to death attacks.
  202. It grants resistance to paralyzation.
  203.  
  204. Each tick of PP regen recovers 1 more PP.
  205.  
  206. ---
  207. 861
  208. ring of the archmages [+10, +5]
  209.  
  210. It modifies your mana attribute by +0.
  211. It enhances your power point regeneration.
  212. It grants resistance to sleep attacks.
  213. It allows your to control teleportation.
  214. It grants resistance to death attacks.
  215. It grants resistance to paralyzation.
  216. It grants resistance to shock attacks.
  217. It grants the ability to see invisble things.
  218.  
  219. Each tick of PP regen recovers 1 more PP.
  220.  
  221. ---
  222. 862
  223. helm of the Night Watchman [+0, +8] {Pe+4}
  224.  
  225. It modifies your perception attribute by +4.
  226. It grants resistance to sleep attacks.
  227. It grants resistance to stunning.
  228. It grants resistance to confusion attacks.
  229.  
  230. ---
  231. 863
  232. quicksilver bracers [+7, +3] (+6 spd)
  233.  
  234. They modify your speed by +6.
  235. They grant resistance to petrification.
  236. They grant resistance to paralyzation.
  237. They grant resistance to shock attacks.
  238.  
  239. ---
  240. 864
  241. lead great axe (+4, 3d12+8) [-4, +0]
  242.  
  243. It is a plant slayer.
  244. It is very good at scoring critical hits in melee.
  245. It bleeds poison constantly.
  246.  
  247. ---
  248. 865
  249. staff of wonder (+0, 3d3+3) [+4, +0] {Ma+4}
  250.  
  251. It modifies your mana attribute by +4.
  252. It contains the essence of Chaos and Corruption.
  253. It on average recharges in 6-96 turns (depending on other factors).
  254. It enhances your power point regeneration.
  255. It grants luck.
  256. It makes Fate smile upon you.
  257. It grants resistance to confusion attacks.
  258.  
  259. Each tick of PP regen recovers one more PP.
  260. Zapping it crashes the game.
  261. ---
  262. 866
  263. jet-black dagger (+6, 4d4+6) {Dx+9}
  264.  
  265. It is a humanoid slayer.
  266. It modifies your dexterity attribute by +9.
  267. This weapon returns when thrown.
  268. It sucks blood from the wounds of your enemies in order to grow in might.
  269. It uses the blood of your enemies to increase its precision in melee.
  270. It uses the blood of your enemies to increase its lethality in melee.
  271. It bleeds poison constantly.
  272. It grants resistance to poison.
  273. It grants luck.
  274. It makes Fate smile upon you.
  275. It grants resistance to sleep attacks.
  276. It grants resistance to death attacks.
  277. It grants the ability to see invisible things.
  278. It grants the ability to breath water.
  279.  
  280. --
  281. 867
  282. mighty tower shield "Silence of the Dead" (-2) [+20, +10] {To+5}
  283.  
  284. It modifies your toughness attribute by +5.
  285. It grants resistance to stunning.
  286.  
  287. ---
  288. 868
  289. boots of the far wanderer "The Wall" [+4, +2] {Wi+7} (+7 spd)
  290.  
  291. They modify your willpower attribute by +7.
  292. They modify your speed by +7.
  293. They grant resistance to sleep attaks.
  294. They grant teleporting powers.
  295. They allow you to control teleportation.
  296. They grant the ability to breathe water.
  297.  
  298. ---
  299. 869
  300. thorny whip "Bloody Rose" (+7, 7d3+7) [+4, +0]
  301.  
  302. It is very good at scoring critical hits in melee.
  303. It grants resistance to stunning.
  304. It grants resistance to shock attacks.
  305.  
  306. ---
  307. 870
  308. chain mail of the martyred crusader (-1, -3) [-1, +10] {Wi+12}
  309.  
  310. It modifies your willpower attribute by +12.
  311. It protects against background corruption.
  312. It enhances your power point regeneration.
  313. It grants resistance to poison.
  314. It grants luck.
  315. It makes Fate smile upon you.
  316. It grants resistance to death attacks.
  317. It grants immunity to shock attacks.
  318. It grants the ability to breathe water.
  319. It grants resistance to confusion attacks.
  320. It grants immunity to disease.
  321.  
  322. Each tick of PP regen recovers one more PP.
  323.  
  324. ---
  325. 871
  326. Helmet
  327. glowing gem "Third Eye" [+4, +0] {Pe+8}
  328.  
  329. It modifies your perception attribute by +8.
  330. It grants the ability to see invisible things.
  331.  
  332. ---
  333. 872
  334. karmic dragon scale mail "Wyrm's Behest" (-1, -4) [-1, +12]
  335.  
  336. It grants luck.
  337. It grants resistance to shock attacks.
  338. It grants immunity to fire.
  339. It grants immunity to acid.
  340. It grants immunity to cold attacks.
  341. It grants immunity to shock attacks.
  342.  
  343. ---
  344. 873
  345. circlet of the pure mind [+2, +2] {Wi+8}
  346.  
  347. It modifies your willpower attribute by +8.
  348. It enchances your power point regeneration.
  349. It grants resistance to death attacks.
  350. It grants resistance to confusion attacks.
  351.  
  352. Each tick of PP regen recovers one more PP.
  353.  
  354. ---
  355. 874
  356. Bracers
  357. manacles of madness [-4, +4] {Le+5}
  358.  
  359. They modify your learning attribute by +5.
  360. They are a permanently cursed item.
  361. They enchance power point regeneration.
  362. They grant resistance to acid.
  363. They grant teleporting powers.
  364. They grant the ability to see invisible things.
  365.  
  366. Each tick of PP regen recovers one more PP.
  367.  
  368. ---
  369. 875
  370. beheading axe "Headman's Hand" (+6, 4d7+6) [-2, +0]
  371.  
  372. It is very good at scoring critical hits in melee.
  373. It sucks blood from the wounds of your enemies in order to grow in might.
  374. It uses the blood of your enemies to increase its precision in melee.
  375. It uses the blood of your enemies to increase its lethality in melee.
  376. It grants resistance to death attacks.
  377. It grants immunity to cold attacks.
  378.  
  379. ---
  380. 876
  381. glowing green cloak "Venom Mantle" [+4, +4]
  382.  
  383. It grants resistance to poison.
  384. It grants immunity to acid.
  385.  
  386. ---
  387. 877
  388. scroll of the finder
  389.  
  390. Not consumed by reading.
  391. Reading produces one of the following effects:
  392. Blessed magic mapping
  393. Item detection
  394. Gold detection
  395. Monster detection
  396. Gold creation
  397.  
  398. ---
  399. 878
  400. intricate wooden staff "Nature's Breath" (+0, 2d18) [+4, +4]
  401.  
  402. It is an unlife slayer.
  403. It on average recharges in 50-800 turns (depending on other factors).
  404. It grants resistance to poison.
  405. It grants resistance to sleep attacks.
  406. It grants resistance to paralyzation.
  407. It grants resistance to disease.
  408.  
  409. ---
  410. 879
  411. wicked spear "Scorpion's Sting" (+1, 6d6+1) (+9 spd)
  412.  
  413. It modifies your speed by +9.
  414. It bleed poison constantly.
  415. It grants resistance to poison.
  416. It grants luck.
  417. It grants the ability to see invisible things.
  418. It grants resistance to confusion attacks.
  419.  
  420. ---
  421. 880
  422. potion belt [+0, +1]
  423.  
  424. Protects potions from item destruction.
  425.  
  426. ---
  427. 881
  428. bracers of pure might [+4, +4] {St+8} (+8 spd)
  429.  
  430. They modify your strength attribute by +8.
  431. they modify your speed by +8.
  432. They protect against background corruption.
  433. They grant the ability to see invisible things.
  434.  
  435. ---
  436. 882
  437. robe of the master monk (+6, +0) [+8, +4] {Wi+10} (+10 spd)
  438.  
  439. It modifies your willpower attribute by +10.
  440. It modifies your speed by +10.
  441. It grants resistance to fire.
  442. It grants resistance to poison.
  443. It grants resistance to cold.
  444. It grants resistance to sleep attacks.
  445. It grants resistance to shock attacks.
  446. It grants the ability to see invisible things.
  447. It grants the ability to breath water.
  448. It grants resistance to confusion attacks.
  449. It grants immunity to disease.
  450.  
  451. ---
  452. 883
  453. amulet of indomitable life {To+10}
  454.  
  455. It causes your wounds to regenerate.
  456. It modifies your toughness attribute by +10.
  457. It grants resistance to poison.
  458. It grants resistance to death attacks.
  459. It grants immunity to disease.
  460.  
  461. ---
  462. 884
  463. black whip of extinction (-4, 4d8)
  464.  
  465. It is a dragon slayer.
  466. It is an undead slayer.
  467. It is an unlife slayer.
  468. It is a humanoid slayer.
  469. It is a giant slayer.
  470. It is a demon slayer.
  471. It is an insect slayer.
  472. It is a plant slayer.
  473. It is a jelly slayer.
  474.  
  475. ---
  476. 885
  477. glistening scimitar "Eagle's Claw" (+4, 4d9+9) [+2, +0]
  478.  
  479. It is an undead slayer.
  480. It is an unlife slayer.
  481. It is an insect slayer.
  482. It is very good at scoring critical hits in melee.
  483. It grants immunity to cold attacks.
  484. It grants resistance to confusion attacks.
  485.  
  486. ---
  487. 886
  488. lightning-etched boomerang "Sonic Boom" (+15, 4d12+6) {Dx+10} (+10 spd)
  489.  
  490. It modifies your dexterity attribute by +10.
  491. This weapon returns when thrown.
  492. It grants resistance to shock attacks.
  493. It grants immunity to shock attacks.
  494. It grants resistance to confusion attacks.
  495.  
  496. ---
  497. 887
  498. tattered cloak of the dark souls [+6, +3] {Wi-3}
  499.  
  500. It modifies your willpower attribute by -3.
  501. It is a permanently cursed item.
  502. It grants resistance to sleep attacks.
  503. It grants invisbility.
  504.  
  505. ---
  506. 888
  507. cornucopia {Ma+13}
  508.  
  509. It modifies your mana attribute by +13.
  510. It on average recharging in 375-6000 (depending on other factors).
  511. It grants luck.
  512. It makes Fate smile upon you.
  513.  
  514. Zapping it crashes the game.
  515.  
  516. ---
  517. 889
  518. Necklace
  519. stone of the ages {Le+6}
  520.  
  521. It modifies your learning attribute by +6.
  522. It grants resistance to petrification.
  523. It grants resistance to death attacks.
  524. It grants resistance to paralyzation.
  525.  
  526. ---
  527. 890
  528. heavy spiked mace "Michals Transmogrifier" (+6, 4d5+6) [-2, +0} {Ch+5}
  529.  
  530. It modifies your charisma attribute by +5.
  531. It spreads terror.
  532. It grants resistance to shock attacks.
  533.  
  534. ---
  535. 891
  536. weird fire starter
  537.  
  538. ---
  539. 892
  540. scroll of omnipotence
  541.  
  542. ---
  543. 893
  544. chain mail of raw steel (-1, -3) [+4, +16] {To+0}
  545.  
  546. It causes your wounds to regenerate.
  547. It modifies your toughness attribute by +0.
  548. It contains the essence of Chaos and Corruption.
  549. It grants resistance to cold.
  550. It grants resistance to acid.
  551. It grants resistance to death attacks.
  552. It grants resistance to paralyzation.
  553. It grants immunity to fire.
  554.  
  555. ---
  556. 894
  557. scroll of entropy
  558.  
  559. Reading it causes confusion.
  560. Not an artifact.
  561.  
  562. ---
  563. 895
  564. prayer scroll
  565.  
  566. Lots of flavor(?) text.
  567. Not an artfact.
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