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- Running script test7.lua...
- table: 0xeab09ac0
- AcceptInput = function: 0xf07fb108
- AddOutputFromAcceptInput = function: 0xf07fc600
- AddOutputFromKeyValue = function: 0xf07fc5e8
- AdminOnly = false
- AmmoAmount = 10
- AmmoEntMax = 10
- AmmoMax = 20
- AmmoType = 357
- Author =
- AutoSpawnable = true
- AutomaticFrameAdvance = false
- Base = base_ammo_ttt
- BaseClass:
- AcceptInput = function: 0xf07fb108
- AddOutputFromAcceptInput = function: 0xf07fc600
- AddOutputFromKeyValue = function: 0xf07fc5e8
- AdminOnly = false
- AmmoAmount = 1
- AmmoEntMax = 1
- AmmoMax = 10
- AmmoType = Pistol
- Author =
- AutomaticFrameAdvance = false
- Base = base_entity
- BaseClass:
- AcceptInput = function: 0xf07fb108
- AddOutputFromAcceptInput = function: 0xf07fc600
- AddOutputFromKeyValue = function: 0xf07fc5e8
- AdminOnly = false
- Author =
- AutomaticFrameAdvance = false
- Base = base_entity
- BaseClass:
- AcceptInput = function: 0xf07fb108
- AddOutputFromAcceptInput = function: 0xf07fc600
- AddOutputFromKeyValue = function: 0xf07fc5e8
- AdminOnly = false
- Base = base_entity
- ClassName = base_entity
- Folder = entities/base_entity
- Initialize = function: 0xf07f9cf8
- KeyValue = function: 0xf07f9d10
- OnRestore = function: 0xf07f9d28
- SpawnFunction = function: 0xf07fb150
- Spawnable = false
- StoreOutput = function: 0xf07fc5d0
- Think = function: 0xf07fb138
- TriggerOutput = function: 0xf07fcdc0
- Type = anim
- UpdateTransmitState = function: 0xf07fb120
- ClassName = base_anim
- Contact =
- EndTouch = function: 0xf16cbfd0
- Folder = entities/base_anim
- Initialize = function: 0xf07f9cf8
- Instructions =
- KeyValue = function: 0xf07f9d10
- OnRemove = function: 0xf0d0e4e0
- OnRestore = function: 0xf07f9d28
- OnTakeDamage = function: 0xf0cfddd8
- PhysicsCollide = function: 0xf0d00308
- PhysicsSimulate = function: 0xf1858f28
- PhysicsUpdate = function: 0xf0cfd290
- PrintName =
- Purpose =
- SetAutomaticFrameAdvance = function: 0xf07f5408
- SpawnFunction = function: 0xf07fb150
- Spawnable = false
- StartTouch = function: 0xf16350d8
- StoreOutput = function: 0xf07fc5d0
- Think = function: 0xf07fb138
- Touch = function: 0xf161fef0
- TriggerOutput = function: 0xf07fcdc0
- Type = anim
- UpdateTransmitState = function: 0xf07fb120
- Use = function: 0xf0cf5748
- CheckForWeapon = function: 0xf0ce55d0
- ClassName = base_ammo_ttt
- Contact =
- EndTouch = function: 0xf16cbfd0
- Folder = entities/base_ammo_ttt
- Initialize = function: 0xf0ce8d10
- Instructions =
- KeyValue = function: 0xf07f9d10
- Model = models/items/boxsrounds.mdl
- OnRemove = function: 0xf0d0e4e0
- OnRestore = function: 0xf07f9d28
- OnTakeDamage = function: 0xf1980500
- PhysicsCollide = function: 0xf0d00308
- PhysicsSimulate = function: 0xf1858f28
- PhysicsUpdate = function: 0xf0cfd290
- PlayerCanPickup = function: 0xf0ce9610
- PrintName =
- Purpose =
- RealInit = function: 0xf0cb1110
- SetAutomaticFrameAdvance = function: 0xf07f5408
- SpawnFunction = function: 0xf07fb150
- Spawnable = false
- StartTouch = function: 0xf16350d8
- StoreOutput = function: 0xf07fc5d0
- Think = function: 0xf0cd5280
- Touch = function: 0xf1b7f998
- TriggerOutput = function: 0xf07fcdc0
- Type = anim
- UpdateTransmitState = function: 0xf07fb120
- Use = function: 0xf0cf5748
- CheckForWeapon = function: 0xf0ce55d0
- ClassName = item_ammo_357_ttt
- Contact =
- EndTouch = function: 0xf16cbfd0
- Entity = Entity [736][item_ammo_357_ttt]
- Folder = entities/item_ammo_357_ttt
- Initialize = function: 0xf0ce8d10
- Instructions =
- KeyValue = function: 0xf07f9d10
- Model = models/items/357ammo.mdl
- OnRemove = function: 0xf0d0e4e0
- OnRestore = function: 0xf07f9d28
- OnTakeDamage = function: 0xf1980500
- PhysicsCollide = function: 0xf0d00308
- PhysicsSimulate = function: 0xf1858f28
- PhysicsUpdate = function: 0xf0cfd290
- PlayerCanPickup = function: 0xf0ce9610
- PrintName =
- Purpose =
- RealInit = function: 0xf0cb1110
- SetAutomaticFrameAdvance = function: 0xf07f5408
- SpawnFunction = function: 0xf07fb150
- Spawnable = false
- StartTouch = function: 0xf16350d8
- StoreOutput = function: 0xf07fc5d0
- Touch = function: 0xf1b7f998
- TriggerOutput = function: 0xf07fcdc0
- Type = anim
- UpdateTransmitState = function: 0xf07fb120
- Use = function: 0xf0cf5748
- first_think = true
- tickRemoval = false
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