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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a)
  6. Vendor: NVIDIA
  7. VRAM: 2987 MB
  8. Driver: 23.21.13.9077
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.629 seconds
  41. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  50. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  51. <RI> Initializing input.
  52.  
  53. <RI> Input initialized.
  54.  
  55. desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
  56. <RI> Initialized touch support.
  57.  
  58. VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
  59.  
  60. (Filename: Line: 1028)
  61.  
  62. UnloadTime: 1.270748 ms
  63. Missing Steam DRM
  64.  
  65. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  66.  
  67. Couldn't initialize Steamworks
  68.  
  69. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  72. GfxDevice: creating device client; threaded=1
  73. Direct3D:
  74. Version: Direct3D 11.0 [level 11.0]
  75. Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a)
  76. Vendor: NVIDIA
  77. VRAM: 2987 MB
  78. Driver: 23.21.13.9077
  79. FMOD Studio: Creating runtime system instance
  80.  
  81. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. Setting up 4 worker threads for Enlighten.
  84. Thread -> id: 1e8c -> priority: 1
  85. Thread -> id: 2e28 -> priority: 1
  86. Thread -> id: 2784 -> priority: 1
  87. Thread -> id: 216c -> priority: 1
  88. FMOD Studio: Destroying runtime system instance
  89.  
  90. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
  93. at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
  94. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  95. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  96. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  97. at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
  98. at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
  99. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  100. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  101. UnityEngine.Logger:LogException(Exception, Object)
  102. UnityEngine.Debug:LogException(Exception)
  103. SaveLoadManager:ClearTemporarySave()
  104. SaveLoadManager:OnDestroy()
  105.  
  106. (Filename: Line: -1)
  107.  
  108. Begin MonoManager ReloadAssembly
  109. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  110. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  111. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  112. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  113. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  114. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  115. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  116. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  117. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  118. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  119. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  120. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  121. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  122. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  123. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  124. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  125. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  126. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  127. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  128. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  129. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  130. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  131. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  132. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  133. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  134. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  135. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  136. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  137. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  138. Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  139. - Completed reload, in 0.031 seconds
  140. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  141. Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  142. OnLevelWasLoaded was found on OVRScreenFade
  143. This message has been deprecated and will be removed in a later version of Unity.
  144. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  145.  
  146. (Filename: Line: 376)
  147.  
  148. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  149. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  150. <RI> Initializing input.
  151.  
  152. <RI> Input initialized.
  153.  
  154. desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
  155. <RI> Initialized touch support.
  156.  
  157. UnloadTime: 4.307890 ms
  158. FMOD Studio: Creating runtime system instance
  159.  
  160. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  161.  
  162. Object reference not set to an instance of an object
  163. Loading game settings
  164.  
  165. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  166.  
  167. Process name: Subnautica
  168.  
  169. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  170.  
  171. changeset 61056, QualityLevel = 2
  172.  
  173. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  174.  
  175. OK Running Win64
  176.  
  177. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  178.  
  179. Application version: 61056
  180.  
  181. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  182.  
  183. SystemInfo:
  184. deviceModel = All Series (ASUS)
  185. deviceName = FOX
  186. deviceType = Desktop
  187. deviceUniqueIdentifier = 6bda7751e86027a0bd093db3982d4c5bc5f57c53
  188. graphicsDeviceID = 4106
  189. graphicsDeviceName = NVIDIA GeForce GTX 780 Ti
  190. graphicsDeviceType = Direct3D11
  191. graphicsDeviceVendor = NVIDIA
  192. graphicsDeviceVendorID = 4318
  193. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  194. graphicsMemorySize = 2987
  195. graphicsShaderLevel = 50
  196. npotSupport = Full
  197. maxTextureSize = 16384
  198. operatingSystem = Windows 8.1 (6.3.0) 64bit
  199. processorCount = 8
  200. processorFrequency = 3998
  201. processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  202. supportedRenderTargetCount = 8
  203. supports3DTextures = True
  204. supportsAccelerometer = False
  205. supportsComputeShaders = True
  206. supportsGyroscope = False
  207. supportsImageEffects = True
  208. supportsInstancing = True
  209. supportsLocationService = False
  210. supportsRawShadowDepthSampling = True
  211. supportsRenderTextures = True
  212. supportsRenderToCubemap = True
  213. supportsShadows = True
  214. supportsSparseTextures = True
  215. supportsStencil = 1
  216. supportsVibration = False
  217. systemMemorySize = 8134
  218.  
  219.  
  220. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  223.  
  224. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
  227. at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
  228. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  229. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  230. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  231. at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
  232. at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
  233. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  234. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  235. UnityEngine.Logger:LogException(Exception, Object)
  236. UnityEngine.Debug:LogException(Exception)
  237. SaveLoadManager:ClearTemporarySave()
  238. <LoadAsync>c__Iterator3:MoveNext()
  239. CoroutineTask`1:MoveNext()
  240. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  241.  
  242. (Filename: Line: -1)
  243.  
  244. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  245. UnloadTime: 7.735401 ms
  246. Heartbeat CSV, time s,6.7969, GC.GetTotalMemory MB,12.91797, OctNodes MB,7.247925, CompactOctrees MB,0.00541687, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  247.  
  248. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. Unloading asset bundle 'logos' because it is no longer referenced
  251.  
  252. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254.  
  255. Unloading 2101 unused Assets to reduce memory usage. Loaded Objects now: 10755.
  256. Total: 78.642693 ms (FindLiveObjects: 0.819416 ms CreateObjectMapping: 1.461322 ms MarkObjects: 73.023590 ms DeleteObjects: 3.336834 ms)
  257.  
  258. Cyclops::Awake frame 309
  259.  
  260. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. L0: Loading lightmapped prefab scene Cyclops total ms: 1781.412 self ms: 1781.413
  263.  
  264. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Streamer not ready for __LIGHTMAPPED_PREFAB__
  267.  
  268. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. Loaded lightmapped prefab Cyclops frame 309
  271.  
  272. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  275.  
  276. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. L0: Loading lightmapped prefab scene EscapePod total ms: 451.4514 self ms: 451.4514
  279.  
  280. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. Caching tech types for 3316 prefabs
  283.  
  284. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Loaded lightmapped prefab EscapePod frame 335
  287.  
  288. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. L0: Loading lightmapped prefab scene Aurora total ms: 911.8471 self ms: 911.8473
  291.  
  292. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Loaded lightmapped prefab Aurora frame 378
  295.  
  296. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. PAXTerrainController::Initialize called - frame = 378
  299.  
  300. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302. PAXTerrainController::MountWorld frame 1395
  303.  
  304. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. builders ready, building world..
  307.  
  308. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  309.  
  310. loading static world at 'SNUnmanagedData\Build18'.
  311.  
  312. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  313.  
  314. World in SNUnmanagedData\Build18 is from version 39
  315.  
  316. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  317.  
  318. LargeWorld: Loading world. Frame 1397.
  319.  
  320. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  321.  
  322. LargeWorld land 'Voxeland (Voxeland)'
  323.  
  324. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  325.  
  326. LargeWorldStreamer::Deinitialize called, frame 1397
  327.  
  328. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  329.  
  330. LargeWorldStreamer::Initialize frame 1397
  331.  
  332. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  333.  
  334. Read streaming settings:
  335. max frame ms 10, skip ents False, budget 200
  336.  
  337. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  338.  
  339. LargeWorldStreamer allocated space for 26,20,26 octree batches
  340.  
  341. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  342.  
  343. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  344.  
  345. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  346.  
  347. Calling LoadPrefabDatabase frame 1397
  348.  
  349. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  350.  
  351. L1: Initialize prefab database (WorldEntities) total ms: 3.9813 self ms: 3.9816
  352.  
  353. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  354.  
  355. L1: SaveLoadManager.Initialize total ms: 5.6454 self ms: 5.6454
  356.  
  357. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  358.  
  359. L1: Create octree compiler total ms: 5.0736 self ms: 5.0738
  360.  
  361. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  362.  
  363. L1: Create worker thread total ms: 0.9217 self ms: 0.9219
  364.  
  365. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  366.  
  367. L0: Streamer initialize total ms: 295.9755 self ms: 280.2057
  368.  
  369. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  370.  
  371. L0: cellManager.ResetEntityDistributions total ms: 29.0084 self ms: 29.0084
  372.  
  373. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  374.  
  375. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  376. {
  377. "chunkMeshRes": 16,
  378. "maxWorkspaces": 8,
  379. "maxMeshQueue": 20,
  380. "maxThreads": 2,
  381. "debugSingleBlockType": false,
  382. "vertexBucketStride": 300,
  383. "triangleBucketStride": 175,
  384. "levels": [
  385. {
  386. "chunksPerSide": 7,
  387. "chunksVertically": 7,
  388. "colliders": true,
  389. "downsamples": 0,
  390. "maxBlockTypes": 2147483647,
  391. "meshOverlap": 0,
  392. "grass": true,
  393. "entities": true,
  394. "skipRelax": false,
  395. "debug": false,
  396. "fadeMeshes": false,
  397. "ignoreMeshes": false,
  398. "castShadows": true,
  399. "highPriority": true,
  400. "visual": {
  401. "useLowMesh": false,
  402. "simplify": {
  403. "maxError": 0.001,
  404. "antiSliverWeight": 0.005,
  405. "skipRandomPhase": false,
  406. "writeDebugOutput": false
  407. }
  408. },
  409. "grassSettings": {
  410. "reduction": 0.0,
  411. "maxVerts": 10000,
  412. "maxTris": 10000
  413. }
  414. },
  415. {
  416. "chunksPerSide": 7,
  417. "chunksVertically": 7,
  418. "colliders": false,
  419. "downsamples": 0,
  420. "maxBlockTypes": 2147483647,
  421. "meshOverlap": 0,
  422. "grass": true,
  423. "entities": true,
  424. "skipRelax": false,
  425. "debug": false,
  426. "fadeMeshes": false,
  427. "ignoreMeshes": false,
  428. "castShadows": true,
  429. "highPriority": false,
  430. "visual": {
  431. "useLowMesh": true,
  432. "simplify": {
  433. "maxError": 0.01,
  434. "antiSliverWeight": 0.001,
  435. "skipRandomPhase": false,
  436. "writeDebugOutput": false
  437. }
  438. },
  439. "grassSettings": {
  440. "reduction": 0.5,
  441. "maxVerts": 10000,
  442. "maxTris": 10000
  443. }
  444. },
  445. {
  446. "chunksPerSide": 7,
  447. "chunksVertically": 7,
  448. "colliders": false,
  449. "downsamples": 1,
  450. "maxBlockTypes": 2,
  451. "meshOverlap": 1,
  452. "grass": false,
  453. "entities": true,
  454. "skipRelax": false,
  455. "debug": false,
  456. "fadeMeshes": false,
  457. "ignoreMeshes": false,
  458. "castShadows": false,
  459. "highPriority": false,
  460. "visual": {
  461. "useLowMesh": true,
  462. "simplify": {
  463. "maxError": 0.1,
  464. "antiSliverWeight": 0.0005,
  465. "skipRandomPhase": false,
  466. "writeDebugOutput": false
  467. }
  468. },
  469. "grassSettings": {
  470. "reduction": 0.5,
  471. "maxVerts": 10000,
  472. "maxTris": 10000
  473. }
  474. },
  475. {
  476. "chunksPerSide": 8,
  477. "chunksVertically": 4,
  478. "colliders": false,
  479. "downsamples": 2,
  480. "maxBlockTypes": 1,
  481. "meshOverlap": 0,
  482. "grass": false,
  483. "entities": true,
  484. "skipRelax": false,
  485. "debug": false,
  486. "fadeMeshes": true,
  487. "ignoreMeshes": false,
  488. "castShadows": false,
  489. "highPriority": false,
  490. "visual": {
  491. "useLowMesh": true,
  492. "simplify": {
  493. "maxError": 1.0,
  494. "antiSliverWeight": 0.0005,
  495. "skipRandomPhase": false,
  496. "writeDebugOutput": false
  497. }
  498. },
  499. "grassSettings": {
  500. "reduction": 0.5,
  501. "maxVerts": 10000,
  502. "maxTris": 10000
  503. }
  504. }
  505. ]
  506. }
  507.  
  508. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  509.  
  510. Prewarming all workspaces for res = 32
  511.  
  512. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  513.  
  514. Growing ChunkWorkspace to meshRes = 32
  515.  
  516. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  517.  
  518. Growing RasterWorkspace to L=54872
  519.  
  520. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  521.  
  522. Growing ChunkWorkspace to meshRes = 32
  523.  
  524. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526. Growing RasterWorkspace to L=54872
  527.  
  528. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  529.  
  530. ClipMapManager initialize done
  531.  
  532. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. initializing first time explosion
  535.  
  536. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  537.  
  538. L0: LoadSceneObjects total ms: 454.9038 self ms: 454.9043
  539.  
  540. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. Cyclops::Awake frame 1399
  543.  
  544. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. L0: LoadGlobalRoot total ms: 528.3485 self ms: 528.3485
  547.  
  548. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  551.  
  552. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. L0: RefreshExistingBatchesForPlayMode total ms: 126.4354 self ms: 126.4354
  555.  
  556. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. loading palette for LargeWorld at 'BlockPrefabs'.
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. L0: Loading palette total ms: 710.9031 self ms: 710.9034
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. L0: Loading heightmap total ms: 168.5577 self ms: 168.5582
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. biome map downsample factor: 4
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. L0: Loading biome map total ms: 37.1017 self ms: 37.1017
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. LargeWorld: calling land.Rebuild frame 1413
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. L0: Rebuilding land total ms: 25.4462 self ms: 25.4462
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. L0: Refresh signal database total ms: 2.7195 self ms: 2.7198
  587.  
  588. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  589.  
  590. OK world mounted: SNUnmanagedData\Build18
  591.  
  592. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  593.  
  594. Growing ChunkWorkspace to meshRes = 34
  595.  
  596. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  597.  
  598. Growing RasterWorkspace to L=64000
  599.  
  600. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  601.  
  602. Growing ChunkWorkspace to meshRes = 34
  603.  
  604. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  605.  
  606. Growing RasterWorkspace to L=64000
  607.  
  608. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  609.  
  610. LOADING FINISHED
  611.  
  612. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  613.  
  614. PerformGarbageAndAssetCollection, Time.time=6.764621, Time.frameCount=2041, DateTime.Now=7/27/2019 1:49:13 PM
  615.  
  616. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  617.  
  618. L0: PerformGarbageCollection -> GC.Collect total ms: 68.1593 self ms: 68.1593
  619.  
  620. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  621.  
  622. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  623. LightmappedPrefabs all loaded, maybe starting intro vignette frame 2042
  624.  
  625. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627.  
  628. Unloading 4083 unused Assets to reduce memory usage. Loaded Objects now: 114400.
  629. Total: 489.927643 ms (FindLiveObjects: 17.176491 ms CreateObjectMapping: 7.334018 ms MarkObjects: 462.873566 ms DeleteObjects: 2.542777 ms)
  630.  
  631. --- PerformGarbageAndAssetCollectionAsync: GC Time 68.3256 Asset GC Time 498.007
  632.  
  633. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  634.  
  635. L0: PerformGarbageCollection -> GC.Collect total ms: 75.8461 self ms: 75.8463
  636.  
  637. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. Setting up 4 worker threads for Enlighten.
  640. Thread -> id: 2228 -> priority: 1
  641. Thread -> id: 2ad0 -> priority: 1
  642. Thread -> id: 1b38 -> priority: 1
  643. Thread -> id: 1514 -> priority: 1
  644. Time played: 44s
  645.  
  646. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  647.  
  648. Max depth: 0m
  649.  
  650. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  651.  
  652. Distance traveled: 44m
  653.  
  654. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  655.  
  656. GameObjects can not be made active when they are being destroyed.
  657.  
  658. (Filename: Line: 465)
  659.  
  660. GameObjects can not be made active when they are being destroyed.
  661.  
  662. (Filename: Line: 465)
  663.  
  664. GameObjects can not be made active when they are being destroyed.
  665.  
  666. (Filename: Line: 465)
  667.  
  668. GameObjects can not be made active when they are being destroyed.
  669.  
  670. (Filename: Line: 465)
  671.  
  672. GameObjects can not be made active when they are being destroyed.
  673.  
  674. (Filename: Line: 465)
  675.  
  676. GameObjects can not be made active when they are being destroyed.
  677.  
  678. (Filename: Line: 465)
  679.  
  680. GameObjects can not be made active when they are being destroyed.
  681.  
  682. (Filename: Line: 465)
  683.  
  684. GameObjects can not be made active when they are being destroyed.
  685.  
  686. (Filename: Line: 465)
  687.  
  688. GameObjects can not be made active when they are being destroyed.
  689.  
  690. (Filename: Line: 465)
  691.  
  692. LargeWorldStreamer::Deinitialize called, frame 2206
  693.  
  694. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  695.  
  696. MainLoop aborted
  697.  
  698. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  699.  
  700. Requesting abort in state InAwakeAsync
  701.  
  702. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  703.  
  704. FMOD Studio: Destroying runtime system instance
  705.  
  706. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  707.  
  708. UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
  709. at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
  710. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  711. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  712. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  713. at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
  714. at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
  715. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  716. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  717. UnityEngine.Logger:LogException(Exception, Object)
  718. UnityEngine.Debug:LogException(Exception)
  719. SaveLoadManager:ClearTemporarySave()
  720. SaveLoadManager:OnDestroy()
  721.  
  722. (Filename: Line: -1)
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