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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a)
- Vendor: NVIDIA
- VRAM: 2987 MB
- Driver: 23.21.13.9077
- Begin MonoManager ReloadAssembly
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.629 seconds
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
- <RI> Initialized touch support.
- VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
- (Filename: Line: 1028)
- UnloadTime: 1.270748 ms
- Missing Steam DRM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Couldn't initialize Steamworks
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a)
- Vendor: NVIDIA
- VRAM: 2987 MB
- Driver: 23.21.13.9077
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1e8c -> priority: 1
- Thread -> id: 2e28 -> priority: 1
- Thread -> id: 2784 -> priority: 1
- Thread -> id: 216c -> priority: 1
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
- at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SaveLoadManager:ClearTemporarySave()
- SaveLoadManager:OnDestroy()
- (Filename: Line: -1)
- Begin MonoManager ReloadAssembly
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.031 seconds
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: H:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 4.307890 ms
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object reference not set to an instance of an object
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = All Series (ASUS)
- deviceName = FOX
- deviceType = Desktop
- deviceUniqueIdentifier = 6bda7751e86027a0bd093db3982d4c5bc5f57c53
- graphicsDeviceID = 4106
- graphicsDeviceName = NVIDIA GeForce GTX 780 Ti
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 2987
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 8.1 (6.3.0) 64bit
- processorCount = 8
- processorFrequency = 3998
- processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8134
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
- at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SaveLoadManager:ClearTemporarySave()
- <LoadAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.735401 ms
- Heartbeat CSV, time s,6.7969, GC.GetTotalMemory MB,12.91797, OctNodes MB,7.247925, CompactOctrees MB,0.00541687, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2101 unused Assets to reduce memory usage. Loaded Objects now: 10755.
- Total: 78.642693 ms (FindLiveObjects: 0.819416 ms CreateObjectMapping: 1.461322 ms MarkObjects: 73.023590 ms DeleteObjects: 3.336834 ms)
- Cyclops::Awake frame 309
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Cyclops total ms: 1781.412 self ms: 1781.413
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 309
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene EscapePod total ms: 451.4514 self ms: 451.4514
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Caching tech types for 3316 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab EscapePod frame 335
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Aurora total ms: 911.8471 self ms: 911.8473
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 378
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 378
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 1395
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 1397.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 1397
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 1397
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 1397
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 3.9813 self ms: 3.9816
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 5.6454 self ms: 5.6454
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 5.0736 self ms: 5.0738
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 0.9217 self ms: 0.9219
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 295.9755 self ms: 280.2057
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 29.0084 self ms: 29.0084
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadSceneObjects total ms: 454.9038 self ms: 454.9043
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1399
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 528.3485 self ms: 528.3485
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: RefreshExistingBatchesForPlayMode total ms: 126.4354 self ms: 126.4354
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 710.9031 self ms: 710.9034
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 168.5577 self ms: 168.5582
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 37.1017 self ms: 37.1017
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 1413
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 25.4462 self ms: 25.4462
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 2.7195 self ms: 2.7198
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=6.764621, Time.frameCount=2041, DateTime.Now=7/27/2019 1:49:13 PM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 68.1593 self ms: 68.1593
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 2042
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4083 unused Assets to reduce memory usage. Loaded Objects now: 114400.
- Total: 489.927643 ms (FindLiveObjects: 17.176491 ms CreateObjectMapping: 7.334018 ms MarkObjects: 462.873566 ms DeleteObjects: 2.542777 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 68.3256 Asset GC Time 498.007
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 75.8461 self ms: 75.8463
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2228 -> priority: 1
- Thread -> id: 2ad0 -> priority: 1
- Thread -> id: 1b38 -> priority: 1
- Thread -> id: 1514 -> priority: 1
- Time played: 44s
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Max depth: 0m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Distance traveled: 44m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- LargeWorldStreamer::Deinitialize called, frame 2206
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainLoop aborted
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Requesting abort in state InAwakeAsync
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnauthorizedAccessException: Access to the path "C:/ProgramData/Unknown Worlds/Subnautica\TempSave\tmp014417\CellsCache\baked-batch-cells-10-16-10.bin" is denied.
- at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at SaveLoadManager.ClearTemporarySave () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SaveLoadManager:ClearTemporarySave()
- SaveLoadManager:OnDestroy()
- (Filename: Line: -1)
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