Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include sdktools
- public OnGameFrame()
- {
- for (new i=1;i<=MaxClients;i++)
- {
- PrintToChatAll("")
- PrintToChatAll("Test")
- }
- }
- public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon)
- {
- PrintToChatAll("")
- PrintToChatAll("Test")
- }
- public OnEntityCreated(entity, const char[] classname)
- {
- CreateEntityByName("prop_dynamic")
- }
Advertisement
Add Comment
Please, Sign In to add comment