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  1. # ===============================================
  2. # ====== Configuration File of 'ShopChest' ======
  3. # ===============================================
  4. #
  5. # Lines starting with '#' are comments and are ignored by the server.
  6.  
  7. # Set the main command you have to enter to manage the shops
  8. # (default: "/shop ...")
  9. main-command-name: "shop"
  10.  
  11. # Set the language of the item-, enchantment-, potion- and arrow-effect names
  12. # The value must equal to the name of one of a file in the 'lang' folder
  13. # (without the '.lang' extension)
  14. language-file: "en_US"
  15.  
  16. # Set whether the floating shop items on top of the chest should be shown
  17. show-shop-items: true
  18.  
  19. # Set the quality (speed) for hologram and item updating.
  20. # Valid values are (from slowest to fastest):
  21. # 'SLOWEST', 'SLOWER', 'SLOW', 'NORMAL', 'FAST', 'FASTER', 'FASTEST'
  22. # The faster the value, the more performance will be used, which
  23. # may lead to TPS loss.
  24. update-quality: NORMAL
  25.  
  26. # Set the item with which a player can click a shop to retrieve information.
  27. # You can set this to an empty string to disable this feature.
  28. shop-info-item: "STICK"
  29.  
  30. # Set whether interaction with the hologram should be enabled.
  31. # If set to true, a player can do the exact same thing with the
  32. # hologram, as with the chest. You can even open the chest if you
  33. # are the vendor or have permission.
  34. enable-hologram-interaction: true
  35.  
  36. # Set whether a debug log file should be created.
  37. # The file may get large! Please enable this setting when reporting bugs.
  38. enable-debug-log: false
  39.  
  40. # Set whether WorldGuard integration should be enabled
  41. # Of course, this only works if WorldGuard is installed
  42. enable-worldguard-integration: true
  43.  
  44. # Set whether Towny integration should be enabled
  45. # Of course, this only works if Towny is installed
  46. enable-towny-integration: true
  47.  
  48. # Set whether AuthMe integration should be enabled
  49. # Of course, this only works if AuthMe is installed
  50. enable-authme-integration: true
  51.  
  52. # Set whether PlotSquared integration should be enabled
  53. # Of course, this only works if PlotSquared is installed
  54. enable-plotsquared-integration: true
  55.  
  56. # Set whether uSkyBlock integration should be enabled
  57. # Of course, this only works if uSkyBlock is installed
  58. enable-uskyblock-integration: true
  59.  
  60. # Set whether ASkyBlock integration should be enabled
  61. # Of course, this only works if ASkyBlock is installed
  62. enable-askyblock-integration: true
  63.  
  64. # Set whether IslandWorld integration should be enabled
  65. # Of course, this only works if IslandWorld is installed
  66. enable-islandworld-integration: true
  67.  
  68. # Set whether GriefPrevention integration should be enabled
  69. # Of course, this only works if GriefPrevention is installed
  70. enable-griefprevention-integration: true
  71.  
  72. # Set whether AreaShop integration should be enabled
  73. # Of course, this only works if AreaShop and WorldGuard is installed
  74. enable-areashop-integration: true
  75.  
  76. # Set whether the vendor of a shop should get messages when players
  77. # buy or sell something from/to his shop or if his shop is out of stock
  78. enable-vendor-messages: true
  79.  
  80. # Set whether only the shops a player has in sight should be shown to him.
  81. # If set to false, every shop near the player (with the specified
  82. # distance) will be shown to him.
  83. only-show-shops-in-sight: true
  84.  
  85. # Set whether only the shop a player is looking at should be shown to him.
  86. # This only has effect if 'only-show-shops-in-sight' is enabled
  87. only-show-first-shop-in-sight: true
  88.  
  89. # Set whether the hologram's location should be fixed at the bottom,
  90. # so when it gets more lines, it won't interfere with the item or chest,
  91. # but goes higher.
  92. hologram-fixed-bottom: true
  93.  
  94. # Set the amount (may be negative) a hologram should be lifted in the y-axis.
  95. # A value of '1' equals to one block, and a value of '0.25' is equal to the
  96. hologram-lift: 0
  97.  
  98. # Set whether players should be allowed to sell their items, even if the
  99. # amount they have, is lower than the amount, the shop owner has set for the
  100. # given price, or if the inventory of the chest doesn't have enough space
  101. # for all the items, but only for a few, or if the player only has enough
  102. # money for a few items, but not for the amount, the shop owner has set.
  103. # When set to true, players may also buy items from a shop, even if the
  104. # amount of items in the chest is lower than the amount, the shop owner has
  105. # set for the given price, or if they don't have enough space in the
  106. # inventory for all of the items, but only for a few, or if the shop owner
  107. # doesn't have enough money to buy all of the items, the player wants to
  108. # sell. The price will be calculated correspondingly.
  109. # (If it's not clear enough, please let me know)
  110. auto-calculate-item-amount: false
  111.  
  112. # Set whether prices may contain decimals (prices of existing shops will stay)
  113. allow-decimals-in-price: true
  114.  
  115. # Set whether players should be allowed to sell/buy broken items
  116. allow-broken-items: false
  117.  
  118. # Set whether the level of a potion or tipped arrow (if upgraded) should be
  119. # appended to the item name. If set to true, the level ("II") will be
  120. # displayed after the item name, but only if the item does NOT have a
  121. # custom name. If set to false, it will only be shown in the
  122. # shop info message.
  123. append-potion-level-to-item-name: false
  124.  
  125. # Set whether shops should automatically be removed from the database if
  126. # an error occurred while loading e.g. when no chest is found at a
  127. # shop's location.
  128. # This might be useful if you're removing shop chests with WorldEdit,
  129. # resetting plots, or similar
  130. remove-shop-on-error: false
  131.  
  132. # Set whether the mouse buttons should be inverted.
  133. # Default:
  134. # Right-Click -> Buy
  135. # Left-Click -> Sell
  136. invert-mouse-buttons: false
  137.  
  138. # Set the maximal distance (in blocks) to the shop where the
  139. # player can see the hologram.
  140. maximal-distance: 2
  141.  
  142. # Set the maximal distance (in blocks) to the shop where the
  143. # player can see the floating shop item.
  144. maximal-item-distance: 40
  145.  
  146. # Set the price a player has to pay in order to create...
  147. # You can set this to 0 to disable costs.
  148. # Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
  149. shop-creation-price:
  150.  
  151. # ...a normal shop
  152. normal: 5
  153.  
  154. # ...an admin shop
  155. admin: 0
  156.  
  157. # Set whether the shop's chest should be protected by hoppers
  158. hopper-protection: true
  159.  
  160. # Set whether the shop's chest should be protected by explosions
  161. explosion-protection: true
  162.  
  163. # Set whether the buy price must be greater than or equal sell price.
  164. buy-greater-or-equal-sell: true
  165.  
  166. # Set the minimum prices for each individual Item. Not per Stack, per single Item!
  167. # To add an item, follow the format below.
  168. # Important: You must have exactly 2 leading spaces in each line
  169. # You can find the item names in the 'item_names.txt' file.
  170. minimum-prices:
  171. # "STONE:1": 0.5
  172. # "DIAMOND_SWORD": 100
  173.  
  174. # Set the maximum prices for each individual Item. Not per Stack, per single Item!
  175. # To add an item, follow the format below.
  176. # Important: You must have exactly 2 leading spaces in each line
  177. # You can find the item names in the 'item_names.txt' file.
  178. maximum-prices:
  179. # "STONE:1": 19.9
  180. # "DIAMOND_SWORD": 1000
  181.  
  182. # Set the items of which a player can't create a shop.
  183. # To add an item, follow the format below.
  184. # Important: You must have exactly 2 leading spaces in each line
  185. # You can find the item names in the 'item_names.txt' file.
  186. blacklist:
  187. # - "STONE:1"
  188. # - "DIAMOND_BLOCK"
  189.  
  190. # Set the events of AreaShop when shops on that region should be removed.
  191. # Important: You must have exactly 2 leading spaces in each line
  192. # Valid values are: DELETE, UNRENT, RESELL, SELL
  193. areashop-remove-shops:
  194. - "DELETE"
  195. - "UNRENT"
  196. - "RESELL"
  197. - "SELL"
  198.  
  199. # Set whether the custom WorldGuard flags should be allowed by default
  200. # (true = Allowed by default, false = Denied by default)
  201. # This can, of course, be overridden in specific regions and is only
  202. # enabled if WorldGuard is installed and WorldGuard integration is enabled
  203. worldguard-default-flag-values:
  204.  
  205. create-shop: false
  206. use-shop: false
  207. use-admin-shop: false
  208.  
  209. # Set the types of Towny plots where shop creation should be allowed for...
  210. # Important: You must have exactly 4 leading spaces in each line
  211. # Valid values are:
  212. # RESIDENTIAL, COMMERCIAL, ARENA, EMBASSY, WILDS, SPLEEF, INN, JAIL, FARM
  213. towny-shop-plots:
  214.  
  215. residents:
  216. - "COMMERCIAL"
  217.  
  218. mayor:
  219. - "COMMERCIAL"
  220.  
  221. king:
  222. - "COMMERCIAL"
  223.  
  224. # Configuration of the database, where everything is stored.
  225. # Shops are found in the table 'shop_list', and logged economy
  226. # transactions are found in the table 'shop_log'
  227. database:
  228.  
  229. # Select the type of database which should be used
  230. # Either use 'SQLite' or 'MySQL'. Otherwise you will break the plugin!
  231. type: "SQLite"
  232.  
  233. # If the specified type is 'MySQL', here you configure the...
  234. # (You can leave this empty if you're using SQLite)
  235. mysql:
  236.  
  237. # ...interval in seconds, when the database should be pinged,
  238. # to keep the connection alive
  239. # You can set this to '0' to disable the ping interval
  240. ping-interval: 3600
  241.  
  242. # ...hostname where the database is accessible
  243. hostname: ""
  244.  
  245. # ...port where the database is accessible (default: 3306)
  246. port: 3306
  247.  
  248. # ...database you want to use
  249. database: ""
  250.  
  251. # ...username you are going to login with
  252. username: ""
  253.  
  254. # ...password you are going to login with
  255. # Be careful, as anyone who can read this file, can read the password!
  256. password: ""
  257.  
  258. # Shop limits are handled with permissions.
  259. # A player with permission "shopchest.limit.X" has a limit of X shops,
  260. # a player with permission "shopchest.limit.*" does not have a shop limit.
  261. shop-limits:
  262.  
  263. # Set whether admin shops should be excluded of the shop limits.
  264. # If set to true, admin shops won't be added to a player's shop count.
  265. exclude-admin-shops: true
  266.  
  267. # Set the amount of shops that anyone who doesn't have a
  268. # specific permission may have.
  269. # If you don't want the players to have a limit by default
  270. # set the value to -1.
  271. default: -1
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