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it unlocks many cool features!
- All CA base damage multiplier is 600%!
- Skills will take effect only "when main weapon".
- Emblem of Humanity unlocks 2nd skill which gives MC various effects.
- Emblem of Divinity unlocks 2nd skill which boosts utility of EMP skills for party or MC.
- Emblem of Devilry unlocks 2nd skill which enhances EMP skills of class line or grants new effects to AA.
- Berserker
- CA: Massive damage to a foe / Boost to allies' ATK / Boost to DMG cap.
- Skill 1 (when main weapon): Full Arsenal III's effect enhanced. Full Arsenal III now grants CA DMG cap.
- Skill 2 (Emblem of Humanity): Boost to CA DMG cap (MC Only).
- Skill 2 (Emblem of Divinity): Power Raise affects all allies.
- Skill 2 (Emblem of Devilry): Rage IV doesn't use up charge bar.
- Spartan
- CA: Massive damage to a foe / Grants Stamina effect to allies / All allies gain Shield.
- Skill 1 (when main weapon): Chance to gain Substitute effect. Take a lethal hit without being knocked-out (1 time / leaves 1 hp).
- Skill 2 (Emblem of Humanity): Boost to max HP (MC only).
- Skill 2 (Emblem of Divinity): Substitute effect for 1 turn upon using Guardian.
- Skill 2 (Emblem of Devilry): Adds Shield effect to Centurion II.
- Sage
- CA: Massive damage to a foe / Restore all allies' HP / All allies gain Revitalize.
- Skill 1 (when main weapon): Panacea III's effect enhanced. Caster gains Autorevive upon using Panacea III.
- Skill 2 (Emblem of Humanity): Boost to debuff resistance (MC Only).
- Skill 2 (Emblem of Divinity): White Wall's effect enhanced. White Wall's CD reduced.
- Skill 2 (Emblem of Devilry): All allies get less damage from foes affected by Holy Spike debuff.
- Warlock
- CA: Massive damage to a foe / Boost to allies' skill DMG and skill DMG cap.
- Skill 1 (when main weapon): Aether Blast III's effect enhanced. Caster gains superior elemental echo upon using Aether Blast III (stacks with Chaser).
- Skill 2 (Emblem of Humanity): Boost to skill DMG cap (MC Only).
- Skill 2 (Emblem of Divinity): Hit to foe's DEF upon using Bounce.
- Skill 2 (Emblem of Devilry): Extend Chaser effect time.
- Gizoku
- CA: Massive damage to a foe / Apply 3 stacks of Bounty.
- Skill 1 (when main weapon): Bounty Hunter's effect enhanced / Boost to item-drop rate.
- Skill 2 (Emblem of Humanity): Boost to mode bar cut / Boost to ATK when foe is in break.
- Skill 2 (Emblem of Divinity): Bounty Hunter IV affects all foes.
- Skill 2 (Emblem of Devilry): Slight chance to deal Bounty with every AA.
- Chaos Ruler CA: Massive damage to a foe / Boost to allies' DATA rate.
- Skill 1 (when main weapon): Boost to all allies' skill hit rate / MC gains immunity to skill sealing debuffs.
- Skill 2 (Emblem of Humanity): Boost to DA rate based on foe's number of debuffs (MC Only).
- Skill 2 (Emblem of Divinity): Blood Drain's effects enhanced. Blood Drain now grants Stamina effect. Blood Drain's effects apply to all allies. Stamina effect is the same as Anila's Skill 2 (Emblem of Devilry): 30% boost to target ally's charge bar upon using Uprising.
- Luchador
- CA: Massive damage to a foe / Counter upon taking DMG (3 times) / Boost to DEF.
- Skill 1 (when main weapon): Knifehand Strike's effect enhanced. Gain Substitute effect upon using Knifehand Strike.
- Skill 2 (Emblem of Humanity): Boost to AA DMG cap (MC Only).
- Skill 2 (Emblem of Divinity): Speed up allies' charge bars upon using Mic Hype.
- Skill 2 (Emblem of Devilry): Caster gains 1-hit DMG immunity upon using Ring Ruler.
- Nighthound
- CA: Massive damage to a foe / Boost to allies' critical hit rate.
- Skill 1 (when main weapon): Evasive Maneuvers' effect enhanced. Gain Subsititute effect upon using Evasive Maneuvers.
- Skill 2 (Emblem of Humanity): Boost to skill DMG cap (MC Only).
- Skill 2 (Emblem of Divinity): Gain Echo against foes with Steady Aim debuff (MC Only) .
- Skill 2 (Emblem of Devilry): Boost to all allies' DATA rate while Twilight Zone is in effect.
- Elysian
- CA: Massive damage to a foe / Boost to allies' elemental ATK.
- Skill 1 (when main weapon): Conclude's effect enhanced. All allies gain Veil upon using Concludere.
- Skill 2 (Emblem of Humanity): Boost to debuff resistance (MC Only).
- Skill 2 (Emblem of Divinity): Call of the Abyss doesn't inflict Charge Bar Slowed debuff.
- Skill 2 (Emblem of Devilry): All allies gain Echo against foes asleep.
- Apsaras
- CA: Massive damage to a foe / Guarranteed TA on next turn (MC Only).
- Skill 1 (when main weapon): Both spear and axe effects activate for skills and support skills.
- Skill 2 (Emblem of Humanity): Boost to DATA rate every turn. Resets upon taking DMG (MC Only).
- Skill 2 (Emblem of Divinity): 1-time boost to all allies' charge attack DMG upon using Swan Song.
- Skill 2 (Emblem of Devilry): Target allies gain echo upon using Dance of Zeal.
- Images: https://imgur.com/a/rURlr
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