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  1. All CA base damage multiplier is 600%!
  2.  
  3. Skills will take effect only "when main weapon".
  4.  
  5. Emblem of Humanity unlocks 2nd skill which gives MC various effects.
  6. Emblem of Divinity unlocks 2nd skill which boosts utility of EMP skills for party or MC.
  7. Emblem of Devilry unlocks 2nd skill which enhances EMP skills of class line or grants new effects to AA.
  8.  
  9. Berserker
  10. CA: Massive damage to a foe / Boost to allies' ATK / Boost to DMG cap.
  11. Skill 1 (when main weapon): Full Arsenal III's effect enhanced. Full Arsenal III now grants CA DMG cap.
  12. Skill 2 (Emblem of Humanity): Boost to CA DMG cap (MC Only).
  13. Skill 2 (Emblem of Divinity): Power Raise affects all allies.
  14. Skill 2 (Emblem of Devilry): Rage IV doesn't use up charge bar.
  15.  
  16. Spartan
  17. CA: Massive damage to a foe / Grants Stamina effect to allies / All allies gain Shield.
  18. Skill 1 (when main weapon): Chance to gain Substitute effect. Take a lethal hit without being knocked-out (1 time / leaves 1 hp).
  19. Skill 2 (Emblem of Humanity): Boost to max HP (MC only).
  20. Skill 2 (Emblem of Divinity): Substitute effect for 1 turn upon using Guardian.
  21. Skill 2 (Emblem of Devilry): Adds Shield effect to Centurion II.
  22.  
  23. Sage
  24. CA: Massive damage to a foe / Restore all allies' HP / All allies gain Revitalize.
  25. Skill 1 (when main weapon): Panacea III's effect enhanced. Caster gains Autorevive upon using Panacea III.
  26. Skill 2 (Emblem of Humanity): Boost to debuff resistance (MC Only).
  27. Skill 2 (Emblem of Divinity): White Wall's effect enhanced. White Wall's CD reduced.
  28. Skill 2 (Emblem of Devilry): All allies get less damage from foes affected by Holy Spike debuff.
  29.  
  30. Warlock
  31. CA: Massive damage to a foe / Boost to allies' skill DMG and skill DMG cap.
  32. Skill 1 (when main weapon): Aether Blast III's effect enhanced. Caster gains superior elemental echo upon using Aether Blast III (stacks with Chaser).
  33. Skill 2 (Emblem of Humanity): Boost to skill DMG cap (MC Only).
  34. Skill 2 (Emblem of Divinity): Hit to foe's DEF upon using Bounce.
  35. Skill 2 (Emblem of Devilry): Extend Chaser effect time.
  36.  
  37. Gizoku
  38. CA: Massive damage to a foe / Apply 3 stacks of Bounty.
  39. Skill 1 (when main weapon): Bounty Hunter's effect enhanced / Boost to item-drop rate.
  40. Skill 2 (Emblem of Humanity): Boost to mode bar cut / Boost to ATK when foe is in break.
  41. Skill 2 (Emblem of Divinity): Bounty Hunter IV affects all foes.
  42. Skill 2 (Emblem of Devilry): Slight chance to deal Bounty with every AA.
  43.  
  44. Chaos Ruler CA: Massive damage to a foe / Boost to allies' DATA rate.
  45. Skill 1 (when main weapon): Boost to all allies' skill hit rate / MC gains immunity to skill sealing debuffs.
  46. Skill 2 (Emblem of Humanity): Boost to DA rate based on foe's number of debuffs (MC Only).
  47. Skill 2 (Emblem of Divinity): Blood Drain's effects enhanced. Blood Drain now grants Stamina effect. Blood Drain's effects apply to all allies. Stamina effect is the same as Anila's Skill 2 (Emblem of Devilry): 30% boost to target ally's charge bar upon using Uprising.
  48.  
  49. Luchador
  50. CA: Massive damage to a foe / Counter upon taking DMG (3 times) / Boost to DEF.
  51. Skill 1 (when main weapon): Knifehand Strike's effect enhanced. Gain Substitute effect upon using Knifehand Strike.
  52. Skill 2 (Emblem of Humanity): Boost to AA DMG cap (MC Only).
  53. Skill 2 (Emblem of Divinity): Speed up allies' charge bars upon using Mic Hype.
  54. Skill 2 (Emblem of Devilry): Caster gains 1-hit DMG immunity upon using Ring Ruler.
  55.  
  56. Nighthound
  57. CA: Massive damage to a foe / Boost to allies' critical hit rate.
  58. Skill 1 (when main weapon): Evasive Maneuvers' effect enhanced. Gain Subsititute effect upon using Evasive Maneuvers.
  59. Skill 2 (Emblem of Humanity): Boost to skill DMG cap (MC Only).
  60. Skill 2 (Emblem of Divinity): Gain Echo against foes with Steady Aim debuff (MC Only) .
  61. Skill 2 (Emblem of Devilry): Boost to all allies' DATA rate while Twilight Zone is in effect.
  62.  
  63. Elysian
  64. CA: Massive damage to a foe / Boost to allies' elemental ATK.
  65. Skill 1 (when main weapon): Conclude's effect enhanced. All allies gain Veil upon using Concludere.
  66. Skill 2 (Emblem of Humanity): Boost to debuff resistance (MC Only).
  67. Skill 2 (Emblem of Divinity): Call of the Abyss doesn't inflict Charge Bar Slowed debuff.
  68. Skill 2 (Emblem of Devilry): All allies gain Echo against foes asleep.
  69.  
  70. Apsaras
  71. CA: Massive damage to a foe / Guarranteed TA on next turn (MC Only).
  72. Skill 1 (when main weapon): Both spear and axe effects activate for skills and support skills.
  73. Skill 2 (Emblem of Humanity): Boost to DATA rate every turn. Resets upon taking DMG (MC Only).
  74. Skill 2 (Emblem of Divinity): 1-time boost to all allies' charge attack DMG upon using Swan Song.
  75. Skill 2 (Emblem of Devilry): Target allies gain echo upon using Dance of Zeal.
  76.  
  77. Images: https://imgur.com/a/rURlr
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