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Mar 29th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  153.  
  154.  
  155.  
  156.  
  157. --[[
  158. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  159. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  160. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  161.  
  162. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  163.  
  164. Further notes and upgrades will be listed down below...
  165. --]]
  166.  
  167.  
  168. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  169.  
  170.  
  171.  
  172. local char = game.Players.LocalPlayer.Character
  173. for i,v in pairs(char:children()) do
  174. if v:IsA("Accessory") then
  175. v:Destroy()
  176. end
  177. end
  178. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  179. aura.Size = NumberSequence.new(0)
  180. aura.Lifetime = NumberRange.new(0)
  181. aura.LightEmission = 0
  182. local jun = game.Players.LocalPlayer
  183. local Player=game.Players.LocalPlayer
  184. repeat wait()
  185. until Player
  186. local Char=Player.Character
  187. repeat wait()
  188. until Char
  189. local CurrentEffects={}
  190. local CurrentDamages={}
  191. local Human=Char.Humanoid
  192. local LArm=Char["Left Arm"]
  193. local RArm=Char["Right Arm"]
  194. local LLeg=Char["Left Leg"]
  195. local RLeg=Char["Right Leg"]
  196. local Torso=Char.Torso
  197. local RS=Torso["Right Shoulder"]
  198. local LS=Torso["Left Shoulder"]
  199. local RH=Torso["Right Hip"]
  200. local LH=Torso["Left Hip"]
  201. local Head=Char.Head
  202. local Neck=Torso.Neck
  203. local RootPart=Char.HumanoidRootPart
  204. local RootJoint=RootPart.RootJoint
  205. local equipped=false
  206. local Debounce=false
  207. local Anim="Idle"
  208. local chat = game:GetService("Chat")
  209. local Mouse=Player:GetMouse()
  210. local Lighting=game.Lighting
  211. local cf=CFrame.new
  212. local v3=Vector3.new
  213. local c3=Color3.new
  214. local it=Instance.new
  215. local angles=CFrame.Angles
  216. local rad=math.rad
  217. local ran=math.random
  218. local huge=math.huge
  219. local attacking=false
  220. local attacktype=1
  221. local Portalling=false
  222. local p = game.Players.LocalPlayer
  223. local char = p.Character
  224. local mouse = p:GetMouse()
  225. local larm = char["Left Arm"]
  226. local rarm = char["Right Arm"]
  227. local lleg = char["Left Leg"]
  228. local rleg = char["Right Leg"]
  229. local hed = char.Head
  230. local symbolimg = "rbxassetid://349165228"
  231. local torso = char.Torso
  232. local hum = char.Humanoid
  233. local cam = game.Workspace.CurrentCamera
  234. local root = char.HumanoidRootPart
  235. local deb = false
  236. local shot = 0
  237. local debris=game:service"Debris"
  238. local l = game:GetService("Lighting")
  239. local rs = game:GetService("RunService").RenderStepped
  240. local eColors = {"Royal purple", "Really black"}
  241. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  242. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  243. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  244. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  245. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  246. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  247. r=game:service'RunService'.RenderStepped
  248. --------------------------------------------------------------------
  249.  
  250.  
  251.  
  252. local Transforming = true
  253. Human.WalkSpeed = 0
  254.  
  255.  
  256. Player:ClearCharacterAppearance()
  257. wait(0.1)
  258. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  259. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  260. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  261. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  262. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  263. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  264. Player.Character.Head.face:Destroy()
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271.  
  272. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  273. selectionBoxOfTorso.Adornee = Torso
  274. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  275. selectionBoxOfTorso.LineThickness = 0.01
  276. selectionBoxOfTorso.Transparency = 0
  277.  
  278. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  279. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  280. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  281. selectionBoxOfRightArm.LineThickness = 0.01
  282. selectionBoxOfRightArm.Transparency = 0
  283.  
  284. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  285. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  286. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  287. selectionBoxOfRightLeg.LineThickness = 0.01
  288. selectionBoxOfRightLeg.Transparency = 0
  289.  
  290. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  291. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  292. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  293. selectionBoxOfLeftArm.LineThickness = 0.01
  294. selectionBoxOfLeftArm.Transparency = 0
  295.  
  296. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  297. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  298. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  299. selectionBoxOfLeftLeg.LineThickness = 0.01
  300. selectionBoxOfLeftLeg.Transparency = 0
  301.  
  302.  
  303. LightOnBody = Instance.new("PointLight", Head)
  304. LightOnBody.Brightness = 3000
  305. LightOnBody.Range = 20
  306. LightOnBody.Color = Color3.new(0, 225, 0)
  307.  
  308.  
  309.  
  310. local p = game.Players.LocalPlayer
  311. local char = p.Character
  312. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  313. GodOfDestruction.Name = "GodOfDestruction"
  314. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  315. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  316. shirt.Name = "Shirt"
  317. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  318. pants.Name = "Pants"
  319. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  320. torso.Size = Vector3.new(2,2,1)
  321. torso.Rotation = Vector3.new(0,180,0)
  322. torso.Position = Vector3.new(0,4,0)
  323. torso.BrickColor = BrickColor.new("Really black")
  324. torso.Name = "Torso"
  325. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  326. head.Size = Vector3.new(1.25,1.25,1.25)
  327. head.BrickColor = BrickColor.new("Really black")
  328. head.Name = "Head"
  329. head.Position = Vector3.new(0,6,0)
  330. headmesh = Instance.new("SpecialMesh",head)
  331. headmesh.MeshType = "Head"
  332. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  333. larm.Size = Vector3.new(1,2,1)
  334. larm.BrickColor = BrickColor.new("Really black")
  335. larm.Name = "Left Arm"
  336. larm.Position = Vector3.new(-2,4,0)
  337. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  338. rarm.Size = Vector3.new(1,2,1)
  339. rarm.BrickColor = BrickColor.new("Really black")
  340. rarm.Name = "Right Arm"
  341. rarm.Position = Vector3.new(2,4,0)
  342. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  343. lleg.Size = Vector3.new(1,2,1)
  344. lleg.Name = "Left Leg"
  345. lleg.Position = Vector3.new(1,2,0)
  346. lleg.BrickColor = BrickColor.new("Really black")
  347. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  348. rleg.Size = Vector3.new(1,2,1)
  349. rleg.Name = "Right Leg"
  350. rleg.Position = Vector3.new(-1,2,0)
  351. rleg.BrickColor = BrickColor.new("Really black")
  352. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  353. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  354. headweld.Part1 = torso
  355. headweld.C0 = CFrame.new(0, -1.5, 0)
  356. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  357. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  358. larmweld.Part1 = larm
  359. larmweld.C0 = CFrame.new(1.5, 0, 0)
  360. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  361. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  362. rarmweld.Part1 = rarm
  363. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  364. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  365. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  366. rlegweld.Part1 = rleg
  367. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  368. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  369. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  370. llegweld.Part1 = lleg
  371. llegweld.C0 = CFrame.new(0.5, -2, 0)
  372. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  373. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  374. npctoplayer.Part1 = torso
  375. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  376.  
  377.  
  378. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  379. selectionBoxOfTorso.Adornee = torso
  380. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  381. selectionBoxOfTorso.LineThickness = 0.01
  382. selectionBoxOfTorso.Transparency = 0
  383.  
  384. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  385. selectionBoxOfRightArm.Adornee =rarm
  386. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  387. selectionBoxOfRightArm.LineThickness = 0.01
  388. selectionBoxOfRightArm.Transparency = 0
  389.  
  390. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  391. selectionBoxOfRightLeg.Adornee =rleg
  392. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  393. selectionBoxOfRightLeg.LineThickness = 0.01
  394. selectionBoxOfRightLeg.Transparency = 0
  395.  
  396. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  397. selectionBoxOfLeftArm.Adornee = larm
  398. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  399. selectionBoxOfLeftArm.LineThickness = 0.01
  400. selectionBoxOfLeftArm.Transparency = 0
  401.  
  402. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  403. selectionBoxOfLeftLeg.Adornee = lleg
  404. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  405. selectionBoxOfLeftLeg.LineThickness = 0.01
  406. selectionBoxOfLeftLeg.Transparency = 0
  407.  
  408.  
  409. LightOnBody = Instance.new("PointLight", head)
  410. LightOnBody.Brightness = 3000
  411. LightOnBody.Range = 20
  412. LightOnBody.Color = Color3.new(225, 0, 0)
  413.  
  414.  
  415.  
  416.  
  417.  
  418.  
  419.  
  420.  
  421. CV="Pastel blue"
  422.  
  423. local txt = Instance.new("BillboardGui", GodOfDestruction)
  424. txt.Adornee = head
  425. txt.Name = "_status"
  426. txt.Size = UDim2.new(2, 0, 1.2, 0)
  427. txt.StudsOffset = Vector3.new(-9, 8, 0)
  428. local text = Instance.new("TextLabel", txt)
  429. text.Size = UDim2.new(10, 0, 7, 0)
  430. text.FontSize = "Size24"
  431. text.TextScaled = true
  432. text.TextTransparency = 0
  433. text.BackgroundTransparency = 1
  434. text.TextTransparency = 0
  435. text.TextStrokeTransparency = 0
  436. text.Font = "Antique"
  437. text.TextStrokeColor3 = Color3.new(225,0,0)
  438.  
  439. v=Instance.new("Part")
  440. v.Name = "ColorBrick"
  441. v.Parent=Player.Character
  442. v.FormFactor="Symmetric"
  443. v.Anchored=true
  444. v.CanCollide=false
  445. v.BottomSurface="Smooth"
  446. v.TopSurface="Smooth"
  447. v.Size=Vector3.new(10,5,3)
  448. v.Transparency=1
  449. v.CFrame=Char.Torso.CFrame
  450. v.BrickColor=BrickColor.new(CV)
  451. v.Transparency=1
  452. text.TextColor3 = Color3.new(0,0,0)
  453. v.Shape="Block"
  454. text.Text = "God Of Destruction"
  455.  
  456.  
  457.  
  458.  
  459. local ChatService = game:GetService("Chat")
  460.  
  461. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  462. wait(4)
  463. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  464. wait(4)
  465. ChatService:Chat(Head, "Lets do this...", "Green")
  466.  
  467.  
  468. local close = -10
  469. for i=1,10 do
  470. wait(0.2)
  471. close = close + 1
  472. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  473. end
  474. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  475. wait(0.1)
  476. local p = game.Players.LocalPlayer
  477. local char = p.Character
  478. local mouse = p:GetMouse()
  479. local larm = char["Left Arm"]
  480. local rarm = char["Right Arm"]
  481. local lleg = char["Left Leg"]
  482. local rleg = char["Right Leg"]
  483. local hed = char.Head
  484. local torso = char.Torso
  485. local hum = char.Humanoid
  486. local cam = game.Workspace.CurrentCamera
  487. local root = char.HumanoidRootPart
  488. local deb = false
  489. local shot = 0
  490. local debris=game:service"Debris"
  491. local l = game:GetService("Lighting")
  492. local rs = game:GetService("RunService").RenderStepped
  493.  
  494.  
  495. Debounces = {
  496. CanAttack = true;
  497. NoIdl = false;
  498. Slashing = false;
  499. Slashed = false;
  500. RPunch = false;
  501. Invisible = false;
  502. RPunched = false;
  503. LPunch = false;
  504. LPunched = false;
  505. }
  506. local Touche = {char.Name, }
  507.  
  508.  
  509. function genWeld(a,b)
  510. local w = Instance.new("Weld",a)
  511. w.Part0 = a
  512. w.Part1 = b
  513. return w
  514. end
  515. function weld(a, b)
  516. local weld = Instance.new("Weld")
  517. weld.Name = "W"
  518. weld.Part0 = a
  519. weld.Part1 = b
  520. weld.C0 = a.CFrame:inverse() * b.CFrame
  521. weld.Parent = a
  522. return weld;
  523. end
  524. ----------------------------------------------------
  525. function Lerp(c1,c2,al)
  526. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  527. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  528. for i,v in pairs(com1) do
  529. com1[i] = v+(com2[i]-v)*al
  530. end
  531. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  532. end
  533. ----------------------------------------------------
  534. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  535. local wld = Instance.new("Weld", wp1)
  536. wld.Part0 = wp0
  537. wld.Part1 = wp1
  538. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  539. end
  540. ----------------------------------------------------
  541. function weld5(part0, part1, c0, c1)
  542. weeld=Instance.new("Weld", part0)
  543. weeld.Part0=part0
  544. weeld.Part1=part1
  545. weeld.C0=c0
  546. weeld.C1=c1
  547. return weeld
  548. end
  549. ----------------------------------------------------
  550. function HasntTouched(plrname)
  551. local ret = true
  552. for _, v in pairs(Touche) do
  553. if v == plrname then
  554. ret = false
  555. end
  556. end
  557. return ret
  558. end
  559. ----------------------------------------------------
  560.  
  561. newWeld(torso, larm, -1.5, 0.5, 0)
  562. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  563. newWeld(torso, rarm, 1.5, 0.5, 0)
  564. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  565. newWeld(torso, hed, 0, 1.5, 0)
  566. newWeld(torso, lleg, -0.5, -1, 0)
  567. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  568. newWeld(torso, rleg, 0.5, -1, 0)
  569. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  570. newWeld(root, torso, 0, -1, 0)
  571. torso.Weld.C1 = CFrame.new(0, -1, 0)
  572.  
  573.  
  574. p = Instance.new("Part")
  575. p.BrickColor = BrickColor.new("Dark indigo")
  576. p.Transparency = 1
  577. TorsoColor = p.BrickColor
  578.  
  579.  
  580. local Transforming = true
  581. hum.WalkSpeed = 0
  582.  
  583.  
  584.  
  585.  
  586. local fx = Instance.new("Part",Torso)
  587. wit = p.BrickColor.Color
  588. wit2 = Color3.new(85,0,127)
  589. local glowz = Instance.new("ParticleEmitter",fx)
  590. glowz.LightEmission = 1
  591. glowz.Texture = "rbxassetid://284205403"
  592. glowz.Color = ColorSequence.new(wit)
  593. glowz.Size = NumberSequence.new(5)
  594. glowz.Speed = NumberRange.new(25,50)
  595. glowz.LockedToPart = false
  596. glowz.Transparency = NumberSequence.new(0.75)
  597. glowz.RotSpeed = NumberRange.new(-2000,2000)
  598. glowz.Lifetime = NumberRange.new(1)
  599. glowz.Rate = 50000
  600. glowz.VelocitySpread = 9001
  601. local glowz2 = Instance.new("ParticleEmitter",fx)
  602. glowz2.LightEmission = 0.5
  603. glowz.Texture = "rbxassetid://284205403"
  604. glowz2.Color = ColorSequence.new(wit2)
  605. glowz2.Size = NumberSequence.new(5)
  606. glowz2.Speed = NumberRange.new(25,50)
  607. glowz2.LockedToPart = false
  608. glowz2.Transparency = NumberSequence.new(0.75)
  609. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  610. glowz2.Lifetime = NumberRange.new(1)
  611. glowz2.Rate = 50000
  612. glowz2.VelocitySpread = 9001
  613. fx.Anchored = true
  614. fx.Material = "Neon"
  615. fx.CanCollide = false
  616. fx.Locked = true
  617. fx.Transparency = 1
  618. fx.Material = "Neon"
  619. fx.Size = Vector3.new(1,1,1)
  620. fx.TopSurface = "SmoothNoOutlines"
  621. fx.BottomSurface = "SmoothNoOutlines"
  622. fx.BrickColor = BrickColor.new("Really black")
  623. fxm = Instance.new("SpecialMesh",fx)
  624. fxm.MeshType = "Sphere"
  625. local sa2 = Instance.new("Sound",Torso)
  626. sa2.SoundId = "rbxassetid://93724183"
  627. sa2.Pitch = 0.5
  628. sa2.Volume = 5
  629. sa2.Looped = false
  630. sa2:Play()
  631. local value = 1
  632. fxm.Scale = Vector3.new(1,1,1)
  633. for i = 1, 20 do rs:wait()
  634. value = value - 0.05
  635. fx.Transparency = fx.Transparency - (1/20)
  636. fx.CFrame = Torso.CFrame
  637. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  638. rs:wait()
  639. end
  640.  
  641.  
  642. selectionBoxOfTorso:Destroy()
  643. selectionBoxOfRightArm:Destroy()
  644. selectionBoxOfRightLeg:Destroy()
  645. selectionBoxOfLeftArm:Destroy()
  646. selectionBoxOfLeftLeg:Destroy()
  647. LightOnBody:Destroy()
  648.  
  649.  
  650. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  651. selectionBoxOfTorso.Adornee = Torso
  652. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  653. selectionBoxOfTorso.LineThickness = 0.01
  654. selectionBoxOfTorso.Transparency = 0
  655.  
  656. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  657. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  658. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  659. selectionBoxOfRightArm.LineThickness = 0.01
  660. selectionBoxOfRightArm.Transparency = 0
  661.  
  662. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  663. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  664. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  665. selectionBoxOfRightLeg.LineThickness = 0.01
  666. selectionBoxOfRightLeg.Transparency = 0
  667.  
  668. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  669. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  670. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  671. selectionBoxOfLeftArm.LineThickness = 0.01
  672. selectionBoxOfLeftArm.Transparency = 0
  673.  
  674. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  675. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  676. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  677. selectionBoxOfLeftLeg.LineThickness = 0.01
  678. selectionBoxOfLeftLeg.Transparency = 0
  679.  
  680.  
  681.  
  682.  
  683. local Orbd = Instance.new("Part", char)
  684. Orbd.Name = "Orbd"
  685. Orbd.Shape = Enum.PartType.Ball
  686. Orbd.CanCollide = false
  687.  
  688. Orbd.BrickColor = BrickColor.new("Royal purple")
  689.  
  690. Orbd.Transparency = 0
  691. Orbd.Material = "Neon"
  692. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  693. Orbd.TopSurface = Enum.SurfaceType.Smooth
  694. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  695.  
  696. local Weld = Instance.new("Weld", Orbd)
  697. Weld.Part0 = char.Head
  698. Weld.Part1 = Orbd
  699. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  700. local glov = Instance.new("PointLight", Orbd)
  701. glov.Brightness = 3000
  702. glov.Range = 20
  703. glov.Color = Color3.new(255, 0, 255)
  704.  
  705. --------------------------------------------------------
  706. local Orbvc = Instance.new("Part", char)
  707. Orbvc.Name = "Orbvc"
  708. Orbvc.Shape = Enum.PartType.Ball
  709. Orbvc.CanCollide = false
  710.  
  711. Orbvc.BrickColor = BrickColor.new("Royal purple")
  712.  
  713. Orbvc.Transparency = 0
  714. Orbvc.Material = "Neon"
  715. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  716. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  717. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  718.  
  719. local Weld = Instance.new("Weld", Orbvc)
  720. Weld.Part0 = char.Head
  721. Weld.Part1 = Orbvc
  722. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  723. local glo = Instance.new("PointLight", Orbvc)
  724. glo.Brightness = 3000
  725. glo.Range = 20
  726. glo.Color = Color3.new(255, 0, 255)
  727. ----------------------------------------------------
  728.  
  729.  
  730.  
  731.  
  732.  
  733.  
  734.  
  735.  
  736.  
  737.  
  738. function FindNearestTorso(Position,Distance,SinglePlayer)
  739. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  740. local List = {}
  741. for i,v in pairs(workspace:GetChildren())do
  742. if v:IsA("Model")then
  743. if v:findFirstChild("Torso")then
  744. if v ~= char then
  745. if(v.Torso.Position -Position).magnitude <= Distance then
  746. table.insert(List,v)
  747. end
  748. end
  749. end
  750. end
  751. end
  752. return List
  753. end
  754.  
  755.  
  756.  
  757.  
  758. GroundWave1 = function()
  759. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  760. local Colors = {"Royal purple", "Really black"}
  761. local wave = Instance.new("Part", Torso)
  762. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  763. wave.Anchored = true
  764. wave.CanCollide = false
  765. wave.Locked = true
  766. wave.Size = Vector3.new(1, 1, 1)
  767. wave.TopSurface = "Smooth"
  768. wave.BottomSurface = "Smooth"
  769. wave.Transparency = 0.35
  770. wave.CFrame = HandCF
  771. wm = Instance.new("SpecialMesh", wave)
  772. wm.MeshId = "rbxassetid://3270017"
  773. coroutine.wrap(function()
  774. for i = 1, 30, 1 do
  775. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  776. wave.Size = wm.Scale
  777. wave.CFrame = HandCF
  778. wave.Transparency = i/30
  779. wait()
  780. end
  781. wait()
  782. wave:Destroy()
  783. end)()
  784. end
  785. ----------------------------------------------------
  786.  
  787.  
  788. GroundWave3 = function()
  789. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  790. local Colors = {"Royal purple", "Royal purple"}
  791. local wave = Instance.new("Part", torso)
  792. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  793. wave.Anchored = true
  794. wave.CanCollide = false
  795. wave.Locked = true
  796. wave.Size = Vector3.new(1, 1, 1)
  797. wave.TopSurface = "Smooth"
  798. wave.BottomSurface = "Smooth"
  799. wave.Transparency = 0.35
  800. wave.CFrame = HandCF
  801. wm = Instance.new("SpecialMesh", wave)
  802. wm.MeshId = "rbxassetid://3270017"
  803. coroutine.wrap(function()
  804. for i = 1, 14, 1 do
  805. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  806. wave.Size = wm.Scale
  807. wave.CFrame = HandCF
  808. wave.Transparency = i/14
  809. wait()
  810. end
  811. wait()
  812. wave:Destroy()
  813. end)()
  814. end
  815.  
  816.  
  817.  
  818.  
  819.  
  820. local acos = math.acos
  821. local sqrt = math.sqrt
  822. local Vec3 = Vector3.new
  823. local fromAxisAngle = CFrame.fromAxisAngle
  824.  
  825. local function toAxisAngle(CFr)
  826. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  827. local Angle = math.acos((R00+R11+R22-1)/2)
  828. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  829. A = A == 0 and 0.00001 or A
  830. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  831. B = B == 0 and 0.00001 or B
  832. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  833. C = C == 0 and 0.00001 or C
  834. local x = (R21-R12)/sqrt(A)
  835. local y = (R02-R20)/sqrt(B)
  836. local z = (R10-R01)/sqrt(C)
  837. return Vec3(x,y,z),Angle
  838. end
  839.  
  840. local acos = math.acos
  841. local sqrt = math.sqrt
  842. local Vec3 = Vector3.new
  843. local fromAxisAngle = CFrame.fromAxisAngle
  844.  
  845. local function toAxisAngle(CFr)
  846. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  847. local Angle = math.acos((R00+R11+R22-1)/2)
  848. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  849. A = A == 0 and 0.00001 or A
  850. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  851. B = B == 0 and 0.00001 or B
  852. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  853. C = C == 0 and 0.00001 or C
  854. local x = (R21-R12)/sqrt(A)
  855. local y = (R02-R20)/sqrt(B)
  856. local z = (R10-R01)/sqrt(C)
  857. return Vec3(x,y,z),Angle
  858. end
  859.  
  860. function ApplyTrig(Num,Func)
  861. local Min,Max = Func(0),Func(1)
  862. local i = Func(Num)
  863. return (i-Min)/(Max-Min)
  864. --[[if Func == "sin" then
  865. return (math.sin((1-Num)*math.pi)+1)/2
  866. elseif Func == "cos" then
  867. return (math.cos((1-Num)*math.pi)+1)/2
  868. end]]
  869. end
  870.  
  871. function LerpCFrame(CFrame1,CFrame2,Num)
  872. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  873. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  874. end
  875.  
  876.  
  877.  
  878. local togglecamshake = true
  879.  
  880. function camshake(partoz, magn, intens)
  881. if togglecamshake == true then
  882. return
  883. end
  884. for _, guy in pairs(workspace:GetChildren()) do
  885. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  886. coroutine.resume(coroutine.create(function()
  887. local humz = guy:FindFirstChild("Humanoid")
  888. local torse = guy:FindFirstChild("Torso")
  889. for _ = 1, 5 * intens do
  890. wait()
  891. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  892. end
  893. humz.CameraOffset = Vector3.new(0, 0, 0)
  894. end))
  895. end
  896. end
  897. end
  898.  
  899.  
  900. function Crater(Torso,Radius)
  901. Spawn(function()
  902. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  903. local Ignore = {}
  904. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  905. if v.Character ~= nil then
  906. Ignore[#Ignore+1] = v.Character
  907. end
  908. end
  909. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  910. if Hit == nil then return end
  911. local Parts = {}
  912. for i = 1,360,10 do
  913. local P = Instance.new("Part",Torso.Parent)
  914. P.Anchored = true
  915. P.FormFactor = "Custom"
  916. P.BrickColor = BrickColor.new("Royal purple")
  917. P.Material = "Granite"
  918. P.TopSurface = "Smooth"
  919. P.BottomSurface = "Smooth"
  920. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  921. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  922. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  923. if math.random(0,5) == 0 then -- rubble
  924. local P = Instance.new("Part",Torso.Parent)
  925. P.Anchored = true
  926. P.FormFactor = "Custom"
  927. P.BrickColor = BrickColor.new("Royal Purple")
  928. P.Material = Hit.Material
  929. P.TopSurface = "Smooth"
  930. P.BottomSurface = "Smooth"
  931. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  932. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  933. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  934. end
  935. end
  936. for i = 0,1,0.05 do
  937. for i2,v in pairs(Parts) do
  938. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  939. end
  940. wait(0.02)
  941. end
  942. for i,v in pairs(Parts) do
  943. if v[1].Size.X > 2.1 then
  944. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  945. end
  946. v[1].Anchored = false
  947. end
  948. for i = 0,1,0.05 do
  949. for i2,v in pairs(Parts) do
  950. v[1].Transparency = i
  951. if i == 1 then
  952. v[1]:Destroy()
  953. elseif i >= 0.25 then
  954. v[1].CanCollide = false
  955. end
  956. end
  957. wait(0.02)
  958. end
  959. Parts = nil
  960. end)
  961. end
  962.  
  963.  
  964.  
  965. GroundWave = function()
  966. if Transforming == true then
  967. local value = 5
  968. local value2 = 10
  969. local value3 = 20
  970. local sa2 = Instance.new("Sound",Torso)
  971. sa2.SoundId = "rbxassetid://393621716"
  972. sa2.Pitch = 1
  973. sa2.Volume = 10
  974. sa2.Looped = false
  975. sa2:Play()
  976. local wave = Instance.new("Part", Torso)
  977. local glowz = Instance.new("ParticleEmitter",wave)
  978. glowz.LightEmission = 1
  979. glowz.Texture = "rbxassetid://284205403"
  980. glowz.Color = ColorSequence.new(wit)
  981. glowz.Size = NumberSequence.new(30)
  982. glowz.Speed = NumberRange.new(25,100)
  983. glowz.LockedToPart = false
  984. glowz.Transparency = NumberSequence.new(0.75)
  985. glowz.RotSpeed = NumberRange.new(-2000,2000)
  986. glowz.Lifetime = NumberRange.new(1)
  987. glowz.Rate = 50000
  988. glowz.VelocitySpread = 9001
  989. local glowz2 = Instance.new("ParticleEmitter",wave)
  990. glowz2.LightEmission = 1
  991. glowz.Texture = "rbxassetid://284205403"
  992. glowz2.Color = ColorSequence.new(wit)
  993. glowz2.Size = NumberSequence.new(30)
  994. glowz2.Speed = NumberRange.new(25,100)
  995. glowz2.LockedToPart = false
  996. glowz2.Transparency = NumberSequence.new(0.75)
  997. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  998. glowz2.Lifetime = NumberRange.new(1)
  999. glowz2.Rate = 50000
  1000. glowz2.VelocitySpread = 9001
  1001. wave.BrickColor = BrickColor.new("Really black")
  1002. wave.Anchored = true
  1003. wave.CanCollide = false
  1004. wave.Locked = true
  1005. wave.Size = Vector3.new(1, 1, 1)
  1006. wave.TopSurface = "Smooth"
  1007. wave.BottomSurface = "Smooth"
  1008. wave.Transparency = 0.35
  1009. wave.CFrame = fx.CFrame
  1010. wave.Material = "Neon"
  1011. wm = Instance.new("SpecialMesh", wave)
  1012. wm.MeshType = "Sphere"
  1013. wm.Scale = Vector3.new(1,1,1)
  1014. local wave2 = Instance.new("Part", Torso)
  1015. wave2.BrickColor = TorsoColor
  1016. wave2.Anchored = true
  1017. wave2.CanCollide = false
  1018. wave2.Locked = true
  1019. wave2.Size = Vector3.new(1, 1, 1)
  1020. wave2.TopSurface = "Smooth"
  1021. wave2.BottomSurface = "Smooth"
  1022. wave2.Transparency = 0.35
  1023. wave2.CFrame = fx.CFrame
  1024. wave2.Material = "Neon"
  1025. wm2 = Instance.new("SpecialMesh", wave2)
  1026. wm2.MeshType = "FileMesh"
  1027. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1028. wm2.Scale = Vector3.new(1,1,1)
  1029. local wave3 = Instance.new("Part", Torso)
  1030. wave3.BrickColor = BrickColor.new("Really black")
  1031. wave3.Anchored = true
  1032. wave3.CanCollide = false
  1033. wave3.Locked = true
  1034. wave3.Size = Vector3.new(1, 1, 1)
  1035. wave3.TopSurface = "Smooth"
  1036. wave3.BottomSurface = "Smooth"
  1037. wave3.Transparency = 0.35
  1038. wave3.CFrame = fx.CFrame
  1039. wave3.Material = "Neon"
  1040. wm3 = Instance.new("SpecialMesh", wave3)
  1041. wm3.MeshType = "FileMesh"
  1042. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1043. wm3.Scale = Vector3.new(1,1,1)
  1044. coroutine.wrap(function()
  1045. for i = 1, 18, 1 do
  1046. value = value - 0.5
  1047. value2 = value2 - 0.75*1.5
  1048. value3 = value3 - 0.475*1.5
  1049. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1050. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1051. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1052. --wave.Size = wm.Scale
  1053. wave.CFrame = fx.CFrame
  1054. wave.Transparency = i/14
  1055. --wave2.Size = wm2.Scale
  1056. wave2.CFrame = fx.CFrame
  1057. wave2.Rotation = Vector3.new(90, 0, 0)
  1058. wave2.Transparency = i/14
  1059. --wave3.Size = wm3.Scale
  1060. wave3.CFrame = fx.CFrame
  1061. wave3.Rotation = Vector3.new(90, 0, 0)
  1062. wave3.Transparency = i/14
  1063. wait()
  1064. glowz.Rate = 0
  1065. glowz2.Rate = 0
  1066. end
  1067. wait()
  1068. wave:Destroy()
  1069. wave2:Destroy()
  1070. wave3:Destroy()
  1071. end)()
  1072. elseif Transforming == false then
  1073. wait()
  1074. end
  1075. end
  1076.  
  1077. for i = 1, 100 do rs:wait()
  1078. fx.CFrame = Torso.CFrame
  1079. end
  1080.  
  1081. spawn(function()
  1082. while wait(1) do
  1083. GroundWave()
  1084. end
  1085. end)
  1086.  
  1087.  
  1088.  
  1089.  
  1090.  
  1091.  
  1092. local RbxUtility = LoadLibrary("RbxUtility")
  1093. local Create = RbxUtility.Create
  1094.  
  1095. function RemoveOutlines(part)
  1096. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1097. end
  1098. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1099. local Part = Create("Part"){
  1100. Parent = Parent,
  1101. Reflectance = Reflectance,
  1102. Transparency = Transparency,
  1103. CanCollide = false,
  1104. Locked = true,
  1105. BrickColor = BrickColor.new(tostring(BColor)),
  1106. Name = Name,
  1107. Size = Size,
  1108. Material = Material,
  1109. }
  1110. RemoveOutlines(Part)
  1111. return Part
  1112. end
  1113. local Effects = {}
  1114.  
  1115.  
  1116.  
  1117. wait(2)
  1118. local Muss = Instance.new("Sound",char)
  1119. Muss.SoundId = "rbxassetid://186942568"
  1120. Muss.Pitch = 1
  1121. Muss.Volume = 0
  1122. Muss.Looped = true
  1123. Muss:Play()
  1124. Transforming = false
  1125.  
  1126.  
  1127. local value2 = 1
  1128. for i = 1, 20 do rs:wait()
  1129. value2 = value2 - 0.05
  1130. glowz.Rate = 0
  1131. glowz2.Rate = 0
  1132. fx.Transparency = fx.Transparency + (1/20)
  1133. fx.CFrame = torso.CFrame
  1134. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1135. rs:wait()
  1136. end
  1137.  
  1138.  
  1139. local Mus = Instance.new("Sound",char)
  1140. Mus.SoundId = "rbxassetid://752647397"
  1141. Mus.Pitch = 1
  1142. Mus.Volume = 40
  1143. Mus.Looped = false
  1144. wait(0.3)
  1145. Mus:Play()
  1146.  
  1147. glowz:Destroy()
  1148. glowz2:Destroy()
  1149. for i = 1,20 do
  1150.  
  1151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1156. end
  1157. wait(1)
  1158. for i = 1,20 do
  1159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1162.  
  1163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1165.  
  1166. end
  1167.  
  1168.  
  1169. wait(5)
  1170.  
  1171. wait(1.3)
  1172. for i = 1,20 do
  1173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1174.  
  1175.  
  1176. end
  1177. wait(0.4)
  1178. for i = 1,20 do
  1179.  
  1180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1181. end
  1182. wait(0.6)
  1183. for i = 1,20 do
  1184. wait()
  1185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1190. end
  1191. wait(0.2)
  1192. for i = 1,20 do
  1193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1196.  
  1197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1199.  
  1200. end
  1201. wait()
  1202.  
  1203. camshake(torso, 48, 6)
  1204. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1205. if v:FindFirstChild('Humanoid') then
  1206. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1207. end
  1208. end
  1209.  
  1210.  
  1211.  
  1212.  
  1213. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1214. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1215. end
  1216.  
  1217. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1218. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1219. end
  1220. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1221. TBlast.BrickColor = BrickColor.new("Pink")
  1222. TBlast.Transparency = 1
  1223. TBlast.Anchored = true
  1224. TBlast.CanCollide = false
  1225. TBlast.CFrame = root.CFrame
  1226. TBlast.Size = Vector3.new(2,2,2)
  1227. TBMesh.Parent = TBlast
  1228. TBMesh.MeshType = "Sphere"
  1229. game.Lighting.Brightness = 0
  1230. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1231. game.Lighting.TimeOfDay = 0.1
  1232. game.Lighting.FogEnd = 1000
  1233. game.Lighting.FogColor = TBlast.BrickColor.Color
  1234. game.Lighting.TimeOfDay = "00:00:00"
  1235. game.Lighting.Ambient = Color3.new(0,0,0)
  1236. game.Lighting.FogColor = Color3.new(0,0,0)
  1237. game.Lighting.FogEnd = 500
  1238. game.Lighting.FogStart = 0
  1239. game.Lighting.GlobalShadows = true
  1240.  
  1241.  
  1242.  
  1243. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1244. local valuer = 5
  1245. local valuer2 = 10
  1246. local valuer3 = 15
  1247. local sa2 = Instance.new("Sound",torso)
  1248. sa2.SoundId = "rbxassetid://130972023"
  1249. sa2.Pitch = 1
  1250. sa2.Volume = 5
  1251. sa2.Looped = false
  1252. sa2:Play()
  1253. local sar2 = Instance.new("Sound",torso)
  1254. sar2.SoundId = "rbxassetid://153274423"
  1255. sar2.Pitch = 1
  1256. sar2.Volume = 5
  1257. sar2.Looped = false
  1258. sar2:Play()
  1259. Crater(torso,67)
  1260.  
  1261. GroundWave4 = function()
  1262.  
  1263. local wave = Instance.new("Part", torso)
  1264. wave.BrickColor = BrickColor.new("Royal purple")
  1265. wave.Anchored = true
  1266. wave.CanCollide = false
  1267. wave.Locked = true
  1268. wave.Size = Vector3.new(1, 1, 1)
  1269. wave.TopSurface = "Smooth"
  1270. wave.BottomSurface = "Smooth"
  1271. wave.Transparency = 0.35
  1272. wave.CFrame = fx.CFrame
  1273. wm = Instance.new("SpecialMesh", wave)
  1274. wm.MeshType = "Sphere"
  1275. wm.Scale = Vector3.new(1,1,1)
  1276. coroutine.wrap(function()
  1277. for i = 1, 18, 1 do
  1278. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1279. --wave.Size = wm.Scale
  1280. wave.CFrame = fx.CFrame
  1281. wave.Transparency = i/14
  1282. wait()
  1283. end
  1284. wait()
  1285. wave:Destroy()
  1286. end)()
  1287.  
  1288. end
  1289.  
  1290.  
  1291.  
  1292.  
  1293.  
  1294. GroundWave1()
  1295.  
  1296.  
  1297. CV="Pastel blue"
  1298.  
  1299. local txt = Instance.new("BillboardGui", Char)
  1300. txt.Adornee = Char .Head
  1301. txt.Name = "_status"
  1302. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1303. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1304. local text = Instance.new("TextLabel", txt)
  1305. text.Size = UDim2.new(10, 0, 7, 0)
  1306. text.FontSize = "Size24"
  1307. text.TextScaled = true
  1308. text.TextTransparency = 0
  1309. text.BackgroundTransparency = 1
  1310. text.TextTransparency = 0
  1311. text.TextStrokeTransparency = 0
  1312. text.Font = "Antique"
  1313. text.TextStrokeColor3 = Color3.new(170,0,255)
  1314.  
  1315. v=Instance.new("Part")
  1316. v.Name = "ColorBrick"
  1317. v.Parent=Player.Character
  1318. v.FormFactor="Symmetric"
  1319. v.Anchored=true
  1320. v.CanCollide=false
  1321. v.BottomSurface="Smooth"
  1322. v.TopSurface="Smooth"
  1323. v.Size=Vector3.new(10,5,3)
  1324. v.Transparency=1
  1325. v.CFrame=Char.Torso.CFrame
  1326. v.BrickColor=BrickColor.new(CV)
  1327. v.Transparency=1
  1328. text.TextColor3 = Color3.new(0,0,0)
  1329. v.Shape="Block"
  1330. text.Text = "The Omni-God of Erradication"
  1331.  
  1332.  
  1333.  
  1334.  
  1335. ROW = function(out, trans, s, wt, t, ang, plus)
  1336. for i = 1, 360, 360/t do
  1337. local c = Instance.new("Part", game.Workspace)
  1338. c.FormFactor = 3
  1339. c.TopSurface = 0
  1340. c.BottomSurface = 0
  1341. c.Size = s
  1342. c.Anchored = true
  1343. c.CanCollide = wt
  1344. c.Material=workspace.Base.Material
  1345. c.Transparency = trans
  1346. c.BrickColor = workspace.Base.BrickColor
  1347. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1348. c.Locked=true
  1349. game.Debris:AddItem(c,15)
  1350. end
  1351. end
  1352.  
  1353. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1354.  
  1355.  
  1356.  
  1357.  
  1358.  
  1359.  
  1360.  
  1361. local wave = Instance.new("Part", torso)
  1362. wave.BrickColor = TorsoColor
  1363. wave.Anchored = true
  1364. wave.CanCollide = false
  1365. wave.Locked = true
  1366. wave.Size = Vector3.new(1, 1, 1)
  1367. wave.TopSurface = "Smooth"
  1368. wave.BottomSurface = "Smooth"
  1369. wave.Transparency = 0.35
  1370. wave.CFrame = HandCF
  1371. wm = Instance.new("SpecialMesh", wave)
  1372. wm.MeshId = "rbxassetid://3270017"
  1373. local wave2 = Instance.new("Part", torso)
  1374. wave2.BrickColor = BrickColor.new("Really black")
  1375. wave2.Anchored = true
  1376. wave2.CanCollide = false
  1377. wave2.Locked = true
  1378. wave2.Size = Vector3.new(1, 1, 1)
  1379. wave2.TopSurface = "Smooth"
  1380. wave2.BottomSurface = "Smooth"
  1381. wave2.Transparency = 0.35
  1382. wave2.CFrame = HandCF
  1383. wm2 = Instance.new("SpecialMesh", wave2)
  1384. wm2.MeshId = "rbxassetid://3270017"
  1385. local wave3 = Instance.new("Part", torso)
  1386. wave3.BrickColor = TorsoColor
  1387. wave3.Anchored = true
  1388. wave3.CanCollide = false
  1389. wave3.Locked = true
  1390. wave3.Size = Vector3.new(1, 1, 1)
  1391. wave3.TopSurface = "Smooth"
  1392. wave3.BottomSurface = "Smooth"
  1393. wave3.Transparency = 0.35
  1394. wave3.CFrame = HandCF
  1395. wm3 = Instance.new("SpecialMesh", wave3)
  1396. wm3.MeshId = "rbxassetid://3270017"
  1397. coroutine.wrap(function()
  1398. for i = 1, 14, 1 do
  1399. valuer = valuer - 0.35
  1400. valuer2 = valuer - 0.45
  1401. valuer3 = valuer3 - 0.475
  1402. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1403. wave.Size = wm.Scale
  1404. wave.CFrame = HandCF
  1405. wave.Transparency = i/14
  1406. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1407. wave2.Size = wm2.Scale
  1408. wave2.CFrame = HandCF
  1409. wave2.Transparency = i/14
  1410. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1411. wave3.Size = wm2.Scale
  1412. wave3.CFrame = HandCF
  1413. wave3.Transparency = i/14
  1414. wait()
  1415. end
  1416. wait()
  1417. wave:Destroy()
  1418. wave2:Destroy()
  1419. end)()
  1420.  
  1421. local torso = game.Players.LocalPlayer.Character.Torso
  1422. local block = Instance.new("Part",torso)
  1423. block.Size = Vector3.new(0.1,0.1,0.1)
  1424. block.Position = block.Position + Vector3.new(2,2,2)
  1425. block.Transparency = 1
  1426. local weld = Instance.new("Weld",torso)
  1427. weld.Part0 = torso
  1428. weld.Part1 = block
  1429. weld.C0 = CFrame.new(0,5,0)
  1430. local tables = {5,4,3,2,1}
  1431. local part = Instance.new("ParticleEmitter")
  1432. part.Parent = game.Players.LocalPlayer.Character.Torso
  1433. part.LockedToPart = true
  1434.  
  1435. part.Texture = "rbxassetid://300899196"
  1436. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1437. part.Transparency = NumberSequence.new(0.7)
  1438. part.Lifetime = NumberRange.new(2)
  1439. part.Rate = 30
  1440. local part2 = Instance.new("ParticleEmitter",block)
  1441. part2.Lifetime = NumberRange.new(5)
  1442. part2.Speed = NumberRange.new(0)
  1443. part2.Size = NumberSequence.new(18)
  1444. part2.LockedToPart = true
  1445. part2.Transparency = NumberSequence.new(0.5)
  1446. part2.Rate = 3
  1447. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1448. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1449. local model = Instance.new("Model",torso)
  1450.  
  1451. local ball0 = Instance.new("Part",model)
  1452. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1453. ball0.Transparency = 0.5
  1454. ball0.BrickColor = BrickColor.new("Royal purple")
  1455. ball0.Size = Vector3.new(1,1,1)
  1456. ball0mesh = Instance.new("SpecialMesh",ball0)
  1457. ball0mesh.MeshType = "Sphere"
  1458. ball0mesh.Scale = Vector3.new(1,1,1)
  1459. ballweld = Instance.new("Weld",model)
  1460. ballweld.Part0 = torso
  1461. ballweld.Part1 = ball0
  1462.  
  1463.  
  1464.  
  1465.  
  1466. for i = 1,15 do
  1467. wait(0.1)
  1468. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1469. part2.Size = NumberSequence.new(15)
  1470. for i = 1 , 3 do
  1471. wait()
  1472. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1473.  
  1474. end
  1475.  
  1476. wait(0.1)
  1477. part2.Size = NumberSequence.new(8)
  1478. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1479. ball0mesh.Scale = Vector3.new(1,1,1)
  1480.  
  1481. end
  1482.  
  1483. hum.WalkSpeed = 16
  1484. Muss.Volume = 8
  1485.  
  1486.  
  1487. Charging = true
  1488. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1489. function FDebris()
  1490. repeat
  1491. local p = Instance.new('Part',Torso)
  1492. p.formFactor = 'Custom'
  1493. p.Size = Vector3.new(1,1,1)
  1494. p.BrickColor = BrickColor.new("Dark indigo")
  1495. p.CanCollide = false
  1496. p.Transparency = 0.2
  1497. p.Anchored = true
  1498. p.Locked=true
  1499. p.Material = "Neon"
  1500. s = math.random(1,40)/10
  1501. local m = Instance.new("BlockMesh",p)
  1502. m.Scale = Vector3.new(s,s,s)
  1503. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1504. --[[coroutine.wrap(function()
  1505. wait(2)
  1506. while Charging == true do
  1507. wait(2)
  1508. GroundWave1()
  1509. wait(2)
  1510. end
  1511. end)()]]--
  1512.  
  1513. spawn(function()
  1514. while rs:wait() do
  1515. if p.Transparency >= 1 then p:Destroy() break end
  1516. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1517. p.Transparency = p.Transparency+0.01
  1518. end
  1519. end)
  1520. wait(.3)
  1521. until Charging == false
  1522. end
  1523.  
  1524.  
  1525. spawn(function()
  1526. while wait(.01)
  1527. do
  1528. FDebris()
  1529. end
  1530. end)
  1531.  
  1532.  
  1533.  
  1534. FloatPart = function()
  1535. local Part = Instance.new('Part',Torso)
  1536. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1537. Part.Anchored = true
  1538. Part.Material = 'Neon'
  1539. Part.CanCollide = false
  1540. Part.BrickColor = BrickColor.new("Royal purple")
  1541. local Mesh = Instance.new('SpecialMesh',Part)
  1542. Mesh.Scale = Vector3.new(4,4,.2)
  1543. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1544. Mesh.VertexColor = Vector3.new(0,170,255)
  1545. spawn(function()
  1546. for i = 1,30 do
  1547. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1548. Part.Transparency = Part.Transparency + .035
  1549. game["Run Service"].RenderStepped:wait()
  1550. end
  1551. Part:Destroy()
  1552. end)
  1553. end;
  1554.  
  1555. DubPart = function()
  1556. local Part = Instance.new('Part',Torso)
  1557. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1558. Part.Anchored = true
  1559. Part.CanCollide = false
  1560. Part.Material = 'Neon'
  1561. Part.BrickColor = BrickColor.new(SecondaryColor)
  1562. local Mesh = Instance.new('SpecialMesh',Part)
  1563. Mesh.Scale = Vector3.new(7,7,.2)
  1564. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1565. Mesh.VertexColor = Vector3.new(0,170,255)
  1566. spawn(function()
  1567. for i = 1,30 do
  1568. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1569. Part.Transparency = Part.Transparency + .035
  1570. game["Run Service"].RenderStepped:wait()
  1571. end
  1572. Part:Destroy()
  1573. end)
  1574. end;
  1575.  
  1576. Fade = function(Item,t)
  1577. spawn(function()
  1578. for i = 1,20 do
  1579. Item.Transparency = Item.Transparency + .05
  1580. if t then
  1581. wait(t)
  1582. else
  1583. wait()
  1584. end
  1585. end
  1586. Item:Destroy()
  1587. end)
  1588. end
  1589.  
  1590. Particle = function(PrimaryColor)
  1591. local Part = Instance.new('Part',Torso)
  1592. Part.BrickColor = BrickColor.new(PrimaryColor)
  1593. Part.Anchored = true
  1594. Part.Transparency = .3
  1595. Part.CanCollide = false
  1596. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1597. local Mesh = Instance.new('BlockMesh',Part)
  1598. Mesh.Scale = Vector3.new(.05,.1,.1)
  1599. spawn(function()
  1600. for i = 1,40 do
  1601. Part.Transparency = Part.Transparency + .0125
  1602. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1603. game["Run Service"].RenderStepped:wait()
  1604. end
  1605. Part:Destroy()
  1606. end)
  1607. end;
  1608.  
  1609. --[[spawn(function()
  1610. while wait() do
  1611. wait(.05)
  1612. FloatPart()
  1613. wait(.08)
  1614. FloatPart()
  1615. wait(.05)
  1616. DubPart()
  1617. wait(.08)
  1618. end
  1619. end)]]
  1620.  
  1621. game["Run Service"].RenderStepped:connect(function(_)
  1622. Particle("Royale purple")
  1623. Particle("Really black")
  1624. Particle("Royal purple")
  1625. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1626. end)
  1627.  
  1628.  
  1629.  
  1630.  
  1631.  
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643. function FindNearestTorso(Position,Distance,SinglePlayer)
  1644. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1645. local List = {}
  1646. for i,v in pairs(workspace:GetChildren())do
  1647. if v:IsA("Model")then
  1648. if v:findFirstChild("Torso")then
  1649. if v ~= char then
  1650. if(v.Torso.Position -Position).magnitude <= Distance then
  1651. table.insert(List,v)
  1652. end
  1653. end
  1654. end
  1655. end
  1656. end
  1657. return List
  1658. end
  1659.  
  1660.  
  1661.  
  1662.  
  1663. vt = Vector3.new
  1664.  
  1665.  
  1666.  
  1667. local player = game.Players.LocalPlayer
  1668. local pchar = player.Character
  1669. local mouse = player:GetMouse()
  1670. local cam = workspace.CurrentCamera
  1671.  
  1672. local rad = math.rad
  1673. bodyparts = {}
  1674. local keysDown = {}
  1675. local flySpeed = 0
  1676. local MAX_FLY_SPEED = 150
  1677.  
  1678. local canFly = false
  1679. local flyToggled = false
  1680.  
  1681. local forward, side = 0, 0
  1682. local lastForward, lastSide = 0, 0
  1683.  
  1684. local floatBP = Instance.new("BodyPosition")
  1685. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1686. local flyBV = Instance.new("BodyVelocity")
  1687. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1688. local turnBG = Instance.new("BodyGyro")
  1689. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1690.  
  1691. mouse.KeyDown:connect(function(key)
  1692. keysDown[key] = true
  1693.  
  1694. if key == "f" then
  1695. flyToggled = not flyToggled
  1696.  
  1697. if not flyToggled then
  1698. stanceToggle = "Normal"
  1699. floatBP.Parent = nil
  1700. flyBV.Parent = nil
  1701. turnBG.Parent = nil
  1702. root.Velocity = Vector3.new()
  1703. pchar.Humanoid.PlatformStand = false
  1704. end
  1705. end
  1706.  
  1707. end)
  1708. mouse.KeyUp:connect(function(key)
  1709. keysDown[key] = nil
  1710. end)
  1711.  
  1712. local function updateFly()
  1713.  
  1714.  
  1715.  
  1716.  
  1717. if not flyToggled then return end
  1718.  
  1719. lastForward = forward
  1720. lastSide = side
  1721.  
  1722. forward = 0
  1723. side = 0
  1724.  
  1725. if keysDown.w then
  1726. forward = forward + 1
  1727. end
  1728. if keysDown.s then
  1729. forward = forward - 1
  1730. end
  1731. if keysDown.a then
  1732. side = side - 1
  1733. end
  1734. if keysDown.d then
  1735. side = side + 1
  1736. end
  1737.  
  1738. canFly = (forward ~= 0 or side ~= 0)
  1739.  
  1740. if canFly then
  1741. stanceToggle = "Floating"
  1742. turnBG.Parent = root
  1743. floatBP.Parent = nil
  1744. flyBV.Parent = root
  1745.  
  1746. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1747. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1748. else
  1749. floatBP.position = root.Position
  1750. floatBP.Parent = root
  1751.  
  1752. flySpeed = flySpeed - 1
  1753. if flySpeed < 0 then flySpeed = 0 end
  1754. end
  1755.  
  1756. local camCF = cam.CoordinateFrame
  1757. local in_forward = canFly and forward or lastForward
  1758. local in_side = canFly and side or lastSide
  1759.  
  1760. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1761.  
  1762. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1763. end
  1764.  
  1765. game:service'RunService'.RenderStepped:connect(function()
  1766. if flyToggled then
  1767. pchar.Humanoid.PlatformStand = true
  1768. end
  1769. updateFly()
  1770. end)
  1771.  
  1772.  
  1773.  
  1774. mouse.KeyDown:connect(function(key)
  1775. if key == "b" then
  1776. hum.WalkSpeed = 0
  1777. if Debounces.CanAttack == true then
  1778. Debounces.CanAttack = false
  1779. Debounces.NoIdl = true
  1780. Debounces.on = true
  1781. v = Instance.new("Sound")
  1782. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1783. v.Parent = char
  1784. v.Looped = false
  1785. v.Pitch = 1
  1786. v.Volume = 3000
  1787. wait(0.01)
  1788. v:Play()
  1789. wait()
  1790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1796. if Debounces.on == false then
  1797. end
  1798. wait()
  1799. end
  1800. wait()
  1801.  
  1802.  
  1803. local function Shockwave7()
  1804. local ENERGY = Instance.new("Part", Char)
  1805. ENERGY.Name = "ENERGY"
  1806. ENERGY.CanCollide = false
  1807. ENERGY.BrickColor = BrickColor.new("Really black")
  1808. ENERGY.Transparency = 0.2
  1809. ENERGY.TopSurface = 0
  1810. ENERGY.BottomSurface = 0
  1811. ENERGY.Anchored = true
  1812. local cm = Instance.new("CylinderMesh", ENERGY)
  1813. cm.Scale = Vector3.new(1, 20, 1)
  1814. ENERGY.Size = Vector3.new(5, 20, 5)
  1815. ENERGY.CFrame = char.Torso.CFrame
  1816. ENERGY.Touched:connect(function(hit)
  1817. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1818. local Occlude = true
  1819. local NotOccludes = {
  1820. char.Name;
  1821. "Wings";
  1822. "Scythe";
  1823. "Thingy";
  1824. "Thingy2"; -- put all of the names in a table pls
  1825. }
  1826. for i,v in pairs(NotOccludes) do
  1827. if hit.Parent.Name == v then
  1828. Occlude = false
  1829. end
  1830. end
  1831. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1832. if Occlude then
  1833. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1834. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1835. end
  1836. end
  1837. end)
  1838. for i = 1, 50 do
  1839. ENERGY.CFrame = char.Torso.CFrame
  1840. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1841. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1842. wait()
  1843. end
  1844. ENERGY:Destroy()
  1845. end
  1846. Shockwave7()
  1847.  
  1848.  
  1849. pt=Instance.new('Part',torso)
  1850. pt.Anchored=true
  1851. pt.CanCollide=false
  1852. pt.Locked = true
  1853. pt.FormFactor='Custom'
  1854. pt.Size=Vector3.new(1,1,1)
  1855. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1856. pt.Transparency=.6
  1857. pt.BrickColor=BrickColor.new('Royal purple')
  1858. msh=Instance.new('SpecialMesh',pt)
  1859. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1860. msh.Scale=Vector3.new(8,4,8)
  1861. pt2=pt:clone()
  1862. pt2.Parent = torso
  1863. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1864. pt2.BrickColor=BrickColor.new("Really black")
  1865. msh2=msh:clone()
  1866. msh2.Parent=pt2
  1867. msh2.Scale=Vector3.new(10,5,10)
  1868.  
  1869. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1870. bl = Instance.new("Part", char)
  1871. bl.Locked = true
  1872. bl.Name = "Shell"
  1873. bl.BrickColor = BrickColor.new("Royal purple")
  1874. bl.Anchored = true
  1875. bl.CanCollide = false
  1876. bl.Transparency = 0
  1877. bl.Reflectance = 0
  1878. bl.BottomSurface = 0
  1879. bl.TopSurface = 0
  1880. bl.Shape = 0
  1881. blm = Instance.new("SpecialMesh",bl)
  1882. blm.MeshType = "Sphere"
  1883. blm.Scale = Vector3.new(1,1,1)
  1884. blm.MeshId = "rbxassetid://9982590"
  1885.  
  1886. coroutine.resume(coroutine.create(function()
  1887. for i=1, math.huge, 4 do
  1888. rs:wait()
  1889. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1890. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1891. bl.Transparency = bl.Transparency + 0.005
  1892. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1893. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1894. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1895. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1896. end
  1897. end))
  1898.  
  1899. for i = 1, 15 do
  1900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1906. if Debounces.on == false then
  1907. break
  1908. end
  1909. wait()
  1910. end
  1911. for i = 1, 15 do
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1918. if Debounces.on == false then
  1919. break
  1920. end
  1921. wait()
  1922. end
  1923. for i = 1, 15 do
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1930. if Debounces.on == false then
  1931. break
  1932. end
  1933. wait()
  1934. end
  1935. for i = 1, 15 do
  1936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1942. if Debounces.on == false then
  1943. break
  1944. end
  1945. wait()
  1946. end
  1947. for i = 1, 15 do
  1948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1954. if Debounces.on == false then
  1955. break
  1956. end
  1957. wait()
  1958. end
  1959. for i = 1, 10 do
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1966. if Debounces.on == false then
  1967. break
  1968. end
  1969. wait()
  1970. end
  1971. wait(1.4)
  1972. Debounces.NoIdl = false
  1973. hum.WalkSpeed = 5
  1974. Debounces.on = false
  1975. wait()
  1976. if Debounces.CanAttack == false then
  1977. Debounces.CanAttack = true
  1978. v:Destroy()
  1979. bl:Destroy()
  1980. blm:Destroy()
  1981. pt:Destroy()
  1982. pt2:Destroy()
  1983. msh:Destroy()
  1984. msh2:Destroy()
  1985. end
  1986. end
  1987. end)
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993. local grabbed = false
  1994. local cf = CFrame.new
  1995. local mr = math.rad
  1996. local angles = CFrame.Angles
  1997. local ud = UDim2.new
  1998. local c3 = Color3.new
  1999. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2000. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2001. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2002. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  2003.  
  2004. clerp = function(a, b, t)
  2005. return a:lerp(b, t)
  2006. end
  2007.  
  2008. local RbxUtility = LoadLibrary("RbxUtility")
  2009. local Create = RbxUtility.Create
  2010. RemoveOutlines = function(part)
  2011. part.TopSurface = 10
  2012. end
  2013.  
  2014. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2015. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2016. RemoveOutlines(Part)
  2017. return Part
  2018. end
  2019.  
  2020. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2021. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2022. if Mesh == "SpecialMesh" then
  2023. Msh.MeshType = MeshType
  2024. Msh.MeshId = MeshId
  2025. end
  2026. return Msh
  2027. end
  2028.  
  2029.  
  2030.  
  2031.  
  2032.  
  2033.  
  2034.  
  2035. ArtificialHB = Instance.new("BindableEvent", script)
  2036. ArtificialHB.Name = "Heartbeat"
  2037. script:WaitForChild("Heartbeat")
  2038. frame = 0.033333333333333
  2039. tf = 0
  2040. allowframeloss = false
  2041. tossremainder = false
  2042. lastframe = tick()
  2043. script.Heartbeat:Fire()
  2044. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2045. tf = tf + s
  2046. if frame <= tf then
  2047. if allowframeloss then
  2048. script.Heartbeat:Fire()
  2049. lastframe = tick()
  2050. else
  2051. for i = 1, math.floor(tf / frame) do
  2052. script.Heartbeat:Fire()
  2053. end
  2054. lastframe = tick()
  2055. end
  2056. if tossremainder then
  2057. tf = 0
  2058. else
  2059. tf = tf - frame * math.floor(tf / frame)
  2060. end
  2061. end
  2062. end
  2063. )
  2064. swait = function(num)
  2065. if num == 0 or num == nil then
  2066. ArtificialHB.Event:wait()
  2067. else
  2068. for i = 0, num do
  2069. ArtificialHB.Event:wait()
  2070. end
  2071. end
  2072. end
  2073.  
  2074.  
  2075.  
  2076.  
  2077.  
  2078.  
  2079.  
  2080.  
  2081.  
  2082. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2083. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2084. return Weld
  2085. end
  2086.  
  2087. rayCast = function(Position, Direction, Range, Ignore)
  2088. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2089. end
  2090.  
  2091. CreateSound = function(id, par, vol, pit)
  2092. coroutine.resume(coroutine.create(function()
  2093. local sou = Instance.new("Sound", par or workspace)
  2094. sou.Volume = vol
  2095. sou.Pitch = pit or 1
  2096. sou.SoundId = id
  2097. swait()
  2098. sou:play()
  2099. game:GetService("Debris"):AddItem(sou, 6)
  2100. end
  2101. ))
  2102. end
  2103.  
  2104. local getclosest = function(obj, distance)
  2105. local last, lastx = distance + 1, nil
  2106. for i,v in pairs(workspace:GetChildren()) do
  2107. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2108. local t = v.Torso
  2109. local dist = t.Position - obj.Position.magnitude
  2110. if dist <= distance and dist < last then
  2111. last = dist
  2112. lastx = v
  2113. end
  2114. end
  2115. end
  2116. return lastx
  2117. end
  2118.  
  2119. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2120. if hit.Parent == nil then
  2121. return
  2122. end
  2123. local h = hit.Parent:FindFirstChild("Humanoid")
  2124. for _,v in pairs(hit.Parent:children()) do
  2125. if v:IsA("Humanoid") then
  2126. h = v
  2127. end
  2128. end
  2129. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2130. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2131. return
  2132. end
  2133. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2134. game:GetService("Debris"):AddItem(c, 0.5)
  2135. if HitSound ~= nil and HitPitch ~= nil then
  2136. CreateSound(HitSound, hit, 1, HitPitch)
  2137. end
  2138. local Damage = math.random(minim, maxim)
  2139. local blocked = false
  2140. local block = hit.Parent:findFirstChild("Block")
  2141. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2142. blocked = true
  2143. block.Value = block.Value - 1
  2144. print(block.Value)
  2145. end
  2146. if blocked == false then
  2147. h.Health = h.Health - Damage
  2148. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2149. else
  2150. h.Health = h.Health - Damage / 2
  2151. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2152. end
  2153. if Type == "Knockdown" then
  2154. local hum = hit.Parent.Humanoid
  2155. hum.PlatformStand = true
  2156. coroutine.resume(coroutine.create(function(HHumanoid)
  2157. swait(1)
  2158. HHumanoid.PlatformStand = false
  2159. end
  2160. ), hum)
  2161. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2162. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2163. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2164. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2165. game:GetService("Debris"):AddItem(rl, 0.5)
  2166. else
  2167. do
  2168. if Type == "Debuff" then
  2169. print'hi'
  2170. else
  2171. if Type == "Up" then
  2172. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2173. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2174. else
  2175. do
  2176. if Type == "DarkUp" then
  2177. coroutine.resume(coroutine.create(function()
  2178. for i = 0, 1, 0.1 do
  2179. swait()
  2180. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2181. end
  2182. end
  2183. ))
  2184. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2185. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2186. else
  2187. do
  2188. if Type == "Snare" then
  2189. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2190. game:GetService("Debris"):AddItem(bp, 1)
  2191. else
  2192. do
  2193. if Type == "Freeze" then
  2194. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2195. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2196. hit.Parent.Torso.Anchored = true
  2197. coroutine.resume(coroutine.create(function(Part)
  2198. swait(1.5)
  2199. Part.Anchored = false
  2200. end), hit.Parent.Torso)
  2201. game:GetService("Debris"):AddItem(BodPos, 3)
  2202. game:GetService("Debris"):AddItem(BodGy, 3)
  2203. end
  2204. do
  2205. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2206. game:GetService("Debris"):AddItem(debounce, Delay)
  2207. c = Instance.new("ObjectValue")
  2208. c.Name = "creator"
  2209. c.Value = Player
  2210. c.Parent = h
  2211. game:GetService("Debris"):AddItem(c, 0.5)
  2212. end
  2213. end
  2214. end
  2215. end
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end
  2221. end
  2222. end
  2223. end
  2224.  
  2225. ShowDamage = function(Pos, Text, Time, Color)
  2226. local Rate = 0.033333333333333
  2227. if not Pos then
  2228. local Pos = Vector3.new(0, 0, 0)
  2229. end
  2230. local Text = Text or ""
  2231. local Time = Time or 2
  2232. if not Color then
  2233. local Color = Color3.new(1, 0, 1)
  2234. end
  2235. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2236. EffectPart.Anchored = true
  2237. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2238. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2239. game.Debris:AddItem(EffectPart, Time + 0.1)
  2240. EffectPart.Parent = game:GetService("Workspace")
  2241. delay(0, function()
  2242. local Frames = Time / Rate
  2243. for Frame = 1, Frames do
  2244. wait(Rate)
  2245. local Percent = Frame / Frames
  2246. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2247. TextLabel.TextTransparency = Percent
  2248. end
  2249. if EffectPart and EffectPart.Parent then
  2250. EffectPart:Destroy()
  2251. end
  2252. end
  2253. )
  2254. end
  2255.  
  2256. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2257. for _,c in pairs(workspace:children()) do
  2258. local hum = c:findFirstChild("Humanoid")
  2259. if hum ~= nil then
  2260. local head = c:findFirstChild("Torso")
  2261. if head ~= nil then
  2262. local targ = head.Position - Part.Position
  2263. local mag = targ.magnitude
  2264. if mag <= magni and c.Name ~= Player.Name then
  2265. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2266. end
  2267. end
  2268. end
  2269. end
  2270. end
  2271.  
  2272.  
  2273.  
  2274.  
  2275.  
  2276. local effect = Instance.new("Model", Char)
  2277. effect.Name = "Effects"
  2278.  
  2279.  
  2280.  
  2281.  
  2282.  
  2283. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2284. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2285. prt.Anchored = true
  2286. prt.CFrame = cframe
  2287. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2288. game:GetService("Debris"):AddItem(prt, 10)
  2289. if Type == 1 or Type == nil then
  2290. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2291. else
  2292. if Type == 2 then
  2293. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2294. end
  2295. end
  2296. end
  2297.  
  2298.  
  2299.  
  2300.  
  2301. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2302. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2303. prt.Anchored = true
  2304. prt.CFrame = cframe
  2305. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2306. game:GetService("Debris"):AddItem(prt, 10)
  2307. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2308. end
  2309.  
  2310.  
  2311.  
  2312. local grabbing = false
  2313. WindFloor = function()
  2314.  
  2315. end
  2316.  
  2317.  
  2318.  
  2319. bc = BrickColor.new
  2320. function WindFloor2()
  2321. local shur = Instance.new("Part",char)
  2322. local gahd = Instance.new("Sound",shur)
  2323. gahd.SoundId = "rbxassetid://402981977"
  2324. gahd.Volume = 5
  2325. gahd.Pitch = 0.75
  2326. gahd:Play()
  2327. shur.Transparency = 1
  2328. shur.Material = "Neon"
  2329. shur.BrickColor = bc("Royal purple")
  2330. shur.Anchored = true
  2331. shur.CFrame = mouse.Hit
  2332. shur.Rotation = vt(0,math.random(-500,500),0)
  2333. shur.Size = vt(1,0.2,1)
  2334. shur.CanCollide = false
  2335. local dec = Instance.new("Decal",shur)
  2336. dec.Texture = symbolimg
  2337. dec.Face = "Top"
  2338. local dec2 = dec:Clone()
  2339. dec2.Parent = shur
  2340. dec2.Face = "Bottom"
  2341. local Meshshur = Instance.new("CylinderMesh",shur)
  2342. Meshshur.Scale = vt(0,1,0)
  2343. local value1 = 1*2.25
  2344. for i = 0, 50 do
  2345. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2346. value1 = value1 - 0.015*2.25
  2347. wait(0)
  2348. end
  2349. local spart = Instance.new("Part",char)
  2350. local tick = Instance.new("Sound",spart)
  2351. tick.SoundId = "rbxassetid://414516914"
  2352. tick.Volume = 2.5
  2353. tick.Pitch = 0.45
  2354. tick:Play()
  2355. spart.Size = vt(1,1,1)
  2356. spart.BrickColor = BrickColor.new("Royal purple")
  2357. spart.Transparency = 0.1
  2358. spart.Anchored = true
  2359. spart.CanCollide = false
  2360. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2361. local expld = Instance.new("Explosion", spart)
  2362. expld.BlastRadius = 27.5
  2363. expld.Position = spart.Position
  2364. local mesh = Instance.new("SpecialMesh",spart)
  2365. mesh.MeshType = "FileMesh"
  2366. mesh.Scale = vt(1,0.01,1)
  2367. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2368. local parz = spart:Clone()
  2369. local mshe = parz.Mesh
  2370. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2371. parz.CFrame = spart.CFrame
  2372. parz.Parent = char
  2373. local par2 = spart:Clone()
  2374. local msh = par2.Mesh
  2375. par2.Mesh.MeshType = "Sphere"
  2376. par2.Material = "Neon"
  2377. par2.CFrame = spart.CFrame
  2378. par2.BrickColor = BrickColor.new("Royal purple")
  2379. par2.Parent = char
  2380. local par3 = spart:Clone()
  2381. local msh3 = par2.Mesh
  2382. msh3.Scale = vt(15,0,15)
  2383. par3.Mesh.MeshType = "Sphere"
  2384. par3.Material = "Neon"
  2385. par3.CFrame = spart.CFrame
  2386. par3.BrickColor = BrickColor.new("Royal purple")
  2387. par3.Parent = char
  2388. for i = 0, 150 do
  2389. spart.Transparency = spart.Transparency + 0.01
  2390. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2391. spart.Position = spart.Position
  2392. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2393. par2.Transparency = par2.Transparency + 0.01
  2394. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2395. par2.Position = par2.Position
  2396. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2397. par3.Transparency = par2.Transparency + 0.05
  2398. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2399. par3.Position = par2.Position
  2400. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2401. parz.Transparency = par2.Transparency + 0.01
  2402. mshe.Scale = msh.Scale + vt(4,1,4)
  2403. parz.Position = parz.Position
  2404. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2405. wait(0)
  2406. end
  2407. for i = 0, 100 do
  2408. dec.Transparency = dec.Transparency + 0.015
  2409. dec2.Transparency = dec.Transparency
  2410. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2411. value1 = value1 - 0.015*2.25
  2412. wait(0)
  2413. end
  2414. shur:Destroy()
  2415. par2:Destroy()
  2416. spart:Destroy()
  2417. end
  2418.  
  2419.  
  2420.  
  2421.  
  2422.  
  2423.  
  2424.  
  2425. function BlastStorm()
  2426.  
  2427. local lag = Instance.new("Sound", workspace)
  2428. lag.SoundId = "rbxassetid://752783199"
  2429. lag.Volume = 20000
  2430. lag.Pitch = 1
  2431. lag:Play()
  2432. wait(0)
  2433. local ff = Instance.new("ForceField",char)
  2434. local shur = Instance.new("Part",char)
  2435. local gahd = Instance.new("Sound",char)
  2436. gahd.SoundId = "rbxassetid://402981977"
  2437. gahd.Volume = 2.5
  2438. gahd.Pitch = 0.6
  2439. gahd:Play()
  2440. shur.Transparency = 1
  2441. shur.Material = "Neon"
  2442. shur.BrickColor = bc("Royal purple")
  2443. shur.Anchored = true
  2444. shur.CFrame = mouse.Hit
  2445. shur.Size = vt(1,0.2,1)
  2446. shur.CanCollide = false
  2447. local dec = Instance.new("Decal",shur)
  2448. dec.Texture = symbolimg
  2449. dec.Face = "Top"
  2450. local dec2 = dec:Clone()
  2451. dec2.Parent = shur
  2452. dec2.Face = "Bottom"
  2453. local Meshshur = Instance.new("CylinderMesh",shur)
  2454. Meshshur.Scale = vt(0,1,0)
  2455. local value1 = 1*12.5
  2456. for i = 0, 50 do
  2457. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2458. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2459. value1 = value1 - 0.015*12.5
  2460. wait(0)
  2461. end
  2462.  
  2463. wait(0)
  2464. local spart = Instance.new("Part",char)
  2465. local tick = Instance.new("Sound",char)
  2466. tick.SoundId = "rbxassetid://414516914"
  2467. tick.Volume = 2.5
  2468. tick.Pitch = 0.4
  2469. tick:Play()
  2470. local tickz = Instance.new("Sound",char)
  2471. tickz.SoundId = "rbxassetid://435742675"
  2472. tickz.Volume = 1
  2473. tickz.Pitch = 1
  2474. tickz:Play()
  2475. local tickr = Instance.new("Sound",char)
  2476. tickr.SoundId = "rbxassetid://435742675"
  2477. tickr.Volume = 2.5
  2478. tickr.Pitch = 0.5
  2479. tickr:Play()
  2480. local tickel = Instance.new("Sound",char)
  2481. tickel.SoundId = "rbxassetid://2248511"
  2482. tickel.Volume = 3
  2483. tickel.Pitch = 0.2
  2484. tickel:Play()
  2485. spart.Size = vt(1,1,1)
  2486. spart.BrickColor = BrickColor.new("Royal purple")
  2487. spart.Transparency = 0.1
  2488. spart.Anchored = true
  2489. spart.CanCollide = false
  2490. spart.CFrame = mouse.Hit
  2491. local expld = Instance.new("Explosion", spart)
  2492. expld.BlastRadius = 500000
  2493. expld.Position = spart.Position
  2494. local mesh = Instance.new("SpecialMesh",spart)
  2495. mesh.MeshType = "FileMesh"
  2496. mesh.Scale = vt(1,0.01,1)
  2497. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2498. local parz = spart:Clone()
  2499. local mshe = parz.Mesh
  2500. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2501. parz.CFrame = spart.CFrame
  2502. parz.Parent = char
  2503. local par2 = spart:Clone()
  2504. local msh = par2.Mesh
  2505. par2.Mesh.MeshType = "Sphere"
  2506. par2.Material = "Neon"
  2507. par2.CFrame = spart.CFrame
  2508. par2.BrickColor = BrickColor.new("Royal purple")
  2509. par2.Parent = char
  2510. for i = 0, 200 do
  2511. spart.Transparency = spart.Transparency + 0.005
  2512. mesh.Scale = mesh.Scale + vt(10,1,10)
  2513. spart.Position = spart.Position
  2514. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2515. par2.Transparency = par2.Transparency + 0.005
  2516. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2517. par2.Position = par2.Position
  2518. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2519. parz.Transparency = par2.Transparency + 0.005
  2520. mshe.Scale = msh.Scale + vt(6,1,6)
  2521. parz.Position = parz.Position
  2522. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2523. wait(0)
  2524. end
  2525. ff:Destroy()
  2526. for i = 0, 100 do
  2527. dec.Transparency = dec.Transparency + 0.015
  2528. dec2.Transparency = dec.Transparency
  2529. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2530. value1 = value1 - 0.015*12.5
  2531. wait(0)
  2532. end
  2533. shur:Destroy()
  2534. par2:Destroy()
  2535. spart:Destroy()
  2536. tick:Destroy()
  2537. tickr:Destroy()
  2538. tickz:Destroy()
  2539. tickel:Destroy()
  2540. end
  2541.  
  2542.  
  2543.  
  2544.  
  2545.  
  2546.  
  2547.  
  2548.  
  2549. local maincolor = Color3.new(170/255,0/255,255/255)
  2550.  
  2551.  
  2552.  
  2553. function noobyisscripter()
  2554. local hitted = false
  2555. local valuesize = 5
  2556. local lb = Instance.new("Part")
  2557. lb.Parent = char
  2558. lb.Material = "Neon"
  2559. lb.BrickColor = BrickColor.new(maincolor)
  2560. lb.CanCollide = false
  2561. lb.Shape = "Ball"
  2562. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2563. lb.Anchored = false
  2564. lb.Size = vt(1,1,1)
  2565. local thing = Instance.new("SpecialMesh",lb)
  2566. thing.MeshType = "Sphere"
  2567. local trail = Instance.new("ParticleEmitter",lb)
  2568. trail.Texture = "rbxassetid://296874871"
  2569. trail.LightEmission = 0.95
  2570. trail.Color = ColorSequence.new(maincolor)
  2571. trail.Rate = 10000
  2572. trail.Lifetime = NumberRange.new(1.5)
  2573. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2574. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2575. trail.Speed = NumberRange.new(0,0)
  2576. trail.RotSpeed = NumberRange.new(-500,500)
  2577. local bv = Instance.new("BodyVelocity")
  2578. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2579. bv.velocity = mouse.Hit.lookVector *100
  2580. bv.Parent = lb
  2581. wait(0.1)
  2582. pewdiepie=lb.Touched:connect(function(hit)
  2583. if hitted == false then
  2584. local sd = Instance.new("Sound",lb)
  2585. sd.SoundId = "rbxassetid://138210320"
  2586. sd.Volume = 2.5
  2587. sd:Play()
  2588. hitted = true
  2589. trail.Rate = 0
  2590. lb.Anchored = true
  2591. local explosion = Instance.new("Explosion",lb)
  2592. explosion.BlastRadius = 10
  2593. explosion.Position = lb.Position
  2594. local ex = Instance.new("ParticleEmitter",lb)
  2595. ex.Texture = "rbxassetid://296874871"
  2596. ex.LightEmission = 0.95
  2597. ex.Color = ColorSequence.new(maincolor)
  2598. ex.Rate = 10000
  2599. ex.Lifetime = NumberRange.new(1.75)
  2600. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2601. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2602. ex.Speed = NumberRange.new(25,45)
  2603. ex.VelocitySpread = 90000
  2604. ex.RotSpeed = NumberRange.new(-500,500)
  2605. for i = 0, 19 do
  2606. wait()
  2607. valuesize = valuesize - 0.25
  2608. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2609. end
  2610. ex.Rate = 0
  2611. for i = 0, 9 do
  2612. wait()
  2613. lb.Transparency = lb.Transparency + 0.1
  2614. end
  2615. wait(5)
  2616. lb:Destroy()
  2617. end
  2618. end)
  2619. end
  2620.  
  2621.  
  2622. mouse.KeyDown:connect(function(key)
  2623. if key == "g" then
  2624. if Debounces.CanAttack == true then
  2625. Debounces.CanAttack = false
  2626. Debounces.on = true
  2627. Debounces.NoIdl = true
  2628. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2629. shot1 = Instance.new("Sound",Torso)
  2630. shot1.SoundId = "rbxassetid://200633492"
  2631. shot1.Looped = false
  2632. shot1.Pitch = 3
  2633. shot1.Volume = 400
  2634. shot1:Play()
  2635. Debounces.RPunch = true
  2636. Debounces.LPunch = true
  2637. Debounces.ks = true
  2638. Debounces.ks2 = true
  2639. for i = 1, 3 do
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2646. if Debounces.on == false then break end
  2647. wait()
  2648. end
  2649. shot1 = Instance.new("Sound",Torso)
  2650. shot1.SoundId = "rbxassetid://200633492"
  2651. shot1.Looped = false
  2652. shot1.Pitch = 3
  2653. shot1.Volume = 400
  2654. shot1:Play()
  2655. wait(0.5)
  2656. noobyisscripter()
  2657. for i = 1, 3 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. shot1 = Instance.new("Sound",Torso)
  2668. shot1.SoundId = "rbxassetid://200633492"
  2669. shot1.Looped = false
  2670. shot1.Pitch = 3
  2671. shot1.Volume = 400
  2672. shot1:Play()
  2673. wait(0.5)
  2674. noobyisscripter()
  2675. for i = 1, 3 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2682. if Debounces.on == false then break end
  2683. wait()
  2684. end
  2685. shot1 = Instance.new("Sound",Torso)
  2686. shot1.SoundId = "rbxassetid://200633492"
  2687. shot1.Looped = false
  2688. shot1.Pitch = 3
  2689. shot1.Volume = 400
  2690. shot1:Play()
  2691. wait(0.5)
  2692. noobyisscripter()
  2693. for i = 1, 3 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2700. if Debounces.on == false then break end
  2701. wait()
  2702. end
  2703. shot1 = Instance.new("Sound",Torso)
  2704. shot1.SoundId = "rbxassetid://200633492"
  2705. shot1.Looped = false
  2706. shot1.Pitch = 3
  2707. shot1.Volume = 400
  2708. shot1:Play()
  2709. wait(0.5)
  2710. noobyisscripter()
  2711. for i = 1, 3 do
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2718. if Debounces.on == false then break end
  2719. wait()
  2720. end
  2721. shot1 = Instance.new("Sound",Torso)
  2722. shot1.SoundId = "rbxassetid://200633492"
  2723. shot1.Looped = false
  2724. shot1.Pitch = 3
  2725. shot1.Volume = 400
  2726. shot1:Play()
  2727. wait(0.5)
  2728. noobyisscripter()
  2729. for i = 1, 3 do
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2736. if Debounces.on == false then break end
  2737. wait()
  2738. end
  2739. shot1 = Instance.new("Sound",Torso)
  2740. shot1.SoundId = "rbxassetid://200633492"
  2741. shot1.Looped = false
  2742. shot1.Pitch = 3
  2743. shot1.Volume = 400
  2744. shot1:Play()
  2745. wait(0.5)
  2746. noobyisscripter()
  2747. for i = 1, 3 do
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2754. if Debounces.on == false then break end
  2755. wait()
  2756. end
  2757. shot1 = Instance.new("Sound",Torso)
  2758. shot1.SoundId = "rbxassetid://200633492"
  2759. shot1.Looped = false
  2760. shot1.Pitch = 3
  2761. shot1.Volume = 400
  2762. shot1:Play()
  2763. wait(0.5)
  2764. noobyisscripter()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. shot1 = Instance.new("Sound",Torso)
  2776. shot1.SoundId = "rbxassetid://200633492"
  2777. shot1.Looped = false
  2778. shot1.Pitch = 3
  2779. shot1.Volume = 400
  2780. shot1:Play()
  2781. wait(0.5)
  2782. noobyisscripter()
  2783. for i = 1, 3 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2790. if Debounces.on == false then break end
  2791. wait()
  2792. end
  2793. shot1 = Instance.new("Sound",Torso)
  2794. shot1.SoundId = "rbxassetid://200633492"
  2795. shot1.Looped = false
  2796. shot1.Pitch = 3
  2797. shot1.Volume = 400
  2798. shot1:Play()
  2799. wait(0.5)
  2800. noobyisscripter()
  2801. for i = 1, 3 do
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2808. if Debounces.on == false then break end
  2809. wait()
  2810. end
  2811. shot1 = Instance.new("Sound",Torso)
  2812. shot1.SoundId = "rbxassetid://200633492"
  2813. shot1.Looped = false
  2814. shot1.Pitch = 3
  2815. shot1.Volume = 400
  2816. shot1:Play()
  2817. wait(0.5)
  2818. noobyisscripter()
  2819. for i = 1, 3 do
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2826. if Debounces.on == false then break end
  2827. wait()
  2828. end
  2829. shot1 = Instance.new("Sound",Torso)
  2830. shot1.SoundId = "rbxassetid://200633492"
  2831. shot1.Looped = false
  2832. shot1.Pitch = 3
  2833. shot1.Volume = 400
  2834. shot1:Play()
  2835. wait(0.5)
  2836. noobyisscripter()
  2837. for i = 1, 3 do
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2844. if Debounces.on == false then break end
  2845. wait()
  2846. end
  2847. shot1 = Instance.new("Sound",Torso)
  2848. shot1.SoundId = "rbxassetid://200633492"
  2849. shot1.Looped = false
  2850. shot1.Pitch = 3
  2851. shot1.Volume = 400
  2852. shot1:Play()
  2853. wait(0.5)
  2854. noobyisscripter()
  2855. for i = 1, 3 do
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2862. if Debounces.on == false then break end
  2863. wait()
  2864. end
  2865. shot1 = Instance.new("Sound",Torso)
  2866. shot1.SoundId = "rbxassetid://200633492"
  2867. shot1.Looped = false
  2868. shot1.Pitch = 3
  2869. shot1.Volume = 400
  2870. shot1:Play()
  2871. wait(0.5)
  2872. noobyisscripter()
  2873. for i = 1, 3 do
  2874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2880. if Debounces.on == false then break end
  2881. wait()
  2882. end
  2883. shot1 = Instance.new("Sound",Torso)
  2884. shot1.SoundId = "rbxassetid://200633492"
  2885. shot1.Looped = false
  2886. shot1.Pitch = 3
  2887. shot1.Volume = 400
  2888. shot1:Play()
  2889. wait(0.5)
  2890. noobyisscripter()
  2891. for i = 1, 3 do
  2892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2898. if Debounces.on == false then break end
  2899. wait()
  2900. end
  2901. shot1 = Instance.new("Sound",Torso)
  2902. shot1.SoundId = "rbxassetid://200633492"
  2903. shot1.Looped = false
  2904. shot1.Pitch = 3
  2905. shot1.Volume = 400
  2906. shot1:Play()
  2907. wait(0.5)
  2908. noobyisscripter()
  2909. for i = 1, 3 do
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2916. if Debounces.on == false then break end
  2917. wait()
  2918. end
  2919. shot1 = Instance.new("Sound",Torso)
  2920. shot1.SoundId = "rbxassetid://200633492"
  2921. shot1.Looped = false
  2922. shot1.Pitch = 3
  2923. shot1.Volume = 400
  2924. shot1:Play()
  2925. wait(0.5)
  2926. noobyisscripter()
  2927. for i = 1, 3 do
  2928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2934. if Debounces.on == false then break end
  2935. wait()
  2936. end
  2937. shot1 = Instance.new("Sound",Torso)
  2938. shot1.SoundId = "rbxassetid://200633492"
  2939. shot1.Looped = false
  2940. shot1.Pitch = 3
  2941. shot1.Volume = 400
  2942. shot1:Play()
  2943. wait(0.5)
  2944. noobyisscripter()
  2945. for i = 1, 3 do
  2946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2952. if Debounces.on == false then break end
  2953. wait()
  2954. end
  2955. shot1 = Instance.new("Sound",Torso)
  2956. shot1.SoundId = "rbxassetid://200633492"
  2957. shot1.Looped = false
  2958. shot1.Pitch = 3
  2959. shot1.Volume = 400
  2960. shot1:Play()
  2961. wait(0.5)
  2962. noobyisscripter()
  2963. for i = 1, 3 do
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2970. if Debounces.on == false then break end
  2971. wait()
  2972. end
  2973. shot1 = Instance.new("Sound",Torso)
  2974. shot1.SoundId = "rbxassetid://200633492"
  2975. shot1.Looped = false
  2976. shot1.Pitch = 3
  2977. shot1.Volume = 400
  2978. shot1:Play()
  2979. wait(0.5)
  2980. noobyisscripter()
  2981. for i = 1, 3 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2988. if Debounces.on == false then break end
  2989. wait()
  2990. end
  2991.  
  2992. Debounces.LPunch = false
  2993. Debounces.RPunch = false
  2994. Debounces.ks = false
  2995. Debounces.ks2 = false
  2996. if Debounces.CanAttack == false then
  2997. Debounces.CanAttack = true
  2998. Debounces.on = false
  2999. Debounces.NoIdl = false
  3000. end
  3001. end
  3002. end
  3003. end)
  3004.  
  3005.  
  3006.  
  3007.  
  3008. mouse.KeyDown:connect(function(key)
  3009. if key == "r" then
  3010.  
  3011. if Debounces.CanAttack == true then
  3012. Debounces.CanAttack = false
  3013. Debounces.NoIdl = true
  3014. Debounces.on = true
  3015. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3016. function FindNearestTorso(Position,Distance,SinglePlayer)
  3017. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3018. local List = {}
  3019. for i,v in pairs(workspace:GetChildren())do
  3020. if v:IsA("Model")then
  3021. if v:findFirstChild("Torso")then
  3022. if v ~= char then
  3023. if(v.Torso.Position -Position).magnitude <= Distance then
  3024. table.insert(List,v)
  3025. end
  3026. end
  3027. end
  3028. end
  3029. end
  3030. return List
  3031. end
  3032. z = Instance.new("Sound",hed)
  3033. z.SoundId = "rbxassetid://232213955"
  3034. z.Pitch = 1
  3035. z.Volume = 1
  3036. wait(0.2)
  3037. z:Play()
  3038. sp = Instance.new("Part",hed)
  3039. sp.Anchored = true
  3040. sp.CanCollide = false
  3041. sp.Locked = false
  3042. sp.Transparency = 0
  3043. sp.Material = "Neon"
  3044. sp.Size = Vector3.new(1,1,1)
  3045. sp.TopSurface = "SmoothNoOutlines"
  3046. sp.BottomSurface = "SmoothNoOutlines"
  3047. sp.BrickColor = BrickColor.new("Royal purple")
  3048. spm = Instance.new("SpecialMesh",sp)
  3049. spm.MeshType = "Sphere"
  3050. spm.Scale = Vector3.new(100,100,100)
  3051. sp2 = Instance.new("Part", rarm)
  3052. sp2.Name = "Energy"
  3053. sp2.BrickColor = BrickColor.new("Royal purple")
  3054. sp2.Size = Vector3.new(1,1,1)
  3055. sp2.Shape = "Ball"
  3056. sp2.CanCollide = false
  3057. sp2.Anchored = true
  3058. sp2.Locked = true
  3059. sp2.TopSurface = 0
  3060. sp2.BottomSurface = 0
  3061. sp2.Transparency = 1
  3062. spm2 = Instance.new("SpecialMesh",sp2)
  3063. spm2.MeshId = "rbxassetid://9982590"
  3064. spm2.Scale = Vector3.new(100,100,100)
  3065. for i = 1, 20 do
  3066. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3067. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3074. if Debounces.on == false then break end
  3075. rs:wait()
  3076. end
  3077. for i = 1, 100, 20 do rs:wait()
  3078. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3079. end
  3080. for i = 1, 20 do
  3081. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3088. if Debounces.on == false then break end
  3089. rs:wait()
  3090. end
  3091. sp.Transparency = 0
  3092. for i = 1, 20 do
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3099. if Debounces.on == false then break end
  3100. rs:wait()
  3101. end
  3102. wait(1)
  3103. sp.Transparency = 0
  3104. sp2.Transparency = 0.84
  3105. for i = 1, 20 do
  3106. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3107. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3108. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3115. if Debounces.on == false then break end
  3116. rs:wait()
  3117. end
  3118. for i = 1, 2880, 50 do
  3119. rs:wait()
  3120. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3121. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3122. rs:wait()
  3123. end
  3124. sp:Destroy()
  3125. sp2:Destroy()
  3126. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3127. local X = Instance.new("Part",char)
  3128. local O = Instance.new("ObjectValue",X)
  3129. O.Name = "creator"
  3130. X.Locked = true
  3131. X.Name = "Shell"
  3132. X.Anchored = false
  3133. X.CanCollide = false
  3134. X.Transparency = 0
  3135. X.Reflectance = 0
  3136. X.BottomSurface = 0
  3137. X.TopSurface = 0
  3138. X.Shape = 0
  3139. local V = Instance.new("ObjectValue",X)
  3140. V.Value = char
  3141. V.Name = "creator"
  3142. X.BrickColor = BrickColor.new("Royal purple")
  3143. X.Size = Vector3.new(1,1,1)
  3144. X.Material = "Neon"
  3145. local Z = Instance.new("SpecialMesh",X)
  3146. Z.MeshType = "Sphere"
  3147. Z.Scale = Vector3.new(100,100,100)
  3148. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3149. local bv = Instance.new("BodyVelocity",X)
  3150. bv.maxForce = Vector3.new(99999,99999,99999)
  3151. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3152. bv.velocity = X.CFrame.lookVector*65
  3153.  
  3154. Explode = X.Touched:connect(function(hit)
  3155.  
  3156. local cf = X.CFrame
  3157. bv:Destroy()
  3158. X.Anchored = true
  3159. Z:Remove()
  3160. Explode:disconnect()
  3161.  
  3162. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3163. for i = 1, 360, 360/t do
  3164. local c = Instance.new("Part", game.Workspace)
  3165. c.FormFactor = 3
  3166. c.TopSurface = 0
  3167. c.BottomSurface = 0
  3168. c.Size = s
  3169. c.Anchored = true
  3170. c.CanCollide = wt
  3171. c.Material=workspace.Base.Material
  3172. c.Transparency = trans
  3173. c.BrickColor = workspace.Base.BrickColor
  3174. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3175. c.Locked=true
  3176. game.Debris:AddItem(c,25)
  3177. end
  3178. end
  3179.  
  3180. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3181.  
  3182.  
  3183. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3184. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3185. if part then
  3186. local cfremz = CFrame.new(positi)
  3187. debris(cfremz, part, 30)
  3188. end
  3189.  
  3190. X.Size = Vector3.new(6,6,6)
  3191. X.Touched:connect(function(hit) end)
  3192. X.CanCollide = false
  3193. local part3 = Instance.new("Part", rarm)
  3194. part3.Anchored=true
  3195. part3.CanCollide=false
  3196. part3.Locked = true
  3197. part3.TopSurface = "SmoothNoOutlines"
  3198. part3.BottomSurface = "SmoothNoOutlines"
  3199. part3.FormFactor='Custom'
  3200. part3.Size=Vector3.new(2,2, 2)
  3201. part3.CFrame=X.CFrame
  3202. part3.Transparency=0
  3203. part3.BrickColor=TorsoColor
  3204. local mesh3 = Instance.new("SpecialMesh",part3)
  3205. mesh3.MeshType = "Sphere"
  3206. mesh3.Scale = Vector3.new(2,2,2)
  3207. --debris:AddItem(X,8)
  3208. local part4 = Instance.new("Part", rarm)
  3209. part4.Material = "Neon"
  3210. part4.Anchored=true
  3211. part4.CanCollide=false
  3212. part4.Locked = true
  3213. part4.TopSurface = "SmoothNoOutlines"
  3214. part4.BottomSurface = "SmoothNoOutlines"
  3215. part4.FormFactor='Custom'
  3216. part4.Size=Vector3.new(2,2, 2)
  3217. part4.CFrame=X.CFrame
  3218. part4.Transparency=0
  3219. part4.BrickColor=BrickColor.new("Black")
  3220. local mesh4 = Instance.new("SpecialMesh",part4)
  3221. mesh4.MeshType = "Sphere"
  3222. mesh4.Scale = Vector3.new(1,1,1)
  3223. local part7 = Instance.new("Part", rarm)
  3224. part7.Material = "Neon"
  3225. part7.Anchored=true
  3226. part7.CanCollide=false
  3227. part7.Locked = true
  3228. part7.TopSurface = "SmoothNoOutlines"
  3229. part7.BottomSurface = "SmoothNoOutlines"
  3230. part7.FormFactor='Custom'
  3231. part7.Size=Vector3.new(2,2, 2)
  3232. part7.CFrame=X.CFrame
  3233. part7.Transparency=0
  3234. part7.BrickColor=BrickColor.new("Really black")
  3235. local mesh7 = Instance.new("SpecialMesh",part7)
  3236. mesh7.MeshType = "Sphere"
  3237. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3238. --[[X.Touched:connect(function(ht)
  3239. hit = ht.Parent
  3240. if ht and hit:IsA("Model") then
  3241. if hit:FindFirstChild("Humanoid") then
  3242. if hit.Name ~= p.Name then
  3243. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3244. wait(.3)
  3245. end
  3246. end
  3247. elseif ht and hit:IsA("Hat") then
  3248. if hit.Parent.Name ~= p.Name then
  3249. if hit.Parent:FindFirstChild("Humanoid") then
  3250. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3251. wait(.3)
  3252. end
  3253. end
  3254. end
  3255. end)
  3256. part3.Touched:connect(function(ht)
  3257. hit = ht.Parent
  3258. if ht and hit:IsA("Model") then
  3259. if hit:FindFirstChild("Humanoid") then
  3260. if hit.Name ~= p.Name then
  3261. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3262. wait(.3)
  3263. end
  3264. end
  3265. elseif ht and hit:IsA("Hat") then
  3266. if hit.Parent.Name ~= p.Name then
  3267. if hit.Parent:FindFirstChild("Humanoid") then
  3268. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3269. wait(.3)
  3270. end
  3271. end
  3272. end
  3273. end)]]--
  3274. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3275. if v:FindFirstChild('Humanoid') then
  3276. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3277. v.Humanoid.PlatformStand = true
  3278. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3279. end
  3280. end
  3281.  
  3282. local acos = math.acos
  3283. local sqrt = math.sqrt
  3284. local Vec3 = Vector3.new
  3285. local fromAxisAngle = CFrame.fromAxisAngle
  3286.  
  3287. local function toAxisAngle(CFr)
  3288. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3289. local Angle = math.acos((R00+R11+R22-1)/2)
  3290. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3291. A = A == 0 and 0.00001 or A
  3292. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3293. B = B == 0 and 0.00001 or B
  3294. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3295. C = C == 0 and 0.00001 or C
  3296. local x = (R21-R12)/sqrt(A)
  3297. local y = (R02-R20)/sqrt(B)
  3298. local z = (R10-R01)/sqrt(C)
  3299. return Vec3(x,y,z),Angle
  3300. end
  3301.  
  3302. function ApplyTrig(Num,Func)
  3303. local Min,Max = Func(0),Func(1)
  3304. local i = Func(Num)
  3305. return (i-Min)/(Max-Min)
  3306. end
  3307.  
  3308. function LerpCFrame(CFrame1,CFrame2,Num)
  3309. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3310. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3311. end
  3312.  
  3313. function Crater(Torso,Radius)
  3314. Spawn(function()
  3315. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3316. local Ignore = {}
  3317. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3318. if v.Character ~= nil then
  3319. Ignore[#Ignore+1] = v.Character
  3320. end
  3321. end
  3322. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3323. if Hit == nil then return end
  3324. local Parts = {}
  3325. for i = 1,360,10 do
  3326. local P = Instance.new("Part",Torso.Parent)
  3327. P.Anchored = true
  3328. P.FormFactor = "Custom"
  3329. P.BrickColor = Hit.BrickColor
  3330. P.Material = Hit.Material
  3331. P.TopSurface = "Smooth"
  3332. P.BottomSurface = "Smooth"
  3333. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3334. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3335. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3336. if math.random(0,5) == 0 then -- rubble
  3337. local P = Instance.new("Part",Torso.Parent)
  3338. P.Anchored = true
  3339. P.FormFactor = "Custom"
  3340. P.BrickColor = Hit.BrickColor
  3341. P.Material = Hit.Material
  3342. P.TopSurface = "Smooth"
  3343. P.BottomSurface = "Smooth"
  3344. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3345. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3346. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3347. end
  3348. end
  3349. for i = 0,1,0.05 do
  3350. for i2,v in pairs(Parts) do
  3351. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3352. end
  3353. wait(0.02)
  3354. end
  3355. for i,v in pairs(Parts) do
  3356. if v[1].Size.X > 2.1 then
  3357. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3358. end
  3359. v[1].Anchored = false
  3360. end
  3361. for i = 0,1,0.05 do
  3362. for i2,v in pairs(Parts) do
  3363. v[1].Transparency = i
  3364. if i == 1 then
  3365. v[1]:Destroy()
  3366. elseif i >= 0.25 then
  3367. v[1].CanCollide = false
  3368. end
  3369. end
  3370. wait(0.02)
  3371. end
  3372. Parts = nil
  3373. end)
  3374. end
  3375.  
  3376.  
  3377. Part = function(x,y,z,color,tr,cc,an,parent)
  3378. local p = Instance.new('Part',parent or Weapon)
  3379. p.formFactor = 'Custom'
  3380. p.Size = Vector3.new(x,y,z)
  3381. p.BrickColor = BrickColor.new(color)
  3382. p.CanCollide = cc
  3383. p.Transparency = tr
  3384. p.Anchored = an
  3385. p.TopSurface,p.BottomSurface = 0,0
  3386. p.Locked=true
  3387. p:BreakJoints()
  3388. return p end
  3389.  
  3390. Mesh = function(par,num,x,y,z)
  3391. local msh = _
  3392. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3393. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3394. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3395. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3396. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3397. end msh.Scale = Vector3.new(x,y,z)
  3398. return msh end
  3399.  
  3400. function explosion(col1,col2,cfr,sz,rng,dmg)
  3401. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3402. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3403. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3404. v1,v2,v3=sz.x,sz.y,sz.z
  3405. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3406. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3407. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3408. a.CFrame=cfr
  3409. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3410. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3411.  
  3412. Spawn(function()
  3413. while wait() do
  3414. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3415. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3416. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3417. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3418. a.Transparency=a.Transparency+0.05
  3419. a2.Transparency=a2.Transparency+0.05
  3420. a3.Transparency=a3.Transparency+0.05
  3421. end
  3422. end)
  3423. end
  3424.  
  3425. Crater(X,120)
  3426. Crater(X,220)
  3427. Crater(X,320)
  3428. z = Instance.new("Sound",workspace)
  3429. z.SoundId = "rbxassetid://231917744"
  3430. z.Pitch = .5
  3431. z.Volume = 5
  3432. z1 = Instance.new("Sound",workspace)
  3433. z1.SoundId = "rbxassetid://231917744"
  3434. z1.Pitch = .5
  3435. z1.Volume = 5
  3436. z2 = Instance.new("Sound",workspace)
  3437. z2.SoundId = "rbxassetid://231917744"
  3438. z2.Pitch = .5
  3439. z2.Volume = 5
  3440. z3 = Instance.new("Sound",workspace)
  3441. z3.SoundId = "rbxassetid://245537790"
  3442. z3.Pitch = .7
  3443. z3.Volume = 5
  3444. z4 = Instance.new("Sound",workspace)
  3445. z4.SoundId = "rbxassetid://245537790"
  3446. z4.Pitch = .7
  3447. z4.Volume = 5
  3448. z4a = Instance.new("Sound",workspace)
  3449. z4a.SoundId = "rbxassetid://419447292"
  3450. z4a.Pitch = 1
  3451. z4a.Volume = 5
  3452. z3a = Instance.new("Sound",workspace)
  3453. z3a.SoundId = "rbxassetid://421328847"
  3454. z3a.Pitch = 1
  3455. z3a.Volume = 5
  3456. wait(0.1)
  3457. z:Play()
  3458. z1:Play()
  3459. z2:Play()
  3460. z3:Play()
  3461. z4:Play()
  3462. z3a:Play()
  3463. z4a:Play()
  3464.  
  3465. local part=Instance.new('Part',rarm)
  3466. part.Anchored=true
  3467. part.CanCollide=false
  3468. part.Locked = true
  3469. part.FormFactor='Custom'
  3470. part.Size=Vector3.new(2,2,2)
  3471. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3472. part.Transparency=0
  3473. part.BrickColor=BrickColor.new('Really black')
  3474. local mesh=Instance.new('SpecialMesh',part)
  3475. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3476. mesh.Scale=Vector3.new(4,4,4)
  3477. local part2=part:clone()
  3478. part2.Parent = rarm
  3479. part2.BrickColor=TorsoColor
  3480. local part5=part:clone()
  3481. part5.Parent = rarm
  3482. part5.BrickColor=TorsoColor
  3483. local part6=part:clone()
  3484. part6.Parent = rarm
  3485. part6.BrickColor=BrickColor.new("Black")
  3486. local mesh2=mesh:clone()
  3487. mesh2.Parent=part2
  3488. mesh2.Scale=Vector3.new(6, 6, 6)
  3489. local mesh5=mesh:clone()
  3490. mesh5.Parent=part5
  3491. mesh5.Scale=Vector3.new(6, 6, 6)
  3492. local mesh6=mesh:clone()
  3493. mesh6.Parent=part6
  3494. mesh6.Scale=Vector3.new(6, 6, 6)
  3495. local blast = Instance.new("Part", rarm)
  3496. blast.BrickColor = BrickColor.new("Really black")
  3497. blast.Anchored = true
  3498. blast.CanCollide = false
  3499. blast.Locked = true
  3500. blast.Size = Vector3.new(2, 2, 2)
  3501. blast.TopSurface = "Smooth"
  3502. blast.BottomSurface = "Smooth"
  3503. blast.Transparency = 0
  3504. blast.CFrame = HandCF
  3505. local bm = Instance.new("SpecialMesh", blast)
  3506. bm.Scale = Vector3.new(10,2,10)
  3507. bm.MeshId = "rbxassetid://3270017"
  3508. local blast2 = Instance.new("Part", rarm)
  3509. blast2.BrickColor = BrickColor.new("Really black")
  3510. blast2.Anchored = true
  3511. blast2.CanCollide = false
  3512. blast2.Locked = true
  3513. blast2.Size = Vector3.new(2, 2, 2)
  3514. blast2.TopSurface = "Smooth"
  3515. blast2.BottomSurface = "Smooth"
  3516. blast2.Transparency = 0
  3517. blast2.CFrame = HandCF
  3518. local bm2 = Instance.new("SpecialMesh", blast2)
  3519. bm2.Scale = Vector3.new(6,2,6)
  3520. bm2.MeshId = "rbxassetid://3270017"
  3521. local blast3 = Instance.new("Part", rarm)
  3522. blast3.BrickColor = BrickColor.new("Really black")
  3523. blast3.Anchored = true
  3524. blast3.CanCollide = false
  3525. blast3.Locked = true
  3526. blast3.Size = Vector3.new(1, 1, 1)
  3527. blast3.TopSurface = "Smooth"
  3528. blast3.BottomSurface = "Smooth"
  3529. blast3.Transparency = 0
  3530. blast3.CFrame = HandCF
  3531. local bm3 = Instance.new("SpecialMesh", blast3)
  3532. bm3.Scale = Vector3.new(6,2,6)
  3533. bm3.MeshId = "rbxassetid://3270017"
  3534. for i = 1,120 do rs:wait()
  3535. X.Transparency = X.Transparency + (1/120)
  3536. part.Transparency = part.Transparency + (1/120)
  3537. part2.Transparency = part2.Transparency + (1/120)
  3538. part3.Transparency = part3.Transparency + (1/120)
  3539. part4.Transparency = part4.Transparency + (1/120)
  3540. part5.Transparency = part5.Transparency + (1/120)
  3541. part6.Transparency = part6.Transparency + (1/120)
  3542. part7.Transparency = part7.Transparency + (1/120)
  3543. blast.Transparency = blast.Transparency + (1/120)
  3544. blast2.Transparency = blast2.Transparency + (1/120)
  3545. blast3.Transparency = blast3.Transparency + (1/120)
  3546. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3547. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3548. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3549. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3550. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3551. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3552. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3553. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3554. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3555. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3556. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3557. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3558. X.CFrame = cf
  3559. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3560. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3561. part3.CFrame=X.CFrame
  3562. part4.CFrame=X.CFrame
  3563. part7.CFrame=X.CFrame
  3564. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3565. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3566. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3567. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3568. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3569. rs:wait()
  3570. end
  3571. X:Destroy()
  3572. part:Destroy()
  3573. part2:Destroy()
  3574. part3:Destroy()
  3575. part4:Destroy()
  3576. part5:Destroy()
  3577. part6:Destroy()
  3578. blast:Destroy()
  3579. blast2:Destroy()
  3580. blast3:Destroy()
  3581. z:Destroy()
  3582. z1:Destroy()
  3583. z2:Destroy()
  3584. z3:Destroy()
  3585. z4:Destroy()
  3586. for i = 1, 20 do
  3587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3593. if Debounces.on == false then break end
  3594. rs:wait()
  3595. end
  3596. if Debounces.CanAttack == false then
  3597. Debounces.CanAttack = true
  3598. Debounces.NoIdl = false
  3599. Debounces.on = false
  3600. end
  3601. end)
  3602. end
  3603. end
  3604. end)
  3605.  
  3606.  
  3607.  
  3608.  
  3609.  
  3610.  
  3611.  
  3612. WindFloor = function()
  3613. local useRageVer = false
  3614. local locor = 0
  3615. if TrackFunction ~= nil then
  3616. TrackFunction:disconnect()
  3617. TrackFunction = nil
  3618. end
  3619. Ult = true
  3620. Ragemode = false
  3621. CanInterrupt(false)
  3622. PlayerIsAttacking = true
  3623. local cl = 0
  3624. local clastframe = lastframe
  3625. BodyVel.velocity = Vector3.new()
  3626. local CPlane = MousePlane()
  3627. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3628. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3629. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3630. local cl = 0
  3631. DesiredWalkspeed = 0
  3632. p = Instance.new("Sound", vPlayer.Character.Torso)
  3633. p.Volume = 0.8
  3634. p.Pitch = 1
  3635. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3636. p:Play()
  3637. game:GetService("Debris"):AddItem(p, 3)
  3638. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3639. pb.Volume = 1
  3640. pb.Pitch = 0.85
  3641. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3642. pb:Play()
  3643. game:GetService("Debris"):AddItem(pb, 10)
  3644. do
  3645. for i = 1, 8 do
  3646. swait()
  3647. cl = cl + i * 0.02
  3648. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3649. if i == 4 then
  3650. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3651. pc.Mesh.MeshType = "FileMesh"
  3652. pc.Anchored = true
  3653. pc.CanCollide = false
  3654. pc.Parent = workspace
  3655. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3656. pc.Name = "Shockwave"
  3657. game:GetService("Debris"):AddItem(pc, 5)
  3658. coroutine.resume(coroutine.create(function(p)
  3659. for ii = 1, 10 do
  3660. p.Transparency = ii / 10
  3661. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3662. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3663. swait()
  3664. end
  3665. p:Remove()
  3666. end), pc)
  3667. end
  3668. end
  3669. end
  3670. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3671. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3672. cl = 0
  3673. clastframe = lastframe
  3674. for i = 1, 6 do
  3675. swait()
  3676. cl = cl + i * 0.05
  3677. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3678. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3679. eff.Parent = workspace
  3680. eff.Name = "BloodEffect"
  3681. eff.Anchored = true
  3682. eff.CanCollide = false
  3683. game:GetService("Debris"):AddItem(eff, 5)
  3684. coroutine.resume(coroutine.create(function(p, V, x)
  3685. A = vPlayer.Character.Torso.Velocity / 60
  3686. for i = 1, 12 do
  3687. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3688. p.Transparency = 0.75 + i / 48
  3689. p.CFrame = p.CFrame * V + A
  3690. swait()
  3691. end
  3692. p:Remove()
  3693. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3694. if i ~= 1 and (i ~= 4 or i == 6) then
  3695. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3696. pc.Mesh.MeshType = "FileMesh"
  3697. pc.Anchored = true
  3698. pc.CanCollide = false
  3699. pc.Parent = workspace
  3700. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3701. pc.Name = "Shockwave"
  3702. game:GetService("Debris"):AddItem(pc, 5)
  3703. coroutine.resume(coroutine.create(function(p)
  3704. for ii = 1, 7 do
  3705. p.Transparency = ii / 7
  3706. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3707. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3708. swait()
  3709. end
  3710. p:Remove()
  3711. end), pc)
  3712. end
  3713. end
  3714. swait()
  3715. for i = 1, 20 do
  3716. do
  3717. CPlane = MousePlane()
  3718. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3719. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3720. if i == 5 or i == 10 then
  3721. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3722. pc.Mesh.MeshType = "FileMesh"
  3723. pc.Anchored = true
  3724. pc.CanCollide = false
  3725. pc.Parent = workspace
  3726. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3727. pc.Name = "Shockwave"
  3728. game:GetService("Debris"):AddItem(pc, 5)
  3729. coroutine.resume(coroutine.create(function(p)
  3730. for ii = 1, 13 do
  3731. p.Transparency = ii / 13
  3732. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3733. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3734. swait()
  3735. end
  3736. p:Remove()
  3737. end), pc)
  3738. else
  3739. do
  3740. do
  3741. if i == 2 or i == 10 then
  3742. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3743. pc.Mesh.MeshType = "FileMesh"
  3744. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3745. pc.Parent = workspace
  3746. pc.Anchored = true
  3747. pc.CanCollide = false
  3748. pc.Transparency = 0.5
  3749. game:GetService("Debris"):AddItem(pc, 5)
  3750. coroutine.resume(coroutine.create(function(p)
  3751. for ii = 1, 20 do
  3752. p.Transparency = ii / 20
  3753. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3754. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3755. swait()
  3756. end
  3757. p:Remove()
  3758. end), pc)
  3759. end
  3760. if i % 4 == 0 then
  3761. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3762. applyCameraShake(v, 80 + i * 10, 4)
  3763. end
  3764. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3765. pc.Mesh.MeshType = "FileMesh"
  3766. pc.Anchored = true
  3767. pc.CanCollide = false
  3768. pc.Parent = workspace
  3769. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3770. pc.Name = "Shockwave"
  3771. game:GetService("Debris"):AddItem(pc, 5)
  3772. coroutine.resume(coroutine.create(function(p)
  3773. for ii = 1, 10 do
  3774. p.Transparency = ii / 10
  3775. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3776. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3777. swait()
  3778. end
  3779. p:Remove()
  3780. end), pc)
  3781. else
  3782. do
  3783. do
  3784. if i % 1 == 0 then
  3785. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3786. eff.Parent = workspace
  3787. eff.Name = "BloodEffect"
  3788. eff.Anchored = true
  3789. eff.CanCollide = false
  3790. game:GetService("Debris"):AddItem(eff, 5)
  3791. coroutine.resume(coroutine.create(function(p, V, x)
  3792. A = vPlayer.Character.Torso.Velocity / 60
  3793. for i = 1, 8 do
  3794. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3795. p.Transparency = 0.2
  3796. p.CFrame = p.CFrame * V + A
  3797. swait()
  3798. end
  3799. p:Remove()
  3800. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3801. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3802. eff.Parent = workspace
  3803. eff.Name = "BloodEffect"
  3804. eff.Anchored = true
  3805. eff.CanCollide = false
  3806. game:GetService("Debris"):AddItem(eff, 5)
  3807. coroutine.resume(coroutine.create(function(p, V, x)
  3808. A = vPlayer.Character.Torso.Velocity / 60
  3809. for i = 1, 12 do
  3810. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3811. p.Transparency = 0.75 + i / 48
  3812. p.CFrame = p.CFrame * V + A
  3813. swait()
  3814. end
  3815. p:Remove()
  3816. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3817. end
  3818. do
  3819. fwait()
  3820. end
  3821. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3822.  
  3823. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3824.  
  3825. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3826.  
  3827. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3828.  
  3829. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3830.  
  3831. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3832.  
  3833. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3834.  
  3835. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3836.  
  3837. end
  3838. end
  3839. end
  3840. end
  3841. end
  3842. end
  3843. end
  3844. end
  3845. cl = 0
  3846. clastframe = lastframe
  3847. for i = 1, 6 do
  3848. swait()
  3849. cl = cl + i * 0.05
  3850. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3851. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3852. pc.CanCollide = false
  3853. pc.Anchored = true
  3854. pc.Parent = workspace
  3855. game:GetService("Debris"):AddItem(pc, 5)
  3856. coroutine.resume(coroutine.create(function(p)
  3857. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3858. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3859. for i = 1, 30 do
  3860. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3861. p.Transparency = i / 30
  3862. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3863. swait()
  3864. end
  3865. p:Remove()
  3866. end), pc)
  3867. end
  3868. cl = 0
  3869. clastframe = lastframe
  3870. local Grabbee = nil
  3871. for i = 1, 15 do
  3872. fwait()
  3873. do
  3874. if i == 3 then
  3875. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3876. pc.Mesh.MeshType = "FileMesh"
  3877. pc.Anchored = true
  3878. pc.CanCollide = false
  3879. pc.Parent = workspace
  3880. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3881. pc.Name = "Shockwave"
  3882. game:GetService("Debris"):AddItem(pc, 5)
  3883. coroutine.resume(coroutine.create(function(p)
  3884. for ii = 1, 10 do
  3885. p.Transparency = ii / 10
  3886. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3887. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3888. swait()
  3889. end
  3890. p:Remove()
  3891. end), pc)
  3892. end
  3893. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3894. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3895. Grabbee = v
  3896. do break end
  3897. end
  3898. do
  3899. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3900. pc.CanCollide = false
  3901. pc.Anchored = true
  3902. pc.Parent = workspace
  3903. game:GetService("Debris"):AddItem(pc, 5)
  3904. coroutine.resume(coroutine.create(function(p)
  3905. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3906. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3907. for i = 1, 20 do
  3908. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3909. p.Transparency = i / 20
  3910. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3911. swait()
  3912. end
  3913. p:Remove()
  3914. end), pc)
  3915. do
  3916. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3917. pc.CanCollide = false
  3918. pc.Anchored = true
  3919. pc.Parent = workspace
  3920. game:GetService("Debris"):AddItem(pc, 5)
  3921. coroutine.resume(coroutine.create(function(p)
  3922. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3923. for i = 1, 20 do
  3924. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3925. p.Transparency = 0.5 + i / 40
  3926. p.CFrame = p.CFrame * R
  3927. swait()
  3928. end
  3929. p:Remove()
  3930. end), pc)
  3931. if i <= 6 then
  3932. cl = cl + i * 0.05
  3933. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3934. end
  3935. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3936.  
  3937. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3938.  
  3939. end
  3940. end
  3941. end
  3942. end
  3943. if Grabbee ~= nil then
  3944. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3945. Grabbee.Stats.Stun.Value = 999
  3946. end
  3947. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3948. cbuff.Name = "DecreaseDef"
  3949. cbuff.Value = -2
  3950. Mana.Value = Mana.Value - 10
  3951. if useRageVer == true then
  3952. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3953. else
  3954. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3955. end
  3956. local Grabdone = false
  3957. gpos = Instance.new("BodyPosition")
  3958. gpos.Name = ":<"
  3959. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3960. gpos.P = 5000
  3961. gpos.D = 600
  3962. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3963. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3964. coroutine.resume(coroutine.create(function(NNoob)
  3965. nubgyro = nil
  3966. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3967. if NNoob.Parent == nil then
  3968. break
  3969. else
  3970. if NNoob.Humanoid.Health < 0 then
  3971. break
  3972. end
  3973. end
  3974. NNoob.Humanoid.PlatformStand = true
  3975. if nubgyro == nil or nubpos == nil then
  3976. if NNoob.Torso:FindFirstChild(":>") then
  3977. NNoob.Torso[":>"]:Remove()
  3978. end
  3979. if NNoob.Torso:FindFirstChild(":<") then
  3980. NNoob.Torso[":<"]:Remove()
  3981. end
  3982. nubgyro = Instance.new("BodyGyro")
  3983. nubgyro.Name = ":>"
  3984. nubgyro.Parent = NNoob.Torso
  3985. nubgyro.P = 5000
  3986. nubgyro.D = 200
  3987. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3988. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3989. nubpos = Instance.new("BodyPosition")
  3990. nubpos.Name = ":<"
  3991. nubpos.Parent = NNoob.Torso
  3992. nubpos.P = 8000
  3993. nubpos.D = 200
  3994. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3995. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3996. else
  3997. if nubgyro.Parent == nil then
  3998. nubgyro = nil
  3999. nubpos = nil
  4000. else
  4001. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  4002. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  4003. end
  4004. end
  4005. swait()
  4006. end
  4007. if nubpos and nubgyro then
  4008. nubpos:Remove()
  4009. nubgyro:Remove()
  4010. if NNoob:FindFirstChild("Humanoid") then
  4011. NNoob.Humanoid.PlatformStand = false
  4012. end
  4013. end
  4014. end), Grabbee)
  4015. p = Instance.new("Sound", vPlayer.Character.Torso)
  4016. p.Volume = 1
  4017. p.Pitch = 0.9
  4018. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4019. p:Play()
  4020. game:GetService("Debris"):AddItem(p, 3)
  4021. BodyVel.velocity = Vector3.new()
  4022. cl = 0
  4023. clastframe = lastframe
  4024. for i = 1, 7 do
  4025. swait()
  4026. cl = cl + i * 0.036
  4027. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4028. end
  4029. cl = 0
  4030. clastframe = lastframe
  4031. for i = 1, 8 do
  4032. swait()
  4033. cl = cl + i * 0.028
  4034. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4035. end
  4036. p = Instance.new("Sound", vPlayer.Character.Torso)
  4037. p.Volume = 1
  4038. p.Pitch = 0.55
  4039. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4040. p:Play()
  4041. game:GetService("Debris"):AddItem(p, 3)
  4042. p = Instance.new("Sound", vPlayer.Character.Torso)
  4043. p.Volume = 1
  4044. p.Pitch = 1
  4045. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4046. p:Play()
  4047. game:GetService("Debris"):AddItem(p, 3)
  4048. p = Instance.new("Sound", vPlayer.Character.Torso)
  4049. p.Volume = 1
  4050. p.Pitch = 0.4
  4051. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4052. p:Play()
  4053. game:GetService("Debris"):AddItem(p, 3)
  4054. p = Instance.new("Sound", Grabbee.Torso)
  4055. p.Volume = 1
  4056. p.Pitch = 1
  4057. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4058. p:Play()
  4059. game:GetService("Debris"):AddItem(p, 3)
  4060. local sees = math.ceil(Mana.Value / borb)
  4061. local sees2 = (math.ceil(Corruption / borb))
  4062. local partic1, partic2 = nil, nil
  4063. partic1 = Instance.new("ParticleEmitter")
  4064. partic1.Name = "AttackParticleEmitter3"
  4065. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4066. partic1.LightEmission = 0
  4067. partic1.ZOffset = 2
  4068. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4069. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4070. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4071. partic1.Rate = 80
  4072. partic1.VelocitySpread = 180
  4073. partic1.Speed = NumberRange.new(6, 10)
  4074. partic1.Lifetime = NumberRange.new(1, 1.2)
  4075. partic1.Rotation = NumberRange.new(-180, 180)
  4076. partic1.RotSpeed = NumberRange.new(-100, 100)
  4077. partic1.Parent = Grabbee.Torso
  4078. if useRageVer then
  4079. partic2 = Instance.new("ParticleEmitter", p)
  4080. partic2.Name = "AttackParticleEmitter3"
  4081. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4082. partic2.LightEmission = 0
  4083. partic2.ZOffset = 1
  4084. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4085. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4086. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4087. partic2.Rate = 60
  4088. partic2.VelocitySpread = 180
  4089. partic2.Speed = NumberRange.new(1, 2)
  4090. partic2.Lifetime = NumberRange.new(1, 1.2)
  4091. partic2.Rotation = NumberRange.new(-180, 180)
  4092. partic2.RotSpeed = NumberRange.new(-100, 100)
  4093. partic2.Acceleration = Vector3.new(0, 10, 0)
  4094. partic2.Parent = Grabbee.Torso
  4095. end
  4096. for i = 1, borb + borb % 2 do
  4097. swait()
  4098. if i % 2 == 0 then
  4099. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4100. local st = Grabbee:FindFirstChild("Stats")
  4101. if st and st:FindFirstChild("Mana") then
  4102. if st.Mana.Value >= 3 then
  4103. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4104. st.Mana.Value = st.Mana.Value - 3
  4105. else
  4106. st.Mana.Value = 0
  4107. end
  4108. end
  4109. end
  4110. do
  4111. if sees <= Mana.Value then
  4112. Mana.Value = Mana.Value - sees
  4113. else
  4114. Mana.Value = 0
  4115. end
  4116. if useRageVer then
  4117. if sees2 <= Corruption then
  4118. Corruption = Corruption - sees2
  4119. else
  4120. Corruption = 0
  4121. end
  4122. end
  4123. if useRageVer == true and i % 2 == 0 then
  4124. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4125. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4126. end
  4127. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4128. eb.Parent = workspace
  4129. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4130. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4131. game:GetService("Debris"):AddItem(eb, 3)
  4132. coroutine.resume(coroutine.create(function(p)
  4133. local r = math.random(-3, 3) * 9
  4134. if r > -12 and r < 1 then
  4135. r = -12
  4136. else
  4137. if r < 12 and r > -1 then
  4138. r = 12
  4139. end
  4140. end
  4141. for i = 1, 12 do
  4142. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4143. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4144. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4145. swait()
  4146. end
  4147. p:Remove()
  4148. end), eb)
  4149. end
  4150. do
  4151. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4152. eff.Parent = workspace
  4153. eff.Name = "BloodEffect"
  4154. eff.Anchored = true
  4155. eff.CanCollide = false
  4156. game:GetService("Debris"):AddItem(eff, 5)
  4157. coroutine.resume(coroutine.create(function(p, V, x)
  4158. A = vPlayer.Character.Torso.Velocity / 60
  4159. for i = 1, 8 do
  4160. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4161. p.Transparency = 0.75 + i / 32
  4162. p.CFrame = p.CFrame * V + A
  4163. swait()
  4164. end
  4165. p:Remove()
  4166. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4167. if i % 5 == 0 then
  4168. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4169. applyCameraShake(v, 120, 5)
  4170. end
  4171. applyCameraShake(vPlayer.Character, 120, 5)
  4172. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4173. pc.Mesh.MeshType = "FileMesh"
  4174. pc.Anchored = true
  4175. pc.CanCollide = false
  4176. pc.Parent = workspace
  4177. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4178. pc.Name = "Shockwave"
  4179. game:GetService("Debris"):AddItem(pc, 5)
  4180. coroutine.resume(coroutine.create(function(p)
  4181. for ii = 1, 13 do
  4182. p.Transparency = ii / 13
  4183. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4184. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4185. swait()
  4186. end
  4187. p:Remove()
  4188. end), pc)
  4189. end
  4190. do
  4191. if Grabbee.Parent == nil then
  4192. break
  4193. else
  4194. if Grabbee:FindFirstChild("Humanoid") == nil then
  4195. break
  4196. end
  4197. end
  4198. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4199. eff.Parent = workspace
  4200. eff.Name = "BloodEffect"
  4201. eff.Anchored = true
  4202. eff.CanCollide = false
  4203. game:GetService("Debris"):AddItem(eff, 5)
  4204. coroutine.resume(coroutine.create(function(p, V, x)
  4205. A = vPlayer.Character.Torso.Velocity / 60
  4206. for i = 1, 12 do
  4207. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4208. p.Transparency = 0.25 + i / 48
  4209. p.CFrame = p.CFrame * V + A
  4210. swait()
  4211. end
  4212. p:Remove()
  4213. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4214. do
  4215. if i % 3 == 0 then
  4216. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4217. pc.CanCollide = false
  4218. pc.Anchored = true
  4219. pc.Parent = workspace
  4220. game:GetService("Debris"):AddItem(pc, 5)
  4221. coroutine.resume(coroutine.create(function(p)
  4222. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4223. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4224. for i = 1, 20 do
  4225. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4226. p.Transparency = i / 20
  4227. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4228. swait()
  4229. end
  4230. p:Remove()
  4231. end), pc)
  4232. end
  4233. end
  4234. end
  4235. end
  4236. end
  4237. end
  4238. cl = 0
  4239. clastframe = lastframe
  4240. for i = 1, 5 do
  4241. wait()
  4242. cl = cl + i * 0.07
  4243. if i == 3 then
  4244. Grabdone = true
  4245. partic1.Enabled = false
  4246. game:GetService("Debris"):AddItem(partic1, 5)
  4247. if partic2 then
  4248. partic2.Enabled = false
  4249. game:GetService("Debris"):AddItem(partic2, 5)
  4250. end
  4251. p = Instance.new("Sound", vPlayer.Character.Torso)
  4252. p.Volume = 1
  4253. p.Pitch = 0.95
  4254. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4255. p:Play()
  4256. game:GetService("Debris"):AddItem(p, 3)
  4257. if Grabbee:FindFirstChild("Stats") then
  4258. if Grabbee.Stats.Mana.Value >= 10 then
  4259. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4260. else
  4261. Grabbee.Stats.Mana.Value = 0
  4262. end
  4263. if Grabbee.Stats.Stunned.Value == false then
  4264. Grabbee.Stats.Stun.Value = 999
  4265. end
  4266. end
  4267. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4268. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4269. pc.Mesh.MeshType = "FileMesh"
  4270. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4271. pc.Parent = workspace
  4272. pc.Anchored = true
  4273. pc.CanCollide = false
  4274. pc.Transparency = 0.5
  4275. game:GetService("Debris"):AddItem(pc, 5)
  4276. coroutine.resume(coroutine.create(function(p)
  4277. for ii = 1, 28 do
  4278. p.Transparency = ii / 28
  4279. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4280. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4281. swait()
  4282. end
  4283. p:Remove()
  4284. end), pc)
  4285. for loel = 1, 8 do
  4286. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4287. eff.Parent = workspace
  4288. eff.Name = "BloodEffect"
  4289. eff.Anchored = true
  4290. eff.CanCollide = false
  4291. game:GetService("Debris"):AddItem(eff, 5)
  4292. coroutine.resume(coroutine.create(function(p, V, x)
  4293. for i = 1, 25 do
  4294. p.Transparency = 0.5 + i / 50
  4295. p.CFrame = p.CFrame + x / 2
  4296. swait()
  4297. end
  4298. p:Remove()
  4299. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4300. end
  4301. for loel = 1, 3 do
  4302. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4303. eff.Parent = workspace
  4304. eff.Name = "BloodEffect"
  4305. eff.Anchored = true
  4306. eff.CanCollide = false
  4307. game:GetService("Debris"):AddItem(eff, 5)
  4308. coroutine.resume(coroutine.create(function(p, V, x)
  4309. for i = 1, 25 do
  4310. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4311. p.Transparency = 0.25 + i / 18.75
  4312. p.CFrame = p.CFrame * V
  4313. swait()
  4314. end
  4315. p:Remove()
  4316. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4317. end
  4318. end
  4319. do
  4320. do
  4321. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4322. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4323.  
  4324. end
  4325. end
  4326. end
  4327. cbuff:Remove()
  4328. gpos:Remove()
  4329. else
  4330. do
  4331. for i = 1, 4 do
  4332. fwait()
  4333. BodyVel.velocity = BodyVel.velocity / 1.25
  4334. end
  4335. do
  4336. cl = 0
  4337. coroutine.resume(coroutine.create(function(p)
  4338. for i = 1, 30 do
  4339. p.Volume = 1 - i / 30
  4340. swait()
  4341. end
  4342. p:Stop()
  4343. end), pb)
  4344. clastframe = lastframe
  4345. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4346. for i = 1, 15 do
  4347. fwait()
  4348. BodyVel.velocity = BodyVel.velocity / 1.2
  4349. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4350. end
  4351. if Grabbee == nil then
  4352. Cooldowns["4"] = CooldownsB["4"] / 3
  4353. else
  4354. Cooldowns["4"] = CooldownsB["4"]
  4355. end
  4356. end
  4357. end
  4358. end
  4359. CanInterrupt(true)
  4360. PlayerIsAttacking = false
  4361. BodyVel.Parent = nil
  4362. BodyGyro.Parent = nil
  4363. Ult = false
  4364. end
  4365.  
  4366.  
  4367.  
  4368. mouse.KeyDown:connect(function(k)
  4369.  
  4370. k = k:lower()
  4371. if k == "q" then
  4372. BlastStorm()
  4373. end
  4374. if k == "e" then
  4375. WindFloor2()
  4376. end
  4377. if k == "t" then
  4378. WindFloor()
  4379. end
  4380. end)
  4381.  
  4382.  
  4383.  
  4384.  
  4385.  
  4386.  
  4387.  
  4388.  
  4389. local BC = BrickColor.new
  4390. local Col3 = Color3.new
  4391. local Inst = Instance.new
  4392. local Ud2 = UDim2.new
  4393. local FONT = "SourceSansLight"
  4394.  
  4395.  
  4396.  
  4397.  
  4398.  
  4399.  
  4400.  
  4401. Colour1 = BC("Pastel Blue")
  4402. Colour2 = BC("Black")
  4403. Colour3 = BC("Ghost grey")
  4404. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4405. Chaos_UI.Name = "Chaos UI"
  4406. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4407.  
  4408.  
  4409. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4410. Moves.BackgroundTransparency = .8
  4411. Moves.BorderSizePixel = 0
  4412. Moves.Name = "Moves"
  4413. Moves.Position = Ud2(-.2, 0, .4, 0)
  4414. Moves.Size = Ud2(.2, 0, .5, 0)
  4415. Moves.ScrollBarThickness = 8
  4416. OM.Name = "VML"
  4417. OM.Position = Ud2(.002, 0, .83, 0)
  4418. OM.Size = Ud2(.05, 0, .08, 0)
  4419. OM.Visible = false
  4420. OM.Style = "RobloxRoundButton"
  4421. OM.Font = FONT
  4422. OM.Text = "View Move List"
  4423. OM.TextColor3 = Col3(1,1,1)
  4424. OM.TextScaled = true
  4425. local Title = Inst("TextLabel", Moves)
  4426. Title.BackgroundTransparency = 1
  4427. Title.Name = "Title"
  4428. Title.Size = Ud2(1, 0, .014, 0)
  4429. Title.Font = FONT
  4430. Title.Text = "Move List"
  4431. Title.TextColor3 = Col3(1,1,1)
  4432. Title.TextScaled = true
  4433. Title.TextStrokeTransparency = 0
  4434.  
  4435. OM.Visible = true
  4436.  
  4437. function Create_Moves_In_List()
  4438. local ah = .012
  4439. local am = .012
  4440. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4441. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4442. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4443. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4444. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4445. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4446. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4447. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4448. end
  4449. Create_Moves_In_List()
  4450.  
  4451.  
  4452. local mopen = false
  4453. OM.MouseButton1Click:connect(function()
  4454. if not Debounces.UIAction and not mopen then
  4455. Debounces.UIAction = true
  4456. OM.Text = "Hide Move List"
  4457. mopen = true
  4458. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4459. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4460. wait(.3)
  4461. Debounces.UIAction = false
  4462. elseif not Debounces.UIAction and mopen then
  4463. Debounces.UIAction = true
  4464. OM.Text = "View Move List"
  4465. mopen = false
  4466. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4467. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4468. wait(.3)
  4469. Debounces.UIAction = false
  4470. end
  4471. end)
  4472.  
  4473.  
  4474.  
  4475.  
  4476.  
  4477. local animpose = "Idle"
  4478. local lastanimpose = "Idle"
  4479. local sine = 0
  4480. local change = 1
  4481. local val = 0
  4482. local ffing = false
  4483. -------------------------------
  4484. game:GetService("RunService").RenderStepped:connect(function()
  4485. --[[if char.Humanoid.Jump == true then
  4486. jump = true
  4487. else
  4488. jump = false
  4489. end]]
  4490. char.Humanoid.FreeFalling:connect(function(f)
  4491. if f then
  4492. ffing = true
  4493. else
  4494. ffing = false
  4495. end
  4496. end)
  4497. sine = sine + change
  4498. if jumpn == true then
  4499. animpose = "Jumping"
  4500. elseif ffing == true then
  4501. animpose = "Freefalling"
  4502. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4503. animpose = "Idle"
  4504. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4505. animpose = "Walking"
  4506. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4507. animpose = "Running"
  4508. end
  4509. if animpose ~= lastanimpose then
  4510. sine = 0
  4511. if Debounces.NoIdl == false then
  4512. if animpose == "Idle" then
  4513. for i = 1, 2 do
  4514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4520. end
  4521. elseif animpose == "Walking" then
  4522. for i = 1, 2 do
  4523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4529. end
  4530. elseif animpose == "Running" then
  4531. for i = 1, 2 do
  4532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4538. wait()
  4539. end
  4540. end
  4541. else
  4542. end
  4543. end
  4544. lastanimpose = animpose
  4545. if Debounces.NoIdl == false then
  4546. if animpose == "Idle" then
  4547. change = 0.5
  4548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4551. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4555. elseif animpose == "Walking" then
  4556. change = 1
  4557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4563. elseif animpose == "Running" then
  4564. change = 1
  4565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4571. end
  4572. end
  4573. end)
  4574.  
  4575. hum.MaxHealth = math.huge
  4576. wait(3)
  4577. hum.Health = math.huge
  4578.  
  4579.  
  4580. spawn(function()
  4581. while wait(2)
  4582. do
  4583. GroundWave3()
  4584. end
  4585. end)
  4586.  
  4587.  
  4588. while true do --Loop
  4589. wait(0.04)
  4590. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4591. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4592. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4593. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4594. wait(0.04)
  4595. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4596. wait(0.04)
  4597. end
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