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aProp - Interiores v0.0001 R3

Mar 18th, 2014
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  1. //int 1 = Yves
  2.  
  3. stock Interiores()
  4. {
  5.     new HouseInterior;
  6.     HouseInterior = CreateObject(19378,406.847,493.490,1000.444,0.000,90.000,0.000,300.000);
  7.     SetObjectMaterial(HouseInterior, 0, 14581, "ab_mafiasuitea", "carp01S", 0);
  8.     HouseInterior = CreateObject(19378,417.340,503.101,1000.444,0.000,90.000,0.000,300.000);
  9.     SetObjectMaterial(HouseInterior, 0, 14581, "ab_mafiasuitea", "carp01S", 0);
  10.     HouseInterior = CreateObject(19449,422.575,497.867,1002.253,0.000,0.000,0.000,300.000);
  11.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  12.     HouseInterior = CreateObject(19449,417.766,498.920,1002.253,0.000,0.000,-90.419,300.000);
  13.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  14.     HouseInterior = CreateObject(19449,422.111,488.673,1002.253,0.000,0.000,-90.180,300.000);
  15.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  16.     HouseInterior = CreateObject(19449,422.571,488.365,1002.253,0.000,0.000,0.000,300.000);
  17.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  18.     HouseInterior = CreateObject(19449,409.320,488.769,1002.253,0.000,0.000,-90.779,300.000);
  19.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  20.     HouseInterior = CreateObject(19449,413.827,498.177,1002.253,0.000,0.000,-90.419,300.000);
  21.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  22.     HouseInterior = CreateObject(19449,413.821,496.264,1002.253,0.000,0.000,-90.419,300.000);
  23.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  24.     HouseInterior = CreateObject(19449,418.589,502.868,1002.253,0.000,0.000,0.000,300.000);
  25.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  26.     HouseInterior = CreateObject(19449,409.086,501.036,1002.253,0.000,0.000,0.000,300.000);
  27.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  28.     HouseInterior = CreateObject(19449,403.321,493.534,1002.253,0.000,0.000,0.000,300.000);
  29.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  30.     HouseInterior = CreateObject(19449,404.217,498.278,1002.253,0.000,0.000,-90.419,300.000);
  31.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  32.     HouseInterior = CreateObject(19378,408.525,484.005,1000.444,0.000,90.000,0.000,300.000);
  33.     SetObjectMaterial(HouseInterior, 0, 14537, "pdomebar", "club_floor2_sfwTEST", 0);
  34.     HouseInterior = CreateObject(19378,417.316,483.807,1000.424,0.000,90.000,0.000,300.000);
  35.     SetObjectMaterial(HouseInterior, 0, 14537, "pdomebar", "club_floor2_sfwTEST", 0);
  36.     HouseInterior = CreateObject(19378,417.342,493.484,1000.444,0.000,90.000,0.000,300.000);
  37.     SetObjectMaterial(HouseInterior, 0, 14581, "ab_mafiasuitea", "carp01S", 0);
  38.     HouseInterior = CreateObject(19395,415.695,488.697,1002.247,0.000,0.000,-90.180,300.000);
  39.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  40.     HouseInterior = CreateObject(19449,417.664,479.093,1002.253,0.000,0.000,-90.419,300.000);
  41.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  42.     HouseInterior = CreateObject(19449,422.574,478.782,1002.253,0.000,0.000,0.000,300.000);
  43.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  44.     HouseInterior = CreateObject(19378,403.821,493.546,1000.464,0.000,90.000,0.000,300.000);
  45.     SetObjectMaterial(HouseInterior, 0, 14581, "ab_mafiasuitea", "carp01S", 0);
  46.     HouseInterior = CreateObject(19449,416.696,477.980,1002.253,0.000,0.000,0.000,300.000);
  47.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  48.     HouseInterior = CreateObject(19449,413.850,480.636,1002.253,0.000,0.000,0.000,300.000);
  49.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  50.     HouseInterior = CreateObject(19395,413.821,487.021,1002.247,0.000,0.000,-179.099,300.000);
  51.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  52.     HouseInterior = CreateObject(19357,409.000,490.439,1002.284,0.000,0.000,0.000,300.000);
  53.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  54.     HouseInterior = CreateObject(19449,404.269,492.033,1002.253,0.000,0.000,-90.779,300.000);
  55.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  56.     HouseInterior = CreateObject(19449,411.969,482.750,1002.253,0.000,0.000,-90.419,300.000);
  57.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  58.     HouseInterior = CreateObject(19449,407.369,483.902,1002.253,0.000,0.000,0.000,300.000);
  59.     SetObjectMaterial(HouseInterior, 0, 13007, "sw_bankint", "bank_wall1", 0);
  60.     HouseInterior = CreateObject(19449,417.168,498.145,1005.750,0.000,0.000,-90.419,300.000);
  61.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  62.     HouseInterior = CreateObject(19449,420.108,496.287,1005.730,0.000,0.000,-90.239,300.000);
  63.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  64.     HouseInterior = CreateObject(19449,415.375,491.397,1005.745,0.000,0.000,0.059,300.000);
  65.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  66.     HouseInterior = CreateObject(19449,418.108,500.974,1005.755,0.000,0.000,0.000,300.000);
  67.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  68.     HouseInterior = CreateObject(19449,414.873,488.692,1005.750,0.000,0.000,-90.419,300.000);
  69.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  70.     HouseInterior = CreateObject(19449,402.373,488.816,1005.750,0.000,0.000,-90.419,300.000);
  71.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  72.     HouseInterior = CreateObject(19449,402.945,487.331,1005.745,0.000,0.000,-0.119,300.000);
  73.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  74.     HouseInterior = CreateObject(19395,402.939,493.708,1005.750,0.000,0.000,-0.059,300.000);
  75.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  76.     HouseInterior = CreateObject(19449,402.938,499.971,1005.745,0.000,0.000,0.059,300.000);
  77.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  78.     HouseInterior = CreateObject(19449,407.595,498.218,1005.750,0.000,0.000,-90.419,300.000);
  79.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  80.     HouseInterior = CreateObject(19449,397.993,498.318,1005.750,0.000,0.000,-90.419,300.000);
  81.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  82.     HouseInterior = CreateObject(19449,392.843,488.872,1005.750,0.000,0.000,-90.419,300.000);
  83.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  84.     HouseInterior = CreateObject(19449,393.169,493.642,1005.745,0.000,0.000,0.059,300.000);
  85.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  86.     HouseInterior = CreateObject(19378,397.763,493.715,1007.397,0.000,90.000,0.000,300.000);
  87.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  88.     HouseInterior = CreateObject(19378,408.245,491.559,1007.426,0.000,90.000,0.000,300.000);
  89.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  90.     HouseInterior = CreateObject(19378,408.226,501.178,1007.419,0.000,90.000,0.000,300.000);
  91.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  92.     HouseInterior = CreateObject(19378,418.735,491.547,1007.430,0.000,90.000,0.000,300.000);
  93.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  94.     HouseInterior = CreateObject(19378,418.719,501.170,1007.430,0.000,90.000,0.000,300.000);
  95.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  96.     HouseInterior = CreateObject(19395,408.559,488.754,1005.750,0.000,0.000,-91.379,300.000);
  97.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  98.     HouseInterior = CreateObject(19449,411.492,483.904,1005.765,0.000,0.000,0.059,300.000);
  99.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  100.     HouseInterior = CreateObject(19449,405.830,483.951,1005.745,0.000,0.000,0.059,300.000);
  101.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  102.     HouseInterior = CreateObject(19449,408.735,478.084,1004.758,0.000,88.000,-90.000,300.000);
  103.     SetObjectMaterial(HouseInterior, 0, 18023, "genintintfastc", "CJ_PIZZA_WALL", 0);
  104.     HouseInterior = CreateObject(19378,408.240,481.997,1007.426,0.000,90.000,0.000,300.000);
  105.     SetObjectMaterial(HouseInterior, 0, 4850, "oldshops_las", "snpedmat4", 0);
  106.     HouseInterior = CreateObject(19449,408.310,479.183,1005.750,4.000,0.000,-90.000,300.000);
  107.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  108.     HouseInterior = CreateObject(19449,410.203,474.999,1005.765,0.000,0.000,0.059,300.000);
  109.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  110.     HouseInterior = CreateObject(19449,407.138,475.034,1005.765,0.000,0.000,0.059,300.000);
  111.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  112.     HouseInterior = CreateObject(19449,402.417,479.857,1005.750,0.000,0.000,-90.419,300.000);
  113.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  114.     HouseInterior = CreateObject(19449,414.928,479.756,1005.750,0.000,0.000,-90.419,300.000);
  115.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  116.     HouseInterior = CreateObject(19449,410.088,479.781,1007.478,0.000,0.000,-90.180,300.000);
  117.     SetObjectMaterial(HouseInterior, 0, 14425, "madbedrooms", "ah_wallstyle2", 0);
  118.     HouseInterior = CreateObject(19378,397.763,493.715,1004.090,0.000,90.000,0.000,300.000);
  119.     SetObjectMaterial(HouseInterior, 0, 14533, "pleas_dome", "ab_carpethexi", 0);
  120.     HouseInterior = CreateObject(19378,408.245,491.559,1004.090,0.000,90.000,0.000,300.000);
  121.     SetObjectMaterial(HouseInterior, 0, 14537, "pdomebar", "club_floor2_sfwTEST", 0);
  122.     HouseInterior = CreateObject(19378,408.226,501.178,1004.090,0.000,90.000,0.000,300.000);
  123.     SetObjectMaterial(HouseInterior, 0, 14537, "pdomebar", "club_floor2_sfwTEST", 0);
  124.     HouseInterior = CreateObject(19378,418.735,491.547,1004.090,0.000,90.000,0.000,300.000);
  125.     SetObjectMaterial(HouseInterior, 0, 14537, "pdomebar", "club_floor2_sfwTEST", 0);
  126.     HouseInterior = CreateObject(19378,408.273,483.895,1004.130,0.000,90.000,0.000,300.000);
  127.     SetObjectMaterial(HouseInterior, 0, 2702, "pick_up", "CJ_red_FELT", 0);
  128.     HouseInterior = CreateObject(19378,423.336,496.920,1004.030,0.000,90.000,0.000,300.000);
  129.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  130.     HouseInterior = CreateObject(19378,408.226,501.178,1004.050,0.000,90.000,0.000,300.000);
  131.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  132.     HouseInterior = CreateObject(19378,418.702,482.052,1004.050,0.000,90.000,0.000,300.000);
  133.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  134.     HouseInterior = CreateObject(19378,418.735,491.547,1004.010,0.000,90.000,0.000,300.000);
  135.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  136.     HouseInterior = CreateObject(19378,408.240,481.928,1004.070,0.000,90.000,0.000,300.000);
  137.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  138.     HouseInterior = CreateObject(19378,408.245,491.559,1004.030,0.000,90.000,0.000,300.000);
  139.     SetObjectMaterial(HouseInterior, 0, 6157, "gazlaw3", "law_archthing3", 0);
  140.     HouseInterior = CreateObject(14874,416.057,497.194,1002.392,0.000,0.000,0.000,300.000);
  141.     HouseInterior = CreateObject(1498,422.508,496.535,1000.512,0.000,0.000,-90.059,300.000);
  142.     HouseInterior = CreateObject(19449,408.222,498.987,1002.253,0.000,0.000,-90.419,300.000);
  143.     HouseInterior = CreateObject(19449,403.318,503.126,1002.253,0.000,0.000,0.000,300.000);
  144.     HouseInterior = CreateObject(19449,408.063,479.159,1002.253,0.000,0.000,-90.419,300.000);
  145.     HouseInterior = CreateObject(19449,398.477,479.226,1002.253,0.000,0.000,-90.419,300.000);
  146.     HouseInterior = CreateObject(19449,403.275,483.993,1002.253,0.000,0.000,0.000,300.000);
  147.     HouseInterior = CreateObject(3034,422.456,491.834,1002.511,0.000,0.000,-90.060,300.000);
  148.     HouseInterior = CreateObject(1742,408.978,490.246,1000.533,0.000,0.000,89.939,300.000);
  149.     HouseInterior = CreateObject(2008,406.737,497.636,1000.533,0.000,0.000,0.000,300.000);
  150.     HouseInterior = CreateObject(2047,407.263,498.154,1002.902,0.000,0.000,0.000,300.000);
  151.     HouseInterior = CreateObject(2100,403.825,497.657,1000.517,0.000,0.000,35.459,300.000);
  152.     HouseInterior = CreateObject(2356,407.963,496.713,1000.533,0.000,0.000,40.260,300.000);
  153.     HouseInterior = CreateObject(2404,405.841,498.141,1001.794,0.000,0.000,0.000,300.000);
  154.     HouseInterior = CreateObject(2282,410.641,495.725,1002.560,0.000,0.000,0.000,300.000);
  155.     HouseInterior = CreateObject(2269,413.940,495.676,1002.670,0.000,0.000,0.000,300.000);
  156.     HouseInterior = CreateObject(2267,420.560,498.786,1002.731,0.000,0.000,0.000,300.000);
  157.     HouseInterior = CreateObject(2282,416.962,495.674,1002.560,0.000,0.000,0.000,300.000);
  158.     HouseInterior = CreateObject(2313,413.201,495.620,1000.530,0.000,0.000,0.000,300.000);
  159.     HouseInterior = CreateObject(2560,422.112,493.918,1002.039,0.000,0.000,-90.120,300.000);
  160.     HouseInterior = CreateObject(19449,399.714,488.892,1002.253,0.000,0.000,-90.719,300.000);
  161.     HouseInterior = CreateObject(2842,420.921,495.243,1000.533,0.000,0.000,0.479,300.000);
  162.     HouseInterior = CreateObject(1520,422.283,498.461,1001.850,0.000,0.000,-16.680,300.000);
  163.     HouseInterior = CreateObject(1520,422.371,498.326,1001.870,0.000,0.000,33.060,300.000);
  164.     HouseInterior = CreateObject(1520,422.228,498.345,1001.870,0.000,0.000,33.060,300.000);
  165.     HouseInterior = CreateObject(2040,422.286,496.911,1001.916,0.000,0.000,-15.420,300.000);
  166.     HouseInterior = CreateObject(2040,422.288,497.439,1001.916,0.000,0.000,5.880,300.000);
  167.     HouseInterior = CreateObject(1429,413.893,495.577,1001.277,0.000,0.000,0.000,300.000);
  168.     HouseInterior = CreateObject(1726,414.915,491.834,1000.511,0.000,0.000,-179.940,300.000);
  169.     HouseInterior = CreateObject(1727,410.943,493.423,1000.531,0.000,0.000,76.080,300.000);
  170.     HouseInterior = CreateObject(1727,416.410,494.372,1000.531,0.000,0.000,-71.279,300.000);
  171.     HouseInterior = CreateObject(2967,413.118,495.471,1001.029,0.000,0.000,46.380,300.000);
  172.     HouseInterior = CreateObject(2986,405.082,498.141,1003.498,93.000,0.000,0.000,300.000);
  173.     HouseInterior = CreateObject(3089,416.464,488.760,1001.635,0.000,0.000,-101.099,300.000);
  174.     HouseInterior = CreateObject(3124,422.381,498.210,1001.106,320.000,-76.000,-47.340,300.000);
  175.     HouseInterior = CreateObject(2238,414.857,495.942,1001.449,0.000,0.000,0.000,300.000);
  176.     HouseInterior = CreateObject(14535,419.535,483.384,1002.507,0.000,0.000,0.000,300.000);
  177.     HouseInterior = CreateObject(2867,422.068,479.792,1001.410,0.000,0.000,-146.819,300.000);
  178.     HouseInterior = CreateObject(19424,418.297,486.941,1001.290,0.000,0.000,0.000,300.000);
  179.     HouseInterior = CreateObject(18871,418.491,486.842,1001.271,0.000,0.000,-36.720,300.000);
  180.     HouseInterior = CreateObject(19378,418.735,491.547,1004.070,0.000,90.000,0.000,300.000);
  181.     HouseInterior = CreateObject(19378,408.245,491.559,1004.070,0.000,90.000,0.000,300.000);
  182.     HouseInterior = CreateObject(19378,408.226,501.178,1004.070,0.000,90.000,0.000,300.000);
  183.     HouseInterior = CreateObject(19378,418.717,502.923,1004.070,0.000,90.000,0.000,300.000);
  184.     HouseInterior = CreateObject(19378,423.336,496.920,1004.050,0.000,90.000,0.000,300.000);
  185.     HouseInterior = CreateObject(19357,405.206,490.498,1002.284,0.000,0.000,0.000,300.000);
  186.     HouseInterior = CreateObject(1569,405.364,492.048,1000.544,0.000,0.000,0.000,300.000);
  187.     HouseInterior = CreateObject(19378,418.702,482.052,1004.070,0.000,90.000,0.000,300.000);
  188.     HouseInterior = CreateObject(19378,408.240,481.928,1004.090,0.000,90.000,0.000,300.000);
  189.     HouseInterior = CreateObject(2267,419.505,488.564,1002.731,0.000,0.000,0.000,300.000);
  190.     HouseInterior = CreateObject(1744,422.632,498.076,1001.469,0.000,0.000,-91.380,300.000);
  191.     HouseInterior = CreateObject(3034,422.484,485.278,1002.511,0.000,0.000,-90.000,300.000);
  192.     HouseInterior = CreateObject(2560,422.132,487.377,1002.039,0.000,0.000,-90.120,300.000);
  193.     HouseInterior = CreateObject(19449,402.429,482.832,1002.253,0.000,0.000,-90.419,300.000);
  194.     HouseInterior = CreateObject(2517,412.937,482.537,1000.532,0.000,0.000,-0.239,300.000);
  195.     HouseInterior = CreateObject(2526,407.954,484.603,1000.532,0.000,0.000,-90.660,300.000);
  196.     HouseInterior = CreateObject(2842,408.430,484.508,1000.533,0.000,0.000,-90.360,300.000);
  197.     HouseInterior = CreateObject(2523,407.929,485.334,1000.521,0.000,0.000,89.099,300.000);
  198.     HouseInterior = CreateObject(1738,411.053,488.444,1001.178,0.000,0.000,0.000,300.000);
  199.     HouseInterior = CreateObject(1746,411.218,483.479,1000.519,0.000,0.000,0.000,300.000);
  200.     HouseInterior = CreateObject(2528,407.972,487.368,1000.533,0.000,0.000,90.720,300.000);
  201.     HouseInterior = CreateObject(3034,411.129,482.889,1002.511,0.000,0.000,-180.000,300.000);
  202.     HouseInterior = CreateObject(2561,412.414,483.311,1002.049,0.000,0.000,180.480,300.000);
  203.     HouseInterior = CreateObject(3034,409.734,482.869,1002.511,0.000,0.000,-180.000,300.000);
  204.     HouseInterior = CreateObject(1746,410.168,483.480,1000.519,0.000,0.000,0.000,300.000);
  205.     HouseInterior = CreateObject(3034,403.421,495.079,1002.511,0.000,0.000,-270.479,300.000);
  206.     HouseInterior = CreateObject(2560,403.815,493.011,1002.039,0.000,0.000,-269.820,300.000);
  207.     HouseInterior = CreateObject(2010,405.264,497.778,1000.551,0.000,0.000,0.000,300.000);
  208.     HouseInterior = CreateObject(2010,412.542,495.572,1000.551,0.000,0.000,0.000,300.000);
  209.     HouseInterior = CreateObject(2010,415.356,495.538,1000.551,0.000,0.000,0.000,300.000);
  210.     HouseInterior = CreateObject(16780,413.817,493.836,1003.984,0.000,0.000,0.000,300.000);
  211.     HouseInterior = CreateObject(16780,418.830,486.344,1003.963,0.000,0.000,0.000,300.000);
  212.     HouseInterior = CreateObject(19449,423.448,498.065,1005.890,0.000,0.000,-90.419,300.000);
  213.     HouseInterior = CreateObject(19449,424.853,500.951,1005.895,0.000,0.000,0.000,300.000);
  214.     HouseInterior = CreateObject(2572,413.607,495.571,1004.157,0.000,0.000,-86.100,300.000);
  215.     HouseInterior = CreateObject(1738,411.194,489.029,1001.178,0.000,0.000,0.000,300.000);
  216.     HouseInterior = CreateObject(1738,419.344,498.569,1001.178,0.000,0.000,0.000,300.000);
  217.     HouseInterior = CreateObject(1738,415.317,482.993,1001.178,0.000,0.000,0.000,300.000);
  218.     HouseInterior = CreateObject(1582,419.626,486.458,1001.290,0.000,0.000,0.000,300.000);
  219.     HouseInterior = CreateObject(2683,420.116,486.431,1001.400,0.000,0.000,0.000,300.000);
  220.     HouseInterior = CreateObject(2103,414.690,494.177,1004.655,0.000,0.000,-77.400,300.000);
  221.     HouseInterior = CreateObject(2695,415.800,496.359,1005.745,0.000,0.000,0.000,300.000);
  222.     HouseInterior = CreateObject(19378,397.763,493.715,1004.070,0.000,90.000,0.000,300.000);
  223.     HouseInterior = CreateObject(1794,397.613,494.770,1004.113,0.000,0.000,0.000,300.000);
  224.     HouseInterior = CreateObject(1738,401.552,497.961,1004.779,0.000,0.000,0.000,300.000);
  225.     HouseInterior = CreateObject(1746,402.228,495.715,1004.158,0.000,0.000,0.000,300.000);
  226.     HouseInterior = CreateObject(1828,398.112,493.744,1004.158,0.000,0.000,0.000,300.000);
  227.     HouseInterior = CreateObject(2267,398.064,498.193,1006.351,0.000,0.000,0.000,300.000);
  228.     HouseInterior = CreateObject(3034,393.291,493.835,1005.979,0.000,0.000,89.519,300.000);
  229.     HouseInterior = CreateObject(2560,393.620,491.803,1005.499,0.000,0.000,89.339,300.000);
  230.     HouseInterior = CreateObject(2576,402.707,489.311,1004.158,0.000,0.000,179.639,300.000);
  231.     HouseInterior = CreateObject(2562,393.463,497.751,1004.158,0.000,0.000,0.000,300.000);
  232.     HouseInterior = CreateObject(1727,395.244,495.742,1004.158,0.000,0.000,163.979,300.000);
  233.     HouseInterior = CreateObject(2750,400.705,489.440,1005.317,92.000,0.000,-43.000,300.000);
  234.     HouseInterior = CreateObject(1785,395.912,497.662,1005.062,0.000,0.000,0.000,300.000);
  235.     HouseInterior = CreateObject(2296,398.645,489.200,1004.158,0.000,0.000,-179.939,300.000);
  236.     HouseInterior = CreateObject(19173,415.258,494.202,1006.266,0.000,0.000,89.640,300.000);
  237.     HouseInterior = CreateObject(19172,403.038,490.514,1006.233,0.000,0.000,89.700,300.000);
  238.     HouseInterior = CreateObject(19378,408.274,483.895,1004.110,0.000,90.000,0.000,300.000);
  239.     HouseInterior = CreateObject(1567,407.754,488.816,1004.000,0.000,0.000,-90.899,300.000);
  240.     HouseInterior = CreateObject(3034,408.988,498.095,1005.979,0.000,0.000,-0.540,300.000);
  241.     HouseInterior = CreateObject(2560,406.964,497.747,1005.499,0.000,0.000,-0.720,300.000);
  242.     HouseInterior = CreateObject(2483,417.255,479.740,1003.640,0.000,0.000,126.419,300.000);
  243.     HouseInterior = CreateObject(1235,416.287,483.162,1001.017,0.000,0.000,0.000,300.000);
  244.     HouseInterior = CreateObject(16780,410.847,485.640,1003.984,0.000,0.000,0.000,300.000);
  245.     HouseInterior = CreateObject(2627,421.477,490.465,1000.532,0.000,0.000,-178.979,300.000);
  246.     HouseInterior = CreateObject(2078,419.846,489.000,1000.532,0.000,0.000,-179.999,300.000);
  247.     HouseInterior = CreateObject(2094,404.502,496.614,1004.158,0.000,0.000,0.000,300.000);
  248.     HouseInterior = CreateObject(2204,413.636,488.794,1004.151,0.000,0.000,-182.339,300.000);
  249.     HouseInterior = CreateObject(2253,410.881,489.083,1004.422,0.000,0.000,0.000,300.000);
  250.     HouseInterior = CreateObject(2253,414.344,489.105,1004.422,0.000,0.000,0.000,300.000);
  251.     HouseInterior = CreateObject(2862,417.993,479.625,1001.407,0.000,0.000,0.000,300.000);
  252.     HouseInterior = CreateObject(2371,406.505,484.389,1004.199,0.000,0.000,0.000,300.000);
  253.     HouseInterior = CreateObject(2371,406.442,481.417,1004.199,0.000,0.000,0.000,300.000);
  254.     HouseInterior = CreateObject(2371,410.731,481.282,1004.199,0.000,0.000,0.000,300.000);
  255.     HouseInterior = CreateObject(2371,410.744,484.346,1004.199,0.000,0.000,0.000,300.000);
  256.     HouseInterior = CreateObject(2394,410.430,481.939,1004.909,0.000,0.000,-90.779,300.000);
  257.     HouseInterior = CreateObject(2394,410.444,485.025,1004.909,0.000,0.000,-90.779,300.000);
  258.     HouseInterior = CreateObject(2394,406.894,485.031,1004.929,0.000,0.000,-90.779,300.000);
  259.     HouseInterior = CreateObject(2394,406.828,482.029,1004.929,0.000,0.000,-90.779,300.000);
  260.     HouseInterior = CreateObject(2390,407.680,479.574,1005.290,0.000,0.000,178.739,300.000);
  261.     HouseInterior = CreateObject(2390,408.622,479.567,1005.290,0.000,0.000,178.739,300.000);
  262.     HouseInterior = CreateObject(2390,409.790,479.453,1005.290,0.000,0.000,178.739,300.000);
  263.     HouseInterior = CreateObject(19449,408.735,478.084,1005.878,0.000,88.000,-90.000,300.000);
  264.     HouseInterior = CreateObject(19325,408.449,479.848,1006.800,0.000,0.000,-89.699,300.000);
  265.     HouseInterior = CreateObject(19378,418.735,491.547,1004.050,0.000,90.000,0.000,300.000);
  266.     //garagem_int
  267.  
  268.     new garagem_int;
  269.     garagem_int = CreateObject(19377,181.760,1742.085,109.906,0.000,90.000,0.000,300.000);
  270.     SetObjectMaterial(garagem_int, 0, 5397, "barrio1_lae", "snpdwargrn1", 0);
  271.     garagem_int = CreateObject(19377,181.760,1742.085,113.788,0.000,90.000,0.000,300.000);
  272.     SetObjectMaterial(garagem_int, 0, 14584, "ab_abbatoir01", "carpet5kb", 0);
  273.     garagem_int = CreateObject(19377,186.924,1742.060,113.788,0.000,0.000,0.000,300.000);
  274.     SetObjectMaterial(garagem_int, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  275.     garagem_int = CreateObject(19377,176.569,1742.074,113.788,0.000,0.000,0.000,300.000);
  276.     SetObjectMaterial(garagem_int, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  277.     garagem_int = CreateObject(19377,181.722,1746.842,113.788,90.000,0.000,90.000,300.000);
  278.     SetObjectMaterial(garagem_int, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  279.     garagem_int = CreateObject(19377,181.748,1737.323,113.788,90.000,0.000,90.000,300.000);
  280.     SetObjectMaterial(garagem_int, 0, 16322, "a51_stores", "des_ghotwood1", 0);
  281.     garagem_int = CreateObject(2957,181.590,1737.341,111.597,0.000,0.000,0.000,300.000);
  282.     return true;
  283. }
  284.  
  285. float Float:pr_x[MAX_PLAYERS], Float:pr_y[MAX_PLAYERS], Float:pr_z[MAX_PLAYERS];
  286. command(irint, playerid, params [])
  287. {
  288.     int interiorid;
  289.     if(sscanf(params, "d", interiorid)) {
  290.         SendClientMessage(playerid, -1, "erro: comando: /irint [intid = 1 a 2]");
  291.         SendClientMessage(playerid, -1, "ajuda: use /irint 0 para voltar a posiรงรฃo anterior");
  292.     }
  293.     if(interiorid == 0) {
  294.         if(pr_x[playerid] == 0.0 && pr_y[playerid] == 0.0 && pr_z[playerid] == 0.0) return true;
  295.         SetPlayerPos(playerid, pr_x[playerid], pr_y[playerid], pr_z[playerid]);
  296.         SetPlayerInterior(playerid, 0);
  297.         SetPlayerVirtualWorld(playerid, 0);
  298.         pr_x[playerid] = 0.0, pr_y[playerid] = 0.0, pr_z[playerid] = 0.0;
  299.     }
  300.     if(interiorid == 1) {
  301.         SetPlayerPos(playerid, 2352.7454, -1180.9149, 1027.9766);
  302.         SetPlayerInterior(playerid, 5);
  303.         SetPlayerVirtualWorld(playerid, max_prop+1);
  304.         GetPlayerPos(playerid, pr_x[playerid], pr_y[playerid], pr_z[playerid]);
  305.     }
  306.     if(interiorid == 2) {
  307.         SetPlayerPos(playerid, 410.444, 485.025, 1004.909);
  308.         SetPlayerInterior(playerid, 0);
  309.         SetPlayerVirtualWorld(playerid, max_prop+1);
  310.         GetPlayerPos(playerid, pr_x[playerid], pr_y[playerid], pr_z[playerid]);
  311.     }
  312.     return true;
  313. }
  314.  
  315. //
  316. command(no_admin_int1, playerid, params []) return SetPlayerPos(playerid, 410.444, 485.025, 1004.909);
  317. command(no_admin_int2, playerid, params []) return SetPlayerPos(playerid, 181.7559, 1741.1469, 110.9927); //garage
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