Advertisement
Shukketsustar

Haelis

Jan 10th, 2016
198
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.46 KB | None | 0 0
  1. Name: Haelis
  2. Gender: Female
  3. Weapon: claws (unarmed)
  4. Race: Teen dragon
  5. Class: Mystic
  6. CM/Talent: +1 to basic attacks, increased to +2 if Haelis is fighting in the desert
  7. Skills:
  8. -Chromatic Scales(Heat): instant automatic; 3 times per combat ; At character creation choose an element type, such as fire, ice or lightning; when you use this ability the negative effects of the chosen element do not affect you. Successful attacks still deal damage as normal but the elemental effect you choose has no effect on you (i.e not helpless for a turn when hit by lightning) This also allows you attempt feats most other races can’t. (e.g. swimming in lava with fireproof scales)
  9.  
  10. -Draconic Talons: passive; A dragon’s claws are frightful indeed, able to cut through metal with ease. You can deal wounds while unarmed and are counted as having a weapon for weapon-tagged class skills when unarmed. Additionally, a dragon’s claws are a sign of strength. When you attack another dragon with your claws, you two are locked into combat, only able to target each other and can only make normal, unmodified attack rolls as you duel for dominance and show who’s superior. The duel lasts until one falls helpless, the winner gaining a DC-1 to all their actions against the loser for the rest of the session. These duels can only happen once per dragon per session.
  11.  
  12. -Dragon Flight: With or without wings, you are able to fly and hover while carrying heavy loads. Dragons can remain airborne indefinitely.
  13.  
  14. -Arcane Arms: Spell, Weapon, Recharge 1: Counts as a normal attack, benefits from elementalist
  15.  
  16. -Elementalist: passive; when you choose this skill, select an elemental type (fire, ice, lightning, etc); the elements you select can alter the effects of other spells you know. This skill can be taken multiple times to gain or create additional elements. (Toxin. Haelis successful attacks hinder and weaken her opponents, giving them a -1 to their next action on a normal hit. Crits paralyze the enemy for 1 turn. Effect is weaker on bigger enemies)
  17.  
  18. -Stances: Passive; Switching stance is an Instant Automatic action.
  19. Stance of the Bear: You gain X max hits at the cost of X max wounds
  20. Stance of the Tiger: You cannot benefit from weapon tags, but gain +2 to all normal attacks
  21. Stance of the Cross: Self-inflicted helpless does not cause a wound of damage.
  22.  
  23. -Tumble: Recharge 1; Roll past an enemy, striking them. You may use this ability from helplessness. A successful Tumble from helplessness brings you to your feet.
  24.  
  25.  
  26. Once a proud chieftan of a small society of desert dragons, Haezis ruled with an iron claw, giving firm orders while enjoying her position as the most powerful dragon.
  27. However one day, she was challenged. She fought fiercely, but her enemy overpowered her and won the battle and her position as the leader...Humiliated and defeated, she left the place she once ruled with an immense hunger she planned to sate: Hunger for power. More power, so one day she could return, and reclaim her rightful place as a leader...
  28.  
  29. Haelis is a tall, curvy desert dragon. Her body is covered with green and sandy scales. She usually wears cloths to cover her body, but in places with bearable temperature, she wears the cloth around her hips. She has a turquoise gem on her forehead that she sees as a symbol of her superiority and takes a lot of pride in it
  30. Her only possesions are the high quality clothing she collects and her money and food. Haelis does not feel the need to carry more than what she needs
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement