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  1. DRI_PRIME=1 sh valley
  2. Loading "/home/d7/.Valley/valley_1.0.cfg"...
  3. Loading "libGPUMonitor_x64.so"...
  4. Loading "libGL.so.1"...
  5. Loading "libopenal.so.1"...
  6. ALWrapper::init(): can't load "libopenal.so.1" library
  7. libopenal.so.1: cannot open shared object file: No such file or directory
  8. Can't initialize OpenAL wrapper. Install latest OpenAL.
  9. Warning "null" sound app is used
  10. Set 1366x768 fullscreen video mode
  11. Set 1.00 gamma value
  12. Unigine engine http://unigine.com/
  13. Binary: Linux 64bit GCC 4.4.5 Release Feb 14 2013 r11294
  14. Features: OpenGL OpenAL XPad360 Joystick Flash Editor
  15. App path: /home/d7/Downloads/Unigine_Valley-1.0/bin/
  16. Data path: /home/d7/Downloads/Unigine_Valley-1.0/data/
  17. Save path: /home/d7/.Valley/
  18.  
  19. ---- System ----
  20. System: Linux 4.13.8-gentoo x86_64
  21. CPU: AMD A8-5557M APU with Radeon(tm) HD Graphics 2096MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A SSE5 AVX HTT x4
  22. GPU: Unknown GPU x1
  23. System memory: 7424 MB
  24. Video memory: 256 MB
  25. Sync threads: 3
  26. Async threads: 4
  27.  
  28. ---- MathLib ----
  29. Set SSE2 simd processor
  30.  
  31. ---- Sound ----
  32. NULL
  33.  
  34. ---- Render ----
  35. GLRender::GLRender(): Unknown GPU
  36. OpenGL vendor: X.Org
  37. OpenGL renderer: AMD OLAND (DRM 2.50.0 / 4.13.8-gentoo, LLVM 5.0.0)
  38. OpenGL version: 4.5 (Core Profile) Mesa 17.2.2
  39. OpenGL flags: Core Profile
  40. Found required GL_ARB_map_buffer_range
  41. Found required GL_ARB_vertex_array_object
  42. Found required GL_ARB_draw_instanced
  43. Found required GL_ARB_draw_elements_base_vertex
  44. Found required GL_ARB_transform_feedback
  45. Found required GL_ARB_half_float_vertex
  46. Found required GL_ARB_half_float_pixel
  47. Found required GL_ARB_framebuffer_object
  48. Found required GL_ARB_texture_multisample
  49. Found required GL_ARB_uniform_buffer_object
  50. Found required GL_ARB_geometry_shader4
  51. Found optional GL_ARB_blend_func_extended
  52. Found optional GL_ARB_tessellation_shader
  53. Found optional GL_ARB_shader_bit_encoding
  54. Found optional GL_ARB_sample_shading
  55. Found optional GL_ARB_compute_shader
  56. Found optional GL_ARB_gpu_shader5
  57. Found optional GL_EXT_texture_compression_s3tc
  58. Found optional GL_ARB_texture_compression_rgtc
  59. Shading language: 4.50
  60. Maximum texture size: 16384
  61. Maximum texture units: 192
  62. Maximum texture renders: 8
  63.  
  64. ---- Physics ----
  65. Physics: Multi-threaded
  66.  
  67. ---- PathFind ----
  68. PathFind: Multi-threaded
  69.  
  70. GPUMonitorPlugin::init(): can't initialize GPUMonitor
  71. EnginePlugins::init(): can't initialize "GPUMonitor" plugin
  72. ---- Interpreter ----
  73. Version: 2.52
  74.  
  75. Loading "valley/unigine.cpp" 78ms
  76. Unigine~# render_restart
  77. Loading "valley/locale/unigine.ru" dictionary
  78. Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 53ms
  79. Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 14ms
  80. Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 19ms
  81. Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 6ms
  82. Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 14ms
  83. Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 22ms
  84. Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 12ms
  85. Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 2ms
  86. Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
  87. Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 7ms
  88. Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 1ms
  89. Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 2ms
  90. Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 18ms
  91. Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
  92. Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 11ms
  93. Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 5ms
  94. Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
  95. Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 1ms
  96. Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 6ms
  97. Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 6ms
  98. Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
  99. Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 27ms
  100. Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 18ms
  101. Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 1ms
  102. Loading "core/properties/unigine.prop" 2 properties 0ms
  103. Unigine Valley Benchmark 1.0 (1.0)Unigine~# world_load valley/valley
  104. Loading "valley/valley.cpp" 214ms
  105. Loading "valley/valley.mat" 72 materials 2094ms
  106. Loading "valley/sound/sound.prop" 142 properties 4ms
  107. Loading "valley/valley.world" 4288ms
  108. Benchmark running
  109. Benchmark results:
  110. Time: 189.303
  111. Frames: 2997
  112. FPS: 15.8317
  113. Min FPS: 9.04163
  114. Max FPS: 22.2265
  115. Score: 662.399
  116. Unigine~# quit
  117. Close "libGL.so.1"
  118. Memory usage: none
  119. Allocations: none
  120. Shutdown
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