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Nov 3rd, 2018
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  1. -- This script has been converted to FE by TameDoNotClick :)
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("Translated to FE by me, TameDoNotClick. Enjoy ;)")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[Nocturna_A._Alteriano_Night.Owl.Inc]]--
  88. wait(1 / 60)
  89. Effects = { }
  90. local Player = owner
  91. local Character = Player.Character
  92. local Humanoid = Character.Humanoid
  93. local m = Instance.new('Model', Character)
  94. m.Name = "WeaponModel"
  95. local LeftArm = Character["Left Arm"]
  96. local RightArm = Character["Right Arm"]
  97. local LeftLeg = Character["Left Leg"]
  98. local RightLeg = Character["Right Leg"]
  99. local Head = Character.Head
  100. local Torso = Character.Torso
  101. local cam = game.Workspace.CurrentCamera
  102. local RootPart = Character.HumanoidRootPart
  103. local RootJoint = RootPart.RootJoint
  104. local equipped = false
  105. local attack = false
  106. local Anim = 'Idle'
  107. local idle = 0
  108. local attacktype = 1
  109. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  110. local velocity = RootPart.Velocity.y
  111. local sine = 0
  112. local change = 1
  113. local grabbed = false
  114. local cn = CFrame.new
  115. local mr = math.rad
  116. local angles = CFrame.Angles
  117. local ud = UDim2.new
  118. local c3 = Color3.new
  119.  
  120. Humanoid.Animator.Parent = nil
  121. Character.Animate.Parent = nil
  122.  
  123. local newMotor = function(part0, part1, c0, c1)
  124. local w = Instance.new('Motor', part0)
  125. w.Part0 = part0
  126. w.Part1 = part1
  127. w.C0 = c0
  128. w.C1 = c1
  129. return w
  130. end
  131.  
  132. function clerp(a, b, t)
  133. return a:lerp(b, t)
  134. end
  135.  
  136. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  137. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  138.  
  139. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  140. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  141. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  142. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  143. RootJoint.C1 = CFrame.new(0, 0, 0)
  144. RootJoint.C0 = CFrame.new(0, 0, 0)
  145. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  146. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  147.  
  148. local rarmc1 = RW.C1
  149. local larmc1 = LW.C1
  150. local rlegc1 = RH.C1
  151. local llegc1 = LH.C1
  152.  
  153. local resetc1 = false
  154.  
  155. function PlayAnimationFromTable(table, speed, bool)
  156. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  157. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  158. RW.C0 = clerp(RW.C0, table[3], speed)
  159. LW.C0 = clerp(LW.C0, table[4], speed)
  160. RH.C0 = clerp(RH.C0, table[5], speed)
  161. LH.C0 = clerp(LH.C0, table[6], speed)
  162. if bool == true then
  163. if resetc1 == false then
  164. resetc1 = true
  165. RootJoint.C1 = RootJoint.C1
  166. Torso.Neck.C1 = Torso.Neck.C1
  167. RW.C1 = rarmc1
  168. LW.C1 = larmc1
  169. RH.C1 = rlegc1
  170. LH.C1 = llegc1
  171. end
  172. end
  173. end
  174.  
  175. --[[Credits to SazErenos for his Artificial Heartbeat]]--
  176.  
  177. ArtificialHB = Instance.new("BindableEvent", script)
  178. ArtificialHB.Name = "Heartbeat"
  179.  
  180. script:WaitForChild("Heartbeat")
  181.  
  182. frame = 1 / 35
  183. tf = 0
  184. allowframeloss = false
  185. tossremainder = false
  186. lastframe = tick()
  187. script.Heartbeat:Fire()
  188.  
  189. game:GetService("RunService").Heartbeat:connect(function(s, p)
  190. tf = tf + s
  191. if tf >= frame then
  192. if allowframeloss then
  193. script.Heartbeat:Fire()
  194. lastframe = tick()
  195. else
  196. for i = 1, math.floor(tf / frame) do
  197. script.Heartbeat:Fire()
  198. end
  199. lastframe = tick()
  200. end
  201. if tossremainder then
  202. tf = 0
  203. else
  204. tf = tf - frame * math.floor(tf / frame)
  205. end
  206. end
  207. end)
  208.  
  209. function swait(num)
  210. if num == 0 or num == nil then
  211. ArtificialHB.Event:wait()
  212. else
  213. for i = 0, num do
  214. ArtificialHB.Event:wait()
  215. end
  216. end
  217. end
  218.  
  219. local RbxUtility = LoadLibrary("RbxUtility")
  220. local Create = RbxUtility.Create
  221.  
  222. function RemoveOutlines(part)
  223. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  224. end
  225.  
  226. CFuncs = {
  227. ["Part"] = {
  228. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  229. local Part = Create("Part"){
  230. Parent = Parent,
  231. Reflectance = Reflectance,
  232. Transparency = Transparency,
  233. CanCollide = false,
  234. Locked = true,
  235. BrickColor = BrickColor.new(tostring(BColor)),
  236. Name = Name,
  237. Size = Size,
  238. Material = Material,
  239. }
  240. RemoveOutlines(Part)
  241. return Part
  242. end;
  243. };
  244.  
  245. ["Mesh"] = {
  246. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  247. local Msh = Create(Mesh){
  248. Parent = Part,
  249. Offset = OffSet,
  250. Scale = Scale,
  251. }
  252. if Mesh == "SpecialMesh" then
  253. Msh.MeshType = MeshType
  254. Msh.MeshId = MeshId
  255. end
  256. return Msh
  257. end;
  258. };
  259.  
  260. ["Mesh"] = {
  261. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  262. local Msh = Create(Mesh){
  263. Parent = Part,
  264. Offset = OffSet,
  265. Scale = Scale,
  266. }
  267. if Mesh == "SpecialMesh" then
  268. Msh.MeshType = MeshType
  269. Msh.MeshId = MeshId
  270. end
  271. return Msh
  272. end;
  273. };
  274.  
  275. ["Weld"] = {
  276. Create = function(Parent, Part0, Part1, C0, C1)
  277. local Weld = Create("Weld"){
  278. Parent = Parent,
  279. Part0 = Part0,
  280. Part1 = Part1,
  281. C0 = C0,
  282. C1 = C1,
  283. }
  284. return Weld
  285. end;
  286. };
  287.  
  288. ["Sound"] = {
  289. Create = function(id, par, vol, pit)
  290. coroutine.resume(coroutine.create(function()
  291. local S = Create("Sound"){
  292. Volume = vol,
  293. Pitch = pit or 1,
  294. SoundId = id,
  295. Parent = par or workspace,
  296. }
  297. wait()
  298. S:play()
  299. game:GetService("Debris"):AddItem(S, 6)
  300. end))
  301. end;
  302. };
  303.  
  304. ["ParticleEmitter"] = {
  305. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  306. local fp = Create("ParticleEmitter"){
  307. Parent = Parent,
  308. Color = ColorSequence.new(Color1, Color2),
  309. LightEmission = LightEmission,
  310. Size = Size,
  311. Texture = Texture,
  312. Transparency = Transparency,
  313. ZOffset = ZOffset,
  314. Acceleration = Accel,
  315. Drag = Drag,
  316. LockedToPart = LockedToPart,
  317. VelocityInheritance = VelocityInheritance,
  318. EmissionDirection = EmissionDirection,
  319. Enabled = Enabled,
  320. Lifetime = LifeTime,
  321. Rate = Rate,
  322. Rotation = Rotation,
  323. RotSpeed = RotSpeed,
  324. Speed = Speed,
  325. VelocitySpread = VelocitySpread,
  326. }
  327. return fp
  328. end;
  329. };
  330. }
  331.  
  332. function rayCast(Position, Direction, Range, Ignore)
  333. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  334. end
  335.  
  336. local function GetNearest(obj, distance)
  337. local last, lastx = distance + 1
  338. for i, v in pairs(workspace:GetChildren()) do
  339. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  340. local t = v.Torso
  341. local dist = (t.Position - obj.Position).magnitude
  342. if dist <= distance then
  343. if dist < last then
  344. last = dist
  345. lastx = v
  346. end
  347. end
  348. end
  349. end
  350. return lastx
  351. end
  352.  
  353. --[[ Credits to Kert109 (Ninja_Deer) for the Damage function. Fenrier for the Magnitude Damage ]]--
  354.  
  355. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  356. for i, v in pairs(hit:GetChildren()) do
  357. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  358. local find = v:FindFirstChild("DebounceHit")
  359. if not find then
  360. if v.Parent:findFirstChild("Head") then
  361. local BillG = Create("BillboardGui"){
  362. Parent = v.Parent.Head,
  363. Size = UDim2.new(1, 0, 1, 0),
  364. Adornee = v.Parent.Head,
  365. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  366. }
  367. local TL = Create("TextLabel"){
  368. Parent = BillG,
  369. Size = UDim2.new(3, 3, 3, 3),
  370. BackgroundTransparency = 1,
  371. Text = tostring(damage).."-",
  372. TextColor3 = Color1.Color,
  373. TextStrokeColor3 = Color2.Color,
  374. TextStrokeTransparency = 0,
  375. TextXAlignment = Enum.TextXAlignment.Center,
  376. TextYAlignment = Enum.TextYAlignment.Center,
  377. FontSize = Enum.FontSize.Size18,
  378. Font = "ArialBold",
  379. }
  380. coroutine.resume(coroutine.create(function()
  381. swait(1)
  382. for i = 0, 1, .1 do
  383. swait(.1)
  384. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  385. end
  386. BillG:Destroy()
  387. end))
  388. end
  389. v.Health = v.Health - damage
  390. local bool = Create("BoolValue"){
  391. Parent = v,
  392. Name = "DebounceHit",
  393. }
  394. if HSound ~= nil and HPitch ~= nil then
  395. CFuncs["Sound"].Create(HSound, hit, 1, HPitch)
  396. end
  397. game:GetService("Debris"):AddItem(bool, cooldown)
  398. end
  399. end
  400. end
  401. end
  402.  
  403. function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  404. for _, c in pairs(workspace:children()) do
  405. local hum = c:findFirstChild("Humanoid")
  406. if hum ~= nil then
  407. local head = c:findFirstChild("Torso")
  408. if head ~= nil then
  409. local targ = head.Position - Part.Position
  410. local mag = targ.magnitude
  411. if mag <= magni and c.Name ~= Player.Name then
  412. Damage(head.Parent, math.random(mindam, maxdam), 0.5, Color1, Color2, HSound, HPitch)
  413. end
  414. end
  415. end
  416. end
  417. end
  418.  
  419. local CurrentMode = "Sheathed"
  420.  
  421. EffectModel = Instance.new("Model", Character)
  422. EffectModel.Name = "Effects"
  423.  
  424. SheathHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "SheathHandle", Vector3.new(0.200000003, 0.999999821, 0.5))
  425. SheathHandleWeld = CFuncs["Weld"].Create(m, Character["Torso"], SheathHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04138184, 0.397792816, 1.31713295, 0.999999762, -0.000656999822, -0.000237999935, 1.06020843e-006, 0.342019916, -0.939692736, 0.000698778778, 0.939692616, 0.342019826))
  426. CFuncs["Mesh"].Create("CylinderMesh", SheathHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  427. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 4.5999999, 0.200000018))
  428. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, 1.39999962, 0.350000381, 1, 0, 3.63797881e-011, 0, 1, 2.98023224e-008, 3.63797881e-011, 2.98023224e-008, 1.00000024))
  429. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  430. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000197, 0.209999993, 0.49999997))
  431. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.199997902, -9.91821289e-005, -3.6239624e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  432. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  433. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.800004005, -4.19616699e-005, -2.88486481e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  434. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  435. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(2.79999971, 0.209999993, 0.200000003))
  436. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000267, -0.000102996826, -4.12464142e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  437. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  438. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  439. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.500003815, -6.86645508e-005, -2.81333923e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  440. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  441. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  442. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-005, 3.70000458, 0.349998236, 1, 1.04328501e-006, 6.13425873e-005, -1.04328501e-006, 1, 2.98023224e-008, -6.13425727e-005, 2.98023224e-008, 1.00000012))
  443. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  444. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.300000191, 0.209999993, 0.49999997))
  445. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.550000191, -9.91821289e-005, -3.71932983e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  446. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.209999993, 0.300000012))
  447. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.650001526, -9.91821289e-005, -3.67164612e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  448. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  449. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  450. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.60000324, 0.00020980835, -3.05175781e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  451. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  452. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  453. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.20000267, 0.000175476074, -0.200037003, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  454. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  455. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  456. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.20000362, -1.14440918e-005, 0.199971199, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  457. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  458. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  459. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.200003624, -9.53674316e-005, -2.90870667e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  460. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  461. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 4.5999999, 0.200000018))
  462. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00032043457, 1.40000248, -0.350022554, 1, 1.11242116e-006, 5.98016777e-006, -1.11242116e-006, 1, 2.98023224e-008, -5.98016049e-006, 2.98023224e-008, 1.00000024))
  463. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  464. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.700000048, 0.200000018))
  465. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00133132935, -1.47819519e-005, 3.70004654, 0.999999821, -0.000400143384, 0.000418069598, 0.000418069685, 3.27825546e-007, -1, 0.000400143181, 0.99999994, 5.66244125e-007))
  466. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  467. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.299999714, 0.209999993, 0.200000003))
  468. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.350004196, -9.53674316e-005, -3.76701355e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  469. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  470. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(1.99999964, 0.209999993, 0.200000003))
  471. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000172, -8.77380371e-005, -0.20004344, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  472. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  473. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(4.5999999, 0.200000003, 0.699999988))
  474. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.40000248, -9.53674316e-005, -4.48226929e-005, 1.06020889e-006, -1, -2.98023224e-008, -1, -1.06022344e-006, -0.000308422954, 0.000308422867, 0, -1.00000012))
  475. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  476. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.20000172, -3.81469727e-006, -0.200038671, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  477. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  478. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  479. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.20000553, 0.00016784668, 0.199971676, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  480. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  481. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.209999993, 0.5))
  482. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0500011444, -9.91821289e-005, -3.67164612e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  483. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  484. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  485. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000297546387, 3.70000362, -0.350010157, 1, 1.04328501e-006, 6.13425873e-005, -1.04328501e-006, 1, 2.98023224e-008, -6.13425727e-005, 2.98023224e-008, 1.00000012))
  486. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  487. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(1.99999964, 0.209999993, 0.200000003))
  488. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000172, -0.000106811523, 0.199957371, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  489. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  490. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000018))
  491. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.299971104, 0.199994087, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  492. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  493. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  494. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.299970627, -0.0500040054, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  495. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  496. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  497. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00259399414, -0.200037956, 0.650010109, 1, 1.97592453e-006, 0.000327047514, 0.000327047426, 3.27825546e-007, -1, -1.97603367e-006, 1, 3.87430191e-007))
  498. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  499. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.300000012))
  500. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.29997015, 0.549996376, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  501. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  502. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  503. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0026473999, -0.199972391, 0.650009155, -1, -1.97592453e-006, -0.000327047514, -0.000327047426, -3.27825546e-007, 1, -1.97603367e-006, 1, 3.87430191e-007))
  504. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  505. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  506. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300040722, -0.0500049591, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  507. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  508. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000018))
  509. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300041199, 0.199995995, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  510. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  511. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.300000012))
  512. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300039768, 0.549992561, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  513. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  514. Handle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 1.5, 0.400000036))
  515. if CurrentMode == "Sheathed" then
  516. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  517. elseif CurrentMode == "UnSheathed" then
  518. HandleWeld = CFuncs["Weld"].Create(m, RightArm, Handle, CFrame.new(0, 0, 0), CFrame.new(0, -.1, .95) * CFrame.Angles(math.rad(90), math.rad(180), 0))
  519. end
  520. CFuncs["Mesh"].Create("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  521. FakeHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 1.0999999, 0.400000036))
  522. FakeHandleWeld = CFuncs["Weld"].Create(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 0.99999994, -2.91038305e-011, 2.91038305e-011, -2.91038305e-011, 1, 2.98023224e-008, 2.91038305e-011, 2.98023224e-008, 1.00000024))
  523. CFuncs["Mesh"].Create("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  524. Hitbox = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 1, "Really black", "Hitbox", Vector3.new(4.5, 0.200000003, 0.5))
  525. HitboxWeld = CFuncs["Weld"].Create(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.29999828, 0.00423049927, -0.0952837467, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21815605e-007, 0.00133561704, -0.00133561681, 0, -0.999999285))
  526. CFuncs["Mesh"].Create("BlockMesh", Hitbox, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  527. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  528. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000961303711, 0.999997139, -0.254771709, 0.999998331, 6.31844159e-008, -0.00181550882, -6.31844159e-008, 1, 2.98023224e-008, 0.00181550859, 2.98023224e-008, 0.99999845))
  529. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  530. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  531. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000701904297, 1.00000191, 0.245229006, 0.99999845, 2.60071829e-007, -0.00172725378, -2.60100933e-007, 1, 2.98023224e-008, 0.00172725378, 2.98023224e-008, 0.999998689))
  532. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  533. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Part", Vector3.new(3.49999976, 0.200000003, 0.300000012))
  534. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.79999828, 0.00423049927, 0.00471615791, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21815605e-007, 0.00133561704, -0.00133561681, 0, -0.999999285))
  535. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  536. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.300000012, 0.699999988))
  537. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.899999619, 0.00407791138, 0.00476622581, 3.21830157e-007, -1, -2.98023224e-008, -0.999999225, -3.21808329e-007, 0.00122933509, -0.00122933486, 0, -0.999999344))
  538. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  539. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.300000012))
  540. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.799995422, -0.000701904297, 0.00474739075, 3.21830157e-007, -1, -2.98023224e-008, -1, -3.21801053e-007, 5.85234666e-005, -5.85235248e-005, -2.98023224e-008, -1.00000012))
  541. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  542. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  543. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00115966797, 0.799999237, -0.154897928, 0.999997795, -1.88825652e-007, -0.00209103944, 1.88796548e-007, 1, 2.98023224e-008, 0.0020910392, 2.98023224e-008, 0.999997973))
  544. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  545. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  546. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289761543, -0.00036239624, 0.0776758194, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  547. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  548. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.300000012, 0.200000003, 0.400000066))
  549. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00370025635, 0.900003433, -0.35477519, 0.999998868, 7.40168616e-007, -0.00154758303, -7.4019772e-007, 1, 2.98023224e-008, 0.00154758268, 2.98023224e-008, 0.999998927))
  550. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  551. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.300000012, 0.200000003, 0.400000066))
  552. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00433731079, 0.900005341, 0.345230103, 0.999998152, 3.63826985e-007, -0.00195502653, -3.63856088e-007, 1, 2.98023224e-008, 0.00195502606, 2.98023224e-008, 0.999998212))
  553. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  554. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.49999997))
  555. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.999994278, -0.00076675415, 0.00471663475, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21801053e-007, 0.00133877806, -0.00133877795, 0, -0.999999285))
  556. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  557. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  558. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000350952148, 0.127672672, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  559. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  560. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  561. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000350952148, 0.127672672, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  562. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  563. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  564. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04904175e-005, -0.00040435791, 0.0500283241, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  565. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  566. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  567. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579562187, -0.000576019287, -0.155323029, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  568. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  569. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  570. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579543114, -0.00036239624, 0.105318546, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  571. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  572. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  573. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289785385, -0.000495910645, -0.0776772499, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  574. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  575. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  576. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000415802002, 0.0276732445, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  577. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  578. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  579. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545021, -0.000301361084, 0.205320358, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  580. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  581. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.50000012, 0.200000018))
  582. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000144958496, 1.90734863e-006, 0.100001097, 0.999999762, -2.72775651e-008, -0.000672550173, 2.72411853e-008, 1, 2.98023224e-008, 0.000672549999, 0, 0.999999881))
  583. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  584. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.5, 0.200000018))
  585. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-006, 0, -0.100000143, 0.99999994, -2.91038305e-011, 2.91038305e-011, -2.91038305e-011, 1, 2.98023224e-008, 2.91038305e-011, 2.98023224e-008, 1.00000024))
  586. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  587. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  588. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579559326, -0.000507354736, -0.105263233, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  589. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  590. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  591. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579544067, -0.000244140625, 0.155263424, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  592. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  593. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  594. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289767265, -0.000331878662, 0.0776162148, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  595. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  596. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  597. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579564095, -0.000492095947, -0.155259132, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  598. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  599. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.50000012, 0.200000003, 0.200000018))
  600. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.90734863e-006, -0.00032043457, -4.02927399e-005, 3.21830157e-007, -1, -2.98023224e-008, -0.99999994, -3.21801053e-007, 0.000234093866, -0.000234093866, -2.98023224e-008, -1.00000024))
  601. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  602. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  603. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545021, -0.000301361084, 0.205320358, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  604. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  605. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  606. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.58306885e-006, -0.000411987305, -3.0040741e-005, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  607. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  608. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  609. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545975, -0.00032043457, 0.155326843, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  610. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  611. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  612. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499542, 0.00666809082, -0.0947546959, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  613. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  614. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  615. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-005, 4.0769577e-005, -0.744995117, 0.999999344, 8.47059709e-007, -0.00118473766, -0.00118473754, 3.27825546e-007, -0.999999404, -8.46659532e-007, 1, 3.57627869e-007))
  616. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  617. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  618. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-006, -0.000469207764, -0.0499725342, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  619. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  620. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  621. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000625610352, 0.800000191, 0.145077229, 0.999996126, 6.23404048e-007, -0.00281391083, -6.23462256e-007, 1, 2.98023224e-008, 0.00281391037, 0, 0.999996185))
  622. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  623. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  624. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579543114, -0.00036239624, 0.105318546, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  625. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  626. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  627. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.47208118, 0.00670623779, 1.694561, -0.000692643051, -0.879098058, -0.476640701, -0.999998927, -1.17003219e-006, 0.00145533308, -0.00127993803, 0.476641238, -0.879097164))
  628. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.149999991))
  629. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  630. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579563141, -0.00057220459, -0.205264568, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  631. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  632. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.314999998, 0.200000003, 0.405000061))
  633. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0068397522, 0.900006294, 0.347759962, 0.999998271, -1.23342033e-007, -0.00186864985, 1.23283826e-007, 1, 2.98023224e-008, 0.00186864962, 2.98023224e-008, 0.999998391))
  634. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.150000006, 1))
  635. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  636. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-006, -0.000469207764, -0.0499725342, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  637. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  638. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  639. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.43051147e-005, -0.000408172607, 3.14712524e-005, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  640. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  641. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  642. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289788246, -0.000457763672, -0.0276184082, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  643. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  644. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  645. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000450134277, -0.0776138306, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  646. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  647. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  648. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697598457, 0.00667953491, -3.83499718, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  649. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  650. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  651. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579559326, -0.000507354736, -0.105263233, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  652. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  653. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  654. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000518798828, -0.127620697, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  655. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  656. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  657. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04904175e-005, -0.00040435791, 0.0500283241, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  658. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  659. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  660. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289788246, -0.000457763672, -0.0276184082, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  661. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  662. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  663. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000415802002, 0.0276732445, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  664. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  665. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.314999998, 0.699999988))
  666. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.899999619, 0.00672149658, 0.00475239754, 3.21830157e-007, -1, -2.98023224e-008, -0.999998808, -3.21801053e-007, 0.00157287193, -0.00157287158, -2.98023224e-008, -0.999998927))
  667. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 1))
  668. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  669. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579563141, -0.00057220459, -0.205264568, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  670. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  671. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  672. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000518798828, -0.127620697, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  673. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  674. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  675. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.085246563, 0.00672149658, -3.83499527, 0.00149565714, -2.98023224e-007, 0.999998987, -0.999998868, -5.8466685e-007, 0.00149565737, 5.84230293e-007, -1, -2.98023224e-007))
  676. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25000003))
  677. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  678. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.744995117, -0.0999934673, 0.99999994, 7.87942554e-007, -0.000515348685, -7.8798621e-007, 1, 2.98023224e-008, 0.000515348569, 0, 1))
  679. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  680. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  681. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.59999371, 0.0067024231, -0.0177428722, 3.21830157e-007, -1, -2.98023224e-008, -0.999998868, -3.21815605e-007, 0.00150486501, -0.00150486478, -2.98023224e-008, -0.999999046))
  682. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 0.574999988, 0.724999964))
  683. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  684. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152475834, 0.0066986084, -3.83499336, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  685. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25000003))
  686. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.314999998, 0.200000003, 0.405000061))
  687. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00644302368, 0.899999619, -0.352249146, 0.999998271, 2.25554686e-007, -0.00184430077, -2.2558379e-007, 1, 2.98023224e-008, 0.00184430066, 2.98023224e-008, 0.99999845))
  688. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.150000006, 1))
  689. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  690. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.019753933, 0.006690979, -3.83499622, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  691. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  692. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  693. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499352, 0.0066947937, -0.0447595119, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  694. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  695. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  696. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.86499405, 0.00670623779, -0.0827536583, 3.21830157e-007, -1, -2.98023224e-008, -0.999998927, -3.21801053e-007, 0.00146342872, -0.00146342861, -2.98023224e-008, -0.999999046))
  697. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.774999917))
  698. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  699. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.48882198, 0.00674438477, 2.65890789, -0.0010592551, 0.707102418, -0.707110405, -0.999998868, 3.19123501e-007, 0.00149832305, 0.00105969328, 0.70711118, 0.707101703))
  700. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.649999976))
  701. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.220000014))
  702. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.160244226, 0.00672531128, -3.97499657, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  703. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.532558143))
  704. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  705. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.32479572, 0.006690979, -1.97127724, 0.000748553721, 0.866023123, 0.500003636, -0.999998868, -4.30038199e-007, 0.00149784004, 0.00129737868, -0.500004113, 0.86602211))
  706. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25))
  707. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.274999976))
  708. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697586536, 0.00667572021, -3.59749603, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  709. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 0.574999988, 1))
  710. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  711. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0197529793, 0.006690979, -3.97499371, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  712. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  713. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  714. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0302407742, 0.00671386719, -3.97499466, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  715. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  716. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
  717. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499542, 0.00672149658, 0.0952420235, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  718. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.532558143))
  719. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  720. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.82499409, 0.00666809082, -0.0947537422, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  721. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  722. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  723. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.80499554, 0.006690979, -0.0447611809, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  724. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  725. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  726. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.60584641, 0.00674438477, -2.43581772, 0.00105979922, 0.707103252, 0.70710969, -0.999998868, 5.07789082e-007, 0.00149826717, 0.00105907046, -0.707110524, 0.707102537))
  727. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.649999976))
  728. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  729. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.115249872, 0.00671768188, -3.96999741, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  730. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.346162796))
  731. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  732. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0102436543, 0.006690979, -3.59749508, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  733. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.874999881))
  734. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  735. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.02499485, 0.00674057007, 0.135249615, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  736. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  737. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  738. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.79999352, 0.0067024231, -0.0827538967, 3.21830157e-007, -1, -2.98023224e-008, -0.999998927, -3.21815605e-007, 0.00144728133, -0.00144728122, 0, -0.999999166))
  739. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.774999917))
  740. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  741. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697586536, 0.00667572021, -3.97499466, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  742. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  743. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  744. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-005, -0.74499321, 0.10000968, 0.99999994, 7.87942554e-007, -0.000515348685, -7.8798621e-007, 1, 2.98023224e-008, 0.000515348569, 0, 1))
  745. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  746. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  747. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.0249958, 0.0067024231, 0.00524735451, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  748. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  749. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  750. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0702450275, 0.0067024231, -3.96999741, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  751. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.346162796))
  752. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.200000003, 2.89999986))
  753. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00424194336, -0.195285797, -2.49999905, -0.999999106, 1.37457391e-007, 0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, -1.37893949e-007, -1, -3.57627869e-007))
  754. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  755. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0.10000000149012, 0, "Really red", "Wedge", Vector3.new(0.200000003, 0.200000003, 3.19999981))
  756. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00427246094, -0.24529171, -2.64999485, -0.999999464, -3.04560672e-007, 0.000996180926, -0.00099618081, 0, -0.999999642, 3.04629793e-007, -1, 0))
  757. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000018, 0.99999994, 1))
  758. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0.10000000149012, 0, "Really red", "Wedge", Vector3.new(0.200000003, 0.490000099, 1.39999986))
  759. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00421524048, -0.100283384, 4.9499979, 0.999999166, -2.89503078e-007, -0.00127265078, -0.00127265067, 3.27825546e-007, -0.999999344, 2.89932359e-007, 1, 3.57627869e-007))
  760. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000018, 1, 1))
  761. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.600000024))
  762. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00424194336, -0.195281744, 4.24999523, 0.999999106, -1.37457391e-007, -0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, 1.37893949e-007, 1, 3.57627869e-007))
  763. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  764. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.300000012, 1.10000002))
  765. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00423812866, 0.00472211838, 5.09999371, 0.999999106, -1.37457391e-007, -0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, 1.37893949e-007, 1, 3.57627869e-007))
  766. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  767.  
  768. Effects = {
  769. ["Block"] = {
  770. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  771. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  772. prt.Anchored = true
  773. prt.CFrame = cframe
  774. local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  775. game:GetService("Debris"):AddItem(prt, 10)
  776. if Type == 1 or Type == nil then
  777. table.insert(Effects, {
  778. prt,
  779. "Block1",
  780. delay,
  781. x3,
  782. y3,
  783. z3,
  784. msh
  785. })
  786. elseif Type == 2 then
  787. table.insert(Effects, {
  788. prt,
  789. "Block2",
  790. delay,
  791. x3,
  792. y3,
  793. z3,
  794. msh
  795. })
  796. end
  797. end;
  798. };
  799.  
  800. ["Sphere"] = {
  801. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  802. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  803. prt.Anchored = true
  804. prt.CFrame = cframe
  805. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  806. game:GetService("Debris"):AddItem(prt, 10)
  807. table.insert(Effects, {
  808. prt,
  809. "Cylinder",
  810. delay,
  811. x3,
  812. y3,
  813. z3,
  814. msh
  815. })
  816. end;
  817. };
  818.  
  819. ["Ring"] = {
  820. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  821. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  822. prt.Anchored = true
  823. prt.CFrame = cframe
  824. local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  825. game:GetService("Debris"):AddItem(prt, 10)
  826. table.insert(Effects, {
  827. prt,
  828. "Cylinder",
  829. delay,
  830. x3,
  831. y3,
  832. z3,
  833. msh
  834. })
  835. end;
  836. };
  837.  
  838.  
  839. ["Wave"] = {
  840. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  841. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  842. prt.Anchored = true
  843. prt.CFrame = cframe
  844. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  845. game:GetService("Debris"):AddItem(prt, 10)
  846. table.insert(Effects, {
  847. prt,
  848. "Cylinder",
  849. delay,
  850. x3,
  851. y3,
  852. z3,
  853. msh
  854. })
  855. end;
  856. };
  857.  
  858. ["Break"] = {
  859. Create = function(brickcolor, cframe, x1, y1, z1)
  860. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  861. prt.Anchored = true
  862. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  863. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  864. local num = math.random(10, 50) / 1000
  865. game:GetService("Debris"):AddItem(prt, 10)
  866. table.insert(Effects, {
  867. prt,
  868. "Shatter",
  869. num,
  870. prt.CFrame,
  871. math.random() - math.random(),
  872. 0,
  873. math.random(50, 100) / 100
  874. })
  875. end;
  876. };
  877. }
  878.  
  879. function attackone()
  880. attack = true
  881. for i = 0, 1, 0.15 do
  882. swait()
  883. PlayAnimationFromTable({
  884. CFrame.new(-0.0325974114, -4.05311584e-006, 0.110728048, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  885. CFrame.new(0, 1.50000095, 0, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  886. CFrame.new(1.10100186, 0.535800219, -0.637803555, 0.658456147, 0.673041463, 0.336824596, 0.280167073, 0.196174845, -0.939692438, -0.698528469, 0.713113427, -0.0593915135),
  887. CFrame.new(-1.62758517, 0.073027119, -0.378663093, 0.90510416, 0.321394593, -0.278374165, -0.392632991, 0.883023262, -0.25711751, 0.163174719, 0.342016995, 0.92541796),
  888. CFrame.new(0.644929826, -1.96549833, 0.164695352, 0.962249994, -0.148305506, 0.228211343, 0.0871559754, 0.962249756, 0.257835865, -0.257834762, -0.22821258, 0.938850582),
  889. CFrame.new(-0.750219464, -1.99537396, -0.240616962, 0.862504363, 0.0818999186, 0.499378443, -0.08583197, 0.99619472, -0.0151344473, -0.498717606, -0.0298091136, 0.866251826),
  890. }, .5, false)
  891. end
  892. CFuncs["Sound"].Create("rbxassetid://169445092", RightArm, 1, 1)
  893. for i = 0, 1, 0.15 do
  894. swait()
  895. PlayAnimationFromTable({
  896. CFrame.new(-0.0274592564, -4.05311584e-006, -0.125648558, 0.819151819, 0, 0.573576868, 0, 1, 0, -0.573576868, 0, 0.819151819),
  897. CFrame.new(0.0423602425, 1.50114202, -0.0604958013, 0.819151819, 0.0499906465, -0.571394205, 0, 0.996194661, 0.087155968, 0.573576868, -0.0713939667, 0.816034675),
  898. CFrame.new(1.52778757, 0.531255186, -0.64448005, 0.89628464, -0.310187638, 0.316950649, 0.363154083, 0.103138059, -0.926003098, 0.254545003, 0.945064187, 0.205086961),
  899. CFrame.new(-1.62758875, 0.0730258971, -0.37865293, 0.874233663, 0.264237553, -0.407301128, -0.338883847, 0.932860136, -0.122187212, 0.347668469, 0.244847909, 0.905083656),
  900. CFrame.new(0.714578748, -1.98299634, -0.143274695, 0.854747295, -0.0451130345, -0.517080247, 0.0731449723, 0.996743381, 0.033948984, 0.513864815, -0.0668396279, 0.855263412),
  901. CFrame.new(-0.586801887, -2.00537181, -0.125748813, 0.817099035, 0.0818995163, -0.57065028, -0.0499900058, 0.996194661, 0.0713941306, 0.574325919, -0.0298092682, 0.818083942),
  902. }, .4, false)
  903. end
  904. for i = 0, 1, 0.15 do
  905. swait()
  906. PlayAnimationFromTable({
  907. CFrame.new(0.0278095491, -0, -0.0647769645, 0.422617137, 0, -0.906308293, 0, 1, 0, 0.906308293, 0, 0.422617137),
  908. CFrame.new(0.0130716562, 1.50114095, 0.0226426572, 0.500949979, -0.043578539, 0.864378512, -0.0435769781, 0.99619478, 0.0754792169, -0.864378572, -0.0754783005, 0.497144729),
  909. CFrame.new(1.46304893, 0.0111163529, -0.195470497, 0.969845951, -0.141313881, 0.198567659, 0.171010002, 0.975082338, -0.141315594, -0.173649997, 0.171011418, 0.969845772),
  910. CFrame.new(-0.476312399, 0.700993478, -1.01105702, -0.161183909, -0.822473288, 0.545488238, 0.914392114, -0.332428575, -0.231037617, 0.371358156, 0.461550653, 0.805645168),
  911. CFrame.new(0.769290924, -1.98995841, 0.131848395, 0.923518181, -0.225895107, 0.309976906, 0.0789899975, 0.902858138, 0.422620326, -0.375332981, -0.36581248, 0.851649225),
  912. CFrame.new(-0.649989367, -1.99999642, -0.259795457, 0.862729311, 0.0754793957, 0.500000954, -0.0871559754, 0.996194661, -3.00977092e-007, -0.498098224, -0.0435778052, 0.866024852),
  913. }, .5, false)
  914. end
  915. CFuncs["Sound"].Create("rbxassetid://169445092", LeftArm, 1, 1.2)
  916. for i = 0, 1, 0.15 do
  917. swait()
  918. PlayAnimationFromTable({
  919. CFrame.new(0.00904887356, 0, 0.0542639792, 0.819151819, 0, 0.573576868, 0, 1, 0, -0.573576868, 0, 0.819151819),
  920. CFrame.new(0.0700499117, 1.48876178, -0.0585908592, 0.818116248, 0.0777848065, -0.569767892, -0.0081340028, 0.992275536, 0.123786204, 0.574995458, -0.096637018, 0.812429488),
  921. CFrame.new(1.6223197, 0.167853087, -0.187319964, 0.930573583, -0.26842618, 0.248958677, 0.33773309, 0.891896248, -0.3007617, -0.141312927, 0.363962442, 0.920631409),
  922. CFrame.new(-1.70829511, 0.38878727, -0.283305705, -0.137994826, 0.90800637, 0.395578146, 0.962673366, 0.21686171, -0.161960125, -0.232846558, 0.358462811, -0.904039383),
  923. CFrame.new(0.652637064, -2.0087626, -0.0295035541, 0.773469269, -0.0281156711, -0.633210123, 0.0822510049, 0.995020807, 0.0562892854, 0.628474593, -0.0956202, 0.771930516),
  924. CFrame.new(-0.837457418, -1.94963837, -0.0310491398, 0.80701679, 0.197070241, -0.556675375, -0.130704001, 0.978901565, 0.15706113, 0.575882494, -0.0539912507, 0.815747857),
  925. }, .3, false)
  926. end
  927. attack = false
  928. end
  929.  
  930. function attacktwo()
  931. attack = true
  932. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, .9)
  933. for i = 0, 1, 0.15 do
  934. swait()
  935. PlayAnimationFromTable({
  936. CFrame.new(-1.01327896e-006, -0.00760280015, -0.0868225321, 0.819152117, -9.89649109e-008, -0.573576808, 0.099600926, 0.98480773, 0.142244875, 0.564863086, -0.173648939, 0.806706905),
  937. CFrame.new(-1.5348196e-006, 1.50000656, -2.47359276e-006, 0.766044199, 0.0560230501, 0.640342593, -5.3178519e-007, 0.996194899, -0.087155968, -0.642788291, 0.0667650923, 0.763128877),
  938. CFrame.new(1.49887192, 0.183511823, 0.276286751, 0.939620972, -0.24999398, -0.233701736, 0.298293352, 0.933014333, 0.201260239, 0.167733222, -0.258819699, 0.951250732),
  939. CFrame.new(-1.40490806, 0.259357929, 0.482691735, 0.925416231, 0.17365098, 0.336825043, -0.312327385, 0.852868319, 0.418410718, -0.214609861, -0.492403358, 0.8434937),
  940. CFrame.new(0.590285063, -1.99127054, -0.0421137661, 0.90285933, -0.151177466, 0.402481407, 0.087155953, 0.981060386, 0.172988117, -0.421010286, -0.12110512, 0.898934841),
  941. CFrame.new(-0.817580938, -1.19433641, -0.619182408, 0.821034133, -0.4105919, 0.396633446, -0.107466809, 0.571192503, 0.813750803, -0.560673177, -0.71074158, 0.42484355),
  942. }, .5, false)
  943. end
  944. CFuncs["Sound"].Create("rbxassetid://169445092", RightLeg, 1, .8)
  945. for i = 0, 1, 0.13 do
  946. swait()
  947. PlayAnimationFromTable({
  948. CFrame.new(-5.21540642e-006, -0.0301518105, 0.170998782, 0.707106054, 1.36977135e-007, 0.707107484, 0.241844028, 0.939693153, -0.241843715, -0.664464056, 0.342018902, 0.664462626),
  949. CFrame.new(-5.84125519e-006, 1.49999952, 5.55813313e-006, 0.707106054, 0.122789107, -0.69636476, 1.36977135e-007, 0.984807551, 0.173650011, 0.707107484, -0.122789048, 0.69636333),
  950. CFrame.new(1.59211111, 0.0426450819, 0.0984371006, 0.923044622, -0.254886925, 0.288134098, 0.185842723, 0.951251388, 0.246137112, -0.336825043, -0.17364794, 0.925416231),
  951. CFrame.new(-1.47899616, 0.0123481303, -0.0969515294, 0.951251328, 0.225759685, -0.210127622, -0.254885614, 0.959056556, -0.123467892, 0.173650175, 0.17100741, 0.969846487),
  952. CFrame.new(1.0541141, -1.3799324, -0.804515839, 0.780018091, -0.623307407, 0.055314295, 0.271785617, 0.257836938, -0.927174628, 0.563652813, 0.73824656, 0.370523453),
  953. CFrame.new(-0.578937471, -1.83233118, 0.30931446, 0.90767473, 0.243209511, 0.342017323, -0.356200695, 0.877397299, 0.321395934, -0.221918464, -0.413549721, 0.883022547),
  954. }, .5, false)
  955. end
  956. attack = false
  957. end
  958.  
  959. function attackthree()
  960. attack = true
  961. for i = 0, 1, 0.15 do
  962. swait()
  963. PlayAnimationFromTable({
  964. CFrame.new(0, -0.288708091, -0, 0.25881803, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.25881803),
  965. CFrame.new(0, 1.50000095, 0, 0.3420223, 0, 0.939691901, 0, 1, 0, -0.939691901, 0, 0.3420223),
  966. CFrame.new(0.575810492, 0.530309379, -0.965304673, -0.0391900204, 0.906140745, 0.421157062, 0.988906384, -0.025263181, 0.146375984, 0.143276975, 0.422221363, -0.895098329),
  967. CFrame.new(-1.66217804, 0.0811249837, -0.469954818, 0.873425186, 0.234395415, -0.426834136, -0.368521124, 0.891125917, -0.264739275, 0.318309247, 0.388527274, 0.864711463),
  968. CFrame.new(0.64414525, -1.79647017, 0.431743354, 0.961093664, -0.0666480884, -0.268061757, 0.168240055, 0.910922766, 0.376716107, 0.219076142, -0.407158107, 0.886695027),
  969. CFrame.new(-0.698486328, -1.69529796, -0.0642895997, 0.498449862, 0.0814705193, 0.863081872, -0.0787010267, 0.995715976, -0.0485388152, -0.863338888, -0.0437312648, 0.502726257),
  970. }, .45, false)
  971. end
  972. CFuncs["Sound"].Create("rbxassetid://169445092", RightArm, 1, 1)
  973. for i = 0, 1, 0.2 do
  974. swait()
  975. PlayAnimationFromTable({
  976. CFrame.new(-0.113825306, -0.251505136, -0.0389094017, 0.498489052, 0, 0.866896093, 0, 1, 0, -0.866896093, 0, 0.498489022),
  977. CFrame.new(-1.05053186e-006, 1.49999738, 1.62050128e-006, 0.50386858, 0.0680347383, -0.861096919, -0.0152880074, 0.997439623, 0.0698613524, 0.863645196, -0.0220364761, 0.503618479),
  978. CFrame.new(1.7679491, 0.417701542, -0.554404497, -0.0314385444, -0.686959743, 0.726015329, 0.983376145, 0.108708829, 0.145443872, -0.178838372, 0.718518674, 0.672122061),
  979. CFrame.new(-1.54972827, 0.0848493725, -0.412890196, 0.917901635, 0.240212232, -0.315840125, -0.314761043, 0.925438881, -0.210922867, 0.241624445, 0.293020606, 0.925071239),
  980. CFrame.new(0.557207584, -1.78032541, 0.049829334, 0.482851118, 0.0599284619, -0.873649538, 0.095350042, 0.988126159, 0.12047936, 0.870496035, -0.141476125, 0.471403539),
  981. CFrame.new(-0.858726859, -1.8470695, -0.0832308233, 0.938662231, 0.191144764, 0.287014306, -0.179290935, 0.981492102, -0.0672909319, -0.294564545, 0.0117043927, 0.955560029),
  982. }, .4, false)
  983. end
  984. CFuncs["Sound"].Create("rbxassetid://169445092", RightLeg, 1, 1.3)
  985. for i = 0, 1, 0.13 do
  986. swait()
  987. PlayAnimationFromTable({
  988. CFrame.new(0, -0.230766058, -0, 0.422617137, 0, -0.906308293, 0, 1, 0, 0.906308293, 0, 0.422617137),
  989. CFrame.new(-1.2665987e-007, 1.4220444, -6.33299351e-008, 0.422617137, -0.0789901763, 0.902859509, 0, 0.996194661, 0.087155968, -0.906308293, -0.0368336067, 0.421008945),
  990. CFrame.new(1.60950196, 0.103570879, -0.0917501748, 0.915674806, -0.249999672, 0.314706117, 0.314704955, 0.933012605, -0.174494773, -0.250001103, 0.258820057, 0.933012187),
  991. CFrame.new(-1.75150323, 0.517579019, -0.472744405, -0.217596948, 0.719714224, -0.659289777, -0.951487899, -0.00586804328, 0.30763033, 0.21753718, 0.694245696, 0.686076164),
  992. CFrame.new(0.640585601, -1.75949216, 0.0221832991, 0.859833121, -0.061479345, -0.506860256, 0.299478978, 0.864746749, 0.403144419, 0.413520664, -0.498430908, 0.761949718),
  993. CFrame.new(-0.751791477, -1.87030005, -0.172881424, 0.662565231, 0.187522754, 0.725149989, -0.177604049, 0.979874611, -0.0911183953, -0.727642894, -0.068417713, 0.682535589),
  994. }, .5, false)
  995. end
  996. attack = false
  997. end
  998.  
  999. function attackfour()
  1000. attack = true
  1001. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, 1.3)
  1002. for i = 0, 1, 0.2 do
  1003. swait()
  1004. PlayAnimationFromTable({
  1005. CFrame.new(-0.0273787677, -0.10644643, 0.161039144, 0.64650321, -0.0298088919, -0.762328804, -0.241844088, 0.939693153, -0.241843432, 0.723564208, 0.340717196, 0.600305498),
  1006. CFrame.new(-0.135412499, 1.51818991, -0.135408521, 0.644886911, -0.183011979, 0.74204284, -0.0225573424, 0.96592629, 0.257832795, -0.763945043, -0.183011562, 0.618784904),
  1007. CFrame.new(1.65269804, 0.28128767, -0.329797685, 0.732092261, -0.365997791, 0.574531734, 0.57453227, 0.784886003, -0.232091784, -0.365996927, 0.499999583, 0.784886479),
  1008. CFrame.new(-0.697444558, 0.53345108, -1.05017984, 0.575532019, -0.469871581, -0.669315934, -0.817331672, -0.357579976, -0.451780498, -0.0270551741, 0.807067275, -0.589839637),
  1009. CFrame.new(0.816795707, -1.8031137, 0.0405909419, 0.905102134, -0.321393549, -0.278382063, 0.392635345, 0.883021414, 0.257120192, 0.16318053, -0.342022657, 0.92541492),
  1010. CFrame.new(-1.17031693, -1.44018054, -0.670109332, 0.568969607, 0.744030178, -0.350275278, -0.724476635, 0.251964867, -0.641597509, -0.389110804, 0.61881566, 0.682392955),
  1011. }, .5, false)
  1012. end
  1013. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, 1.1)
  1014. for i = 0, 1, 0.2 do
  1015. swait()
  1016. PlayAnimationFromTable({
  1017. CFrame.new(0.0448488742, -0.00727861002, 0.108846672, 0.820266724, 0.0301541891, 0.571185887, 0.0733869672, 0.984807611, -0.157379568, -0.567253828, 0.171010807, 0.805592),
  1018. CFrame.new(1.00135803e-005, 1.49999404, -1.14887953e-005, 0.820266724, 0.0733869672, -0.567253828, 0.0301541891, 0.984807611, 0.171010807, 0.571185887, -0.157379568, 0.805592),
  1019. CFrame.new(1.44825673, 0.0420619249, 0.376018465, 0.951251268, -0.150772065, -0.269051582, 0.229002386, 0.929626942, 0.288706839, 0.206588686, -0.336246222, 0.918836117),
  1020. CFrame.new(-1.40466142, 0.0419555902, 0.31985116, 0.911030471, 0.206683651, 0.356798738, -0.33297056, 0.879148662, 0.340922534, -0.243215919, -0.429394305, 0.869750977),
  1021. CFrame.new(1.09925544, -1.12652528, -1.09274638, 0.742447376, -0.543538809, 0.391583562, 0.50108391, 0.0626286492, -0.863129616, 0.444620013, 0.837044418, 0.318857074),
  1022. CFrame.new(-0.606529653, -1.91553426, -0.0107536316, 0.981061041, 0.0858321041, 0.1736435, -0.141063944, 0.930939674, 0.336826921, -0.132741064, -0.354942679, 0.92541641),
  1023. }, .45, false)
  1024. end
  1025. attack = false
  1026. end
  1027.  
  1028. function UNSHEATH()
  1029. attack = true
  1030. for i = 0, 1, 0.1 do
  1031. swait()
  1032. PlayAnimationFromTable({
  1033. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1034. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1035. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1036. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1037. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1038. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1039. }, .4, false)
  1040. end
  1041. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1042. local parti = Instance.new("ParticleEmitter", Hitbox)
  1043. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1044. parti.LightEmission = 0.5
  1045. parti.Size = NumberSequence.new(0.2)
  1046. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1047. parti.Transparency = NumberSequence.new({
  1048. NumberSequenceKeypoint.new(0, 0),
  1049. NumberSequenceKeypoint.new(0.133, 0.544),
  1050. NumberSequenceKeypoint.new(0.321, 0.737),
  1051. NumberSequenceKeypoint.new(0.388, 0),
  1052. NumberSequenceKeypoint.new(0.469, 0.725),
  1053. NumberSequenceKeypoint.new(0.522, 0.456),
  1054. NumberSequenceKeypoint.new(0.616, 0.637),
  1055. NumberSequenceKeypoint.new(0.64, 0),
  1056. NumberSequenceKeypoint.new(0.745, 0.525),
  1057. NumberSequenceKeypoint.new(1, 0)
  1058. })
  1059. parti.Size = NumberSequence.new({
  1060. NumberSequenceKeypoint.new(0, 1.62),
  1061. NumberSequenceKeypoint.new(0.123, 1.5),
  1062. NumberSequenceKeypoint.new(0.154, 1.44),
  1063. NumberSequenceKeypoint.new(0.357, 1.31),
  1064. NumberSequenceKeypoint.new(0.555, 1.25),
  1065. NumberSequenceKeypoint.new(0.725, 0.875),
  1066. NumberSequenceKeypoint.new(1, 0.125)
  1067. })
  1068. parti.ZOffset = 0
  1069. parti.Acceleration = Vector3.new(8, 6, 6)
  1070. parti.LockedToPart = false
  1071. parti.EmissionDirection = "Front"
  1072. parti.Lifetime = NumberRange.new(0, 1)
  1073. parti.Rate = 200
  1074. parti.Rotation = NumberRange.new(4, 9)
  1075. parti.RotSpeed = NumberRange.new(5, 9)
  1076. parti.Speed = NumberRange.new(5, 7)
  1077. parti.VelocitySpread = 28
  1078. game:GetService("Debris"):AddItem(parti, 1)
  1079. HandleWeld:remove()
  1080. HandleWeld = CFuncs["Weld"].Create(m, RightArm, Handle, CFrame.new(0, 0, 0), CFrame.new(0, -.1, .95) * CFrame.Angles(math.rad(90), math.rad(180), 0))
  1081. Humanoid.WalkSpeed = 25
  1082. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1083. for i = 0, 1, 0.08 do
  1084. swait()
  1085. PlayAnimationFromTable({
  1086. CFrame.new(9.59262252e-006, -0.207597882, -0.0868234336, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1087. CFrame.new(-3.5315752e-006, 1.50000048, -2.77906656e-006, 0.642787039, 0.0667647347, 0.76312995, 9.57827169e-008, 0.99619478, -0.0871551931, -0.766045034, 0.0560222939, 0.640341043),
  1088. CFrame.new(1.95751476, 0.743757784, -0.295798361, -0.258819222, -0.875430286, 0.408209145, 0.965925872, -0.234570161, 0.109381169, -1.89244747e-006, 0.422609687, 0.90631187),
  1089. CFrame.new(-1.43068314, -0.111600742, -0.335780501, 0.981059968, -0.0871567875, -0.172988921, 0.0379645079, 0.96225071, -0.269503951, 0.189947724, 0.25783211, 0.947334528),
  1090. CFrame.new(0.665393293, -1.87006605, -0.0759503245, 0.942652583, -0.231490314, 0.240454674, 0.172370344, 0.954535782, 0.243207887, -0.285822898, -0.187813237, 0.939697623),
  1091. CFrame.new(-0.794201851, -1.73358107, -0.2059865, 0.573575616, 0.142244354, 0.806707919, 5.569309e-007, 0.98480773, -0.173648566, -0.819152713, 0.0996010154, 0.564861596),
  1092. }, .5, false)
  1093. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1094. end
  1095. parti.Enabled = false
  1096. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1097. attack = false
  1098. end
  1099.  
  1100. function SHEATH()
  1101. attack = true
  1102. Humanoid.WalkSpeed = 16
  1103. HandleWeld:remove()
  1104. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  1105. for i = 0, 1, 0.2 do
  1106. swait()
  1107. PlayAnimationFromTable({
  1108. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1109. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1110. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1111. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1112. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1113. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1114. }, .5, false)
  1115. end
  1116. attack = false
  1117. end
  1118.  
  1119. function BladeAttackOne()
  1120. attack = true
  1121. for i = 0, 1, 0.13 do
  1122. swait()
  1123. PlayAnimationFromTable({
  1124. CFrame.new(-3.45729177e-006, -1.07288361e-006, -1.61215644e-006, 0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, 0.422617137),
  1125. CFrame.new(-2.93552876e-006, 1.49999666, 2.47359276e-006, 0.642787337, 0.0667652711, -0.763129652, 0, 0.996194661, 0.0871558487, 0.766044676, -0.0560226738, 0.640341341),
  1126. CFrame.new(0.698839545, 0.330527961, -1.17968464, -0.0858322605, 0.628752053, 0.772854269, 0.992461622, 0.122068912, 0.0109129949, -0.0874799117, 0.76796484, -0.634489775),
  1127. CFrame.new(-1.41369021, 0.137095958, 0.271576643, 0.951021314, 0.183494747, 0.248773009, -0.256190121, 0.918202639, 0.302110255, -0.172988355, -0.351046532, 0.920239806),
  1128. CFrame.new(0.64087379, -1.98256373, 0.140884519, 0.704417586, -0.0616254881, -0.707105517, 0.087155968, 0.996194661, 4.53608664e-006, 0.704414487, -0.0616316497, 0.70710808),
  1129. CFrame.new(-0.751752973, -1.94796431, 0.117966183, 0.936117291, 0.140046805, -0.322600812, -0.0871559978, 0.981060147, 0.172988161, 0.340717107, -0.133820623, 0.930593371),
  1130. }, .3, false)
  1131. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1132. end
  1133. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, 1)
  1134. for i = 0, 1, 0.15 do
  1135. swait()
  1136. PlayAnimationFromTable({
  1137. CFrame.new(2.70828605e-006, -0.256154776, -0.071654655, 0.499999046, -1.78813579e-007, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941),
  1138. CFrame.new(4.34633694e-006, 1.49999607, 2.42484384e-006, 0.646143615, 0.0549410731, 0.761235893, -0.0851004422, 0.996372402, 0.000322267413, -0.758456767, -0.0649897307, 0.648474991),
  1139. CFrame.new(1.86507177, 0.598104239, 0.183552518, -0.114682339, -0.981059372, -0.156110525, 0.981060445, -0.0871559381, -0.172987223, 0.156104773, -0.172992408, 0.9724738),
  1140. CFrame.new(-1.52644157, 0.0874626189, -0.302744657, 0.95125103, 0.20658794, -0.229004204, -0.254887104, 0.944645047, -0.2065873, 0.173649222, 0.254886597, 0.951251268),
  1141. CFrame.new(0.623469114, -1.90178788, 0.0298061967, 0.992532074, -0.0928985924, 0.079056859, 0.0757590532, 0.97739321, 0.197391063, -0.0956070125, -0.189927697, 0.977131963),
  1142. CFrame.new(-0.786503196, -1.67652178, -0.389780819, 0.631277382, 0.179900557, 0.754403591, -0.0723632798, 0.982144117, -0.173656344, -0.772174001, 0.0550341941, 0.6330235),
  1143. }, .35, false)
  1144. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1145. end
  1146. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1147. attack = false
  1148. end
  1149.  
  1150. function BladeAttackTwo()
  1151. attack = true
  1152. for i = 0, 1, 0.15 do
  1153. swait()
  1154. PlayAnimationFromTable({
  1155. CFrame.new(-0.0837758034, 0.700000048, -0.000987187028, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1156. CFrame.new(-1.40815973e-006, 1.49999845, 8.27014446e-007, 0.76637435, 0.015135292, -0.642216265, 0.0435769781, 0.99619478, 0.0754792169, 0.640914857, -0.0858311653, 0.762798488),
  1157. CFrame.new(1.11243939, 1.57922888, 0.289018214, 0.795270383, 0.284988612, 0.535095096, -0.00377499871, -0.880278766, 0.474441946, 0.606243372, -0.379329592, -0.698983729),
  1158. CFrame.new(-1.46526325, -7.59959221e-007, -0.196970493, 0.933013916, 0.31470269, 0.17449224, -0.249999911, 0.91567713, -0.314699322, -0.258815199, 0.249995798, 0.933014989),
  1159. CFrame.new(0.500003934, -1.40000188, 5.00679016e-006, 0.869606853, 0.11697793, -0.47968778, 0.0593910068, 0.939692855, 0.336823553, 0.490160108, -0.321393192, 0.810215831),
  1160. CFrame.new(-0.517370999, -1.89999473, 0.0984975696, 0.996194839, -0.0225575194, 0.0841861069, 0, 0.965926111, 0.258817971, -0.0871558487, -0.257833093, 0.96225059),
  1161. }, .35, false)
  1162. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1163. end
  1164. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, 1.1)
  1165. for i = 0, 1, 0.15 do
  1166. swait()
  1167. PlayAnimationFromTable({
  1168. CFrame.new(8.49366188e-006, -0.517038405, -0.12939477, 0.573576272, -2.56408548e-008, 0.819152236, -0.212012097, 0.965925872, 0.148452446, -0.791240335, -0.258818954, 0.554032147),
  1169. CFrame.new(-7.15255737e-007, 1.49999762, 5.66244125e-007, 0.573576272, -0.142242402, -0.806707799, -2.56408548e-008, 0.984808207, -0.173645884, 0.819152236, 0.0995991975, 0.564862609),
  1170. CFrame.new(1.65453815, 0.0323560238, 0.0403400958, 0.471787304, -0.694269896, -0.54351294, 0.0667629391, 0.642788172, -0.763129234, 0.879181206, 0.323748112, 0.349610776),
  1171. CFrame.new(-1.5888859, 0.198380977, 0.39086473, 0.890262604, 0.397129685, 0.222981408, -0.448023975, 0.851651311, 0.271964461, -0.0818972588, -0.34202081, 0.936116874),
  1172. CFrame.new(0.843913436, -1.4842062, -0.160360321, 0.568213761, -0.234569371, -0.7887398, 0.0449442565, 0.96592617, -0.254886001, 0.82165277, 0.109380431, 0.559395015),
  1173. CFrame.new(-0.500049353, -1.80359125, 0.459836125, 0.939691901, -2.05636024e-006, 0.34202233, -0.280167401, 0.573575675, 0.769751489, -0.196177214, -0.819152594, 0.538983822),
  1174. }, .5, false)
  1175. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1176. end
  1177. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1178. attack = false
  1179. end
  1180.  
  1181. function BladeAttackThree()
  1182. attack = true
  1183. for i = 0, 1, 0.15 do
  1184. swait()
  1185. PlayAnimationFromTable({
  1186. CFrame.new(0, -0, -0, 0.573575675, 0, -0.819152594, 0, 1, 0, 0.819152594, 0, 0.573575675),
  1187. CFrame.new(3.08454037e-006, 1.49999881, 2.57045031e-006, 0.642787039, -0.0667651147, 0.76312989, 0, 0.99619478, 0.0871556103, -0.766044915, -0.0560225062, 0.640341043),
  1188. CFrame.new(1.69747591, 0.457380712, 0.451709926, -0.0444228128, -0.827531219, 0.55965966, -0.981060326, -0.0695906579, -0.180770397, 0.18854022, -0.557090104, -0.808766544),
  1189. CFrame.new(-1.68707776, 0.160575554, -0.28150323, 0.690673113, 0.601469755, -0.401503354, -0.691249013, 0.712214351, -0.12217018, 0.212474763, 0.361918449, 0.907672644),
  1190. CFrame.new(0.637356639, -1.97847009, 0.076719813, 0.850760341, -0.123644285, 0.51080215, 0.0764630362, 0.990710139, 0.112458259, -0.519961715, -0.0566175357, 0.852311194),
  1191. CFrame.new(-0.628168941, -1.98483193, 0.152803689, 0.640938401, 0.0450230837, 0.766270876, -0.0758190081, 0.99710989, 0.00483164471, -0.763838768, -0.0611946844, 0.642499626),
  1192. }, .35, false)
  1193. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1194. end
  1195. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .9)
  1196. for i = 0, 1, 0.13 do
  1197. swait()
  1198. PlayAnimationFromTable({
  1199. CFrame.new(-0, -0.179999992, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1200. CFrame.new(-3.07708979e-006, 1.49999881, 2.57790089e-006, 0.64278692, 0.066765137, -0.763130128, 0, 0.99619478, 0.0871556103, 0.766045094, -0.056022495, 0.640340984),
  1201. CFrame.new(0.954324961, 0.24834919, -0.880105972, 0.326528549, 0.544942617, -0.772280335, -0.941748381, 0.257209718, -0.216687083, 0.0805559754, 0.798048139, 0.597185135),
  1202. CFrame.new(-1.58964086, 0.138686687, 0.0523245335, 0.944645166, 0.254885972, -0.206588656, -0.206587031, 0.951251626, 0.229002386, 0.254887283, -0.173647493, 0.951251388),
  1203. CFrame.new(0.670057595, -1.81781983, -0.10544461, 0.499700427, -0.0172690637, -0.866026282, 0.0345539972, 0.999402881, 9.12000269e-006, 0.865508974, -0.0299292281, 0.499998689),
  1204. CFrame.new(-0.884505391, -1.76931953, -0.185952976, 0.681231737, 0.216974914, -0.699174821, -0.105348974, 0.974182904, 0.199672803, 0.724448264, -0.0623660684, 0.686502278),
  1205. }, .35, false)
  1206. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1207. end
  1208. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1209. attack = false
  1210. end
  1211.  
  1212. function BladeAttackFour()
  1213. attack = true
  1214. local parti = Instance.new("ParticleEmitter", Hitbox)
  1215. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1216. parti.LightEmission = 0.5
  1217. parti.Size = NumberSequence.new(0.2)
  1218. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1219. parti.Transparency = NumberSequence.new({
  1220. NumberSequenceKeypoint.new(0, 0),
  1221. NumberSequenceKeypoint.new(0.133, 0.544),
  1222. NumberSequenceKeypoint.new(0.321, 0.737),
  1223. NumberSequenceKeypoint.new(0.388, 0),
  1224. NumberSequenceKeypoint.new(0.469, 0.725),
  1225. NumberSequenceKeypoint.new(0.522, 0.456),
  1226. NumberSequenceKeypoint.new(0.616, 0.637),
  1227. NumberSequenceKeypoint.new(0.64, 0),
  1228. NumberSequenceKeypoint.new(0.745, 0.525),
  1229. NumberSequenceKeypoint.new(1, 0)
  1230. })
  1231. parti.Size = NumberSequence.new({
  1232. NumberSequenceKeypoint.new(0, 1.62),
  1233. NumberSequenceKeypoint.new(0.123, 1.5),
  1234. NumberSequenceKeypoint.new(0.154, 1.44),
  1235. NumberSequenceKeypoint.new(0.357, 1.31),
  1236. NumberSequenceKeypoint.new(0.555, 1.25),
  1237. NumberSequenceKeypoint.new(0.725, 0.875),
  1238. NumberSequenceKeypoint.new(1, 0.125)
  1239. })
  1240. parti.ZOffset = 0
  1241. parti.Acceleration = Vector3.new(8, 6, 6)
  1242. parti.LockedToPart = false
  1243. parti.EmissionDirection = "Front"
  1244. parti.Lifetime = NumberRange.new(0, 1)
  1245. parti.Rate = 200
  1246. parti.Rotation = NumberRange.new(4, 9)
  1247. parti.RotSpeed = NumberRange.new(5, 9)
  1248. parti.Speed = NumberRange.new(5, 7)
  1249. parti.VelocitySpread = 28
  1250. parti.Enabled = false
  1251. for i = 0, 1, 0.15 do
  1252. swait()
  1253. PlayAnimationFromTable({
  1254. CFrame.new(-0, -0.199999988, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1255. CFrame.new(-3.2261014e-006, 1.49999571, 1.87009573e-006, 0.499998987, 0.0754793361, -0.862730443, 0, 0.996194661, 0.087155968, 0.866025984, -0.0435778946, 0.498096317),
  1256. CFrame.new(0.758310795, 0.506792068, -1.07750559, 0.0780267715, 0.542353034, 0.836519599, 0.995831132, -0.0821644962, -0.0396157168, 0.0472465083, 0.836123407, -0.546503007),
  1257. CFrame.new(-1.56371987, -0.0378807485, -0.12044096, 0.892536283, 0.33327353, 0.30382207, -0.157379016, 0.861525297, -0.482707113, -0.422623843, 0.383018374, 0.821392834),
  1258. CFrame.new(0.688273072, -1.83205605, 0.326112747, 0.492402941, -0.0868238136, -0.866025984, 0.173647985, 0.984807849, 0, 0.852869213, -0.150383666, 0.499998987),
  1259. CFrame.new(-0.464390695, -1.92090166, -0.363977104, 0.962945819, 0.0995973051, -0.250631034, -0.0593889765, 0.984808624, 0.163171798, 0.263075113, -0.142240882, 0.954232156),
  1260. }, .3, false)
  1261. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), .5)
  1262. end
  1263. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1264. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1265. parti.Enabled = true
  1266. for i = 0, 1, 0.13 do
  1267. swait()
  1268. PlayAnimationFromTable({
  1269. CFrame.new(6.67199492e-006, -0.207597449, -0.0868210196, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1270. CFrame.new(-2.45868534e-007, 1.4999963, -1.11758425e-008, 0.642787039, -1.63912773e-007, 0.766045034, 9.57827169e-008, 1.00000012, 1.1920929e-007, -0.766045034, -7.4505806e-009, 0.642787039),
  1271. CFrame.new(1.63684285, 0.191258341, 0.0590808541, 0.419205964, -0.896826267, -0.141311735, 0.875504494, 0.440527022, -0.198564485, 0.240329444, -0.0404796004, 0.969847083),
  1272. CFrame.new(-1.44409096, 0.0586332679, 0.28650257, 0.847117305, 0.408219695, 0.340219229, -0.468929112, 0.875426352, 0.117194086, -0.249995977, -0.258815825, 0.93301481),
  1273. CFrame.new(0.598103762, -1.98841107, 0.015527457, 0.981059909, -0.0858310461, -0.17365095, 0.115870565, 0.978432178, 0.171010211, 0.155227691, -0.187892288, 0.969845891),
  1274. CFrame.new(-0.84634155, -1.7162106, -0.315425038, 0.499999523, 0.150383905, 0.852868795, 7.07805157e-007, 0.98480767, -0.17364873, -0.866025805, 0.0868248716, 0.492403209),
  1275. }, .3, false)
  1276. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1277. end
  1278. parti.Enabled = false
  1279. for i = 0, 1, 0.15 do
  1280. swait()
  1281. PlayAnimationFromTable({
  1282. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1283. CFrame.new(-1.40070915e-006, 1.4999963, -1.66893005e-006, 0.76604414, -0.0429935083, 0.6413486, 0, 0.997760653, 0.066885978, -0.642788053, -0.051237613, 0.764328718),
  1284. CFrame.new(1.66817236, 0.999997735, 0.511572003, 0.736215532, -0.634792984, 0.234573662, -0.642445922, -0.546619952, 0.537093997, -0.212720826, -0.546117783, -0.810250103),
  1285. CFrame.new(-1.37409723, 0.400003314, -0.627805173, 0.774178386, 0.211310744, -0.596653819, -0.628698826, 0.366000623, -0.686135113, 0.0733878911, 0.906306386, 0.416200638),
  1286. CFrame.new(0.653213322, -1.99999535, -0.12855646, 0.94284457, -0.0929451212, 0.320008487, 0.0665469989, 0.993487716, 0.0924861878, -0.326520622, -0.0659044906, 0.94288969),
  1287. CFrame.new(-0.640875459, -1.9999963, -0.0123234689, 0.764365256, 0.0739410222, 0.64053005, -0.0661710203, 0.997153461, -0.0361446291, -0.641379297, -0.0147568267, 0.767082214),
  1288. }, .35, false)
  1289. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1290. end
  1291. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .8)
  1292. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1293. parti.Enabled = true
  1294. for i = 0, 1, 0.13 do
  1295. swait()
  1296. PlayAnimationFromTable({
  1297. CFrame.new(-1.3038516e-006, -0.390966356, -0.0855526477, 0.499999046, 1.78813579e-007, 0.866026044, -0.150384009, 0.984807789, 0.0868238211, -0.852869093, -0.173648283, 0.492402941),
  1298. CFrame.new(-4.05311584e-006, 1.49999619, 1.60932541e-006, 0.573575735, -0.0713945851, -0.81603545, 6.76140189e-007, 0.99619472, -0.0871561766, 0.819152594, 0.0499901175, 0.571393192),
  1299. CFrame.new(1.28216481, 0.179315746, -0.842360139, 0.633024693, -0.0230962932, -0.773787081, -0.717572212, 0.357540846, -0.597708046, 0.290465295, 0.933612049, 0.209758848),
  1300. CFrame.new(-1.62196672, 0.225311682, 0.0992549062, 0.755533695, 0.605033398, 0.25120458, -0.532469451, 0.790533543, -0.302544594, -0.381635189, 0.0948238969, 0.919436276),
  1301. CFrame.new(0.811682165, -1.60607064, -0.260146618, 0.492403209, -0.0868215263, -0.866026103, 0.173648342, 0.98480773, 2.86102295e-006, 0.852869093, -0.15038538, 0.499998868),
  1302. CFrame.new(-0.546382487, -1.80111504, -0.26132381, 0.984808207, 0.173645854, 6.02006912e-006, -0.142245889, 0.80670774, 0.573575616, 0.0995941162, -0.564862847, 0.819152772),
  1303. }, .43, false)
  1304. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .5)
  1305. end
  1306. parti.Enabled = false
  1307. Humanoid.WalkSpeed = 16
  1308. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1309. HandleWeld:remove()
  1310. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  1311. for i = 0, 1, 0.2 do
  1312. swait()
  1313. PlayAnimationFromTable({
  1314. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1315. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1316. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1317. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1318. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1319. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1320. }, .5, false)
  1321. end
  1322. parti:remove()
  1323. CurrentMode = "Sheathed"
  1324. attack = false
  1325. end
  1326.  
  1327. local Taunt = false
  1328.  
  1329. function Sear()
  1330. attack = true
  1331. local parti = Instance.new("ParticleEmitter", Hitbox)
  1332. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1333. parti.LightEmission = 0.5
  1334. parti.Size = NumberSequence.new(0.2)
  1335. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1336. parti.Transparency = NumberSequence.new({
  1337. NumberSequenceKeypoint.new(0, 0),
  1338. NumberSequenceKeypoint.new(0.133, 0.544),
  1339. NumberSequenceKeypoint.new(0.321, 0.737),
  1340. NumberSequenceKeypoint.new(0.388, 0),
  1341. NumberSequenceKeypoint.new(0.469, 0.725),
  1342. NumberSequenceKeypoint.new(0.522, 0.456),
  1343. NumberSequenceKeypoint.new(0.616, 0.637),
  1344. NumberSequenceKeypoint.new(0.64, 0),
  1345. NumberSequenceKeypoint.new(0.745, 0.525),
  1346. NumberSequenceKeypoint.new(1, 0)
  1347. })
  1348. parti.Size = NumberSequence.new({
  1349. NumberSequenceKeypoint.new(0, 1.62),
  1350. NumberSequenceKeypoint.new(0.123, 1.5),
  1351. NumberSequenceKeypoint.new(0.154, 1.44),
  1352. NumberSequenceKeypoint.new(0.357, 1.31),
  1353. NumberSequenceKeypoint.new(0.555, 1.25),
  1354. NumberSequenceKeypoint.new(0.725, 0.875),
  1355. NumberSequenceKeypoint.new(1, 0.125)
  1356. })
  1357. parti.ZOffset = 0
  1358. parti.Acceleration = Vector3.new(8, 6, 6)
  1359. parti.LockedToPart = false
  1360. parti.EmissionDirection = "Front"
  1361. parti.Lifetime = NumberRange.new(0, 1)
  1362. parti.Rate = 200
  1363. parti.Rotation = NumberRange.new(4, 9)
  1364. parti.RotSpeed = NumberRange.new(5, 9)
  1365. parti.Speed = NumberRange.new(5, 7)
  1366. parti.VelocitySpread = 28
  1367. parti.Enabled = false
  1368. if Taunt == true then
  1369. parti.Enabled = true
  1370. parti.EmissionDirection = "Back"
  1371. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, .7, .8)
  1372. CFuncs["Sound"].Create("rbxassetid://424155792", Head, 1, 1)
  1373. for i = 0, 1, 0.014 do
  1374. swait()
  1375. PlayAnimationFromTable({
  1376. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1377. CFrame.new(2.83122063e-007, 1.4999963, 2.83122063e-007, 0.707106233, -0.0616283789, 0.704416633, 0, 0.99619478, 0.0871556103, -0.707107306, -0.0616282858, 0.70441556),
  1378. CFrame.new(1.03795922, 0.376123667, -1.00929093, -0.337676346, 0.514469624, 0.788223207, 0.939619362, 0.233700052, 0.249999791, -0.0555904955, 0.825048745, -0.56232065),
  1379. CFrame.new(-1.40042686, -0.118007794, -0.210377365, 0.969846427, -0.17100969, -0.173648596, 0.123470016, 0.959055483, -0.254887581, 0.210126907, 0.225761354, 0.95125103),
  1380. CFrame.new(0.73142308, -1.96637511, -0.140786082, 0.850184143, -0.0845685676, 0.519649208, 0.0985260457, 0.995134234, 0.00075398531, -0.517184496, 0.0505579524, 0.854379535),
  1381. CFrame.new(-0.624969542, -2.00112915, -0.0212523639, 0.703206539, 0.0138075389, 0.710851729, -0.104865015, 0.99089092, 0.0844901875, -0.703209877, -0.133957505, 0.698248863),
  1382. }, .1, false)
  1383. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1384. end
  1385. parti.EmissionDirection = "Front"
  1386. end
  1387. parti.Enabled = true
  1388. for i = 1, 4 do
  1389. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1.2)
  1390. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1391. for i = 0, 1, 0.15 do
  1392. swait()
  1393. PlayAnimationFromTable({
  1394. CFrame.new(-0.0572953038, 0, 0.152224958, 0.984999776, 0, -0.172555953, 0, 1, 0, 0.172555953, 0, 0.984999776),
  1395. CFrame.new(7.39470124e-007, 1.49999702, 7.89761543e-007, 0.979753137, -0.00707465131, 0.200085193, -0.0112899998, 0.99583298, 0.0904943645, -0.199891657, -0.0909210891, 0.975590527),
  1396. CFrame.new(1.79034507, 0.713469744, 0.245849177, -0.123698205, -0.949444413, -0.288538158, 0.885306776, -0.236938015, 0.400115401, -0.448252946, -0.205951229, 0.869858325),
  1397. CFrame.new(-1.69946313, 0.127298191, -0.271057844, 0.900573134, 0.313195556, -0.301457375, -0.375533938, 0.909824312, -0.176618278, 0.218957171, 0.272265166, 0.936978996),
  1398. CFrame.new(0.653021634, -1.99183023, -0.0498065576, 0.985019803, -0.0888716802, 0.147777155, 0.0871169716, 0.996029675, 0.0183174871, -0.148818344, -0.00516918767, 0.98885113),
  1399. CFrame.new(-0.598310411, -1.99677014, -0.00983281434, 0.992719233, 0.0388752371, 0.114006668, -0.0455640219, 0.997353137, 0.056662824, -0.111502141, -0.0614448711, 0.991862893),
  1400. }, .15, false)
  1401. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)) * CFrame.Angles(6*i,math.rad(0),math.rad(0)), .3)
  1402. end
  1403. end
  1404. for i = 0, 1, 0.2 do
  1405. swait()
  1406. PlayAnimationFromTable({
  1407. CFrame.new(-3.45729177e-006, -1.07288361e-006, -1.61215644e-006, 0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, 0.422617137),
  1408. CFrame.new(-2.93552876e-006, 1.49999666, 2.47359276e-006, 0.642787337, 0.0667652711, -0.763129652, 0, 0.996194661, 0.0871558487, 0.766044676, -0.0560226738, 0.640341341),
  1409. CFrame.new(0.698839545, 0.330527961, -1.17968464, -0.0858322605, 0.628752053, 0.772854269, 0.992461622, 0.122068912, 0.0109129949, -0.0874799117, 0.76796484, -0.634489775),
  1410. CFrame.new(-1.41369021, 0.137095958, 0.271576643, 0.951021314, 0.183494747, 0.248773009, -0.256190121, 0.918202639, 0.302110255, -0.172988355, -0.351046532, 0.920239806),
  1411. CFrame.new(0.64087379, -1.98256373, 0.140884519, 0.704417586, -0.0616254881, -0.707105517, 0.087155968, 0.996194661, 4.53608664e-006, 0.704414487, -0.0616316497, 0.70710808),
  1412. CFrame.new(-0.751752973, -1.94796431, 0.117966183, 0.936117291, 0.140046805, -0.322600812, -0.0871559978, 0.981060147, 0.172988161, 0.340717107, -0.133820623, 0.930593371),
  1413. }, .6, false)
  1414. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1415. end
  1416. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1417. for i = 0, 1, 0.2 do
  1418. swait()
  1419. PlayAnimationFromTable({
  1420. CFrame.new(2.70828605e-006, -0.256154776, -0.071654655, 0.499999046, -1.78813579e-007, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941),
  1421. CFrame.new(4.34633694e-006, 1.49999607, 2.42484384e-006, 0.646143615, 0.0549410731, 0.761235893, -0.0851004422, 0.996372402, 0.000322267413, -0.758456767, -0.0649897307, 0.648474991),
  1422. CFrame.new(1.86507177, 0.598104239, 0.183552518, -0.114682339, -0.981059372, -0.156110525, 0.981060445, -0.0871559381, -0.172987223, 0.156104773, -0.172992408, 0.9724738),
  1423. CFrame.new(-1.52644157, 0.0874626189, -0.302744657, 0.95125103, 0.20658794, -0.229004204, -0.254887104, 0.944645047, -0.2065873, 0.173649222, 0.254886597, 0.951251268),
  1424. CFrame.new(0.623469114, -1.90178788, 0.0298061967, 0.992532074, -0.0928985924, 0.079056859, 0.0757590532, 0.97739321, 0.197391063, -0.0956070125, -0.189927697, 0.977131963),
  1425. CFrame.new(-0.786503196, -1.67652178, -0.389780819, 0.631277382, 0.179900557, 0.754403591, -0.0723632798, 0.982144117, -0.173656344, -0.772174001, 0.0550341941, 0.6330235),
  1426. }, .5, false)
  1427. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1428. end
  1429. for i = 0, 1, 0.25 do
  1430. swait()
  1431. PlayAnimationFromTable({
  1432. CFrame.new(0, -0, -0, 0.573575675, 0, -0.819152594, 0, 1, 0, 0.819152594, 0, 0.573575675),
  1433. CFrame.new(3.08454037e-006, 1.49999881, 2.57045031e-006, 0.642787039, -0.0667651147, 0.76312989, 0, 0.99619478, 0.0871556103, -0.766044915, -0.0560225062, 0.640341043),
  1434. CFrame.new(1.69747591, 0.457380712, 0.451709926, -0.0444228128, -0.827531219, 0.55965966, -0.981060326, -0.0695906579, -0.180770397, 0.18854022, -0.557090104, -0.808766544),
  1435. CFrame.new(-1.68707776, 0.160575554, -0.28150323, 0.690673113, 0.601469755, -0.401503354, -0.691249013, 0.712214351, -0.12217018, 0.212474763, 0.361918449, 0.907672644),
  1436. CFrame.new(0.637356639, -1.97847009, 0.076719813, 0.850760341, -0.123644285, 0.51080215, 0.0764630362, 0.990710139, 0.112458259, -0.519961715, -0.0566175357, 0.852311194),
  1437. CFrame.new(-0.628168941, -1.98483193, 0.152803689, 0.640938401, 0.0450230837, 0.766270876, -0.0758190081, 0.99710989, 0.00483164471, -0.763838768, -0.0611946844, 0.642499626),
  1438. }, .55, false)
  1439. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1440. end
  1441. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1.2)
  1442. for i = 0, 1, 0.23 do
  1443. swait()
  1444. PlayAnimationFromTable({
  1445. CFrame.new(-0, -0.179999992, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1446. CFrame.new(-3.07708979e-006, 1.49999881, 2.57790089e-006, 0.64278692, 0.066765137, -0.763130128, 0, 0.99619478, 0.0871556103, 0.766045094, -0.056022495, 0.640340984),
  1447. CFrame.new(0.954324961, 0.24834919, -0.880105972, 0.326528549, 0.544942617, -0.772280335, -0.941748381, 0.257209718, -0.216687083, 0.0805559754, 0.798048139, 0.597185135),
  1448. CFrame.new(-1.58964086, 0.138686687, 0.0523245335, 0.944645166, 0.254885972, -0.206588656, -0.206587031, 0.951251626, 0.229002386, 0.254887283, -0.173647493, 0.951251388),
  1449. CFrame.new(0.670057595, -1.81781983, -0.10544461, 0.499700427, -0.0172690637, -0.866026282, 0.0345539972, 0.999402881, 9.12000269e-006, 0.865508974, -0.0299292281, 0.499998689),
  1450. CFrame.new(-0.884505391, -1.76931953, -0.185952976, 0.681231737, 0.216974914, -0.699174821, -0.105348974, 0.974182904, 0.199672803, 0.724448264, -0.0623660684, 0.686502278),
  1451. }, .5, false)
  1452. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1453. end
  1454. for i = 0, 1, 0.25 do
  1455. swait()
  1456. PlayAnimationFromTable({
  1457. CFrame.new(-0, -0.199999988, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1458. CFrame.new(-3.2261014e-006, 1.49999571, 1.87009573e-006, 0.499998987, 0.0754793361, -0.862730443, 0, 0.996194661, 0.087155968, 0.866025984, -0.0435778946, 0.498096317),
  1459. CFrame.new(0.758310795, 0.506792068, -1.07750559, 0.0780267715, 0.542353034, 0.836519599, 0.995831132, -0.0821644962, -0.0396157168, 0.0472465083, 0.836123407, -0.546503007),
  1460. CFrame.new(-1.56371987, -0.0378807485, -0.12044096, 0.892536283, 0.33327353, 0.30382207, -0.157379016, 0.861525297, -0.482707113, -0.422623843, 0.383018374, 0.821392834),
  1461. CFrame.new(0.688273072, -1.83205605, 0.326112747, 0.492402941, -0.0868238136, -0.866025984, 0.173647985, 0.984807849, 0, 0.852869213, -0.150383666, 0.499998987),
  1462. CFrame.new(-0.464390695, -1.92090166, -0.363977104, 0.962945819, 0.0995973051, -0.250631034, -0.0593889765, 0.984808624, 0.163171798, 0.263075113, -0.142240882, 0.954232156),
  1463. }, .3, false)
  1464. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), .5)
  1465. end
  1466. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1467. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1468. parti.Enabled = true
  1469. for i = 0, 1, 0.23 do
  1470. swait()
  1471. PlayAnimationFromTable({
  1472. CFrame.new(6.67199492e-006, -0.207597449, -0.0868210196, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1473. CFrame.new(-2.45868534e-007, 1.4999963, -1.11758425e-008, 0.642787039, -1.63912773e-007, 0.766045034, 9.57827169e-008, 1.00000012, 1.1920929e-007, -0.766045034, -7.4505806e-009, 0.642787039),
  1474. CFrame.new(1.63684285, 0.191258341, 0.0590808541, 0.419205964, -0.896826267, -0.141311735, 0.875504494, 0.440527022, -0.198564485, 0.240329444, -0.0404796004, 0.969847083),
  1475. CFrame.new(-1.44409096, 0.0586332679, 0.28650257, 0.847117305, 0.408219695, 0.340219229, -0.468929112, 0.875426352, 0.117194086, -0.249995977, -0.258815825, 0.93301481),
  1476. CFrame.new(0.598103762, -1.98841107, 0.015527457, 0.981059909, -0.0858310461, -0.17365095, 0.115870565, 0.978432178, 0.171010211, 0.155227691, -0.187892288, 0.969845891),
  1477. CFrame.new(-0.84634155, -1.7162106, -0.315425038, 0.499999523, 0.150383905, 0.852868795, 7.07805157e-007, 0.98480767, -0.17364873, -0.866025805, 0.0868248716, 0.492403209),
  1478. }, .3, false)
  1479. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1480. end
  1481. for i = 0, 1, 0.25 do
  1482. swait()
  1483. PlayAnimationFromTable({
  1484. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1485. CFrame.new(-1.40070915e-006, 1.4999963, -1.66893005e-006, 0.76604414, -0.0429935083, 0.6413486, 0, 0.997760653, 0.066885978, -0.642788053, -0.051237613, 0.764328718),
  1486. CFrame.new(1.66817236, 0.999997735, 0.511572003, 0.736215532, -0.634792984, 0.234573662, -0.642445922, -0.546619952, 0.537093997, -0.212720826, -0.546117783, -0.810250103),
  1487. CFrame.new(-1.37409723, 0.400003314, -0.627805173, 0.774178386, 0.211310744, -0.596653819, -0.628698826, 0.366000623, -0.686135113, 0.0733878911, 0.906306386, 0.416200638),
  1488. CFrame.new(0.653213322, -1.99999535, -0.12855646, 0.94284457, -0.0929451212, 0.320008487, 0.0665469989, 0.993487716, 0.0924861878, -0.326520622, -0.0659044906, 0.94288969),
  1489. CFrame.new(-0.640875459, -1.9999963, -0.0123234689, 0.764365256, 0.0739410222, 0.64053005, -0.0661710203, 0.997153461, -0.0361446291, -0.641379297, -0.0147568267, 0.767082214),
  1490. }, .35, false)
  1491. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1492. end
  1493. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, .8)
  1494. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1495. parti.Enabled = true
  1496. for i = 0, 1, 0.23 do
  1497. swait()
  1498. PlayAnimationFromTable({
  1499. CFrame.new(-1.3038516e-006, -0.390966356, -0.0855526477, 0.499999046, 1.78813579e-007, 0.866026044, -0.150384009, 0.984807789, 0.0868238211, -0.852869093, -0.173648283, 0.492402941),
  1500. CFrame.new(-4.05311584e-006, 1.49999619, 1.60932541e-006, 0.573575735, -0.0713945851, -0.81603545, 6.76140189e-007, 0.99619472, -0.0871561766, 0.819152594, 0.0499901175, 0.571393192),
  1501. CFrame.new(1.28216481, 0.179315746, -0.842360139, 0.633024693, -0.0230962932, -0.773787081, -0.717572212, 0.357540846, -0.597708046, 0.290465295, 0.933612049, 0.209758848),
  1502. CFrame.new(-1.62196672, 0.225311682, 0.0992549062, 0.755533695, 0.605033398, 0.25120458, -0.532469451, 0.790533543, -0.302544594, -0.381635189, 0.0948238969, 0.919436276),
  1503. CFrame.new(0.811682165, -1.60607064, -0.260146618, 0.492403209, -0.0868215263, -0.866026103, 0.173648342, 0.98480773, 2.86102295e-006, 0.852869093, -0.15038538, 0.499998868),
  1504. CFrame.new(-0.546382487, -1.80111504, -0.26132381, 0.984808207, 0.173645854, 6.02006912e-006, -0.142245889, 0.80670774, 0.573575616, 0.0995941162, -0.564862847, 0.819152772),
  1505. }, .43, false)
  1506. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1507. end
  1508. parti.Enabled = false
  1509. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1510. attack = false
  1511. end
  1512.  
  1513. --[[Attacks]]--
  1514.  
  1515. mouse.Button1Down:connect(function()
  1516. if attack == false and attacktype == 1 and CurrentMode == "Sheathed" then
  1517. attacktype = 2
  1518. attackone()
  1519. elseif attack == false and attacktype == 2 and CurrentMode == "Sheathed" then
  1520. attacktype = 3
  1521. attacktwo()
  1522. elseif attack == false and attacktype == 3 and CurrentMode == "Sheathed" then
  1523. attacktype = 4
  1524. attackthree()
  1525. elseif attack == false and attacktype == 4 and CurrentMode == "Sheathed" then
  1526. attacktype = 5
  1527. attackfour()
  1528. elseif attack == false and attacktype == 5 and CurrentMode == "Sheathed" then
  1529. attacktype = 1
  1530. CurrentMode = "UnSheathed"
  1531. UNSHEATH()
  1532. elseif attack == false and attacktype == 1 and CurrentMode == "UnSheathed" then
  1533. attacktype = 2
  1534. BladeAttackOne()
  1535. elseif attack == false and attacktype == 2 and CurrentMode == "UnSheathed" then
  1536. attacktype = 3
  1537. BladeAttackTwo()
  1538. elseif attack == false and attacktype == 3 and CurrentMode == "UnSheathed" then
  1539. attacktype = 4
  1540. BladeAttackThree()
  1541. elseif attack == false and attacktype == 4 and CurrentMode == "UnSheathed" then
  1542. attacktype = 1
  1543. BladeAttackFour()
  1544. end
  1545. end)
  1546.  
  1547. mouse.KeyDown:connect(function(k)
  1548. k = k:lower()
  1549. if attack == false and k == 'f' and CurrentMode == "Sheathed" then
  1550. CurrentMode = "UnSheathed"
  1551. attacktype = 1
  1552. UNSHEATH()
  1553. elseif attack == false and k == 'f' and CurrentMode == "UnSheathed" then
  1554. CurrentMode = "Sheathed"
  1555. SHEATH()
  1556. elseif attack == false and k == 'z' and CurrentMode == "UnSheathed" then
  1557. Sear()
  1558. end
  1559. end)
  1560.  
  1561. while true do
  1562. swait()
  1563. for i, v in pairs(Character:GetChildren()) do
  1564. if v:IsA("Part") then
  1565. v.Material = "SmoothPlastic"
  1566. elseif v:IsA("Hat") then
  1567. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1568. end
  1569. end
  1570. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1571. velocity = RootPart.Velocity.y
  1572. sine = sine + change
  1573. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1574. if equipped == true or equipped == false then
  1575. if RootPart.Velocity.y > 1 and hit == nil then
  1576. Anim = "Jump"
  1577. if attack == false then
  1578. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1579. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.1) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1580. RW.C0 = clerp(RW.C0, CFrame.new(1.7, 0.5, .3) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
  1581. LW.C0 = clerp(LW.C0, CFrame.new(-1.7, 0.5, .3) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1582. RH.C0 = clerp(RH.C0, CFrame.new(.5, -.9, -.3) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1583. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8, -.2) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1584. end
  1585. elseif RootPart.Velocity.y < -1 and hit == nil then
  1586. Anim = "Fall"
  1587. if attack == false then
  1588. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1589. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.2) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1590. RW.C0 = clerp(RW.C0, CFrame.new(1.9, 0.9, .3) * angles(math.rad(-30), math.rad(0), math.rad(80)), 0.3)
  1591. LW.C0 = clerp(LW.C0, CFrame.new(-1.9, 0.9, .3) * angles(math.rad(-30), math.rad(0), math.rad(-80)), 0.3)
  1592. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .3)
  1593. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8, -.2) * angles(math.rad(-10), math.rad(0), math.rad(-5)), .3)
  1594. end
  1595. elseif Torsovelocity < 1 and hit ~= nil then
  1596. Anim = "Idle"
  1597. if attack == false and CurrentMode == "Sheathed" then
  1598. change = 1
  1599. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1600. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.05) * angles(math.rad(-5 + 5 * math.cos(sine / 20)), math.rad(0), math.rad(0)), .3)
  1601. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  1602. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-5 - 1 * math.cos(sine / 15))), 0.3)
  1603. RH.C0 = clerp(RH.C0, CFrame.new(.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-5), math.rad(5 - 1 * math.cos(sine / 15))), .3)
  1604. LH.C0 = clerp(LH.C0, CFrame.new(-.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(5), math.rad(-5 + 1 * math.cos(sine / 15))), .3)
  1605. elseif attack == false and CurrentMode == "UnSheathed" then
  1606. change = 1
  1607. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(50), math.rad(0)), .3)
  1608. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.05) * angles(math.rad(-3 + 3 * math.cos(sine / 20)), math.rad(-50), math.rad(3 + 3 * math.cos(sine / 20))), .3)
  1609. RW.C0 = clerp(RW.C0, CFrame.new(1.35, 0.5, -.6) * angles(math.rad(90), math.rad(70), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  1610. LW.C0 = clerp(LW.C0, CFrame.new(-1.6, 0.1, 0) * angles(math.rad(0), math.rad(-5), math.rad(-15 - 2 * math.cos(sine / 15))), 0.3)
  1611. RH.C0 = clerp(RH.C0, CFrame.new(.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-30), math.rad(5 - 1 * math.cos(sine / 15))), .3)
  1612. LH.C0 = clerp(LH.C0, CFrame.new(-.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-30), math.rad(-5 + 1 * math.cos(sine / 15))), .3)
  1613. end
  1614. elseif Torsovelocity > 2 and hit ~= nil then
  1615. Anim = "Walk"
  1616. if attack == false and CurrentMode == "Sheathed" then
  1617. change = 2
  1618. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-2), math.rad(-5 * math.cos(sine / 10)), math.rad(0)), .3)
  1619. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(2), math.rad(5 * math.cos(sine / 10)), math.rad(0)), .3)
  1620. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.4 * math.cos(sine / 10)) * angles(math.rad(20 * math.cos(sine / 10)), math.rad(0), math.rad(5)), 0.3)
  1621. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0.4 * math.cos(sine / 10)) * angles(math.rad(-20 * math.cos(sine / 10)), math.rad(0), math.rad(-5)), 0.3)
  1622. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.8 * math.sin(sine / 8) / 2) * angles(math.rad(-50 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  1623. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.85 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.8 * math.sin(sine / 8) / 2) * angles(math.rad(50 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  1624.  
  1625. elseif attack == false and CurrentMode == "UnSheathed" then
  1626. change = 3
  1627. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-5 * math.cos(sine / 10)), math.rad(0)), .3)
  1628. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(10), math.rad(5 * math.cos(sine / 10)), math.rad(0)), .3)
  1629. RW.C0 = clerp(RW.C0, CFrame.new(1.35, 0.5, -1) * angles(math.rad(90), math.rad(70), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  1630. LW.C0 = clerp(LW.C0, CFrame.new(-1.6, 0.2, 0.5) * angles(math.rad(-50), math.rad(-5), math.rad(-15 - 2 * math.cos(sine / 15))), 0.3)
  1631. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.8 - 0.5 * math.cos(sine / 8) / 2, 0 + 3 * math.sin(sine / 8) / 2) * angles(math.rad(-80 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  1632. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8 + 0.5 * math.cos(sine / 8) / 2, 0 - 3 * math.sin(sine / 8) / 2) * angles(math.rad(80 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  1633. end
  1634. end
  1635. end
  1636. if #Effects > 0 then
  1637. for e = 1, #Effects do
  1638. if Effects[e] ~= nil then
  1639. local Thing = Effects[e]
  1640. if Thing ~= nil then
  1641. local Part = Thing[1]
  1642. local Mode = Thing[2]
  1643. local Delay = Thing[3]
  1644. local IncX = Thing[4]
  1645. local IncY = Thing[5]
  1646. local IncZ = Thing[6]
  1647. if Thing[1].Transparency <= 1 then
  1648. if Thing[2] == "Block1" then
  1649. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1650. Mesh = Thing[1].Mesh
  1651. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1652. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1653. elseif Thing[2] == "Block2" then
  1654. Thing[1].CFrame = Thing[1].CFrame
  1655. Mesh = Thing[7]
  1656. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1657. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1658. elseif Thing[2] == "Cylinder" then
  1659. Mesh = Thing[1].Mesh
  1660. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1661. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1662. elseif Thing[2] == "Blood" then
  1663. Mesh = Thing[7]
  1664. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1665. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1666. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1667. elseif Thing[2] == "Elec" then
  1668. Mesh = Thing[1].Mesh
  1669. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1670. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1671. elseif Thing[2] == "Disappear" then
  1672. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1673. elseif Thing[2] == "Shatter" then
  1674. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1675. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1676. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1677. Thing[6] = Thing[6] + Thing[5]
  1678. end
  1679. else
  1680. Part.Parent = nil
  1681. table.remove(Effects, e)
  1682. end
  1683. end
  1684. end
  1685. end
  1686. end
  1687. end
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