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lemywinx Feb 27th, 2020 801 Never
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  1. =======================================================
  2.     glmark2 2014.03+git20150611.fa71af2d
  3. =======================================================
  4.     OpenGL Information
  5.     GL_VENDOR:     NVIDIA Corporation
  6.     GL_RENDERER:   GeForce GTX 1080/PCIe/SSE2
  7.     GL_VERSION:    4.6.0 NVIDIA 435.21
  8. =======================================================
  9. [build] use-vbo=false: FPS: 10473 FrameTime: 0.095 ms
  10. [build] use-vbo=true: FPS: 19950 FrameTime: 0.050 ms
  11. [texture] texture-filter=nearest: FPS: 19262 FrameTime: 0.052 ms
  12. [texture] texture-filter=linear: FPS: 19144 FrameTime: 0.052 ms
  13. [texture] texture-filter=mipmap: FPS: 19136 FrameTime: 0.052 ms
  14. [shading] shading=gouraud: FPS: 18468 FrameTime: 0.054 ms
  15. [shading] shading=blinn-phong-inf: FPS: 18394 FrameTime: 0.054 ms
  16. [shading] shading=phong: FPS: 17991 FrameTime: 0.056 ms
  17. [shading] shading=cel: FPS: 18082 FrameTime: 0.055 ms
  18. [bump] bump-render=high-poly: FPS: 14639 FrameTime: 0.068 ms
  19. [bump] bump-render=normals: FPS: 19916 FrameTime: 0.050 ms
  20. [bump] bump-render=height: FPS: 19543 FrameTime: 0.051 ms
  21. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 16650 FrameTime: 0.060 ms
  22. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 13003 FrameTime: 0.077 ms
  23. [pulsar] light=false:quads=5:texture=false: FPS: 19638 FrameTime: 0.051 ms
  24. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 7902 FrameTime: 0.127 ms
  25. [desktop] effect=shadow:windows=4: FPS: 10969 FrameTime: 0.091 ms
  26. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1862 FrameTime: 0.537 ms
  27. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 2227 FrameTime: 0.449 ms
  28. [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1984 FrameTime: 0.504 ms
  29. [ideas] speed=duration: FPS: 15172 FrameTime: 0.066 ms
  30. [jellyfish] <default>: FPS: 15471 FrameTime: 0.065 ms
  31. [terrain] <default>: FPS: 1568 FrameTime: 0.638 ms
  32. [shadow] <default>: FPS: 14224 FrameTime: 0.070 ms
  33. [refract] <default>: FPS: 5778 FrameTime: 0.173 ms
  34. [conditionals] fragment-steps=0:vertex-steps=0: FPS: 18890 FrameTime: 0.053 ms
  35. [conditionals] fragment-steps=5:vertex-steps=0: FPS: 18679 FrameTime: 0.054 ms
  36. [conditionals] fragment-steps=0:vertex-steps=5: FPS: 18895 FrameTime: 0.053 ms
  37. [function] fragment-complexity=low:fragment-steps=5: FPS: 18838 FrameTime: 0.053 ms
  38. [function] fragment-complexity=medium:fragment-steps=5: FPS: 18485 FrameTime: 0.054 ms
  39. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 18656 FrameTime: 0.054 ms
  40. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 18636 FrameTime: 0.054 ms
  41. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 18526 FrameTime: 0.054 ms
  42. =======================================================
  43.                                   glmark2 Score: 14880
  44. =======================================================
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