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T4R4M4 4bidden Quality Delibs

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Oct 14th, 2019
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  1. ComicCon
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  3. Starting with MIA, what stood out to me the most is that for the most part, it is very, very through in its assassination of Maui. Every weapon to kill him is planned out, in how she gets it, and she is very, very careful with her plan. It was a very easy strategy to follow, and is a very clean one. But unfortunately, I think that things will be a lot... messier than MIA plans.
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  5. I think that MIA doesn't plan around Autumn's preferred playstyle as well as I would have liked; the chaos is going to make it harder to move through the arena, going to make it harder to stealth a paper past, and harder to set up the paper to surprise Maui. I think that overall, the bodyguards are outright underestimated to a great degree; although the Paper Wings are fast, the bodyguards could, if on guard, reasonably see and snatch them, and there wasn't as many ways in the strat to kill Maui.
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  7. While MIA had some leverage to try and prevent Autumn from RETIREing Maui, I also think that despite the strength of the Paper Wings, with the specific writing in the strat, they would be dispatched just fast enough to take down Maui in that situation, though, as well, that may be just enough to attack Maui herself.
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  9. That said, with the chaos and Autumn taking out guards, long-term I think that MIA could reasonably get a paper into Maui and go for the kill. Don't get me wrong, overall this is a very good strategy, I just feel that more could be done to condition for things not going as well as they could have. Additionally, I think with just 30 Wings, the coverage for them is going to be a little less than expected.
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  11. Now for Autumn, I feel that for all of her big moves and the like, while effective at slowing down MIA's own strategies a lot, she has a few flaws with prepping against MIA's main playstyle in this case. She didn't plan as well as I'd have liked for not being able to find (and sleep) MIA, considering the distance between them and MIA's stealth capabilities. I'd have liked, as well, more explicit hounding of civilians to make movement harder for MIA, though in this case she still will be slowed down greatly.
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  13. In general, while you had excellent plans against MIA going against her directly, MIA instead going hard on stealth wasn't as well covered, and I think that, overall, hounding Maui and MIA apart from eachother via using the panicked civvies would have been a possible better way to go through this. I'd have liked a little more against the bodyguards, but what is there is very solid.
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  15. Autumn's plans against the bodyguards was pretty convincing, and overall she did an excellent job at shutting down MIA's main plan of attack, but MIA did an excellent job at staying out of direct danger. Overall, it's a bit odd, since I did legitimately like both strategies, but their matchup against one another is odd, and both didn't account for the others playstyle spelled out in Jojolities as well as I feel they could. It feels really odd for them, but I can't help but feel a 7/10 is warranted for both
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  17. Daicon -
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  19. This match could have gone a lot of different ways in terms of strating, even with the jojolities in mind, the convention center is a large place and the amount of people open up a wide avenue of approaches. This match has a lot of potential for free roaming, traps, and other actions. This is one of the matches where I'm half sad we don't have people/charisma skills make it far enough to get here.
  20. MIA: The plan it very clean assassination, however things likely aren't going to go as planned. The disguise should help deter the wrath of Autumn, but the general havoc will change the atmosphere of the place to say the least. The map should be large enough that the chaos will need some time to spread. With that said, the biggest deviation from the plan will probably be how Maui is moving around to run from the more immediate threats he can see. You probably could have done a bit better to with your traps for in case he goes on the run, but that's more saying to expect the unexpected for this situation. The plan isn't inflexible though, it definitely can be adjusted on the fly. I think I would have liked to see a bit more around tracking Maui's movements but given the circumstances its not that big of a deal. All in all I'm giving this a 7 for quality. Its not bad, there are many fun and interesting utilizations here, but I think the plan could use a bit more work. Maybe some more to manipulate Maui's movements than the mostly passive traps or having at least a different method of attack for a back up in case you needed a quicker kill.
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  22. Autumn: This plan you can barely call a plan and more just directed chaos and I mean that in the best way possible. Manipulating Maui's movement in a crowded and panicked convention hall is a fairly good use of the match layout. The fire extinguisher and arson strategy while acceptable in this particular case is better than expected I would say with how you did utilize the flammable materials. I don't think the plan of going after MIA first will really work with the disguise up, although the chaos close to her should slow them down too so this probably ends up a net neutral play. The plan to attack Maui is pretty simple and direct, more could have been done here, but it works well enough. I'm going to give this strategy a 7 as well, it could use a bit more in general, but it does work decently well.
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  24. Otakucon -
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  26. This is a match I've been waiting a long while for, and both teams ended up impressing me greatly. Bad for Maui, but good for you guys! Let's get into it.
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  28. MIA-
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  30. I have to say that I was incredibly impressed by your strategy. It has its flaws but overall I found it very concise and clear in its goals, effective, and most importantly, fun!
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  32. You spare no time thoroughly exerting your control over the surroundings and making yourself inconspicuous. You do a great job of playing into your strengths, putting together great disguises and making your way through the crowd to Maui.
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  34. Throughout the strategy you do a good job oc balancing your reconnaissance and your execution of your plans, and I found your strategy for taking down Maui very thorough, relying on a concise and clean strike to finish the job.
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  36. Your strategies strengths to me are in the care and thought you put into your approach; you don't need to go all out to take out Maui, and it's better for you if you don't, so you made a good choice here. On the flip side, though, this concise care is also a weakness.
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  38. I would've liked to see more in the way of adaptability. While you mention it, your plan for if Autumn turns the place chaotic is not as thorough as your main plan, and ultimately is going to make it a lot harder on you to execute.
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  40. That said, that's my main complaint with your strategy that I don't see as a nitpick, although it is a significant one, I think even with it you've done a great job with this strategy. I'm going to give it an 8/10.
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  42. Autumn -
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  44. In this strategy we see Autumn go throughly off the shits, and it was another good and very enjoyable strategy.
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  46. Your plan is scorching the earth (quite literally), salting the fields, and routing Maui right where you want him to go in for the kill.
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  48. All things considered, this strategy is pretty simple; in some ways, that works to its favor, in others, to its detriment. Your use of the flames and the extinguisher as well as the destruction to create a predictable path to execute Maui on is good, but I feel like you could've done more in the way of planning for your opponent as well.
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  50. MIA will not be easily dispatched, and despite the chaos you cause her precision and stealthiness lends her some advantage in terms of direct combat. You have good counterplay in terms of overarching plans, but direct methods of hindering MIA leave much to be desired.
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  52. Overall, the strategy is a solid and simple one, but it's simplicity leads to it falling to MIA's more precise and in-and-out method of execution in my eyes. I'll give it a 7/10; I did find it good and very entertaining, but could've used a bit more careful planning to push it up.
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