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- var ctx = document.getElementById('canvas').getContext('2d');
- for (var i = 0; i < 6; i++){
- for (var j = 0; j < 6; j++){
- ctx.fillStyle = 'rgb(' + Math.floor(255 - 42.5 * i) + ',' +
- Math.floor(255 - 42.5 * j) + ',0)';
- ctx.fillRect(j * 25, i * 25, 25, 25);
- }
- }
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