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sirokumaNyan

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Apr 20th, 2018
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  1. BearOfWhite:
  2. Item_Information:
  3. Item_Name: "&f&lBear Of White"
  4. Item_Type: 369
  5. Item_Lore: "&4Legendary"
  6. Shooting:
  7. Right_Click_To_Shoot: true
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Recoil_Amount: 0
  11. Projectile_Amount: 1
  12. Projectile_Type: snowball
  13. Projectile_Speed: 32
  14. Projectile_Damage: 4
  15. Bullet_Spread: 1.3
  16. Sounds_Shoot: ENTITY_SLIME_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
  17. Sneak:
  18. Enable: true
  19. No_Recoil: true
  20. Bullet_Spread: 1
  21. Fully_Automatic:
  22. Enable: true
  23. Fire_Rate: 1
  24. Particles:
  25. Enable: true
  26. Particle_Player_Shoot: smoke,flames-10
  27. Particle_Hit: block_break-1
  28. Reload:
  29. Enable: true
  30. Reload_Amount: 24
  31. Reload_Duration: 70
  32. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  33. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-31,ENTITY_BLAZE_HURT-2-1-41,ENTITY_BLAZE_HURT-2-1-51,ITEM_FLINTANDSTEEL_USE-1-1-50,ENTITY_PLAYER_HURT-1-0-55,BLOCK_WOODEN_DOOR_CLOSE-1-2-57,ENTITY_GHAST_HURT-2-1-60,ENTITY_ITEM_BREAK-2-1-60
  34. Firearm_Action:
  35. Type: slide
  36. Close_Duration: 7
  37. Close_Shoot_Delay: 8
  38. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  39. Scope:
  40. Enable: true
  41. Zoom_Amount: 4
  42. Zoom_Bullet_Spread: 0.7
  43. Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  44. Abilities:
  45. Reset_Hit_Cooldown: true
  46. Headshot:
  47. Enable: true
  48. Bonus_Damage: 1
  49. Sounds_Shooter: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1
  50. Fireworks:
  51. Enable: true
  52. Firework_Hit: BALL-false-false-10-10-200
  53.  
  54. Wolf Rush:
  55. Item_Information:
  56. Item_Name: "&5Wolf Rush"
  57. Item_Type: 267
  58. Item_Lore: "&4Legendary"
  59. Shooting:
  60. Right_Click_To_Shoot: true
  61. Cancel_Left_Click_Block_Damage: true
  62. Cancel_Right_Click_Interactions: true
  63. Recoil_Amount: -10
  64. Projectile_Amount: 1
  65. Projectile_Type: energy
  66. Projectile_Subtype: 3-3-3-3
  67. Projectile_Damage: 4
  68. Bullet_Spread: 0
  69. Sounds_Shoot: ENTITY_WITHER_DEATH-2-3-1
  70. Delay_Between_Shots: 40
  71. Particles:
  72. Enable: true
  73. Particle_Terrain: true
  74. Particle_Player_Shoot: block_break-169
  75. Reload:
  76. Enable: true
  77. Reload_Amount: 5
  78. Reload_Duration: 240
  79. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  80. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  81. Firearm_Action:
  82. Type: bolt
  83. Open_Duration: 0
  84. Close_Duration: 0
  85. Close_Shoot_Delay: 100
  86. Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  87. Abilities:
  88. Reset_Hit_Cooldown: true
  89. Burstfire:
  90. Enable: true
  91. Shots_Per_Burst: 5
  92. Delay_Between_Shots_In_Burst: 3
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