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- BearOfWhite:
- Item_Information:
- Item_Name: "&f&lBear Of White"
- Item_Type: 369
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 4
- Bullet_Spread: 1.3
- Sounds_Shoot: ENTITY_SLIME_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10
- Particle_Hit: block_break-1
- Reload:
- Enable: true
- Reload_Amount: 24
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-31,ENTITY_BLAZE_HURT-2-1-41,ENTITY_BLAZE_HURT-2-1-51,ITEM_FLINTANDSTEEL_USE-1-1-50,ENTITY_PLAYER_HURT-1-0-55,BLOCK_WOODEN_DOOR_CLOSE-1-2-57,ENTITY_GHAST_HURT-2-1-60,ENTITY_ITEM_BREAK-2-1-60
- Firearm_Action:
- Type: slide
- Close_Duration: 7
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.7
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1
- Fireworks:
- Enable: true
- Firework_Hit: BALL-false-false-10-10-200
- Wolf Rush:
- Item_Information:
- Item_Name: "&5Wolf Rush"
- Item_Type: 267
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: -10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-3-3
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_DEATH-2-3-1
- Delay_Between_Shots: 40
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-169
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 240
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: bolt
- Open_Duration: 0
- Close_Duration: 0
- Close_Shoot_Delay: 100
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 3
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