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- --Infinite Dismissal
- --COPYRIGHT by YAMI AN
- function c999999966.initial_effect(c)
- --Activate
- local e1=Effect.CreateEffect(c)
- e1:SetType(EFFECT_TYPE_ACTIVATE)
- e1:SetCode(EVENT_ATTACK_ANNOUNCE)
- e1:SetCondition(c999999966.condition)
- e1:SetTarget(c999999966.target)
- e1:SetOperation(c999999966.activate)
- c:RegisterEffect(e1)
- end
- function c999999966.condition(e,tp,eg,ep,ev,re,r,rp)
- return Duel.GetAttacker():IsControler(1-tp)
- end
- function c999999966.target(e,tp,eg,ep,ev,re,r,rp,chk)
- local tg=Duel.GetAttacker()
- if chk==0 then
- return tg:IsOnField()
- end
- Duel.SetTargetCard(tg)
- end
- function c999999966.activate(e,tp,eg,ep,ev,re,r,rp)
- local tc=Duel.GetFirstTarget()
- if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsAttackable() then
- if Duel.NegateAttack() then
- Duel.BreakEffect()
- local e1=Effect.CreateEffect(e:GetHandler())
- e1:SetType(EFFECT_TYPE_SINGLE)
- e1:SetCode(EFFECT_CANNOT_ATTACK)
- e1:SetReset(RESET_EVENT+0x1fe0000)
- tc:RegisterEffect(e1)
- end
- end
- end
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