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NotExotic

Brick Simulator

Sep 22nd, 2023
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2. local Window = Rayfield:CreateWindow({
  3. Name = "Bob UI",
  4. LoadingTitle = "Loading Bob UI",
  5. LoadingSubtitle = "by Bob YT",
  6. ConfigurationSaving = {
  7. Enabled = true,
  8. FolderName = nil, -- Create a custom folder for your hub/game
  9. FileName = "Bob Hub"
  10. },
  11. Discord = {
  12. Enabled = false,
  13. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  14. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  15. },
  16. KeySystem = false, -- Set this to true to use our key system
  17. KeySettings = {
  18. Title = "Untitled",
  19. Subtitle = "Key System",
  20. Note = "No method of obtaining the key is provided",
  21. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  22. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  23. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  24. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  25. }
  26. })
  27.  
  28. local LarryTab = Window:CreateTab("🔵 Orb Sim 🔵", nil)
  29. local LarrySection = LarryTab:CreateSection("🔵 Orb Sim 🔵")
  30.  
  31. -- TELEPORT TO the Huge Machine
  32.  
  33. local Button = LarryTab:CreateButton({
  34. Name = "Teleport orbs to player (Brocken) 👍",
  35. Callback = function()
  36. -- Make the orbs teleport to player
  37. local orbsFolder = game.Workspace:FindFirstChild("Orbs")
  38.  
  39. -- Reference to the local player
  40. local localPlayer = game.Players.LocalPlayer
  41.  
  42. -- Check if the Orbs folder and local player exist
  43. if orbsFolder and localPlayer then
  44. for _, part in pairs(orbsFolder:GetChildren()) do
  45. if part:IsA("BasePart") then
  46. -- Teleport each part to the local player's position
  47. part.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
  48. end
  49. end
  50. else
  51. print("Orbs folder or local player not found.")
  52. end
  53.  
  54. end,
  55. })
  56.  
  57. local Button = LarryTab:CreateButton({
  58. Name = "Changes Player Speed To 140 👍",
  59. Callback = function()
  60. -- Fast
  61. local function setWalkspeed()
  62. -- Reference to the local player
  63. local player = game.Players.LocalPlayer
  64.  
  65. -- Check if the player exists
  66. if player and player.Character and player.Character:FindFirstChild("Humanoid") then
  67. -- Set the player's walkspeed to 300
  68. player.Character.Humanoid.WalkSpeed = 140
  69. else
  70. print("Local player or player's character not found.")
  71. end
  72. end
  73.  
  74. -- Loop to continuously set walkspeed every 0.1 seconds
  75. while true do
  76. setWalkspeed() -- Call the function to set walkspeed
  77. wait(0.1) -- Wait for 0.1 seconds before repeating
  78. end
  79.  
  80. end,
  81. })
  82.  
  83. local Button = LarryTab:CreateButton({
  84. Name = "Deletes Obsticles 👍",
  85. Callback = function()
  86. -- Reference to the Obstacles folder in Workspace
  87. local obstaclesFolder = game.Workspace:FindFirstChild("Obstacles")
  88.  
  89. -- Check if the Obstacles folder exists
  90. if obstaclesFolder then
  91. -- Delete the Obstacles folder
  92. obstaclesFolder:Destroy()
  93. print("Obstacles folder has been deleted.")
  94. else
  95. print("Obstacles folder not found in Workspace.")
  96. end
  97.  
  98. end,
  99. })
  100.  
  101. local Button = LarryTab:CreateButton({
  102. Name = "Deletes Barriers 👍",
  103. Callback = function()
  104. -- Reference to the Obstacles folder in Workspace
  105. local obstaclesFolder = game.Workspace:FindFirstChild("Barriers")
  106.  
  107. -- Check if the Obstacles folder exists
  108. if obstaclesFolder then
  109. -- Delete the Obstacles folder
  110. obstaclesFolder:Destroy()
  111. print("Obstacles folder has been deleted.")
  112. else
  113. print("Obstacles folder not found in Workspace.")
  114. end
  115.  
  116. end,
  117. })
  118.  
  119. local Button = LarryTab:CreateButton({
  120. Name = "Deletes Anticheat 👍",
  121. Callback = function()
  122. -- Reference to the AnticheatService folder
  123. local anticheatServiceFolder = game.ReplicatedStorage.Modules.Packages.Knit.Services:FindFirstChild("AnticheatService")
  124.  
  125. -- Check if the AnticheatService folder exists
  126. if anticheatServiceFolder then
  127. -- Delete the AnticheatService folder
  128. anticheatServiceFolder:Destroy()
  129. print("AnticheatService folder has been deleted.")
  130. else
  131. print("AnticheatService folder not found.")
  132. end
  133.  
  134. end,
  135. })
  136.  
  137.  
  138.  
  139.  
  140.  
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