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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Bob UI",
- LoadingTitle = "Loading Bob UI",
- LoadingSubtitle = "by Bob YT",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Bob Hub"
- },
- Discord = {
- Enabled = false,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = false, -- Set this to true to use our key system
- KeySettings = {
- Title = "Untitled",
- Subtitle = "Key System",
- Note = "No method of obtaining the key is provided",
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local LarryTab = Window:CreateTab("🔵 Orb Sim 🔵", nil)
- local LarrySection = LarryTab:CreateSection("🔵 Orb Sim 🔵")
- -- TELEPORT TO the Huge Machine
- local Button = LarryTab:CreateButton({
- Name = "Teleport orbs to player (Brocken) 👍",
- Callback = function()
- -- Make the orbs teleport to player
- local orbsFolder = game.Workspace:FindFirstChild("Orbs")
- -- Reference to the local player
- local localPlayer = game.Players.LocalPlayer
- -- Check if the Orbs folder and local player exist
- if orbsFolder and localPlayer then
- for _, part in pairs(orbsFolder:GetChildren()) do
- if part:IsA("BasePart") then
- -- Teleport each part to the local player's position
- part.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- else
- print("Orbs folder or local player not found.")
- end
- end,
- })
- local Button = LarryTab:CreateButton({
- Name = "Changes Player Speed To 140 👍",
- Callback = function()
- -- Fast
- local function setWalkspeed()
- -- Reference to the local player
- local player = game.Players.LocalPlayer
- -- Check if the player exists
- if player and player.Character and player.Character:FindFirstChild("Humanoid") then
- -- Set the player's walkspeed to 300
- player.Character.Humanoid.WalkSpeed = 140
- else
- print("Local player or player's character not found.")
- end
- end
- -- Loop to continuously set walkspeed every 0.1 seconds
- while true do
- setWalkspeed() -- Call the function to set walkspeed
- wait(0.1) -- Wait for 0.1 seconds before repeating
- end
- end,
- })
- local Button = LarryTab:CreateButton({
- Name = "Deletes Obsticles 👍",
- Callback = function()
- -- Reference to the Obstacles folder in Workspace
- local obstaclesFolder = game.Workspace:FindFirstChild("Obstacles")
- -- Check if the Obstacles folder exists
- if obstaclesFolder then
- -- Delete the Obstacles folder
- obstaclesFolder:Destroy()
- print("Obstacles folder has been deleted.")
- else
- print("Obstacles folder not found in Workspace.")
- end
- end,
- })
- local Button = LarryTab:CreateButton({
- Name = "Deletes Barriers 👍",
- Callback = function()
- -- Reference to the Obstacles folder in Workspace
- local obstaclesFolder = game.Workspace:FindFirstChild("Barriers")
- -- Check if the Obstacles folder exists
- if obstaclesFolder then
- -- Delete the Obstacles folder
- obstaclesFolder:Destroy()
- print("Obstacles folder has been deleted.")
- else
- print("Obstacles folder not found in Workspace.")
- end
- end,
- })
- local Button = LarryTab:CreateButton({
- Name = "Deletes Anticheat 👍",
- Callback = function()
- -- Reference to the AnticheatService folder
- local anticheatServiceFolder = game.ReplicatedStorage.Modules.Packages.Knit.Services:FindFirstChild("AnticheatService")
- -- Check if the AnticheatService folder exists
- if anticheatServiceFolder then
- -- Delete the AnticheatService folder
- anticheatServiceFolder:Destroy()
- print("AnticheatService folder has been deleted.")
- else
- print("AnticheatService folder not found.")
- end
- end,
- })
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