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Fix Weird Glitches on Static Meshes UE4

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Apr 26th, 2019
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  1. Starting with UE4.17, Unreal does not retain all of the settings that are ticked inside the StaticMesh Editor, and most of these effects rely on 32-bit UV's, rather than the 16-bit default ones.
  2.  
  3. To fix this, open the mesh you have problem with in the Static Mesh Editor inside Unreal, and tick "Full Precision UV's" and hit Apply, or please refer to this image:
  4.  
  5. https://i.imgur.com/pZYBPVj.jpg
  6.  
  7. Also, I have to remove this effect from the pack on higher engine versions:
  8. https://i.imgur.com/LTFrmGR.png
  9. Because on higher engine versions, Epic did something that breaks the whole animation for some reason.
  10. Sorry.
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