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- EARLY PP Extra exp.
- Mansion + Blaine 37
- Bikers 6
- Three Island trainers 11 20,000
- Route 21 + Dojo 33
- Without E4R2 70
- LATE
- One Island trainers 37 (~Level 57) 40,000
- (One Island Center)
- Icefall Cave Rocket 3 (Level 57) 6,000
- (Four Island Center)
- Six Island trainers 57 (Level 69-75) 140,000
- (Six Island Center)
- Five Island trainers 32 (Level 69-83) 85,000
- (Five Island Center)
- Route 11 trainers 18 (Level 26-30) 14,000
- (E4 Center)
- Elite Four Round 2 30
- ---------------------------------------------
- BANNED AREAS (because of backtracking):
- - Treasure Beach
- - Water Labyrinth
- - Resort Gorgeous
- - Lost Cave
- - All of Seven Island
- UNBANNED AREAS:
- - Route 11 (must be done before E4R2)
- ---------------------------------------------
- Generally you start E4R2 at Level 97 or 98.
- Lorelei: 96, 95, 95, 99, 95, 99
- Bruno: 98, 98, 98, 99, 98, 100
- Agatha: 99, 99, 98, 100, 98, 100
- Lance: 100, 99, 99, 99, 100, 100
- Champion: 100, 100, 100, 100, 100, 100
- ---------------------------------------------
- PROS:
- - More difficulty
- - Late game becomes most difficult part of run
- - More exciting late game
- - Level 100s are a natural end point
- - Get to show Sevii Islands (best part of the game casually)
- - More skill in planning ahead
- - More skill in managing E4
- - More distinguishable from other challenges
- CONS:
- - More early resets for good mons
- - Random anticlimactic deaths to high-level Sevii trainers (Counter, Mirror Coat, Explosion, etc.)
- - E4R2 Sheer Cold deaths
- - More items
- - Heavy late-game center use makes some sections too short
- - Less skill in PP management (because of shorter sections and more items)
- - Route 11 before E4R2 feels off
- - Game feels a little too long
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