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- -- Orbs:
- -- Orb 1: -1893, -48, 464
- local Network = require(game.ReplicatedStorage.Assets.Modules.Network)
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("", "BloodTheme")
- local Tab = Window:NewTab("Main")
- local ScriptsTab = Window:NewTab("Scripts")
- local LevelsTab = Window:NewTab("Levels Exit")
- local EspTab = Window:NewTab("Esp")
- local Section = Tab:NewSection("Main")
- local SectionScripts = ScriptsTab:NewSection("Scripts")
- local LevelSevenTab = Window:NewTab("Level 7")
- local LevelSevenSection = LevelSevenTab:NewSection("Scripts")
- local Key = EspTab:NewSection("Key")
- SectionScripts:NewButton("Infinite Yield", "Execute Infinite Yield", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end)
- Section:NewButton("Remove Blur Effects", "Remove Motions Blur", function()
- workspace.Camera.Blur:Destroy()
- workspace.Camera.Blur:Destroy()
- workspace.Camera.Blur:Destroy()
- workspace.Camera.Blur:Destroy()
- workspace.Camera.Blur:Destroy()
- end)
- local SectionBadges = Tab:NewSection("Badges")
- SectionBadges:NewButton("Teleport to The Lost Soul Badge ", "Teleport you to The Lost Soul Badge", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-691, 8, -334)
- end)
- local SectionLevels = LevelsTab:NewSection("Levels")
- SectionLevels:NewButton("Teleport to Level 0 Exit", "Teleport you to Level 0 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-903, 9, -92)
- end)
- SectionLevels:NewButton("Teleport to Level 1 Exit", "Teleport you to Level 1 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-794, -155, -1063)
- end)
- SectionLevels:NewButton("Teleport to Level 2 Exit", "Teleport you to Level 2 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-668, -172, -2376)
- end)
- SectionLevels:NewButton("Teleport to Level 3 Exit", "Teleport you to Level 3 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(600, 6, -109)
- end)
- SectionLevels:NewButton("Teleport to Level 4 Exit", "Teleport you to Level 4 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2210, -51, 559)
- end)
- SectionLevels:NewButton("Teleport to Level 5 Exit", "Teleport you to Level 5 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-610, 13, 3566)
- end)
- SectionLevels:NewButton("Teleport to Level 6 Exit", "Teleport you to Level 6 Exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2575, 2, -2559)
- end)
- LevelSevenSection:NewButton("Open Exit", "Open Exit in Level 7", function()
- local Interacts = workspace.Ignored.Interacts
- local Monitor1 = Interacts:WaitForChild("Monitor1")
- local VentSprint = false
- local gottenCode = false
- local gottenCode2 = false
- local SpheresCode
- local CodeLabel
- gottenCode2 = true
- for i,v in next, Interacts:GetChildren() do
- if v.Name == "puzzleBall" then
- for I,V in next, Colors do
- if V.color == v.Color then
- V.a = V.a + 1
- end
- end
- end
- Network:FireServer("input", Code, Interacts.Keypad1.Pad1, Interacts.Keypad1)
- for i = 1, 9999 do
- Network:FireServer("input", tostring(i), Interacts.Keypad2.Pad2, Interacts.Keypad2)
- if Interacts.Keypad2.Display.Color == Color3.fromRGB(170, 255, 127) then
- break
- end
- end
- end
- end)
- --Key:NewButton("TP All Key", "TP All Keys To You", function()
- --game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1665, -61, 516)
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