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- package muin.vanillaextras.init;
- import muin.vanillaextras.blocks.blockclear_glass;
- import net.minecraft.block.Block;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemBlock;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- public class ModBlocks {
- public static Block clear_glass;
- public static void init() {
- clear_glass = new blockclear_glass();
- }
- public static void register() {
- registerBlock(clear_glass);
- }
- public static void registerRenders() {
- registerRender(clear_glass);
- }
- private static void registerBlock(Block block) {
- GameRegistry.register(block);
- ItemBlock item = new ItemBlock(block);
- item.setRegistryName(block.getRegistryName());
- GameRegistry.register(item);
- }
- private static void registerRender(Block block) {
- Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
- }
- }
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