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kirbymastah

Minish Cap 100% Route

Nov 18th, 2014
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  1. Last Updated: 01/19/2015
  2.  
  3. Base Route credits to MBrules
  4. Written by Kirbymastah
  5. Route is designed for Japanese version
  6.  
  7. Things to question (listed by high to low priority):
  8. ?-Manipulate R3 kinstone in FoW vs. get R3 in chest in east minish woods. From my timing, they're within a second of each other. Someone else try timing it? It takes 13 seconds to detour for R3 in minish woods (ignoring the "got kinstone" cutscene)
  9. ?-The BL kinstone in mt crenel is slow... either find a faster BL before castor wilds, or delay the northern business scrub fusion to cleanup for faster BL options
  10. ?-Need to cut out the most time-consuming 2 RE 2 R> kinstones, as those are not necessary
  11. ?-Is there a better time to get digging joy butterfly?
  12. ?-Confirm which non-fickle fusers are also SHARED
  13.  
  14.  
  15. KINSTONE GUIDELINE
  16.  
  17. Kinstone Count and symbol legend according to http://www.gamefaqs.com/gba/920670-the-legend-of-zelda-the-minish-cap/faqs/34507
  18.  
  19. GP = A green Kinstone piece. Shape is similar a P, with a rounded back.
  20. G< = A green Kinstone piece. A semi circle, with a triangle shape cut out.
  21. G[ = A green Kinstone piece. A semi circle, with a square shape cut out.
  22. B6 = A blue Kinstone piece. Looks like half a Yin Yang symbol, or an odd 6.
  23. BL = A blue Kinstone piece. Shape is similar to an L.
  24. RE = A red Kinstone piece. Has 3 prongs, like an E has.
  25. R> = A red Kinstone piece. Looks like a slice of pie. (>
  26. R3 = A red Kinstone piece. Has two spikes pointing right, so the lines of cut is shaped like a 3, with triangular corners.
  27.  
  28. Total Required:
  29. GP - 17
  30. G< - 18
  31. G[ - 16
  32. B6 - 7
  33. BL - 9
  34. RE - 8
  35. R> - 7
  36. R3 - 8
  37. TOTAL - 90
  38.  
  39. *above counts do not include story fusions, aka all yellow kinstones and hurdy gurdy's tutorial, which totals to 10 fusions
  40.  
  41. Shared Fusions are a list of fusions shared randomly among several fusers. So when one fuses with a shared fuser, the resulting fusion will be random from the list of shared fusions. Due to the randomness of this, it's important to get as many shared fusers as possible throughout the run. Fortunately, the mt crenel hermit will always do up to 5 shared fusions and is not fickle, so missing a few can be compensated by doing all of them with the hermit, as long as no more than 5 shared fusions are missed.
  42.  
  43. Fickle Fusers are characters that have a random chance to have a desire to fuse with you or not. All fickle fusers are (fortunately) also shared fusers so it is not necessary to hit every fickle fuser possible. The exception is the teacher Tina, she is the only fickle fuser that does not perform a shared fusion.
  44.  
  45. This does NOT mean all shared fusers are fickle fusers; some fusers that always want to fuse are also shared.
  46.  
  47. The route and kinstone counts assume you only obtain blue and red kinstones from chests, not from drops (but feel free to get them if they're there). The kinstone counts also assume you don't use any red/blues in shared fusions; keep in mind that all shared fusions are green except for 1 R> 1 B6 so always have at least 1 R> and 1 B6 in the notes here at all times.
  48.  
  49. As noted before, green kinstones are rarely obtained from chests, so there are several farming phases throughout the run. To kinstone farm, use a white picolyte, as this drastically increases the rate of kinstone drops, and start cutting grass. Planting bombs before using the white picolyte helps destroy more grass and increases odds of getting more kinstones, though this is only really applicable in Lon Lon Ranch. Green kinstones should ALWAYS be prioritized while farming since they are rarely obtained from chests.
  50.  
  51. It's best to have a countdown of how many green kinstone fusions are left in the entire game (starting with the "Total Required" list above), and count down each green kinstone type after each corresponding fusion. This lets you have a good guideline of how many of each green kinstone you need left, and adjust appropriately during each kinstone farming phase. At the first few farming phases, it's important to have a reasonably balanced distribution of green kinstone types.
  52.  
  53. If you want to start being really optimized and take advantage of every extra kinstone you get from farming, toadswoot timed the best uses for these and listed them here: http://pastebin.com/PK0GX17e
  54.  
  55.  
  56. REFERENCE LINKS:
  57. Cucco Minigame Strats: https://www.youtube.com/watch?v=hZoHm6R_r5k
  58. Figurine Manipulation: http://pastebin.com/feBUF5a9
  59. R3 Kinstone Manip: https://www.youtube.com/watch?v=Wv80MBy7sHI
  60. Toadswoot's extra kinstone guide: http://pastebin.com/PK0GX17e
  61.  
  62. THE ROUTE
  63.  
  64. HP = Heart Piece Number
  65.  
  66. Numbers preceding 'r' and in parenthesis (like (100r)) is the minimum expected rupee count at that point in the route. In the majority of the route, after pegasus boots and before buying the final bomb bag upgrade, you have 30r of leeway to miss out on.
  67.  
  68. If there's a kinstone abbreviation in a certain line of the route, it's either the kinstone used in the fusion in that same line, or the kinstone obtained in that same line (should be obvious which one, from context)
  69.  
  70. IMPORTANT: After obtaining the wake-up shroom, and throughout the rest of the run, anytime you're in Hyrule Town, check any NPCs on the path you take to see if they wish to share. Use your best judgement on when to do this; best to do this more often earlier in the run to get as many shared fusions out of the way as possible.
  71.  
  72.  
  73. INTRO
  74. - Standard Intro
  75. - Throw rock covering minish crack in NHF
  76. - get HP1 outside deepwood shrine, before ezlo
  77. - octorok battle
  78. - Minish Village story sequence
  79.  
  80. COUNT: HP1, 0r
  81.  
  82. DEEPWOOD SHRINE
  83. - After getting gust jar, go south for HP2
  84. - activate blue portal
  85. - After boss key, take blue portal to HP3
  86. - Get heart container from boss
  87.  
  88. COUNT: HP3, 0r
  89.  
  90. STORY SEQUENCE
  91. - back to gentari
  92. - get BOMBS
  93. - Minish Woods WIND CREST
  94. - South Hyrule Field WIND CREST
  95. - FUSE Hurdy Gurd (forced)
  96. - Cucco Game (100r)
  97. Round 1: 2 gold = 100r (clean picolyte shop)
  98. - buy WALLET (20r)
  99. - learn spin attack
  100. - exit town west
  101. - BOTTLE from deku scrub in cave (0r)
  102.  
  103. COUNT: HP3, 0r
  104.  
  105. MT CRENEL
  106. - Climb mt crenel as normal
  107. - cliff red rupee (20r) after mineral water
  108. - after whirlwind, take left path, bomb wall at end
  109. - in cave, get HP4, 50r chest, B6 (70r)
  110. - reveal floor crack and shrink stone
  111. - plant, water, climb bean
  112. - go right, cross bridge, bomb wall, BL in chest
  113. - continue until grip ring (30r)
  114. - on Crenel wall, lower-right corner, bomb bag upgrade (30 bombs), climb to top
  115. - after bombing switch to make bridge, get red rupee in right pot (50r)
  116. - second boulder puzzle, get B6 in chest in next room
  117. - Melari Mines story sequence
  118. - Mt Crenel WIND CREST
  119.  
  120. COUNT: HP4, 50r
  121.  
  122. CAVE OF FLAMES
  123. - first lava room: get BL in chest
  124. - first rollobite room: get rupee chest (100r)
  125. - after crossing mine rail over lava, bomb wall and get HP5
  126. - miniboss, CANE OF PACCI
  127. - after 4 rollobite room, get B6 and G< in chests
  128. - after alternating platforms, get G[ in chest
  129. - in big lava room, get SE 100r chest (200r)
  130. - get SW GP chest
  131. - beat dungeon
  132.  
  133. COUNT: HP5, 200r
  134. KINSTONES: 3 B6 2 BL
  135.  
  136. STORY SEQUENCE
  137. - get white sword, go down mountain
  138. - Hyrule Town WIND CREST
  139. - Infuse sword, story sequence, moblin battle
  140. - left of HT, down ladder, split, exit
  141. - bomb cave north of cave exit, get RE
  142. - go to western wood, Vaati haunting CS
  143. - go back to house near SW corner of TH
  144. - FUSE with percy (RE)
  145. - read sign for Castor Wilds
  146. - go east, push shortcut rock
  147.  
  148. COUNT: HP5, 200r
  149. KINSTONES: 3 B6 2 BL 0 RE
  150.  
  151. BOOTS QUEST
  152. - back to HCT
  153. - Cucco Game (300r)
  154. Round 2: 2 gold + 1 white = 110r
  155. - WHITE PICOLYTE (100r)
  156. - shoe shop sequence
  157. - mayorโ€™s house, RE in basement, FUSE with mayor (RE)
  158. - unlock lon lon ranch
  159. - WALLET underground in lon lon ranch
  160. - parachute to lake hylia
  161. - witch's hut, buy WAKE UP SHROOM (40r)
  162. - save, kinstone farm outside syrup's hut
  163. - leave woods, leave lake, push rock shortcut
  164. - go to HT
  165. - Cucco Game thrice more (490r)
  166. Round 3. 2 normal + 2 gold = 120r
  167. Round 4. 5 normal + 2 gold = 150r
  168. Round 5. 3 normal + 3 gold = 180r
  169. - WHITE PICOLYTE (290r)
  170. - get PEGASUS BOOTS
  171. - FUSE with postman (BL) and other on-path
  172. - SwiftBlade, learn ROCK BREAKER and DASH ATTACK
  173. - exit HT south, go west, back to swamp
  174.  
  175. COUNT: HP5, 290r
  176. KINSTONES: 3 B6 1 BL 0 RE
  177.  
  178. CASTOR WILDS
  179. - dash west to large clump of long grass
  180. - GOLD KINSTONE #1 in cave basement
  181. - exit cave, climb left vine, NE along bridge
  182. - climb down vine, dash left to shrink stump
  183. - gust jar across swamp path, get BOW
  184. - gust jar back across, grow, go east
  185. - northern left cave, FUSE with scrub (BL)
  186. - SE along bridge, go past eyegore, other northern cave
  187. - GOLD KINSTONE #2
  188. - get BL in chest on way to GOLD KINSTONE #3
  189. - CW WIND CREST
  190. - gold kinstone fusions
  191.  
  192. COUNT: HP5, 290r
  193. KINSTONES: 3 B6 1 BL 0 RE
  194.  
  195. WIND RUINS
  196. - blow up starting cave, B6 in chest
  197. - proceed until after 2nd armos. push shortcut boulder
  198. - farm kinstones between two screens
  199. - any% to FoW
  200.  
  201. COUNT: HP5, 290r
  202. KINSTONES: 4 B6 1 BL 0 RE
  203.  
  204. FORTRESS OF WINDS
  205. - right door, head up the stairs
  206. - BL in chest, pull lever
  207. - follow the path, lever behind armos, key drop
  208. - reminish before jumping down after the key, minish path right
  209. - grow, HP6, exit room, go back and get key
  210. - go through middle room, up stairs
  211. - roll clip left eyegore, open left door, follow path
  212. - blow open wall between the 2 skulls
  213. - get MOLE MITTS, get 100r chest (390r)
  214. - S&Q
  215. - In first room, get 50r digging right (440r)
  216. - R3 on the way to BK skip (anti-faery is near the chest)
  217. - BK skip
  218. - defeat boss, grab HC, get OCARINA
  219.  
  220. COUNT: HP6, 440r
  221. KINSTONES: 4 B6 2 BL 0 RE 1 R3
  222.  
  223. BOOK 1
  224. - at FoW entrance, go west, shrink, center vine, get cave HP7
  225. - S&Q
  226. - warp to HT, buy picolyte (240r)
  227. - warp to SHF, kinstone farm
  228. - FUSE + talk with tingle (GP)
  229. - warp to Lake Hylia
  230. - TALK to house minish; FUSE (R3)
  231. - warp to HT, get WATER
  232. - dig into HT cave
  233. 1 R> R3 RE each in chests
  234. 100r chest in basement (340r)
  235. - S&Q
  236. - FUSE with kids (G[ BL) by chest game house
  237. - FUSE with women by well if possible
  238. - go to young couples house, FUSE if possible, douse fireplace
  239. - minish, climb right chimney
  240. - FUSE with scratcher (G<, but shared), push book down
  241. - go back, grow
  242. - Cucco minigame (500r capped)
  243. Round 6: 3 white + 3 gold = 180r
  244. - get BOOK1
  245. - go back to couples house, FUSE if possible
  246. - minish and FUSE with dog (GP, but shared)
  247. - as minish, go to inn rear HP8
  248. - S&Q
  249.  
  250. COUNT: HP8, 500r
  251. KINSTONE: 4 B6 1 BL 1 RE 1 R3 1 R>
  252.  
  253. BOOK 2
  254. - library, FUSE with floor 1 old man if possible
  255. - FUSE with floor 2 old man (GP, double check this)
  256. - minish, fuse with first minish if possible, TALK to him
  257. - grow, TALK to librarian twice
  258. - FUSE anyone on way to simon simulation
  259. - FUSE with zill next to simons (G[)
  260. - simon simulations HP9 (490r)
  261. - FUSE with zill again (GP)
  262. - FUSE anyone on way to cafe
  263. - in cafe, FUSE with mama (G<)
  264. - IMPORTANT: HAVE AT LEAST 1 GP 2 G[ 1 G< FROM HERE UNTIL WALLET UPGRADE; don't do shared fusions that break these minimums
  265. - FUSE anyone else in cafe
  266. - push bookshelf, shrink, go into upper minish hole
  267. - FUSE with town minish if possible
  268. - east to stockwells via minish path, fall, get BOTTLE
  269. - minish, go up, ocarina glitch, knock down book2 and fall
  270. - talk to ground-level minish, leave house
  271. - FUSE and talk with dog (SHARED)
  272. - carpenters house, FUSE if possible
  273. - leave, get WATER, go to dr. lefts house
  274. - douse fireplace, get BOOK2
  275. - carpenters house, FUSE with all if possible
  276. - minish, dr left, climb chimney
  277. - follow path to POWER BRACELETS
  278. - S&Q
  279.  
  280. COUNT: HP9, 490r
  281. KINSTONE: 4 B6 1 BL 1 RE 1 R3 1 R>
  282.  
  283. BOOK 3
  284. - WHITE PICOLYTE (290r)
  285. - FUSE with well ladies if possible (cut this out? not really necessary)
  286. - Go to Lon Lon
  287. - Go south to Eastern Hills
  288. - get last WALLET upgrade
  289. - FUSE with farmers (BL + G[)
  290. - FUSE with wall (B6), slash red rupee (310r)
  291. - go to syrups house, kinstone farm
  292. - dig cave, BL from chest, FUSE with wall (BL), take ladder
  293. - push book3 down bookshelf
  294. - S&Q
  295. - get BOOK3
  296. - warp to HT
  297. - WHITE PICOLYTE (110r)
  298. - library, RETURN BOOKS, FUSE with old men if possible
  299. - FUSE with first library minish if not done, and if possible
  300. - FUSE with minish elder (GP), then talk to him
  301. - get ZORA FLIPPERS
  302. - S&Q
  303.  
  304. COUNT: HP9, 110r
  305. KINSTONE: 3 B6 0 BL 1 RE 1 R3 1 R>
  306.  
  307. SIDEQUESTS 2
  308. - FUSE with wind tribe man in NW house (R3)
  309. - go to tribly
  310. - get R> in river dig cave
  311. - dig other cave, get BL + B6 + FUSE wall (B6)
  312. - ladder, FUSE with knuckle (G[) and minish (G<)
  313. - warp to Lake Hylia
  314. - go to Lon Lon
  315. - kinstone farm (2nd to last farming phase!)
  316. - dash into tree, minish
  317. - minish path, get HP10, grow
  318. - go in cave next to stump
  319. - open 50r chest in cave (160r)
  320. - FUSE with Ankle (G<)
  321. - warp to Lake Hylia
  322. - get underwater pond HP11
  323. - feed fifi, FUSE with fifi (GP)
  324. - FUSE with david jr (GP)
  325. - enter ToD
  326.  
  327. COUNT: HP11, 160r
  328. KINSTONE: 3 B6 1 BL 1 RE 0 R3 2 R>
  329.  
  330. TEMPLE OF DROPLETS
  331. - any% route
  332. 50r chest in lilypad maze (210r)
  333. get BL chest after first element melt
  334. B I G O C T O
  335.  
  336. COUNT: HP11, 210r
  337. KINSTONE: 3 B6 2 BL 1 RE 0 R3 2 R>
  338.  
  339. MORE SIDEQUESTS
  340. - warp to HT, go north
  341. - MAGICAL BOOMERANG (get all but SE chest for RE R3 R>)
  342. - 3 sword
  343. - warp to HT
  344. - FUSE with din (RE)
  345. - FUSE with zill south of inn (G<)
  346. - WHITE PICOLYTE + on-path FUSIONS (10r)
  347. - talk to gorman
  348. - warp to SHF, save
  349. - kinstone farm in SHF (last farm)
  350. - HP12 in SE tree
  351. - FUSEx2 blacksmith (R> GP)
  352. - FUSE minish in SW house (R>)
  353. - HP13 in water minish cave
  354. - S&Q
  355. - sky warp (any%)
  356. - open all mansion chests, also suck ghost
  357. floor 1: G[ G<
  358. floor 2: GP
  359. floor 3: BL B6 R3
  360. floor 4: RE R>
  361. - enter PoW
  362.  
  363. COUNT: HP13, 10r
  364. KINSTONE: 4 B6 3 BL 2 RE 2 R3 2 R>
  365.  
  366. PALACE OF WINDS
  367. - any% route
  368. - 100r from two spikeball enemies (110r)
  369. - at room entered via stairs, with 2 skulls to your left+right...
  370. go left and north, get HP14
  371. - wind element + heart container
  372.  
  373. COUNT: HP14, 110r
  374. KINSTONE: 4 B6 3 BL 2 RE 2 R3 2 R>
  375.  
  376. ROYAL VALLEY
  377.  
  378. - warp to HT
  379. - inn, FUSE with din, then talk
  380. - FUSE with everyone in the inn
  381. din (TALK after) (RE)
  382. farore (R>)
  383. nayru (R3)
  384. any shared fusions in inn
  385. - Cucco Game, HP15 (630r)
  386. Round 7: 5 white + 2 gold = 150r (R3)
  387. Round 8: 4 white + 4 gold = 240r (R>)
  388. Round 9: 2 white = 20r (bell HP16) (RE)
  389. Round 10: 1 white + 2 gold = 110r
  390. - RED CHARM from din
  391. - BOMB BAG from Stockwells (30r)
  392. - learn DOWN THRUST from Swiftblade
  393. - NHF, take cave, go to graveyard
  394. - upgrade QUIVER (L R R L R R)
  395. - lost woods (up left left up right up)
  396. - FUSE with dampe (B6), get GRAVEYARD KEY
  397. - FUSE with dampe (G<), open gate
  398. - FUSE with specter (B6)
  399. - JOY BUTTERFLY (swimming)
  400. - northwest grave HP17
  401. - FUSE with specter (BL, is this not shared?)
  402. - FUSEx2 with gina (G< G<) (she also has shared)
  403. - ROYAL KINSTONE sub-dungeon
  404.  
  405. COUNT: HP17, 30r
  406. KINSTONE: 2 B6 2 BL 2 RE 2 R3 2 R>
  407.  
  408. DARK HYRULE CASTLE
  409.  
  410. - warp to HT
  411. - FOUR SWORD
  412. - any% route until exiting DHC
  413.  
  414. HYRULE CASTLE GARDEN CLEANUP
  415.  
  416. - Fountain HP18
  417. - Bushes in SE corner, go down ladder
  418. - HP19, FUSE then learn SWORD BEAM Grimblade (RE)
  419. - FUSE with minish crack in NE (G[)
  420. - S&Q
  421. - NHF, FUSE with minish crack in east side (GP)
  422. - Lon Lon, Veil Falls
  423. - learn FAST SPLIT GAUGE from Splitblade
  424. - HP20 in plain sight
  425.  
  426. COUNT: HP20, 30r
  427. KINSTONE: 2 B6 2 BL 1 RE 2 R3 2 R>
  428.  
  429. MINISH WOODS CLEANUP
  430.  
  431. - Warp to Castor Wilds
  432. - dive in water on east side for RE R3 R>
  433. - JOY BUTTERFLY (digging)
  434. - Warp to Minish Woods
  435. - FUSE with gentari (RE)
  436. - get lake-area HP21
  437. - FUSEx2 with minish in house (RE R3). He may do a shared fusion first so make sure you do RE and R3 fusions.
  438. - S&Q
  439. - FUSE with bomb minish, get REMOTE BOMBS (R3)
  440. - go in left cave, get RE + HP22
  441. - S&Q
  442.  
  443. COUNT: HP22, 30r
  444. KINSTONE: 2 B6 2 BL 1 RE 1 R3 3 R>
  445.  
  446. MT CRENEL CLEANUP
  447.  
  448. - Warp to Mt Crenel
  449. - fuse with exposed crack minish (G[) + get R>
  450. - S&Q
  451. - go inside the mines and FUSE:
  452. minish by exit (G<)
  453. melari (R>)
  454. minish inside SE room (G<)
  455. minish outside eastern room (G[)
  456. NW-ern mining minish (GP)
  457. - leave via exit, grow back
  458. - go to Grayblade
  459. - get HP23, FUSE (R3), learn ROLL ATTACK, get 2 50r chests (130r)
  460. - Leave, take bottom-left ladder
  461. - left, down one level, bomb wall between jagged rocks, HP24
  462. - go to giant wall
  463. - beanstalk HP25, get 8 red rupees (290r)
  464. - FUSE repeatedly with mt crenel hermit until stops
  465. - All shared fusions should be done now!
  466. - go inside dig cave, HP26, FUSE wall (BL)
  467. - S&Q
  468.  
  469. COUNT: HP26, 290r
  470. KINSTONE: 2 B6 1 BL 1 RE 0 R3 3 R>
  471.  
  472. WIND RUINS CLEANUP
  473.  
  474. - Warp to Castor Wilds
  475. - Go to wind ruins
  476. - JOY BUTTERFLY (arrow shooting)
  477. - FUSE with crack minish (RE), get RE in chest
  478. - get 200 shells in chest in next screen
  479. - beanstalk, get QUIVER
  480. - get BOMB BAG by FoW entrance
  481.  
  482. COUNT: HP26, 290r
  483. KINSTONE: 2 B6 1 BL 1 RE 0 R3 3 R>
  484.  
  485. LAKE HYLIA CLEANUP
  486.  
  487. - Warp to Lake Hylia
  488. - FUSE with minish inside house if forgotten
  489. - fall down minish crack
  490. - get HC from librari (FUSE if forgot in library)
  491. - swim to lake hylia east minish crack
  492. - FUSE with minish in the crack (BL)
  493. - grow by mayor's house
  494. - HP27 to the left
  495. - in tree, get HP28, FUSE, learn PERIL BEAM with Waveblade (R>)
  496. - FUSE with david jr (G[) - this is your 2nd fusion with him. he'll want to fuse after you get the magic boomerang
  497. - get island HP29
  498. - north dig cave, go SW, get R3 and B6 on the way
  499. - FUSE with wall (B6)
  500. - go back to cave entrance, dig left
  501. - HP30 outside the cave
  502. - in cave, go up, get BL
  503. - dig all the way back, take ladder to right
  504. - follow the path to the beanstalk
  505. - HP31 + 200r chest (490r)
  506. - S&Q
  507.  
  508. COUNT: HP31, 490r
  509. KINSTONE: 2 B6 1 BL 1 RE 1 R3 2 R>
  510.  
  511. E HYRULE FIELD CLEANUP
  512.  
  513. - warp to MW
  514. - get B6 in left chest
  515. - go to eastern hills
  516. - jump across gap
  517. - FUSE with house minish (B6)
  518. - go up beanstalk, HP32, 200r chest (690r)
  519. - go up 1 screen, get BOTTLE3, enter minish woods
  520. - get HP33 and 200r chest (890r)
  521. - FUSEx2 (maybe x3?) with scrub in tree (G< GP)
  522. - Get R3 in chest on east woods
  523. - go back to EH
  524. - get BOTTLE4 from goron cave
  525. - FUSE right goron (R3) and left (B6)
  526.  
  527. COUNT: HP33, 890r
  528. KINSTONE: 1 B6 1 BL 1 RE 1 R3 2 R>
  529.  
  530. CASTOR WILDS CLEANUP
  531.  
  532. - warp to castor wilds
  533. - push tomb, get HP34, learn GREAT SPIN from Swiftblade I
  534. - go to treestump, minish, south lilypad
  535. - HP35 in southeast water cave
  536. - S&Q
  537. - go to NE corner (use rock shortcut near center-top)
  538. - learn FAST SPIN ATTACK from Scarblade
  539. - get HP36 in adjacent cave
  540. - S&Q
  541.  
  542.  
  543. COUNT: HP36, 890r
  544. KINSTONE: 1 B6 1 BL 1 RE 1 R3 2 R>
  545.  
  546. HYRULE TOWN CLEANUP
  547.  
  548. - warp to HT
  549. - go to school
  550. - FUSE with Tina (only fickle but not shared fuser -_-) (GP)
  551. - go outside as minish and get HP35 + all chests (R3 R> R> RE)
  552. - S&Q
  553. - WHITE PICOLYTE just in case, if desirable (690r)
  554. - buy BOMB BAG from stockwells (90r) (no need for rupees now)
  555. - FUSE with Bremor (NW carpenter) (R3)
  556. - go to NHF
  557. - NHF waterfall Greatblade (FAST GREAT SPIN)
  558. - HP38 in adjacent cave
  559. - climb cave ladder, leave, go back to DHC
  560. - any% route, beat the game
  561. - 50 rupees from each ball & chain if need more picolyte
  562. - use the red charm against vaati form 1
  563.  
  564. COUNT: HP38
  565. KINSTONE: 1 B6 1 BL 2 RE 1 R3 4 R>
  566.  
  567. VEIL FALLS
  568. - Go to Veil Falls via NHF, directly
  569. - Get both HP39 (plain sight) and HP40 (dig cave)
  570. - go to the top of the mountain (VEIL FALLS WIND CREST)
  571. - give shield to biggoron
  572.  
  573. COUNT: HP40
  574.  
  575. CLOUD TOPS
  576.  
  577. - enter cloud tops, FUSE with two wind tribers (G[ R> is this shared?)
  578. - Cloud Tops Route: https://www.youtube.com/watch?v=PcwUvBY5KRk
  579. - Cloud Tops WIND CREST then enter mansion
  580. floor 2: fuse with woman, get LIGHT ARROWS (GP)
  581. floor 3: fuse with woman (G[)
  582. floor 4: fuse with leader, talk with her (G<)
  583. floor 3: fuse with same woman (G[)
  584. floor 4: fuse with leader again (G[). talk to stair blocker, go up
  585. - leave mansion via top
  586.  
  587. COUNT: HP40
  588. KINSTONE: 1 B6 1 BL 2 RE 1 R3 3 R>
  589.  
  590. ENDGAME
  591. - warp to SHF, dash to Western Woods
  592. - get HP41 in tree, FUSE with southwest minish (BL)
  593. - S&Q
  594. - FUSE tingle (R3), talk to him TWICE, get TINGLE STATUE
  595. - Enter HT from south
  596. - fountain HT HP42
  597. - S&Q
  598.  
  599. COUNT: HP41
  600. KINSTONE: 1 B6 0 BL 2 RE 0 R3 3 R>
  601.  
  602. RIP FUN
  603. - FIGURINES AHHHH - Carlov medal ( http://pastebin.com/feBUF5a9 )
  604. - talk to cafe man
  605. - figurines HP43
  606. - S&Q
  607. - warp to veil falls
  608. - jump down left, get HP44 from waterfall cave
  609. - warp to cloud tops, climb down
  610. - MIRROR SHIELD
  611. - FRICKIN GG
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