Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ////////////////////////////////////////////////////////////////
- Date: 2016-03-04 10:43:41
- Assembly: gnomoria.exe
- Version: 1.0.0.0
- World: world02
- Message: La valeur ne peut pas être null.
- Nom du paramètre : key
- ////////////////////////////////////////////////////////////////
- à System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
- à System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
- à Game.ItemsByMaterial.IsItemInStocks(Item item)
- à Game.StockManager.IsItemInStocks(Item item)
- à Game.Fortress.c2cc11e224d4f35a8f8ddf93907bc006d(Item cd902b5d288751de1bcdd87db003787f5)
- à Game.ProspectJob.c8cddfebb69c62ad02f4b82ac0bcc1be0(Int32 ce0a5a2f4ec2579f5f9e10bf5ceb0a09c)
- à Game.ProspectJob.ce3ea125a902f08b26a99cb9c8508e97f(String c51992c01330ac0431330817da9bfbcfc, String& c69c171b25487432b4678e28f853222df, String& c0c83993a417c3a0b515452e77e9d0c2e, Int32 ce0a5a2f4ec2579f5f9e10bf5ceb0a09c)
- à Game.ProspectJob.Complete(Character character)
- à Game.JobBoard.CompleteJob(Job job, Character character)
- à Game.Character.CompleteJob()
- à Game.Behaviors.PerformJob.c4c32beb14b7320a21d6f136b5e1a51d3(Character cc394770a01f5e1f593a9ae6962cf798e, Single c98206223a14c41d705f29e408e0b44cd)
- à Game.BehaviorTree.Action`1.Execute(T character, Single dt)
- à Game.BehaviorTree.Sequence`1.Execute(T character, Single dt)
- à Game.BehaviorTree.Sequence`1.Execute(T character, Single dt)
- à Game.BehaviorTree.Selector`1.Execute(T character, Single dt)
- à Game.BehaviorTree.Selector`1.Execute(T character, Single dt)
- à Game.Character.Update(Single dt)
- à Game.GameEntityManager.cb47392663d0dc2306f9f4f4f0538646e(Single c98206223a14c41d705f29e408e0b44cd)
- à Game.GameEntityManager.Update(Single dt)
- à Game.GnomanEmpire.cce48101c3be44fa5bd8b6826610afdec(Single c98206223a14c41d705f29e408e0b44cd)
- à Game.GnomanEmpire.Update(GameTime gameTime)
- à Microsoft.Xna.Framework.Game.Tick()
- à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- à Microsoft.Xna.Framework.GameHost.OnIdle()
- à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- à System.Windows.Forms.Application.Run(Form mainForm)
- à Microsoft.Xna.Framework.WindowsGameHost.Run()
- à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- à A.cebc1c67c4a164a49b1c279b0006957be.c49a93168dc3d77742f5742786a5b60b9(String[] c51864dddd6353b79e1a34e131a62f09a)
- ////////////////////////////////////////////////////////////////
Add Comment
Please, Sign In to add comment