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- -- Objects
- -- Credits to Wizard Instinct Gumball For the Gui
- -- dont skid?
- -- The password is --> XDWAAERjKdnnjAgario
- local ScreenGui = Instance.new("ScreenGui")
- local LoginFrame = Instance.new("Frame")
- local Info = Instance.new("TextLabel")
- local Username = Instance.new("TextBox")
- local Login = Instance.new("TextButton")
- local Close1 = Instance.new("TextButton")
- local Password = Instance.new("TextBox")
- local Credits = Instance.new("TextLabel")
- local Synax = Instance.new("ImageLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ErrorPass = Instance.new("TextLabel")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- local MainFrame = Instance.new("Frame")
- local Pistol = Instance.new("TextButton")
- local Ak = Instance.new("TextButton")
- local Reming = Instance.new("TextButton")
- local Hammer = Instance.new("TextButton")
- local IY = Instance.new("TextButton")
- local Brick1 = Instance.new("Frame")
- local Oof = Instance.new("TextLabel")
- local Title = Instance.new("TextLabel")
- local Settings = Instance.new("ImageButton")
- local Close2 = Instance.new("TextButton")
- local NextButton = Instance.new("TextButton")
- local CbroFrame = Instance.new("Frame")
- local Title3 = Instance.new("TextLabel")
- local CbroAimbot = Instance.new("TextButton")
- local Brick3 = Instance.new("Frame")
- local Oof3 = Instance.new("TextLabel")
- local ComingSoon = Instance.new("TextButton")
- local Close4 = Instance.new("TextButton")
- local Synax_2 = Instance.new("ImageLabel")
- local CbroEsp = Instance.new("TextButton")
- local PhantomFrame = Instance.new("Frame")
- local Title2 = Instance.new("TextLabel")
- local Aim = Instance.new("TextButton")
- local Esp = Instance.new("TextButton")
- local Brick2 = Instance.new("Frame")
- local Oof2 = Instance.new("TextLabel")
- local NextButton2 = Instance.new("TextButton")
- local Close3 = Instance.new("TextButton")
- local Synax_3 = Instance.new("ImageLabel")
- local PhantomGui = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- LoginFrame.Name = "LoginFrame"
- LoginFrame.Parent = ScreenGui
- LoginFrame.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- LoginFrame.BorderColor3 = Color3.new(0, 0, 0)
- LoginFrame.BorderSizePixel = 0
- LoginFrame.Position = UDim2.new(0.306230962, 0, 0.219123542, 0)
- LoginFrame.Size = UDim2.new(0, 407, 0, 281)
- LoginFrame.Selectable = true
- LoginFrame.Draggable = true
- LoginFrame.Active = true
- Info.Name = "Info"
- Info.Parent = LoginFrame
- Info.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- Info.BorderSizePixel = 0
- Info.Position = UDim2.new(0.00245700241, 0, 0, 0)
- Info.Size = UDim2.new(0, 407, 0, 50)
- Info.Font = Enum.Font.SciFi
- Info.Text = ""
- Info.TextColor3 = Color3.new(0.666667, 0.203922, 0.211765)
- Info.TextSize = 30
- Info.TextWrapped = true
- Username.Name = "Username"
- Username.Parent = LoginFrame
- Username.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Username.BorderSizePixel = 0
- Username.Position = UDim2.new(0.297297299, 0, 0.291814953, 0)
- Username.Size = UDim2.new(0, 168, 0, 34)
- Username.Font = Enum.Font.SciFi
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 0, 0)
- Username.TextSize = 20
- Login.Name = "Login"
- Login.Parent = LoginFrame
- Login.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Login.BorderSizePixel = 0
- Login.Position = UDim2.new(0.341523349, 0, 0.686832726, 0)
- Login.Size = UDim2.new(0, 128, 0, 39)
- Login.Font = Enum.Font.SciFi
- Login.Text = "Submit"
- Login.TextColor3 = Color3.new(1, 1, 1)
- Login.TextSize = 20
- Login.MouseButton1Click:Connect(function()
- if Password.Text and Username.Text ~= "XDWAAERjKdnnjAgario" then
- ErrorPass.Visible = true
- elseif Password.Text and Username.Text == "XDWAAERjKdnnjAgario" then
- LoginFrame.Visible = false
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- MainFrame.BackgroundTransparency = 0.15000000596046
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.535663426, 0, 0.354581773, 0)
- MainFrame.Size = UDim2.new(0, 461, 0, 303)
- MainFrame.Selectable = true
- MainFrame.Draggable = true
- MainFrame.Active = true
- Pistol.Name = "Pistol"
- Pistol.Parent = MainFrame
- Pistol.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Pistol.BorderSizePixel = 0
- Pistol.Position = UDim2.new(0.0343568176, 0, 0.582880259, 0)
- Pistol.Size = UDim2.new(0, 85, 0, 40)
- Pistol.Font = Enum.Font.SciFi
- Pistol.Text = "Pistol"
- Pistol.TextColor3 = Color3.new(0, 0, 0)
- Pistol.TextSize = 30
- Pistol.Parent.Pistol.MouseButton1Click:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(Workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
- end)
- Ak.Name = "Ak"
- Ak.Parent = MainFrame
- Ak.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Ak.BorderSizePixel = 0
- Ak.Position = UDim2.new(0.292802006, 0, 0.582880259, 0)
- Ak.Size = UDim2.new(0, 85, 0, 40)
- Ak.Font = Enum.Font.SciFi
- Ak.Text = "Ak-47"
- Ak.TextColor3 = Color3.new(0, 0, 0)
- Ak.TextSize = 30
- Ak.Parent.Ak.MouseButton1Click:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(Workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
- end)
- Reming.Name = "Reming"
- Reming.Parent = MainFrame
- Reming.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Reming.BorderSizePixel = 0
- Reming.Position = UDim2.new(0.365622699, 0, 0.779531538, 0)
- Reming.Size = UDim2.new(0, 132, 0, 40)
- Reming.Font = Enum.Font.SciFi
- Reming.Text = "Remington"
- Reming.TextColor3 = Color3.new(0, 0, 0)
- Reming.TextSize = 30
- Reming.Parent.Reming.MouseButton1Click:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(Workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- end)
- Hammer.Name = "Hammer"
- Hammer.Parent = MainFrame
- Hammer.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Hammer.BorderSizePixel = 0
- Hammer.Position = UDim2.new(0.0343569517, 0, 0.78206712, 0)
- Hammer.Size = UDim2.new(0, 142, 0, 40)
- Hammer.Font = Enum.Font.SciFi
- Hammer.Text = "Hammer"
- Hammer.TextColor3 = Color3.new(0, 0, 0)
- Hammer.TextSize = 30
- Hammer.Parent.Hammer.MouseButton1Click:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(Workspace.Prison_ITEMS.single["Hammer"].ITEMPICKUP)
- end)
- IY.Name = "IY"
- IY.Parent = MainFrame
- IY.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- IY.BorderSizePixel = 0
- IY.Position = UDim2.new(0.0213417672, 0, 0.173518524, 0)
- IY.Size = UDim2.new(0, 153, 0, 40)
- IY.Font = Enum.Font.SciFi
- IY.Text = "Infinite Yield"
- IY.TextColor3 = Color3.new(0, 0, 0)
- IY.TextSize = 30
- IY.TextWrapped = true
- IY.Parent.IY.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- Brick1.Name = "Brick1"
- Brick1.Parent = MainFrame
- Brick1.BackgroundColor3 = Color3.new(0, 0, 0)
- Brick1.BorderSizePixel = 0
- Brick1.Position = UDim2.new(0, 0, 0.518805444, 0)
- Brick1.Size = UDim2.new(0, 313, 0, 4)
- Oof.Name = "Oof"
- Oof.Parent = MainFrame
- Oof.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Oof.BackgroundTransparency = 1
- Oof.BorderSizePixel = 0
- Oof.Position = UDim2.new(0.106290653, 0, 0.438943893, 0)
- Oof.Size = UDim2.new(0, 203, 0, 24)
- Oof.Font = Enum.Font.SciFi
- Oof.Text = "Prison Life Scripts"
- Oof.TextColor3 = Color3.new(0, 0, 0)
- Oof.TextSize = 20
- Oof.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- Title.BorderSizePixel = 0
- Title.Size = UDim2.new(0, 461, 0, 24)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Prison Life Scripts"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = MainFrame
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BackgroundTransparency = 1
- Settings.Position = UDim2.new(-0.000350190327, 0, 0.00206228346, 0)
- Settings.Size = UDim2.new(0, 22, 0, 20)
- Settings.Image = "rbxassetid://115574122"
- Settings.Parent.Settings.MouseButton1Click:connect(function()
- -- Objects
- local Moof = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Thing = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local Thing2 = Instance.new("TextLabel")
- local Brick = Instance.new("Frame")
- local OkHand = Instance.new("ImageLabel")
- local Discord = Instance.new("ImageLabel")
- local Thing_2 = Instance.new("TextLabel")
- -- Properties
- Moof.Name = "Moof"
- Moof.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = Moof
- Main.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Main.BackgroundTransparency = 0.15000000596046
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.BorderSizePixel = 4
- Main.Position = UDim2.new(0.625912428, 0, 0.14940235, 0)
- Main.Size = UDim2.new(0, 354, 0, 235)
- Main.Selectable = true
- Main.Draggable = true
- Main.Active = true
- Thing.Name = "Thing"
- Thing.Parent = Main
- Thing.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Thing.BackgroundTransparency = 1
- Thing.BorderSizePixel = 0
- Thing.Position = UDim2.new(0.00847457629, 0, 0.119148999, 0)
- Thing.Size = UDim2.new(0, 246, 0, 16)
- Thing.Font = Enum.Font.SciFi
- Thing.Text = "Updates coming soon! Join our Discord!"
- Thing.TextColor3 = Color3.new(0, 0, 0)
- Thing.TextSize = 14
- Thing.TextWrapped = true
- Thing.TextXAlignment = Enum.TextXAlignment.Left
- Thing.TextYAlignment = Enum.TextYAlignment.Top
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0.478431, 0.478431, 0.478431)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.951977372, 0, 0, 0)
- Close.Size = UDim2.new(0, 17, 0, 19)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Close.Parent.Close.MouseButton1Click:connect(function()
- game.CoreGui.Moof:Destroy()
- end)
- Thing2.Name = "Thing2"
- Thing2.Parent = Main
- Thing2.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Thing2.BackgroundTransparency = 1
- Thing2.BorderSizePixel = 0
- Thing2.Position = UDim2.new(0.00847457629, 0, 0.012765957, 0)
- Thing2.Size = UDim2.new(0, 348, 0, 25)
- Thing2.Font = Enum.Font.SciFi
- Thing2.Text = "Gui Maker Instinct#2728 "
- Thing2.TextColor3 = Color3.new(0, 0, 0)
- Thing2.TextSize = 14
- Thing2.TextXAlignment = Enum.TextXAlignment.Left
- Thing2.TextYAlignment = Enum.TextYAlignment.Top
- Brick.Name = "Brick"
- Brick.Parent = Main
- Brick.BackgroundColor3 = Color3.new(0, 0, 0)
- Brick.BorderSizePixel = 0
- Brick.Position = UDim2.new(0, 0, 0.319148988, 0)
- Brick.Size = UDim2.new(0, 354, 0, 2)
- OkHand.Name = "OkHand"
- OkHand.Parent = Main
- OkHand.BackgroundColor3 = Color3.new(1, 1, 1)
- OkHand.BackgroundTransparency = 1
- OkHand.BorderSizePixel = 0
- OkHand.Position = UDim2.new(0.861581922, 0, 0.851063848, 0)
- OkHand.Size = UDim2.new(0, 49, 0, 35)
- OkHand.Image = "rbxassetid://1417714656"
- Discord.Name = "Discord"
- Discord.Parent = Main
- Discord.BackgroundColor3 = Color3.new(1, 1, 1)
- Discord.BackgroundTransparency = 1
- Discord.Position = UDim2.new(0.466101825, 0, 0.851063848, 0)
- Discord.Size = UDim2.new(0, 37, 0, 31)
- Discord.Image = "rbxassetid://1021298543"
- Thing_2.Name = "Thing"
- Thing_2.Parent = Main
- Thing_2.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Thing_2.BackgroundTransparency = 1
- Thing_2.BorderSizePixel = 0
- Thing_2.Position = UDim2.new(0.00847457536, 0, 0.88936168, 0)
- Thing_2.Size = UDim2.new(0, 181, 0, 16)
- Thing_2.Font = Enum.Font.SciFi
- Thing_2.Text = "https://discord.gg/atSMDZ"
- Thing_2.TextColor3 = Color3.new(0, 0, 0)
- Thing_2.TextSize = 14
- Thing_2.TextWrapped = true
- Thing_2.TextXAlignment = Enum.TextXAlignment.Left
- Thing_2.TextYAlignment = Enum.TextYAlignment.Top
- end)
- Close2.Name = "Close2"
- Close2.Parent = MainFrame
- Close2.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- Close2.BorderSizePixel = 0
- Close2.Position = UDim2.new(0.949990094, 0, 0.0132013299, 0)
- Close2.Size = UDim2.new(0, 23, 0, 19)
- Close2.Font = Enum.Font.SciFi
- Close2.Text = "X"
- Close2.TextColor3 = Color3.new(0, 0, 0)
- Close2.TextSize = 20
- Close2.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- OpenFrame.Visible = true
- end)
- NextButton.Name = "NextButton"
- NextButton.Parent = MainFrame
- NextButton.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- NextButton.BorderSizePixel = 0
- NextButton.Position = UDim2.new(0.81526792, 0, 0.866708636, 0)
- NextButton.Size = UDim2.new(0, 85, 0, 40)
- NextButton.Font = Enum.Font.SciFi
- NextButton.Text = "Next"
- NextButton.TextColor3 = Color3.new(0, 0, 0)
- NextButton.TextSize = 30
- NextButton.Parent.NextButton.MouseButton1Click:connect(function()
- PhantomFrame.Visible = true
- end)
- CbroFrame.Name = "Cbro Frame"
- CbroFrame.Parent = ScreenGui
- CbroFrame.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- CbroFrame.BackgroundTransparency = 0.15000000596046
- CbroFrame.BorderSizePixel = 0
- CbroFrame.Position = UDim2.new(0.597340941, 0, -0.169579163, 0)
- CbroFrame.Size = UDim2.new(0, 452, 0, 288)
- CbroFrame.Visible = false
- CbroFrame.Selectable = true
- CbroFrame.Draggable = true
- CbroFrame.Active = true
- Title3.Name = "Title3"
- Title3.Parent = CbroFrame
- Title3.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Title3.BorderSizePixel = 0
- Title3.Size = UDim2.new(0, 452, 0, 23)
- Title3.Font = Enum.Font.SciFi
- Title3.Text = "Synax Gui"
- Title3.TextColor3 = Color3.new(1, 1, 1)
- Title3.TextSize = 14
- CbroAimbot.Name = "CbroAimbot"
- CbroAimbot.Parent = CbroFrame
- CbroAimbot.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- CbroAimbot.BorderSizePixel = 0
- CbroAimbot.Position = UDim2.new(0.0277196839, 0, 0.614130259, 0)
- CbroAimbot.Size = UDim2.new(0, 97, 0, 40)
- CbroAimbot.Font = Enum.Font.SciFi
- CbroAimbot.Text = "Aimbot"
- CbroAimbot.TextColor3 = Color3.new(0, 0, 0)
- CbroAimbot.TextSize = 30
- CbroAimbot.Parent.CbroAimbot.MouseButton1Click:connect(function()
- loadstring(game:GetObjects('rbxassetid://574594561')[1].Source)()
- end)
- Brick3.Name = "Brick3"
- Brick3.Parent = CbroFrame
- Brick3.BackgroundColor3 = Color3.new(0, 0, 0)
- Brick3.BorderSizePixel = 0
- Brick3.Position = UDim2.new(0, 0, 0.570888758, 0)
- Brick3.Size = UDim2.new(0, 284, 0, 4)
- Oof3.Name = "Oof3"
- Oof3.Parent = CbroFrame
- Oof3.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Oof3.BackgroundTransparency = 1
- Oof3.BorderSizePixel = 0
- Oof3.Position = UDim2.new(0.0996534824, 0, 0.487554997, 0)
- Oof3.Size = UDim2.new(0, 203, 0, 24)
- Oof3.Font = Enum.Font.SciFi
- Oof3.Text = "CBRO scripts"
- Oof3.TextColor3 = Color3.new(0, 0, 0)
- Oof3.TextSize = 20
- Oof3.TextWrapped = true
- ComingSoon.Name = "Coming Soon"
- ComingSoon.Parent = CbroFrame
- ComingSoon.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- ComingSoon.BorderSizePixel = 0
- ComingSoon.Position = UDim2.new(0.0265486725, 0, 0.787609994, 0)
- ComingSoon.Size = UDim2.new(0, 197, 0, 37)
- ComingSoon.Font = Enum.Font.SciFi
- ComingSoon.Text = "Coming Soon"
- ComingSoon.TextColor3 = Color3.new(0, 0, 0)
- ComingSoon.TextSize = 30
- ComingSoon.TextWrapped = true
- Close4.Name = "Close4"
- Close4.Parent = CbroFrame
- Close4.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Close4.BorderSizePixel = 0
- Close4.Position = UDim2.new(0.949115038, 0, 0, 0)
- Close4.Size = UDim2.new(0, 23, 0, 23)
- Close4.Font = Enum.Font.SourceSans
- Close4.Text = "X"
- Close4.TextColor3 = Color3.new(0, 0, 0)
- Close4.TextScaled = true
- Close4.TextSize = 14
- Close4.TextWrapped = true
- Close4.Parent.Close4.MouseButton1Click:connect(function()
- CbroFrame.Visible = false
- end)
- Synax_2.Name = "Synax"
- Synax_2.Parent = CbroFrame
- Synax_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Synax_2.BackgroundTransparency = 1
- Synax_2.BorderSizePixel = 0
- Synax_2.Position = UDim2.new(-0.015390778, 0, -0.0104166716, 0)
- Synax_2.Size = UDim2.new(0, 36, 0, 29)
- Synax_2.Image = "rbxassetid://2993803590"
- CbroEsp.Name = "CbroEsp"
- CbroEsp.Parent = CbroFrame
- CbroEsp.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- CbroEsp.BorderSizePixel = 0
- CbroEsp.Position = UDim2.new(0.297631204, 0, 0.628019094, 0)
- CbroEsp.Size = UDim2.new(0, 75, 0, 36)
- CbroEsp.Font = Enum.Font.SciFi
- CbroEsp.Text = "Esp"
- CbroEsp.TextColor3 = Color3.new(0, 0, 0)
- CbroEsp.TextSize = 30
- CbroEsp.Parent.CbroEsp.MouseButton1Click:connect(function()
- local Grab = game:GetService'ReplicatedStorage':WaitForChild'Grab';
- local setreadonly = setreadonly or make_writeable;
- local getupvalues = getupvalues or debug.getupvalues or secret953;
- local setupvalue = setupvalue or debug.setupvalue or secret500;
- local MT = getrawmetatable(game);
- setreadonly(MT, false);
- local Index = MT.__index;
- local Namecall = MT.__namecall;
- print'MT bypass';
- MT.__namecall = function(self, ...)
- local Passed = {...};
- local Method = table.remove(Passed, #Passed);
- if Method == 'Kick' then
- return wait(9e9);
- elseif Method == 'InvokeServer' and self == Grab then
- return 'hi it\'s me, the one and only';
- end;
- return Namecall(self, ...);
- end;
- warn'Done';
- print'REnv bypass';
- local wait = wait;
- getrenv().wait = function(T)
- if T == 0.15 then
- local Success, Returned = pcall(getupvalues, 2);
- if Success then
- for i, v in next, Returned do
- if v == Grab then
- return wait(9e9);
- end;
- end;
- end;
- end;
- return wait(T);
- end;
- warn'Done';
- print'Reg bypass';
- local getreg = getreg or getregistry or debug.getregistry;
- local Char;
- local Plr;
- for i, v in next, getreg() do
- if type(v) == 'function' then
- local Success, Returned = pcall(getupvalues, v);
- if Success and Returned then
- if not Char and Returned.setupChar then
- setupvalue(v, 'setupChar', function()end);
- warn'Done 1';
- Char = true;
- elseif not Plr and Returned.setupPlr then
- setupvalue(v, 'setupPlr', function()end);
- warn'Done 2';
- Plr = true;
- end;
- end;
- end;
- end;
- wait(3) --SCRIPT SPLIT
- local Player = game.Players.LocalPlayer
- repeat wait() until Player.Character
- local Character = Player.Character
- local Camera = game.Workspace.CurrentCamera
- local Head = Character:WaitForChild("Head")
- local UIP = game:GetService("UserInputService")
- --Some variables for you to change
- local maxDistance = 1337
- local enemyTeamOnly = true
- local hotkey = Enum.KeyCode.LeftAlt
- --end of variables ya bitch
- local function handleESP(Player)
- if Player and Player.Character and Player.Character:FindFirstChild("Head") then
- if Player.Character:FindFirstChild("Humanoid") and Player.Character.Humanoid.Health > 0 then
- if not Player.Character.Head:FindFirstChild("FuckMyAss") then
- local esp = Instance.new("SphereHandleAdornment")
- esp.AlwaysOnTop = true
- esp.Name = "FuckMyAss"
- esp.Adornee = Player.Character.Head
- esp.ZIndex = 1
- esp.Color3 = Color3.new(1, 0, 0)
- esp.Parent = Player.Character.Head
- end
- else
- if Player.Character.Head:FindFirstChild("FuckMyAss") then
- Player.Character.head.FuckMyAss:Destroy()
- end
- end
- end
- end
- game:GetService("RunService").RenderStepped:connect(function()
- local closestP = nil
- local closestC = nil
- for i, c in pairs(game.Players:GetChildren()) do
- if c ~= Player and (not enemyTeamOnly or c.TeamColor ~= Player.TeamColor) and c.Character then
- spawn(function() handleESP(c) end)
- if UIP:IsKeyDown(hotkey) then
- local part = game.Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, (c.Character.Head.CFrame.p - Head.CFrame.p).unit * maxDistance), Character, true, true)
- local dist = (c.Character.Head.CFrame.p - Head.CFrame.p).magnitude
- if part and c.Character:FindFirstChild(part.Name) and (not closestC or dist < closestC) then
- closestC = dist
- closestP = c
- end
- end
- end
- end
- if UIP:IsKeyDown(hotkey) then
- if closestP ~= nil and closestP.Character and closestP.Character:FindFirstChild("Humanoid") and closestP.Character.Humanoid.Health > 0 then
- Camera.CFrame = CFrame.new(Camera.CFrame.p, closestP.Character.Head.CFrame.p)
- end
- end
- end)
- end)
- PhantomFrame.Name = "Phantom Frame"
- PhantomFrame.Parent = ScreenGui
- PhantomFrame.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- PhantomFrame.BackgroundTransparency = 0.15000000596046
- PhantomFrame.BorderSizePixel = 0
- PhantomFrame.Position = UDim2.new(0.082621038, 0, 0.0953610837, 0)
- PhantomFrame.Size = UDim2.new(0, 452, 0, 288)
- PhantomFrame.Visible = false
- PhantomFrame.Selectable = true
- PhantomFrame.Draggable = true
- PhantomFrame.Active = true
- Title2.Name = "Title2"
- Title2.Parent = PhantomFrame
- Title2.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Title2.BorderSizePixel = 0
- Title2.Size = UDim2.new(0, 452, 0, 23)
- Title2.Font = Enum.Font.SciFi
- Title2.Text = "Synax Gui"
- Title2.TextColor3 = Color3.new(1, 1, 1)
- Title2.TextSize = 14
- Aim.Name = "Aim"
- Aim.Parent = PhantomFrame
- Aim.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Aim.BorderSizePixel = 0
- Aim.Position = UDim2.new(0.0277196839, 0, 0.614130259, 0)
- Aim.Size = UDim2.new(0, 236, 0, 40)
- Aim.Font = Enum.Font.SciFi
- Aim.Text = "Aimbot (right click)"
- Aim.TextColor3 = Color3.new(0, 0, 0)
- Aim.TextSize = 30
- Aim.Parent.Aim.MouseButton1Click:connect(function()
- --Aimbot
- local Players = game:GetService("Players")
- local LPlayer = Players.LocalPlayer
- local UIS = game:GetService("UserInputService")
- local Run = game:GetService("RunService")
- local Cam = workspace.CurrentCamera
- local BodyPart = "Head"
- --// some of these options havent been coded yet
- local VisCheck = false; --working
- local TargetOnlyEnemies = true; -- working
- local PrioritizeDistance = true; -- working
- local Distance = math.huge
- local MaxDistance = math.huge
- local SmoothnessEnabled = true;-- not done
- local Smoothness = 4 -- not done
- if game.PlaceId == 292439477 then Smoothness = 5 else Smoothness = 4 end
- local Data = {}
- local function ReturnPlayer(plr, dist)
- if plr ~= nil then
- local vps = Cam.ViewportSize
- local centx, centy = vps.X/2, vps.Y/2
- local Total = centx + centy
- local max = math.huge
- local zoom = (LPlayer.Character.Head.Position - workspace.CurrentCamera.CoordinateFrame.p).magnitude <= 1 and 100 or centx/4
- local X = Cam:WorldToScreenPoint(plr.Character[BodyPart].Position).X
- local Y = Cam:WorldToScreenPoint(plr.Character[BodyPart].Position).Y
- local dis = math.sqrt(math.pow(X - centx, 2) + math.pow(Y - centy, 2))
- Smoothness = dist/15 < 4 and 4 or dist/15 > 8 and 8 or game.PlaceId == 292439477 and dist/15 or 4
- if PrioritizeDistance then
- if dist < Distance and dis < max and dis < zoom then
- Distance = dist
- max = dis
- Data.Player = plr
- Data.X = (X - LPlayer:GetMouse().X)/Smoothness
- Data.Y = (Y - LPlayer:GetMouse().Y)/Smoothness
- end
- else
- if dis < max and dis < zoom then
- max = dis
- Data.Player = plr
- Data.X = (X - LPlayer:GetMouse().X)/Smoothness
- Data.Y = (Y - LPlayer:GetMouse().Y)/Smoothness
- end
- end
- end
- end
- local function IsVisible(v, dis)
- local VisibleCheck = Ray.new(LPlayer.Character.Head.Position, (dis).unit * (LPlayer.Character.Head.Position - v.Character[BodyPart].Position).magnitude)
- local part, pos = workspace:FindPartOnRayWithIgnoreList(VisibleCheck, {LPlayer.Character, v.Character})
- if part == nil then
- ReturnPlayer(v, dis)
- end
- end
- local function GetClosestPlayer(dis)
- Data = {Player = nil; X = nil; Y = nil;}
- for i,v in next, Players:GetPlayers() do
- if v ~= LPlayer then
- if v.Character ~= nil and v.Character:FindFirstChild(BodyPart) and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 then
- local pos, vis = Cam:WorldToScreenPoint(v.Character.Head.Position)
- local dis = (v.Character[BodyPart].Position-LPlayer.Character.Head.Position).magnitude
- if vis then
- if VisCheck then
- if TargetOnlyEnemies then
- if v.Team ~= LPlayer.Team then
- IsVisible(v, dis)
- end
- else
- IsVisible(v, dis)
- end
- elseif TargetOnlyEnemies then
- if v.Team ~= LPlayer.Team then
- ReturnPlayer(v, dis)
- end
- else
- ReturnPlayer(v, dis)
- end
- end
- end
- end
- end
- return Data
- end
- local Enabled = false
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton2 then
- Enabled = true
- end
- end)
- UIS.InputEnded:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton2 then
- Enabled = false
- end
- end)
- Run.RenderStepped:Connect(function()
- if Enabled == true then
- local plr = GetClosestPlayer()
- if plr.Player ~= nil then
- mousemoverel(plr.X, plr.Y)
- Distance = math.huge
- end
- end
- end)
- --Wizard#0627
- end)
- Esp.Name = "Esp"
- Esp.Parent = PhantomFrame
- Esp.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Esp.BorderSizePixel = 0
- Esp.Position = UDim2.new(0.0277196839, 0, 0.818991363, 0)
- Esp.Size = UDim2.new(0, 75, 0, 36)
- Esp.Font = Enum.Font.SciFi
- Esp.Text = "Esp"
- Esp.TextColor3 = Color3.new(0, 0, 0)
- Esp.TextSize = 30
- Esp.Parent.Esp.MouseButton1Click:connect(function()
- --Phantom Forces ESP V2 By RelentlessRaptor / !!!RelentlessRaptor#5709 on discord.
- --Please credit me in any videos you use this in. Thanks.
- wait(0.5)
- plrs = nil
- for _,p in pairs(game:GetChildren()) do
- if p.ClassName == ("Players") then
- plrs = p
- end
- end
- while true do
- wait(0.1)
- for _, v in pairs(plrs:GetChildren()) do
- if v.TeamColor ~= plrs.LocalPlayer.TeamColor and not v.Character.Head:FindFirstChild("BillboardGui") then -- ~=
- i = Instance.new("BillboardGui",v.Character.Head)
- i.Active = true
- i.AlwaysOnTop = true
- i.Size = UDim2.new(1,0,1,0)
- h = Instance.new("Frame",i)
- h.Size = UDim2.new(2,0,1,0)
- h.AnchorPoint = Vector2.new(0.25, 0)
- h.BackgroundColor3 = Color3.new(1,0,0)
- h.BorderSizePixel = 0
- h.BackgroundTransparency = 0.4
- i2 = Instance.new("BillboardGui",v.Character.Torso)
- i2.Active = true
- i2.AlwaysOnTop = true
- i2.Size = UDim2.new(2,0,2,0)
- t = Instance.new("Frame",i2)
- t.Size = UDim2.new(1,0,1,0)
- t.AnchorPoint = Vector2.new(0, 0)
- t.BackgroundColor3 = Color3.new(0,1,0)
- t.BorderSizePixel = 0
- t.BackgroundTransparency = 0.4
- i3 = Instance.new("BillboardGui",v.Character["Left Arm"])
- i3.Active = true
- i3.AlwaysOnTop = true
- i3.Size = UDim2.new(1,0,2,0)
- la = Instance.new("Frame",i3)
- la.Size = UDim2.new(1,0,1,0)
- la.AnchorPoint = Vector2.new(0, 0)
- la.BackgroundColor3 = Color3.new(0,0,1)
- la.BorderSizePixel = 0
- la.BackgroundTransparency = 0.4
- i4 = Instance.new("BillboardGui",v.Character["Right Arm"])
- i4.Active = true
- i4.AlwaysOnTop = true
- i4.Size = UDim2.new(1,0,2,0)
- ra = Instance.new("Frame",i4)
- ra.Size = UDim2.new(1,0,1,0)
- ra.AnchorPoint = Vector2.new(0, 0)
- ra.BackgroundColor3 = Color3.new(0,0,1)
- ra.BorderSizePixel = 0
- ra.BackgroundTransparency = 0.4
- i5 = Instance.new("BillboardGui",v.Character["Left Leg"])
- i5.Active = true
- i5.AlwaysOnTop = true
- i5.Size = UDim2.new(1,0,2,0)
- ll = Instance.new("Frame",i5)
- ll.Size = UDim2.new(1,0,1,0)
- ll.AnchorPoint = Vector2.new(0, 0)
- ll.BackgroundColor3 = Color3.new(0,0,1)
- ll.BorderSizePixel = 0
- ll.BackgroundTransparency = 0.4
- i6 = Instance.new("BillboardGui",v.Character["Right Leg"])
- i6.Active = true
- i6.AlwaysOnTop = true
- i6.Size = UDim2.new(1,0,2,0)
- rl = Instance.new("Frame",i6)
- rl.Size = UDim2.new(1,0,1,0)
- rl.AnchorPoint = Vector2.new(0, 0)
- rl.BackgroundColor3 = Color3.new(0,0,1)
- rl.BorderSizePixel = 0
- rl.BackgroundTransparency = 0.4
- end
- end
- end
- end)
- Brick2.Name = "Brick2"
- Brick2.Parent = PhantomFrame
- Brick2.BackgroundColor3 = Color3.new(0, 0, 0)
- Brick2.BorderSizePixel = 0
- Brick2.Position = UDim2.new(0, 0, 0.570888758, 0)
- Brick2.Size = UDim2.new(0, 284, 0, 4)
- Oof2.Name = "Oof2"
- Oof2.Parent = PhantomFrame
- Oof2.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Oof2.BackgroundTransparency = 1
- Oof2.BorderSizePixel = 0
- Oof2.Position = UDim2.new(0.0996534824, 0, 0.487554997, 0)
- Oof2.Size = UDim2.new(0, 203, 0, 24)
- Oof2.Font = Enum.Font.SciFi
- Oof2.Text = "Phantom Forces Scripts"
- Oof2.TextColor3 = Color3.new(0, 0, 0)
- Oof2.TextSize = 20
- Oof2.TextWrapped = true
- NextButton2.Name = "NextButton2"
- NextButton2.Parent = PhantomFrame
- NextButton2.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- NextButton2.BorderSizePixel = 0
- NextButton2.Position = UDim2.new(0.858565629, 0, 0.870943367, 0)
- NextButton2.Size = UDim2.new(0, 63, 0, 37)
- NextButton2.Font = Enum.Font.SciFi
- NextButton2.Text = "Next"
- NextButton2.TextColor3 = Color3.new(0, 0, 0)
- NextButton2.TextSize = 30
- NextButton2.TextWrapped = true
- NextButton2.Parent.NextButton2.MouseButton1Click:connect(function()
- CbroFrame.Visible = true
- end)
- Close3.Name = "Close3"
- Close3.Parent = PhantomFrame
- Close3.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Close3.BorderSizePixel = 0
- Close3.Position = UDim2.new(0.949115038, 0, 0, 0)
- Close3.Size = UDim2.new(0, 23, 0, 23)
- Close3.Font = Enum.Font.SourceSans
- Close3.Text = "X"
- Close3.TextColor3 = Color3.new(0, 0, 0)
- Close3.TextScaled = true
- Close3.TextSize = 14
- Close3.TextWrapped = true
- Close3.Parent.Close3.MouseButton1Click:connect(function()
- PhantomFrame.Visible = false
- end)
- Synax_3.Name = "Synax"
- Synax_3.Parent = PhantomFrame
- Synax_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Synax_3.BackgroundTransparency = 1
- Synax_3.BorderSizePixel = 0
- Synax_3.Position = UDim2.new(-0.015390778, 0, -0.0104166716, 0)
- Synax_3.Size = UDim2.new(0, 36, 0, 29)
- Synax_3.Image = "rbxassetid://2993803590"
- PhantomGui.Name = "PhantomGui"
- PhantomGui.Parent = PhantomFrame
- PhantomGui.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- PhantomGui.BorderSizePixel = 0
- PhantomGui.Position = UDim2.new(0.240109071, 0, 0.822463572, 0)
- PhantomGui.Size = UDim2.new(0, 175, 0, 36)
- PhantomGui.Font = Enum.Font.SciFi
- PhantomGui.Text = "SirMeme Gui"
- PhantomGui.TextColor3 = Color3.new(0, 0, 0)
- PhantomGui.TextSize = 30
- PhantomGui.Parent.PhantomGui.MouseButton1Click:connect(function()
- --Made By Me (For Making The ESP And Finishing The Script)
- --Credit To: Bditt (For Making The Base Of The Aimbot)
- --
- --If you change your camera sensitivity in the Roblox Setting (Press ESC), you are basically changing how smooth the aimbot looks.
- --The lower the sensitivity, the more legit it looks and more work you have to do to aim.
- --THEY NEED TO BE VISIBLE TO LOCK ONTO THEM!
- --
- --T = Toggles aimbot.
- --Right Click = Locks on.
- --M = Toggles teamcheck.
- --O = Toggles visibility check.
- --
- --
- --Hold Right Click to lock on.
- --
- --THIS ONLY WORKS FOR PROTOSMASHER, VISENYA, ELYSIAN, Synapse, AND HEXUS
- --
- --If they are directly behind you, it will make you aim lock in the wrong direction.
- local safe = setmetatable({}, { __index = function(_, k)
- return game:GetService(k)
- end
- })
- local movethemouse = mousemoverel or Input.MoveMouse --Mouse Move Function.
- local leftclickme = nil --Auto Shoot Key Press Thingy.
- local aimbotting = true -- Toggles.
- local autoshoot = false
- local teamcheck = true
- local visiblecheck = true
- _G.xaimoffset = 0 --_G.xaimoffset = -25
- _G.maxdistfromcross = 100
- local cam = safe.Workspace.CurrentCamera -- Current Camera
- local lp = safe.Players.LocalPlayer -- Local Player
- local lpc = safe.Players.LocalPlayer.Character -- Local Player Character
- local wtos = function(v) -- World To Screen
- return cam:WorldToScreenPoint(v)
- end
- local distFromCenter = function(x, y)
- local vps = cam.ViewportSize -- Get ViewPortSize.
- local vpsx = vps.X
- local vpsy = vps.Y
- local screencenterx = vpsx/2
- local screencentery = vpsy/2
- local xdist = (x - screencenterx) -- X Distance From Mid Screen.
- local ydist = (y - screencentery) -- Y Distance From Mid Screen.
- local Hypotenuse = math.sqrt(math.pow(xdist, 2) + math.pow(ydist, 2))
- return Hypotenuse
- end
- local function inlos(p, ...) -- In line of site?
- return #cam:GetPartsObscuringTarget({p}, {cam, lp.Character, ...}) == 0
- end
- local getclosestPlayer = function() -- Checks the closest player based on Hypotenuse.
- local plrs, v = safe.Players:GetPlayers()
- local maxdist = 75
- local dist = math.huge
- local plr = "none"
- for i = 1, #plrs do
- v = plrs[i]
- if v ~= safe.Players.LocalPlayer then
- if v.Character then
- if v.TeamColor ~= safe.Players.LocalPlayer.TeamColor and teamcheck then
- local hpos = wtos(v.Character.Head.Position)
- local idist = distFromCenter(hpos.X, hpos.Y)
- if idist < dist and idist < _G.maxdistfromcross then
- dist = idist
- plr = v
- end
- elseif not teamcheck then
- local hpos = wtos(v.Character.Head.Position)
- local idist = distFromCenter(hpos.X, hpos.Y)
- if idist < dist and idist < _G.maxdistfromcross then
- dist = idist
- plr = v
- end
- end
- end
- end
- end
- return plr, dist
- end
- local AimAt = function(x, y)
- local vps = cam.ViewportSize
- local vpsx = vps.X
- local vpsy = vps.Y
- local screencenterx = vpsx/2
- local screencentery = vpsy/2
- local aimspeed = 5
- local aimatx
- local aimaty
- if x ~= 0 then
- if x > screencenterx then
- aimatx = -(screencenterx - x)
- aimatx = aimatx/aimspeed
- if aimatx + screencenterx > screencenterx * 2 then
- aimatx = 0
- end
- end
- if x < screencenterx then
- aimatx = x - screencenterx
- aimatx = aimatx/aimspeed
- if aimatx + screencenterx < 0 then
- aimatx = 0
- end
- end
- end
- if y ~= 0 then
- if y > screencentery then
- aimaty = -(screencentery - y)
- aimaty = aimaty/aimspeed
- if aimaty + screencentery > screencentery * 2 then
- aimaty = 0
- end
- end
- if y < screencentery then
- aimaty = y - screencentery
- aimaty = aimaty/aimspeed
- if aimaty + screencentery < 0 then
- aimaty = 0
- end
- end
- end
- return aimatx, aimaty
- end
- local MouseTests = function()
- local player = safe.Players.LocalPlayer
- local mouse = player:GetMouse()
- local screensizex = mouse.ViewSizeX
- local screensizey = mouse.ViewSizeY
- local midx = screensizex/2
- local midy = screensizey/2
- local mousex = mouse.X
- local mousey = mouse.Y
- local moveamountx = midx - mousex
- local moveamounty = midy - mousey
- movethemouse(moveamountx, moveamounty)
- local camera = safe.Workspace.Camera
- local newmousex = safe.Players.LocalPlayer:GetMouse().X
- local newmousey = safe.Players.LocalPlayer:GetMouse().Y
- local closestplayer = getclosestPlayer()
- if player.Character.Humanoid.Health > 0 then
- if closestplayer ~= "none" then
- if inlos(closestplayer.Character.Head.Position, closestplayer.Character) and visiblecheck then
- local closesthead = closestplayer.Character.Head
- local p = camera:WorldToScreenPoint(closesthead.Position)
- local xdistancetohead, ydistancetohead = AimAt(p.X + _G.xaimoffset, p.Y + 32)
- movethemouse(xdistancetohead, ydistancetohead)
- if autoshoot then
- movethemouse(xdistancetohead, ydistancetohead)
- wait(1)
- Input.LeftClick(MOUSE_DOWN)
- wait()
- end
- elseif not visiblecheck then
- local closesthead = closestplayer.Character.Head
- local p = camera:WorldToScreenPoint(closesthead.Position)
- local xdistancetohead, ydistancetohead = AimAt(p.X + _G.xaimoffset, p.Y + 32)
- movethemouse(xdistancetohead, ydistancetohead)
- end
- end
- end
- end
- game:GetService('RunService').Stepped:connect(function()
- if aimbotting then
- --MouseTests()
- end
- end)
- local plr = safe.Players.LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- aimbotting = not aimbotting
- print("Aimbotting: " .. tostring(aimbotting))
- MouseTests()
- end
- if key == "o" then
- visiblecheck = not visiblecheck
- print("Visible Check: " .. tostring(visiblecheck))
- end
- if key == "m" then
- teamcheck = not teamcheck
- print("Team Check: " .. tostring(teamcheck))
- end
- end)
- print("Pixel Aimbot Loaded!")
- MB2Held = false
- function onKeyPress(inputObject,gameProcessed)
- if inputObject.UserInputType == Enum.UserInputType.MouseButton2 then
- MB2Held = true
- while MB2Held do
- if aimbotting then
- MouseTests()
- end
- wait()
- end
- end
- end
- function onKeyRelease(inputObject,gameProcessed)
- if inputObject.UserInputType == Enum.UserInputType.MouseButton2 then
- MB2Held = false
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- game:GetService("UserInputService").InputEnded:connect(onKeyRelease)
- trans = 0.5
- --team1 = BackgroundColor3.new("Institutional white")
- --team2 = BackgroundColor3.new("Really red")
- while true do
- for i,l in pairs(game:GetService("Players"):GetChildren()) do
- print (game:GetService("Players").LocalPlayer.Team)
- if l ~= game:GetService("Players").LocalPlayer then
- for i,v in pairs(l.Character:GetChildren()) do
- if v.ClassName == "MeshPart" or "Part" and v.Name ~= "HumanoidRootPart" then
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Back
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Bottom
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Front
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Left
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Right
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- --
- xd = Instance.new("SurfaceGui")
- xd.Face = Enum.NormalId.Top
- xd.Parent = v
- xd.AlwaysOnTop = true
- Frame = Instance.new("Frame")
- Frame.Parent = xd
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = trans
- if l.Team ~= game:GetService("Players").LocalPlayer.Team then
- Frame.BackgroundColor3 = Color3.new(17,17 ,17)
- else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
- end
- print (v.Name)
- end
- end
- end
- end
- wait (5)
- for i,v in pairs (game:GetService("Players"):GetChildren()) do
- for i,k in pairs(v.Character:GetChildren()) do
- for i,l in pairs(k:GetChildren()) do
- if l.ClassName == "SurfaceGui" then
- l:Remove()
- end
- end
- end
- end
- end
- end)
- end
- end)
- Close1.Name = "Close1"
- Close1.Parent = LoginFrame
- Close1.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- Close1.BorderSizePixel = 0
- Close1.Position = UDim2.new(0.958230972, 0, 0, 0)
- Close1.Size = UDim2.new(0, 17, 0, 19)
- Close1.Font = Enum.Font.SciFi
- Close1.Text = "X"
- Close1.TextColor3 = Color3.new(0, 0, 0)
- Close1.TextSize = 20
- Close1.Parent.Close1.MouseButton1Click:connect(function()
- game.CoreGui.ScreenGui:Destroy()
- end)
- Password.Name = "Password"
- Password.Parent = LoginFrame
- Password.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Password.BorderSizePixel = 0
- Password.Position = UDim2.new(0.297297299, 0, 0.469750881, 0)
- Password.Size = UDim2.new(0, 168, 0, 34)
- Password.Font = Enum.Font.SciFi
- Password.Text = "Password"
- Password.TextColor3 = Color3.new(0, 0, 0)
- Password.TextSize = 20
- Credits.Name = "Credits"
- Credits.Parent = LoginFrame
- Credits.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0, 0, 0.925266922, 0)
- Credits.Size = UDim2.new(0, 182, 0, 21)
- Credits.Font = Enum.Font.SciFi
- Credits.Text = "Credits Instinct#2728 and Gumball#4831"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 20
- Credits.TextWrapped = true
- Synax.Name = "Synax"
- Synax.Parent = LoginFrame
- Synax.BackgroundColor3 = Color3.new(1, 1, 1)
- Synax.BackgroundTransparency = 1
- Synax.Position = UDim2.new(-5.6236324e-08, 0, 0, 0)
- Synax.Size = UDim2.new(0, 44, 0, 35)
- Synax.Image = "rbxassetid://2993803590"
- ImageLabel.Parent = LoginFrame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.0835381597, 0, -0.259786487, 0)
- ImageLabel.Size = UDim2.new(0, 338, 0, 181)
- ImageLabel.Image = "rbxassetid://2993845279"
- ErrorPass.Name = "ErrorPass"
- ErrorPass.Parent = LoginFrame
- ErrorPass.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- ErrorPass.BorderSizePixel = 0
- ErrorPass.Position = UDim2.new(0.216216221, 0, 0.590747297, 0)
- ErrorPass.Size = UDim2.new(0, 230, 0, 27)
- ErrorPass.Visible = false
- ErrorPass.Font = Enum.Font.SciFi
- ErrorPass.Text = "Incorrect! Please try again!"
- ErrorPass.TextColor3 = Color3.new(1, 0, 0)
- ErrorPass.TextSize = 20
- ErrorPass.TextWrapped = true
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
- OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
- OpenFrame.BorderSizePixel = 2
- OpenFrame.Position = UDim2.new(0, 0, 0.661354601, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 38)
- OpenFrame.Visible = false
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- OpenButton.BorderSizePixel = 0
- OpenButton.Position = UDim2.new(-0.00700962078, 0, 0.0620984547, 0)
- OpenButton.Size = UDim2.new(0, 100, 0, 35)
- OpenButton.Font = Enum.Font.SciFi
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(0, 0, 0)
- OpenButton.TextSize = 30
- OpenButton.TextWrapped = true
- OpenButton.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- OpenFrame.Visible = false
- end)
- LoginFrame:TweenPosition(UDim2.new(0.232, 0,0.152, 0), "Out", 2,2)
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