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- new Text:BJ_GLOBAL_TEXTDRAW[104];
- new PlayerText:BJ_PLAYER_TEXTDRAW[MAX_PLAYERS][25];
- BJ_GLOBAL_TEXTDRAW[0] = TextDrawCreate(546.200012, 66.400002, "LD_SPAC:white");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[0], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[0], 61.500000, 8.800000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[0], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[0], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[0], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[0], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[0], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[0], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[0]);
- BJ_GLOBAL_TEXTDRAW[1] = TextDrawCreate(548.200012, 68.599998, "LD_SPAC:white");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[1], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[1], 57.599998, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[1], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[1], 0x5A0C0EFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[1], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[1], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[1], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[1], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[1]);
- BJ_GLOBAL_TEXTDRAW[2] = TextDrawCreate(22.966703, 435.011322, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[2], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[2], 18.900003, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[2], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[2], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[2], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[2], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[2]);
- BJ_GLOBAL_TEXTDRAW[3] = TextDrawCreate(297.166809, 398.440826, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[3], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[3], 49.000000, 57.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[3], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[3], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[3], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[3], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[3], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[3], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[3]);
- BJ_GLOBAL_TEXTDRAW[4] = TextDrawCreate(319.400238, 397.537201, "LD_CARD:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[4], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[4], 10.000000, 18.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[4], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[4], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[4], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[4], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[4], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[4], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[4]);
- BJ_GLOBAL_TEXTDRAW[5] = TextDrawCreate(72.033340, 434.425934, "$");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[5], 0.162330, 0.687407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[5], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[5], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[5], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[5], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[5], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[5]);
- BJ_GLOBAL_TEXTDRAW[6] = TextDrawCreate(539.365723, 433.837250, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[6], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[6], 524.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[6], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[6], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[6], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[6], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[6], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[6], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[6], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[6], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[6]);
- BJ_GLOBAL_TEXTDRAW[7] = TextDrawCreate(621.167053, 434.852051, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[7], 0.000000, 0.700001);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[7], 561.000244, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[7], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[7], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[7], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[7], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[7], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[7], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[7], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[7], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[7]);
- BJ_GLOBAL_TEXTDRAW[8] = TextDrawCreate(593.200195, 434.811279, "129512512");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[8], 0.111331, 0.629333);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[8], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[8], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[8], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[8], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[8], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[8], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[8]);
- BJ_GLOBAL_TEXTDRAW[9] = TextDrawCreate(562.066589, 433.096252, "LD_BEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[9], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[9], 8.000000, 10.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[9], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[9], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[9], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[9], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[9], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[9], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[9]);
- BJ_GLOBAL_TEXTDRAW[10] = TextDrawCreate(564.099976, 434.825928, "G");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[10], 0.162330, 0.687407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[10], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[10], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[10], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[10], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[10], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[10], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[10], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[10], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[10]);
- BJ_GLOBAL_TEXTDRAW[11] = TextDrawCreate(0.000012, 427.133362, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[11], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[11], 16.000000, 20.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[11], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[11], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[11], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[11], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[11], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[11], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[11]);
- BJ_GLOBAL_TEXTDRAW[12] = TextDrawCreate(3.800055, 423.200104, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[12], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[12], 19.000000, 28.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[12], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[12], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[12], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[12], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[12], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[12], 2965);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[12], 90.000000, 0.000000, 180.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[12]);
- BJ_GLOBAL_TEXTDRAW[13] = TextDrawCreate(3.933331, 430.692657, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[13], 0.298999, 1.230815);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[13], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[13], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[13], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[13], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[13], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[13], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[13], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[13]);
- BJ_GLOBAL_TEXTDRAW[14] = TextDrawCreate(617.300354, 423.496582, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[14], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[14], 19.000000, 28.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[14], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[14], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[14], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[14], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[14], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[14], 2965);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[14], 90.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[14]);
- BJ_GLOBAL_TEXTDRAW[15] = TextDrawCreate(623.433655, 427.362915, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[15], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[15], 16.000000, 20.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[15], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[15], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[15], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[15], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[15], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[15], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[15]);
- BJ_GLOBAL_TEXTDRAW[16] = TextDrawCreate(627.632935, 430.581421, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[16], 0.298999, 1.230815);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[16], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[16], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[16], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[16], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[16], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[16], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[16], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[16]);
- BJ_GLOBAL_TEXTDRAW[17] = TextDrawCreate(348.600616, 430.707581, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[17], 0.000000, 1.466668);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[17], 620.500122, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[17], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[17], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[17], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[17], 0x1B1D27FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[17], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[17], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[17], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[17], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[17]);
- BJ_GLOBAL_TEXTDRAW[18] = TextDrawCreate(19.833961, 430.992767, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[18], 0.000000, 1.466668);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[18], 291.900055, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[18], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[18], 0x1B1D27FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[18], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[18], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[18]);
- BJ_GLOBAL_TEXTDRAW[19] = TextDrawCreate(348.633362, 439.460236, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[19], 0.000000, 0.466666);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[19], 621.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[19], 0x00FF00FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[19], 0x202430FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[19], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[19], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[19]);
- BJ_GLOBAL_TEXTDRAW[20] = TextDrawCreate(19.500315, 438.526184, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[20], 0.000000, 0.566667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[20], 292.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[20], 0x202430FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[20], 0x202430FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[20], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[20], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[20]);
- BJ_GLOBAL_TEXTDRAW[21] = TextDrawCreate(69.733337, 432.911041, "LD_BEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[21], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[21], 8.000000, 10.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[21], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[21], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[21], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[21], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[21], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[21], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[21]);
- BJ_GLOBAL_TEXTDRAW[22] = TextDrawCreate(72.033340, 434.425934, "$");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[22], 0.162330, 0.687407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[22], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[22], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[22], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[22], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[22], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[22], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[22], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[22], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[22]);
- BJ_GLOBAL_TEXTDRAW[23] = TextDrawCreate(621.366211, 435.081818, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[23], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[23], 617.399902, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[23], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[23], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[23], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[23], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[23], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[23], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[23], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[23], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[23]);
- BJ_GLOBAL_TEXTDRAW[24] = TextDrawCreate(621.167053, 434.852051, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[24], 0.000000, 0.700001);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[24], 561.000244, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[24], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[24], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[24], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[24], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[24], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[24], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[24], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[24], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[24]);
- BJ_GLOBAL_TEXTDRAW[25] = TextDrawCreate(562.066589, 433.096252, "LD_BEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[25], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[25], 8.000000, 10.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[25], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[25], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[25], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[25], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[25], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[25], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[25]);
- BJ_GLOBAL_TEXTDRAW[26] = TextDrawCreate(564.099976, 434.825928, "G");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[26], 0.162330, 0.687407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[26], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[26], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[26], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[26], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[26], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[26], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[26], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[26], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[26]);
- BJ_GLOBAL_TEXTDRAW[27] = TextDrawCreate(319.900269, 398.437256, "LD_CARD:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[27], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[27], 9.000000, 17.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[27], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[27], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[27], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[27], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[27], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[27], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[27]);
- BJ_GLOBAL_TEXTDRAW[28] = TextDrawCreate(320.333588, 399.566925, "LD_CARD:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[28], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[28], 8.000000, 16.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[28], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[28], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[28], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[28], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[28], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[28], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[28]);
- BJ_GLOBAL_TEXTDRAW[29] = TextDrawCreate(326.400085, 394.918640, "LD_CARD:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[29], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[29], 8.000000, 24.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[29], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[29], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[29], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[29], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[29], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[29], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[29]);
- BJ_GLOBAL_TEXTDRAW[30] = TextDrawCreate(327.066986, 395.707520, "LD_CARD:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[30], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[30], 7.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[30], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[30], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[30], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[30], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[30], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[30], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[30]);
- BJ_GLOBAL_TEXTDRAW[31] = TextDrawCreate(327.700073, 396.892670, "LD_CARD:cd1c");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[31], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[31], 6.000000, 18.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[31], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[31], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[31], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[31], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[31], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[31], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[31]);
- BJ_GLOBAL_TEXTDRAW[32] = TextDrawCreate(297.166809, 398.440826, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[32], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[32], 49.000000, 57.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[32], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[32], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[32], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[32], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[32], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[32], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[32]);
- BJ_GLOBAL_TEXTDRAW[33] = TextDrawCreate(300.166809, 402.103790, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[33], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[33], 43.000000, 50.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[33], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[33], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[33], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[33], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[33], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[33], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[33]);
- BJ_GLOBAL_TEXTDRAW[34] = TextDrawCreate(324.733368, 428.263092, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[34], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[34], 10.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[34], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[34], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[34], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[34], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[34], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[34], 19933);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[34], 0.000000, -45.000000, 180.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[34]);
- BJ_GLOBAL_TEXTDRAW[35] = TextDrawCreate(307.500031, 409.800140, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[35], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[35], 28.000000, 36.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[35], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[35], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[35], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[35], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[35], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[35], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[35]);
- BJ_GLOBAL_TEXTDRAW[36] = TextDrawCreate(302.099915, 404.366760, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[36], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[36], 39.000000, 46.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[36], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[36], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[36], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[36], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[36], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[36], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[36]);
- BJ_GLOBAL_TEXTDRAW[37] = TextDrawCreate(309.000061, 411.559570, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[37], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[37], 25.000000, 31.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[37], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[37], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[37], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[37], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[37], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[37], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[37]);
- BJ_GLOBAL_TEXTDRAW[38] = TextDrawCreate(308.366638, 411.829620, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[38], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[38], 10.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[38], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[38], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[38], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[38], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[38], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[38], 19933);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[38], 0.000000, -45.000000, 180.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[38]);
- BJ_GLOBAL_TEXTDRAW[39] = TextDrawCreate(308.199921, 428.648315, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[39], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[39], 10.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[39], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[39], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[39], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[39], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[39], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[39], 19933);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[39], 0.000000, 45.000000, 180.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[39]);
- BJ_GLOBAL_TEXTDRAW[40] = TextDrawCreate(324.000061, 411.585236, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[40], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[40], 10.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[40], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[40], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[40], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[40], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[40], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[40], 19933);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[40], 0.000000, 45.000000, 180.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[40]);
- BJ_GLOBAL_TEXTDRAW[41] = TextDrawCreate(308.099976, 411.203827, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[41], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[41], 27.000000, 33.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[41], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[41], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[41], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[41], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[41], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[41], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[41]);
- BJ_GLOBAL_TEXTDRAW[42] = TextDrawCreate(311.433350, 414.822388, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[42], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[42], 20.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[42], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[42], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[42], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[42], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[42], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[42], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[42]);
- BJ_GLOBAL_TEXTDRAW[43] = TextDrawCreate(313.433258, 416.396423, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[43], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[43], 16.000000, 22.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[43], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[43], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[43], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[43], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[43], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[43], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[43]);
- BJ_GLOBAL_TEXTDRAW[44] = TextDrawCreate(292.966675, 434.726044, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[44], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[44], 289.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[44], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[44], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[44], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[44], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[44], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[44], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[44], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[44], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[44], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[44]);
- BJ_GLOBAL_TEXTDRAW[45] = TextDrawCreate(310.400238, 409.192688, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[45], 0.514998, 2.471110);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[45], 47.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[45], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[45], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[45], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[45], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[45]);
- BJ_GLOBAL_TEXTDRAW[46] = TextDrawCreate(318.000000, 418.148315, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[46], 0.547666, 2.006515);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[46], 47.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[46], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[46], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[46], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[46], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[46]);
- BJ_GLOBAL_TEXTDRAW[47] = TextDrawCreate(292.166901, 434.252045, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[47], 0.000000, 0.700001);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[47], 233.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[47], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[47], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[47], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[47], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[47]);
- BJ_GLOBAL_TEXTDRAW[48] = TextDrawCreate(234.466675, 432.411072, "LD_BEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[48], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[48], 8.000000, 10.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[48], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[48], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[48], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[48], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[48], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[48], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[48]);
- BJ_GLOBAL_TEXTDRAW[49] = TextDrawCreate(236.333328, 434.740753, "HJ");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[49], 0.108332, 0.586368);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[49], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[49], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[49], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[49], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[49], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[49]);
- BJ_GLOBAL_TEXTDRAW[50] = TextDrawCreate(243.533371, 434.311188, "Stocar");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[50], 0.111331, 0.629333);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[50], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[50], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[50], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[50], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[50], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[50], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[50], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[50], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[50]);
- BJ_GLOBAL_TEXTDRAW[51] = TextDrawCreate(406.933472, 434.466949, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[51], 0.000000, 0.700001);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[51], 349.099945, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[51], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[51], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[51], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[51], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[51]);
- BJ_GLOBAL_TEXTDRAW[52] = TextDrawCreate(351.999878, 434.722473, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[52], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[52], 347.699860, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[52], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[52], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[52], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[52], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[52], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[52], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[52], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[52]);
- BJ_GLOBAL_TEXTDRAW[53] = TextDrawCreate(397.433319, 432.740692, "LD_BEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[53], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[53], 8.000000, 10.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[53], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[53], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[53], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[53], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[53], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[53], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[53]);
- BJ_GLOBAL_TEXTDRAW[54] = TextDrawCreate(399.033325, 435.070343, "HH");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[54], 0.108332, 0.586368);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[54], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[54], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[54], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[54], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[54], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[54]);
- BJ_GLOBAL_TEXTDRAW[55] = TextDrawCreate(353.600037, 434.296448, "SVIM_LEVELIMA_X3");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[55], 0.111331, 0.629333);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[55], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[55], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[55], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[55], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[55], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[55], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[55], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[55], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[55]);
- BJ_GLOBAL_TEXTDRAW[56] = TextDrawCreate(430.500031, 435.755615, "POSJETITE_NAS_FORUM_WWW.BJ-RPG.COM/FORUM");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[56], 0.107331, 0.467554);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[56], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[56], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[56], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[56], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[56], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[56], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[56], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[56], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[56]);
- BJ_GLOBAL_TEXTDRAW[57] = TextDrawCreate(164.333252, 432.463104, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[57], 0.000000, 0.291667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[57], 163.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[57], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[57], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[57], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[57], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[57], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[57], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[57], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[57], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[57], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[57]);
- BJ_GLOBAL_TEXTDRAW[58] = TextDrawCreate(164.333252, 439.363525, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[58], 0.000000, 0.291667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[58], 163.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[58], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[58], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[58], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[58], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[58], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[58], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[58], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[58], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[58], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[58]);
- BJ_GLOBAL_TEXTDRAW[59] = TextDrawCreate(208.600189, 432.392975, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[59], 0.000000, 0.266667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[59], 163.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[59], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[59], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[59], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[59], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[59], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[59], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[59], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[59], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[59]);
- BJ_GLOBAL_TEXTDRAW[60] = TextDrawCreate(208.600189, 439.593414, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[60], 0.000000, 0.266667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[60], 163.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[60], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[60], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[60], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[60], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[60], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[60], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[60], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[60], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[60]);
- BJ_GLOBAL_TEXTDRAW[61] = TextDrawCreate(141.731873, 432.463104, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[61], 0.000000, 0.291667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[61], 140.398621, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[61], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[61], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[61], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[61], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[61], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[61], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[61], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[61], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[61], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[61]);
- BJ_GLOBAL_TEXTDRAW[62] = TextDrawCreate(141.731873, 439.563538, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[62], 0.000000, 0.291667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[62], 140.398621, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[62], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[62], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[62], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[62], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[62], 2);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[62], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[62], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[62], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[62], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[62]);
- BJ_GLOBAL_TEXTDRAW[63] = TextDrawCreate(143.100204, 431.989441, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[63], 0.000000, 0.333332);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[63], 97.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[63], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[63], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[63], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[63], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[63]);
- BJ_GLOBAL_TEXTDRAW[64] = TextDrawCreate(143.100204, 439.489899, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[64], 0.000000, 0.333332);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[64], 97.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[64], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[64], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[64], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[64], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[64]);
- BJ_GLOBAL_TEXTDRAW[65] = TextDrawCreate(99.633354, 430.763031, "REKORD:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[65], 0.085997, 0.591997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[65], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[65], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[65], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[65], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[65], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[65], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[65], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[65], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[65]);
- BJ_GLOBAL_TEXTDRAW[66] = TextDrawCreate(99.600014, 437.963470, "ONLINE:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[66], 0.090663, 0.608591);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[66], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[66], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[66], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[66], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[66], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[66], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[66], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[66], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[66]);
- BJ_GLOBAL_TEXTDRAW[67] = TextDrawCreate(132.766785, 430.492706, "600");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[67], 0.085997, 0.591997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[67], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[67], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[67], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[67], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[67], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[67], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[67], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[67], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[67]);
- BJ_GLOBAL_TEXTDRAW[68] = TextDrawCreate(133.066803, 437.544556, "300");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[68], 0.085997, 0.591997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[68], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[68], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[68], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[68], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[68], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[68], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[68], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[68], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[68]);
- BJ_GLOBAL_TEXTDRAW[69] = TextDrawCreate(79.166962, 434.866852, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[69], 0.000000, 0.700001);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[69], 20.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[69], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[69], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[69], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[69], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[69], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[69], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[69], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[69], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[69]);
- BJ_GLOBAL_TEXTDRAW[70] = TextDrawCreate(22.966703, 435.011322, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[70], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[70], 18.900003, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[70], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[70], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[70], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[70], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[70]);
- BJ_GLOBAL_TEXTDRAW[71] = TextDrawCreate(464.400024, 439.733276, "RANDOM_PORUKE");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[71], 0.112998, 0.380443);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[71], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[71], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[71], 0x808080FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[71], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[71], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[71], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[71], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[71], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[71]);
- BJ_GLOBAL_TEXTDRAW[72] = TextDrawCreate(211.000137, 415.574249, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[72], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[72], 39.000000, 43.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[72], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[72], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[72], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[72], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[72], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[72], 19177);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[72], 0.000000, 90.000000, 90.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[72]);
- BJ_GLOBAL_TEXTDRAW[73] = TextDrawCreate(539.200134, 416.203735, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[73], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[73], 39.000000, 43.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[73], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[73], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[73], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[73], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[73], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[73], 19177);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[73], 0.000000, 90.000000, 90.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[73]);
- BJ_GLOBAL_TEXTDRAW[74] = TextDrawCreate(389.300140, 416.188934, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[74], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[74], 39.000000, 43.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[74], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[74], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[74], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[74], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[74], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[74], 19177);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[74], 0.000000, -90.000000, 90.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[74]);
- BJ_GLOBAL_TEXTDRAW[75] = TextDrawCreate(61.566830, 416.018494, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[75], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[75], 39.000000, 43.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[75], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[75], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[75], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[75], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[75], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[75], 19177);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[75], 0.000000, -90.000000, 90.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[75]);
- BJ_GLOBAL_TEXTDRAW[76] = TextDrawCreate(223.500244, 434.114655, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[76], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[76], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[76], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[76], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[76], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[76], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[76], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[76], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[76]);
- BJ_GLOBAL_TEXTDRAW[77] = TextDrawCreate(220.000031, 434.614685, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[77], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[77], 4.000000, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[77], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[77], 0xFFFFFF90);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[77], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[77], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[77], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[77], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[77]);
- BJ_GLOBAL_TEXTDRAW[78] = TextDrawCreate(217.233170, 435.214722, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[78], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[78], 3.000000, 4.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[78], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[78], 0xFFFFFF50);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[78], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[78], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[78], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[78], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[78]);
- BJ_GLOBAL_TEXTDRAW[79] = TextDrawCreate(551.800720, 434.644318, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[79], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[79], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[79], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[79], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[79], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[79], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[79], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[79], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[79]);
- BJ_GLOBAL_TEXTDRAW[80] = TextDrawCreate(548.233215, 435.444244, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[80], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[80], 4.000000, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[80], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[80], 0xFFFFFF90);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[80], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[80], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[80], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[80], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[80]);
- BJ_GLOBAL_TEXTDRAW[81] = TextDrawCreate(545.132935, 435.899963, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[81], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[81], 3.000000, 4.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[81], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[81], 0xFFFFFF50);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[81], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[81], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[81], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[81], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[81]);
- BJ_GLOBAL_TEXTDRAW[82] = TextDrawCreate(83.466660, 438.559357, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[82], 0.000000, -0.266667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[82], 89.800003, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[82], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[82], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[82], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[82], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[82]);
- BJ_GLOBAL_TEXTDRAW[83] = TextDrawCreate(411.433167, 439.003693, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[83], 0.000000, -0.266667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[83], 418.299835, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[83], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[83], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[83], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[83], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[83]);
- BJ_GLOBAL_TEXTDRAW[84] = TextDrawCreate(418.399536, 435.285217, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[84], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[84], 5.000000, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[84], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[84], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[84], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[84], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[84], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[84], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[84]);
- BJ_GLOBAL_TEXTDRAW[85] = TextDrawCreate(90.232857, 434.970367, "ld_beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[85], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[85], 5.000000, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[85], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[85], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[85], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[85], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[85], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[85], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[85]);
- BJ_GLOBAL_TEXTDRAW[86] = TextDrawCreate(82.033356, 432.881531, "#bjack");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[86], 0.086998, 0.492444);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[86], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[86], 0x808080FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[86], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[86], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[86], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[86], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[86], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[86], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[86]);
- BJ_GLOBAL_TEXTDRAW[87] = TextDrawCreate(409.833344, 433.325897, "#bjack");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[87], 0.086998, 0.492444);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[87], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[87], 0x808080FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[87], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[87], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[87], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[87], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[87], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[87], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[87]);
- BJ_GLOBAL_TEXTDRAW[88] = TextDrawCreate(595.666748, 3.333312, "01:26:30");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[88], 0.270999, 1.313776);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[88], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[88], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[88], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[88], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[88], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[88], 3);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[88], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[88], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[88]);
- BJ_GLOBAL_TEXTDRAW[89] = TextDrawCreate(592.700012, 13.288866, "22/10/2023");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[89], 0.120333, 0.799407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[89], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[89], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[89], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[89], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[89], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[89], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[89], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[89], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[89]);
- BJ_GLOBAL_TEXTDRAW[90] = TextDrawCreate(582.666504, 17.437008, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[90], 0.400000, 1.600000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[90], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[90], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[90], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[90], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[90], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[90], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[90], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[90], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[90]);
- BJ_GLOBAL_TEXTDRAW[91] = TextDrawCreate(593.599976, 17.881451, "lack");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[91], 0.400000, 1.600000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[91], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[91], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[91], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[91], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[91], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[91]);
- BJ_GLOBAL_TEXTDRAW[92] = TextDrawCreate(595.600281, 26.177721, "Jack");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[92], 0.400000, 1.600000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[92], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[92], 0x1C202DFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[92], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[92], 0xFFFFFFFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[92], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[92]);
- BJ_GLOBAL_TEXTDRAW[93] = TextDrawCreate(612.833069, 17.396290, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[93], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[93], 17.000000, 17.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[93], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[93], 0xFF0000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[93], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[93], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[93], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[93], 1240);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[93], 0.000000, -30.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[93]);
- BJ_GLOBAL_TEXTDRAW[94] = TextDrawCreate(348.099976, 424.255585, "WWW.BJ.RPG.COM");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[94], 0.122331, 0.546370);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[94], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[94], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[94], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[94], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[94], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[94]);
- BJ_GLOBAL_TEXTDRAW[95] = TextDrawCreate(556.933960, 116.692802, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[95], 0.000000, 1.466667);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[95], 642.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[95], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[95], 0x1B1D27FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[95], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[95], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[95]);
- BJ_GLOBAL_TEXTDRAW[96] = TextDrawCreate(556.966553, 125.726822, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[96], 0.000000, 0.466666);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[96], 829.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[96], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[96], 0x202430FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[96], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[96], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[96]);
- BJ_GLOBAL_TEXTDRAW[97] = TextDrawCreate(558.699890, 119.881851, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[97], 0.000000, 0.866666);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[97], 558.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[97], 0x1882C5FF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[97], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[97], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[97], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[97]);
- BJ_GLOBAL_TEXTDRAW[98] = TextDrawCreate(638.468689, 119.663116, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[98], 0.000000, 0.899999);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[98], 557.499878, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[98], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[98], 0x18181850);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[98], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[98], 0x6F6F6F50);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[98], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[98], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[98], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[98], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[98]);
- BJ_GLOBAL_TEXTDRAW[99] = TextDrawCreate(556.200195, 109.525932, "BJACK_GUIDE");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[99], 0.146329, 0.691555);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[99], -128.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[99], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[99], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[99], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[99], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[99], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[99], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[99]);
- BJ_GLOBAL_TEXTDRAW[100] = TextDrawCreate(560.133301, 118.451874, "DA_VIDITE_LISTU_ZADATAKA");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[100], 0.103996, 0.513185);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[100], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[100], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[100], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[100], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[100], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[100], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[100], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[100], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[100]);
- BJ_GLOBAL_TEXTDRAW[101] = TextDrawCreate(559.799988, 123.829636, "/ZADACI");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[101], 0.103996, 0.513185);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[101], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[101], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[101], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[101], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[101], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[101]);
- BJ_GLOBAL_TEXTDRAW[102] = TextDrawCreate(325.000061, 428.177765, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[102], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[102], 10.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[102], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[102], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[102], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[102], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[102], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[102], 19933);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[102], 0.000000, -45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[102]);
- BJ_GLOBAL_TEXTDRAW[103] = TextDrawCreate(318.000000, 418.148315, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[103], 0.547666, 2.006515);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[103], 47.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[103], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[103], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[103], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[103], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[103], 0x1C202DFF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[103], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[103], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[103]);
- BJ_PLAYER_TEXTDRAW[playerid][0] = CreatePlayerTextDraw(playerid, 23.599989, 434.940796, "128.152$");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0.111331, 0.629333);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][0]);
- BJ_PLAYER_TEXTDRAW[playerid][1] = CreatePlayerTextDraw(playerid, 593.200195, 434.811279, "0g");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0.111331, 0.629333);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][1]);
- BJ_PLAYER_TEXTDRAW[playerid][2] = CreatePlayerTextDraw(playerid, 122.599953, 406.792450, "");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0.480000, 1.120000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 59.000000, 65.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0xFFFFFF00);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 26);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][2]);
- BJ_PLAYER_TEXTDRAW[playerid][3] = CreatePlayerTextDraw(playerid, 165.400040, 430.563080, "User_Name");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0.085997, 0.591997);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][3]);
- BJ_PLAYER_TEXTDRAW[playerid][4] = CreatePlayerTextDraw(playerid, 165.366714, 437.744568, "49 MIN");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0.085997, 0.591997);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][4]);
- BJ_PLAYER_TEXTDRAW[playerid][5] = CreatePlayerTextDraw(playerid, 262.332977, 424.570465, "Temple");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0.122331, 0.546370);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0xC0C0C0FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][5]);
- BJ_PLAYER_TEXTDRAW[playerid][6] = CreatePlayerTextDraw(playerid, 557.000000, 377.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0.610000, 4.400001);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 516.000000, 126.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0x00000099);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][6]);
- BJ_PLAYER_TEXTDRAW[playerid][7] = CreatePlayerTextDraw(playerid, 589.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][7]);
- BJ_PLAYER_TEXTDRAW[playerid][8] = CreatePlayerTextDraw(playerid, 596.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][8]);
- BJ_PLAYER_TEXTDRAW[playerid][9] = CreatePlayerTextDraw(playerid, 589.000000, 394.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][9]);
- BJ_PLAYER_TEXTDRAW[playerid][10] = CreatePlayerTextDraw(playerid, 596.000000, 394.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][10]);
- BJ_PLAYER_TEXTDRAW[playerid][11] = CreatePlayerTextDraw(playerid, 534.500000, 339.000000, "MODELAUTO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0.500000, 5.199998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 46.000000, 66.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 522);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], -10.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1, 1);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][11]);
- BJ_PLAYER_TEXTDRAW[playerid][12] = CreatePlayerTextDraw(playerid, 525.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][12]);
- BJ_PLAYER_TEXTDRAW[playerid][13] = CreatePlayerTextDraw(playerid, 518.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][13]);
- BJ_PLAYER_TEXTDRAW[playerid][14] = CreatePlayerTextDraw(playerid, 516.000000, 392.000000, "12");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0.289999, 1.399999);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0x00FF00FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 3);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][14]);
- BJ_PLAYER_TEXTDRAW[playerid][15] = CreatePlayerTextDraw(playerid, 525.000000, 395.000000, "KM/H");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0.149998, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0x00FF00FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][15]);
- BJ_PLAYER_TEXTDRAW[playerid][16] = CreatePlayerTextDraw(playerid, 556.500000, 390.000000, "MODELGORIVO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 15.000000, 14.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1650);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0.000000, 0.000000, 180.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][16]);
- BJ_PLAYER_TEXTDRAW[playerid][17] = CreatePlayerTextDraw(playerid, 560.500000, 406.000000, "MODELKILOMETRI");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 9.000000, 10.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1073);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][17]);
- BJ_PLAYER_TEXTDRAW[playerid][18] = CreatePlayerTextDraw(playerid, 540.500000, 405.000000, "MODELINFO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 18.000000, 12.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1239);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][18]);
- BJ_PLAYER_TEXTDRAW[playerid][19] = CreatePlayerTextDraw(playerid, 574.000000, 408.000000, "N/A km");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][19]);
- BJ_PLAYER_TEXTDRAW[playerid][20] = CreatePlayerTextDraw(playerid, 574.000000, 394.000000, "29 L");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][20], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][20]);
- BJ_PLAYER_TEXTDRAW[playerid][21] = CreatePlayerTextDraw(playerid, 617.000000, 394.000000, "DIZEL");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 3);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][21], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][21]);
- BJ_PLAYER_TEXTDRAW[playerid][22] = CreatePlayerTextDraw(playerid, 495.500000, 403.000000, "MODELSVJETLA");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 16.000000, 15.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0x000000FF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 19154);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][22], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][22]);
- BJ_PLAYER_TEXTDRAW[playerid][23] = CreatePlayerTextDraw(playerid, 502.500000, 403.000000, "MODELSVJETLA2");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 16.000000, 15.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0x000000FF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 19154);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][23], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][23]);
- BJ_PLAYER_TEXTDRAW[playerid][24] = CreatePlayerTextDraw(playerid, 548.200012, 68.599998, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0.480000, 1.120000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 57.599998, 5.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0xB4191DFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 4);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][24], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][24]);
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