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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: UnionOperation
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Model")
- o3 = Instance.new("VehicleSeat")
- o4 = Instance.new("BlockMesh")
- o5 = Instance.new("VehicleSeat")
- o6 = Instance.new("BlockMesh")
- o7 = Instance.new("VehicleSeat")
- o8 = Instance.new("BlockMesh")
- o9 = Instance.new("VehicleSeat")
- o10 = Instance.new("BlockMesh")
- o11 = Instance.new("VehicleSeat")
- o12 = Instance.new("BlockMesh")
- o13 = Instance.new("VehicleSeat")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("VehicleSeat")
- o16 = Instance.new("BlockMesh")
- o17 = Instance.new("VehicleSeat")
- o18 = Instance.new("BlockMesh")
- o19 = Instance.new("Script")
- o20 = Instance.new("Script")
- o21 = Instance.new("Part")
- o22 = Instance.new("SurfaceGui")
- o23 = Instance.new("Frame")
- o24 = Instance.new("SurfaceGui")
- o25 = Instance.new("Frame")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("Part")
- o33 = Instance.new("SurfaceGui")
- o34 = Instance.new("Frame")
- o35 = Instance.new("Part")
- o36 = Instance.new("CylinderMesh")
- o37 = Instance.new("Decal")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpotLight")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpotLight")
- o42 = Instance.new("Part")
- o43 = Instance.new("Part")
- o44 = Instance.new("SurfaceGui")
- o45 = Instance.new("Frame")
- o46 = Instance.new("SurfaceGui")
- o47 = Instance.new("Frame")
- o48 = Instance.new("Part")
- o49 = Instance.new("SurfaceGui")
- o50 = Instance.new("Frame")
- o51 = Instance.new("SurfaceGui")
- o52 = Instance.new("Frame")
- o53 = Instance.new("Part")
- o54 = Instance.new("SurfaceGui")
- o55 = Instance.new("Frame")
- o56 = Instance.new("SurfaceGui")
- o57 = Instance.new("Frame")
- o58 = Instance.new("Part")
- o59 = Instance.new("SpotLight")
- o60 = Instance.new("Part")
- o61 = Instance.new("Part")
- o62 = Instance.new("SpotLight")
- o63 = Instance.new("Part")
- o64 = Instance.new("CylinderMesh")
- o65 = Instance.new("Decal")
- o66 = Instance.new("Part")
- o67 = Instance.new("SpotLight")
- o68 = Instance.new("VehicleSeat")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Script")
- o71 = Instance.new("LocalScript")
- o72 = Instance.new("ObjectValue")
- o73 = Instance.new("Script")
- o74 = Instance.new("Part")
- o75 = Instance.new("CylinderMesh")
- o76 = Instance.new("Decal")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("WedgePart")
- o81 = Instance.new("Part")
- o82 = Instance.new("SpotLight")
- o83 = Instance.new("Part")
- o84 = Instance.new("Part")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Configuration")
- o88 = Instance.new("NumberValue")
- o89 = Instance.new("NumberValue")
- o90 = Instance.new("BoolValue")
- o91 = Instance.new("NumberValue")
- o92 = Instance.new("Part")
- o93 = Instance.new("Part")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("CylinderMesh")
- o97 = Instance.new("Decal")
- o98 = Instance.new("Part")
- o99 = Instance.new("Part")
- o100 = Instance.new("Part")
- o101 = Instance.new("Part")
- o102 = Instance.new("Part")
- o103 = Instance.new("Weld")
- o104 = Instance.new("Weld")
- o105 = Instance.new("Weld")
- o106 = Instance.new("Weld")
- o107 = Instance.new("Part")
- o108 = Instance.new("BlockMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("BlockMesh")
- o111 = Instance.new("Decal")
- o112 = Instance.new("Part")
- o113 = Instance.new("Part")
- o114 = Instance.new("BlockMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("Part")
- o117 = Instance.new("BlockMesh")
- o118 = Instance.new("Decal")
- o120 = Instance.new("Part")
- o121 = Instance.new("Part")
- o122 = Instance.new("Part")
- o124 = Instance.new("Part")
- o125 = Instance.new("Part")
- o126 = Instance.new("Part")
- o128 = Instance.new("Part")
- o129 = Instance.new("Part")
- o130 = Instance.new("Part")
- o131 = Instance.new("BlockMesh")
- o132 = Instance.new("Part")
- o133 = Instance.new("Part")
- o134 = Instance.new("Part")
- o136 = Instance.new("Weld")
- o137 = Instance.new("StringValue")
- o138 = Instance.new("StringValue")
- o139 = Instance.new("Part")
- o140 = Instance.new("Part")
- o141 = Instance.new("Part")
- o142 = Instance.new("Part")
- o143 = Instance.new("Part")
- o144 = Instance.new("Part")
- o145 = Instance.new("Part")
- o146 = Instance.new("Part")
- o147 = Instance.new("BlockMesh")
- o148 = Instance.new("Part")
- o149 = Instance.new("BlockMesh")
- o150 = Instance.new("Part")
- o151 = Instance.new("BlockMesh")
- o152 = Instance.new("Part")
- o153 = Instance.new("Part")
- o154 = Instance.new("Part")
- o155 = Instance.new("Part")
- o156 = Instance.new("BlockMesh")
- o157 = Instance.new("Part")
- o158 = Instance.new("Part")
- o159 = Instance.new("SurfaceGui")
- o160 = Instance.new("Frame")
- o161 = Instance.new("Part")
- o162 = Instance.new("Part")
- o164 = Instance.new("WedgePart")
- o165 = Instance.new("WedgePart")
- o166 = Instance.new("VehicleSeat")
- o168 = Instance.new("Weld")
- o169 = Instance.new("StringValue")
- o170 = Instance.new("StringValue")
- o171 = Instance.new("Part")
- o172 = Instance.new("WedgePart")
- o173 = Instance.new("WedgePart")
- o174 = Instance.new("Part")
- o175 = Instance.new("SurfaceGui")
- o176 = Instance.new("Frame")
- o177 = Instance.new("Part")
- o178 = Instance.new("Part")
- o180 = Instance.new("Weld")
- o181 = Instance.new("StringValue")
- o182 = Instance.new("StringValue")
- o183 = Instance.new("WedgePart")
- o184 = Instance.new("Part")
- o185 = Instance.new("SurfaceGui")
- o186 = Instance.new("Frame")
- o188 = Instance.new("Weld")
- o189 = Instance.new("StringValue")
- o190 = Instance.new("StringValue")
- o191 = Instance.new("Part")
- o193 = Instance.new("Part")
- o194 = Instance.new("Part")
- o195 = Instance.new("Sound")
- o196 = Instance.new("Sound")
- o197 = Instance.new("Sound")
- o198 = Instance.new("Part")
- o199 = Instance.new("Part")
- o200 = Instance.new("Part")
- o202 = Instance.new("Weld")
- o203 = Instance.new("StringValue")
- o204 = Instance.new("StringValue")
- o207 = Instance.new("Weld")
- o208 = Instance.new("StringValue")
- o209 = Instance.new("StringValue")
- o211 = Instance.new("Part")
- o212 = Instance.new("Part")
- o213 = Instance.new("Part")
- o214 = Instance.new("Part")
- o1.Name = "Van"
- o1.Parent = mas
- o1.PrimaryPart = o68
- o2.Name = "Passenger Seats"
- o2.Parent = o1
- o3.Name = "Seat"
- o3.Parent = o2
- o3.Position = Vector3.new(-24.4052582, 2.99999595, 13.4675121)
- o3.Anchored = true
- o3.CanCollide = false
- o3.Size = Vector3.new(2, 1, 1)
- o3.CFrame = CFrame.new(-24.4052582, 2.99999595, 13.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.Weld
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.HeadsUpDisplay = false
- o3.MaxSpeed = 0
- o3.Torque = 0
- o3.TurnSpeed = 0
- o3.Position = Vector3.new(-24.4052582, 2.99999595, 13.4675121)
- o4.Name = "Part"
- o4.Parent = o3
- o4.Offset = Vector3.new(0, 0, -0.5)
- o4.Scale = Vector3.new(1.5, 1, 2)
- o5.Name = "Seat"
- o5.Parent = o2
- o5.Position = Vector3.new(-24.4052582, 2.99999595, 17.4675121)
- o5.Anchored = true
- o5.CanCollide = false
- o5.Size = Vector3.new(2, 1, 1)
- o5.CFrame = CFrame.new(-24.4052582, 2.99999595, 17.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.Weld
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.HeadsUpDisplay = false
- o5.MaxSpeed = 0
- o5.Torque = 0
- o5.TurnSpeed = 0
- o5.Position = Vector3.new(-24.4052582, 2.99999595, 17.4675121)
- o6.Name = "Part"
- o6.Parent = o5
- o6.Offset = Vector3.new(0, 0, -0.5)
- o6.Scale = Vector3.new(1.5, 1, 2)
- o7.Name = "Seat"
- o7.Parent = o2
- o7.Position = Vector3.new(-28.2052498, 2.99999595, 17.4675121)
- o7.Anchored = true
- o7.CanCollide = false
- o7.Size = Vector3.new(2, 1, 1)
- o7.CFrame = CFrame.new(-28.2052498, 2.99999595, 17.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.Weld
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.HeadsUpDisplay = false
- o7.MaxSpeed = 0
- o7.Torque = 0
- o7.TurnSpeed = 0
- o7.Position = Vector3.new(-28.2052498, 2.99999595, 17.4675121)
- o8.Name = "Part"
- o8.Parent = o7
- o8.Offset = Vector3.new(0, 0, -0.5)
- o8.Scale = Vector3.new(1.5, 1, 2)
- o9.Name = "Seat"
- o9.Parent = o2
- o9.Position = Vector3.new(-24.4052582, 2.99999595, 21.4675121)
- o9.Anchored = true
- o9.CanCollide = false
- o9.Size = Vector3.new(2, 1, 1)
- o9.CFrame = CFrame.new(-24.4052582, 2.99999595, 21.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.Weld
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.HeadsUpDisplay = false
- o9.MaxSpeed = 0
- o9.Torque = 0
- o9.TurnSpeed = 0
- o9.Position = Vector3.new(-24.4052582, 2.99999595, 21.4675121)
- o10.Name = "Part"
- o10.Parent = o9
- o10.Offset = Vector3.new(0, 0, -0.5)
- o10.Scale = Vector3.new(1.5, 1, 2)
- o11.Name = "Seat"
- o11.Parent = o2
- o11.Position = Vector3.new(-28.2052498, 2.99999595, 21.4675121)
- o11.Anchored = true
- o11.CanCollide = false
- o11.Size = Vector3.new(2, 1, 1)
- o11.CFrame = CFrame.new(-28.2052498, 2.99999595, 21.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.Weld
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.HeadsUpDisplay = false
- o11.MaxSpeed = 0
- o11.Torque = 0
- o11.TurnSpeed = 0
- o11.Position = Vector3.new(-28.2052498, 2.99999595, 21.4675121)
- o12.Name = "Part"
- o12.Parent = o11
- o12.Offset = Vector3.new(0, 0, -0.5)
- o12.Scale = Vector3.new(1.5, 1, 2)
- o13.Name = "Seat"
- o13.Parent = o2
- o13.Position = Vector3.new(-24.3052521, 2.99999595, 25.4675121)
- o13.Anchored = true
- o13.CanCollide = false
- o13.Size = Vector3.new(2, 1, 1)
- o13.CFrame = CFrame.new(-24.3052521, 2.99999595, 25.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.HeadsUpDisplay = false
- o13.MaxSpeed = 0
- o13.Torque = 0
- o13.TurnSpeed = 0
- o13.Position = Vector3.new(-24.3052521, 2.99999595, 25.4675121)
- o14.Name = "Part"
- o14.Parent = o13
- o14.Offset = Vector3.new(0.600000024, 0.400000006, -0.5)
- o14.Scale = Vector3.new(1.39999998, 0.200000003, 2)
- o15.Name = "Seat"
- o15.Parent = o2
- o15.Position = Vector3.new(-26.3052521, 2.99999595, 25.4675121)
- o15.Anchored = true
- o15.CanCollide = false
- o15.Size = Vector3.new(2, 1, 1)
- o15.CFrame = CFrame.new(-26.3052521, 2.99999595, 25.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.HeadsUpDisplay = false
- o15.MaxSpeed = 0
- o15.Torque = 0
- o15.TurnSpeed = 0
- o15.Position = Vector3.new(-26.3052521, 2.99999595, 25.4675121)
- o16.Name = "Part"
- o16.Parent = o15
- o16.Offset = Vector3.new(0, 0, -0.5)
- o16.Scale = Vector3.new(1.20000005, 1, 2)
- o17.Name = "Seat"
- o17.Parent = o2
- o17.Position = Vector3.new(-28.3052521, 2.99999595, 25.4675121)
- o17.Anchored = true
- o17.CanCollide = false
- o17.Size = Vector3.new(2, 1, 1)
- o17.CFrame = CFrame.new(-28.3052521, 2.99999595, 25.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.HeadsUpDisplay = false
- o17.MaxSpeed = 0
- o17.Torque = 0
- o17.TurnSpeed = 0
- o17.Position = Vector3.new(-28.3052521, 2.99999595, 25.4675121)
- o18.Name = "Part"
- o18.Parent = o17
- o18.Offset = Vector3.new(-0.600000024, 0.400000006, -0.5)
- o18.Scale = Vector3.new(1.39999998, 0.200000003, 2)
- o19.Name = "NoTorque"
- o19.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- for _,i in pairs (script:GetChildren()) do
- if i:IsA("VehicleSeat") then
- i.Torque = 0
- i.MaxSpeed = 0
- i.Changed:connect(function()
- i.Torque = 0
- i.MaxSpeed = 0
- end)
- end
- end
- end,o19)
- end))
- o20.Name = "Unanchor"
- o20.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function unanchor (m)
- for _,i in pairs (m:GetChildren()) do
- if i:IsA("BasePart") then
- i:MakeJoints()
- i.Anchored = false
- else
- unanchor(i)
- end
- end
- end
- unanchor(script.Parent)
- end,o20)
- end))
- o21.Name = "ReverseBulb"
- o21.Parent = o1
- o21.Material = Enum.Material.SmoothPlastic
- o21.BrickColor = BrickColor.new("Institutional white")
- o21.Reflectance = 0.40000000596046
- o21.Position = Vector3.new(-22.1052704, 3.49998403, 28.2675591)
- o21.Anchored = true
- o21.Elasticity = 0
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Friction = 0.69999998807907
- o21.Size = Vector3.new(0.400002658, 0.399999976, 0.599999785)
- o21.CFrame = CFrame.new(-22.1052704, 3.49998403, 28.2675591, 1, 1.18579948e-07, 9.09285021e-08, -1.19838631e-07, 1, 2.79742469e-08, -9.28164354e-08, -2.9232968e-08, 1)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.Weld
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o21.Position = Vector3.new(-22.1052704, 3.49998403, 28.2675591)
- o22.Parent = o21
- o22.Enabled = false
- o22.Face = Enum.NormalId.Back
- o22.CanvasSize = Vector2.new(2, 2)
- o23.Parent = o22
- o23.Size = UDim2.new(1,0,1,0)
- o23.BackgroundColor3 = Color3.new(1, 1, 1)
- o23.BorderSizePixel = 0
- o24.Parent = o21
- o24.Enabled = false
- o24.Face = Enum.NormalId.Right
- o24.CanvasSize = Vector2.new(2, 2)
- o25.Parent = o24
- o25.Size = UDim2.new(1,0,1,0)
- o25.BackgroundColor3 = Color3.new(1, 1, 1)
- o25.BorderSizePixel = 0
- o26.Name = "Black Bar"
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(-24.3052521, 4.00001383, 28.6675854)
- o26.Rotation = Vector3.new(180, 0, -180)
- o26.Anchored = true
- o26.CanCollide = false
- o26.Elasticity = 0
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Friction = 0.69999998807907
- o26.Size = Vector3.new(4, 1.4000001, 0.200000003)
- o26.CFrame = CFrame.new(-24.3052521, 4.00001383, 28.6675854, -1, 1.19209282e-07, -2.22062624e-07, 1.1920929e-07, 1, -4.05284659e-08, 2.2395065e-07, -4.05284943e-08, -1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26.Position = Vector3.new(-24.3052521, 4.00001383, 28.6675854)
- o27.Parent = o26
- o27.Offset = Vector3.new(0, 0, 0.189999998)
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Black")
- o28.Position = Vector3.new(-26.3052521, 2.10001206, 26.6675854)
- o28.Anchored = true
- o28.Elasticity = 0
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Friction = 0.69999998807907
- o28.Size = Vector3.new(7.99999905, 0.800000012, 2.60000229)
- o28.CFrame = CFrame.new(-26.3052521, 2.10001206, 26.6675854, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.Weld
- o28.LeftSurface = Enum.SurfaceType.Weld
- o28.RightSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Position = Vector3.new(-26.3052521, 2.10001206, 26.6675854)
- o29.Name = "Color"
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Navy blue")
- o29.Position = Vector3.new(-30.5052338, 4.3000102, 20.1675854)
- o29.Rotation = Vector3.new(180, 0, -180)
- o29.Anchored = true
- o29.Elasticity = 0
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Friction = 0.69999998807907
- o29.Size = Vector3.new(0.400001466, 2.39999938, 9.99999619)
- o29.CFrame = CFrame.new(-30.5052338, 4.3000102, 20.1675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0, 0.12549, 0.376471)
- o29.Position = Vector3.new(-30.5052338, 4.3000102, 20.1675854)
- o30.Name = "Color"
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Navy blue")
- o30.Position = Vector3.new(-22.1052399, 4.40001106, 22.9675121)
- o30.Rotation = Vector3.new(180, 0, -180)
- o30.Anchored = true
- o30.Elasticity = 0
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Friction = 0.69999998807907
- o30.Size = Vector3.new(0.400001466, 2.19999933, 4.3999958)
- o30.CFrame = CFrame.new(-22.1052399, 4.40001106, 22.9675121, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0, 0.12549, 0.376471)
- o30.Position = Vector3.new(-22.1052399, 4.40001106, 22.9675121)
- o31.Name = "Window"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Institutional white")
- o31.Reflectance = 1
- o31.Transparency = 0.60000002384186
- o31.Position = Vector3.new(-26.3052521, 6.74758196, 11.6526804)
- o31.Rotation = Vector3.new(121.610001, 0, -180)
- o31.Anchored = true
- o31.Elasticity = 0
- o31.FormFactor = Enum.FormFactor.Custom
- o31.Friction = 0.69999998807907
- o31.Size = Vector3.new(8.00000095, 0.200000048, 3.05286741)
- o31.CFrame = CFrame.new(-26.3052521, 6.74758196, 11.6526804, -1, 2.15498268e-08, -1.26501931e-07, 1.19387963e-07, 0.524097383, -0.851658285, 4.83759237e-08, -0.851658285, -0.524097383)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Position = Vector3.new(-26.3052521, 6.74758196, 11.6526804)
- o32.Name = "FrontBulb"
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Institutional white")
- o32.Reflectance = 0.40000000596046
- o32.Position = Vector3.new(-23.2052498, 3.60001206, 7.36753607)
- o32.Anchored = true
- o32.Elasticity = 0
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Friction = 0.69999998807907
- o32.Size = Vector3.new(1.40000153, 0.599999189, 0.799996257)
- o32.CFrame = CFrame.new(-23.2052498, 3.60001206, 7.36753607, 1, 1.1920929e-07, -3.95763706e-08, -1.1920929e-07, 1, 4.05284979e-08, 3.89470145e-08, -4.05284943e-08, 1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o32.Position = Vector3.new(-23.2052498, 3.60001206, 7.36753607)
- o33.Parent = o32
- o33.Enabled = false
- o33.CanvasSize = Vector2.new(2, 2)
- o34.Parent = o33
- o34.Size = UDim2.new(1,0,1,0)
- o34.BackgroundColor3 = Color3.new(1, 1, 1)
- o34.BorderSizePixel = 0
- o35.Name = "Powered wheel"
- o35.Parent = o1
- o35.BrickColor = BrickColor.new("Really black")
- o35.Position = Vector3.new(-23.4052582, 1.50001597, 23.6675854)
- o35.Rotation = Vector3.new(-90, 0, -90)
- o35.Anchored = true
- o35.Elasticity = 0
- o35.FormFactor = Enum.FormFactor.Symmetric
- o35.Friction = 1.2999999523163
- o35.Shape = Enum.PartType.Ball
- o35.Size = Vector3.new(3, 3, 3)
- o35.CFrame = CFrame.new(-23.4052582, 1.50001597, 23.6675854, 9.17676033e-08, 1, 7.54979013e-08, 4.05284482e-08, -7.54978373e-08, 1, 1, -9.19772987e-08, -4.05284979e-08)
- o35.BottomSurface = Enum.SurfaceType.Hinge
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Position = Vector3.new(-23.4052582, 1.50001597, 23.6675854)
- o36.Parent = o35
- o36.Offset = Vector3.new(0, 0.75, 0)
- o36.Scale = Vector3.new(1, 0.5, 1)
- o37.Parent = o35
- o37.Texture = "http://www.roblox.com/asset/?id=119364419"
- o37.Face = Enum.NormalId.Top
- o38.Name = "FrontLight"
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.BrickColor = BrickColor.new("Black")
- o38.Transparency = 1
- o38.Position = Vector3.new(-29.4052582, 3.99998403, 6.76756001)
- o38.Anchored = true
- o38.CanCollide = false
- o38.Elasticity = 0
- o38.FormFactor = Enum.FormFactor.Custom
- o38.Friction = 0.69999998807907
- o38.Size = Vector3.new(1.80000043, 1.80000019, 0.400001228)
- o38.CFrame = CFrame.new(-29.4052582, 3.99998403, 6.76756001, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o38.BackSurface = Enum.SurfaceType.Weld
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Position = Vector3.new(-29.4052582, 3.99998403, 6.76756001)
- o39.Parent = o38
- o39.Enabled = false
- o39.Range = 40
- o39.Angle = 60
- o40.Name = "RearLight"
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.BrickColor = BrickColor.new("Dark stone grey")
- o40.Transparency = 1
- o40.Position = Vector3.new(-30.5052338, 4.19998121, 28.6675854)
- o40.Rotation = Vector3.new(180, 0, -180)
- o40.Anchored = true
- o40.CanCollide = false
- o40.Elasticity = 0
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Friction = 0.69999998807907
- o40.Size = Vector3.new(0.399999857, 1, 0.200000003)
- o40.CFrame = CFrame.new(-30.5052338, 4.19998121, 28.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o40.BackSurface = Enum.SurfaceType.Weld
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.Weld
- o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o40.Position = Vector3.new(-30.5052338, 4.19998121, 28.6675854)
- o41.Parent = o40
- o41.Color = Color3.new(1, 0, 0)
- o41.Enabled = false
- o41.Range = 15
- o41.Angle = 120
- o42.Name = "Seat Back"
- o42.Parent = o1
- o42.Position = Vector3.new(-28.2052498, 3.79998302, 14.4675121)
- o42.Anchored = true
- o42.CanCollide = false
- o42.Elasticity = 0
- o42.FormFactor = Enum.FormFactor.Custom
- o42.Friction = 0.69999998807907
- o42.Size = Vector3.new(2.99999905, 2.5999999, 1)
- o42.CFrame = CFrame.new(-28.2052498, 3.79998302, 14.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.Weld
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Position = Vector3.new(-28.2052498, 3.79998302, 14.4675121)
- o43.Name = "ReverseBulb"
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Reflectance = 0.40000000596046
- o43.Position = Vector3.new(-30.5052643, 3.49998403, 28.2675591)
- o43.Anchored = true
- o43.Elasticity = 0
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Friction = 0.69999998807907
- o43.Size = Vector3.new(0.400002658, 0.399999976, 0.599999785)
- o43.CFrame = CFrame.new(-30.5052643, 3.49998403, 28.2675591, 1, 1.18579948e-07, 9.09285021e-08, -1.19838631e-07, 1, 2.79742469e-08, -9.28164354e-08, -2.9232968e-08, 1)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o43.Position = Vector3.new(-30.5052643, 3.49998403, 28.2675591)
- o44.Parent = o43
- o44.Enabled = false
- o44.Face = Enum.NormalId.Back
- o44.CanvasSize = Vector2.new(2, 2)
- o45.Parent = o44
- o45.Size = UDim2.new(1,0,1,0)
- o45.BackgroundColor3 = Color3.new(1, 1, 1)
- o45.BorderSizePixel = 0
- o46.Parent = o43
- o46.Enabled = false
- o46.Face = Enum.NormalId.Left
- o46.CanvasSize = Vector2.new(2, 2)
- o47.Parent = o46
- o47.Size = UDim2.new(1,0,1,0)
- o47.BackgroundColor3 = Color3.new(1, 1, 1)
- o47.BorderSizePixel = 0
- o48.Name = "RearBulb"
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Bright red")
- o48.Reflectance = 0.40000000596046
- o48.Position = Vector3.new(-30.5052338, 4.19998598, 28.2675591)
- o48.Anchored = true
- o48.Elasticity = 0
- o48.FormFactor = Enum.FormFactor.Custom
- o48.Friction = 0.69999998807907
- o48.Size = Vector3.new(0.399998903, 1, 0.600000024)
- o48.CFrame = CFrame.new(-30.5052338, 4.19998598, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.Weld
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o48.Position = Vector3.new(-30.5052338, 4.19998598, 28.2675591)
- o49.Parent = o48
- o49.Enabled = false
- o49.Face = Enum.NormalId.Back
- o49.CanvasSize = Vector2.new(10, 10)
- o50.Parent = o49
- o50.Size = UDim2.new(1,0,1,0)
- o50.BackgroundColor3 = Color3.new(1, 0, 0)
- o50.BorderSizePixel = 0
- o51.Parent = o48
- o51.Enabled = false
- o51.Face = Enum.NormalId.Left
- o51.CanvasSize = Vector2.new(10, 10)
- o52.Parent = o51
- o52.Size = UDim2.new(1,0,1,0)
- o52.BackgroundColor3 = Color3.new(1, 0, 0)
- o52.BorderSizePixel = 0
- o53.Name = "RearBulb"
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Bright red")
- o53.Reflectance = 0.40000000596046
- o53.Position = Vector3.new(-22.1052399, 4.19998121, 28.2675591)
- o53.Anchored = true
- o53.Elasticity = 0
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Friction = 0.69999998807907
- o53.Size = Vector3.new(0.399999022, 1, 0.600000024)
- o53.CFrame = CFrame.new(-22.1052399, 4.19998121, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.Weld
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o53.Position = Vector3.new(-22.1052399, 4.19998121, 28.2675591)
- o54.Parent = o53
- o54.Enabled = false
- o54.Face = Enum.NormalId.Back
- o54.CanvasSize = Vector2.new(10, 10)
- o55.Parent = o54
- o55.Size = UDim2.new(1,0,1,0)
- o55.BackgroundColor3 = Color3.new(1, 0, 0)
- o55.BorderSizePixel = 0
- o56.Parent = o53
- o56.Enabled = false
- o56.Face = Enum.NormalId.Right
- o56.CanvasSize = Vector2.new(10, 10)
- o57.Parent = o56
- o57.Size = UDim2.new(1,0,1,0)
- o57.BackgroundColor3 = Color3.new(1, 0, 0)
- o57.BorderSizePixel = 0
- o58.Name = "ReverseLight"
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Black")
- o58.Transparency = 1
- o58.Position = Vector3.new(-22.1052399, 3.49998403, 28.6675854)
- o58.Rotation = Vector3.new(180, 0, -180)
- o58.Anchored = true
- o58.CanCollide = false
- o58.Elasticity = 0
- o58.FormFactor = Enum.FormFactor.Custom
- o58.Friction = 0.69999998807907
- o58.Size = Vector3.new(0.399999797, 0.399999976, 0.200000003)
- o58.CFrame = CFrame.new(-22.1052399, 3.49998403, 28.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o58.BackSurface = Enum.SurfaceType.Weld
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.Weld
- o58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o58.Position = Vector3.new(-22.1052399, 3.49998403, 28.6675854)
- o59.Parent = o58
- o59.Enabled = false
- o59.Brightness = 0.5
- o59.Range = 25
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Black")
- o60.Position = Vector3.new(-26.3052521, 1.60001898, 23.6675854)
- o60.Anchored = true
- o60.Elasticity = 0
- o60.FormFactor = Enum.FormFactor.Custom
- o60.Friction = 0.69999998807907
- o60.Size = Vector3.new(2.79999995, 1.80000031, 3.40000248)
- o60.CFrame = CFrame.new(-26.3052521, 1.60001898, 23.6675854, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.Weld
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.Weld
- o60.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60.Position = Vector3.new(-26.3052521, 1.60001898, 23.6675854)
- o61.Name = "FrontLight"
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Dark stone grey")
- o61.Transparency = 1
- o61.Position = Vector3.new(-23.2052765, 3.99998403, 6.76756001)
- o61.Anchored = true
- o61.CanCollide = false
- o61.Elasticity = 0
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Friction = 0.69999998807907
- o61.Size = Vector3.new(1.80000031, 1.80000019, 0.400001228)
- o61.CFrame = CFrame.new(-23.2052765, 3.99998403, 6.76756001, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o61.Position = Vector3.new(-23.2052765, 3.99998403, 6.76756001)
- o62.Parent = o61
- o62.Enabled = false
- o62.Range = 40
- o62.Angle = 60
- o63.Name = "Non-powered wheel"
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Really black")
- o63.Position = Vector3.new(-23.4052582, 1.50001097, 9.26755238)
- o63.Rotation = Vector3.new(-90, 0, -90)
- o63.Anchored = true
- o63.Elasticity = 0
- o63.FormFactor = Enum.FormFactor.Symmetric
- o63.Friction = 1.2999999523163
- o63.Shape = Enum.PartType.Ball
- o63.Size = Vector3.new(3, 3, 3)
- o63.CFrame = CFrame.new(-23.4052582, 1.50001097, 9.26755238, -8.30779356e-08, 1, 7.54979013e-08, 4.05284979e-08, -7.54978942e-08, 1, 1, 8.28682687e-08, -4.05284979e-08)
- o63.BottomSurface = Enum.SurfaceType.Motor
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o63.Position = Vector3.new(-23.4052582, 1.50001097, 9.26755238)
- o64.Parent = o63
- o64.Offset = Vector3.new(0, 0.75, 0)
- o64.Scale = Vector3.new(1, 0.5, 1)
- o65.Parent = o63
- o65.Texture = "http://www.roblox.com/asset/?id=119364419"
- o65.Face = Enum.NormalId.Top
- o66.Name = "ReverseLight"
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.BrickColor = BrickColor.new("Black")
- o66.Transparency = 1
- o66.Position = Vector3.new(-30.5052643, 3.49998593, 28.6675854)
- o66.Rotation = Vector3.new(180, 0, -180)
- o66.Anchored = true
- o66.CanCollide = false
- o66.Elasticity = 0
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Friction = 0.69999998807907
- o66.Size = Vector3.new(0.399999797, 0.400000036, 0.200000003)
- o66.CFrame = CFrame.new(-30.5052643, 3.49998593, 28.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o66.BackSurface = Enum.SurfaceType.Weld
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.Weld
- o66.TopSurface = Enum.SurfaceType.Weld
- o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o66.Position = Vector3.new(-30.5052643, 3.49998593, 28.6675854)
- o67.Parent = o66
- o67.Enabled = false
- o67.Brightness = 0.5
- o67.Range = 25
- o68.Name = "Drive"
- o68.Parent = o1
- o68.Position = Vector3.new(-28.2052498, 2.99999595, 13.4675121)
- o68.Anchored = true
- o68.CanCollide = false
- o68.Size = Vector3.new(2, 1, 1)
- o68.CFrame = CFrame.new(-28.2052498, 2.99999595, 13.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.Weld
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.HeadsUpDisplay = false
- o68.MaxSpeed = 0
- o68.Torque = 0
- o68.TurnSpeed = 0
- o68.Position = Vector3.new(-28.2052498, 2.99999595, 13.4675121)
- o69.Name = "Part"
- o69.Parent = o68
- o69.Offset = Vector3.new(0, 0, -0.5)
- o69.Scale = Vector3.new(1.5, 1, 2)
- o70.Name = "FE Script"
- o70.Parent = o68
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- --MADE BY NWSPACEK
- wait(0.1)
- Players = game:GetService("Players")
- seat = script.Parent-- the driving seat
- car = seat.Parent
- Player = nil
- forwardsSpeed = 60--if you removed the Configuration folder, it defaults to this speed forwards
- reverseSpeed = 20--if you removed the Configuration folder, it defaults to this speed backwards
- allowFlipping = true--if you removed the Configuration folder, it defaults to automatically flipping
- StartTime = 1.2--how long (in seconds) the car should wait before starting up. This is dependant on the starting sfx
- engineBlock = car:FindFirstChild("EngineBlock")--maybe someone doesn't like sound?
- lightsOn = false-- whether or not the lights turn on
- carRunning = false--whether or not the car is running
- RemoteControlled = car:FindFirstChild("ControlByRemote")--this is so the car turns properly
- function CalculatePitch()--this returns the pitch that the engine should be at when its travelling
- return 1+RemoteControlled.Velocity.magnitude/100
- end
- Configuration = car:FindFirstChild("Configuration")-- so you can change the stats of the car
- if Configuration then-- if we found an object named Configuration in the car then do this stuff:
- local ReverseSpeedValue = Configuration:FindFirstChild("Reverse Speed")-- do we have a reverse speed?
- if ReverseSpeedValue ~= nil then
- if type(ReverseSpeedValue.Value) == "number" then
- reverseSpeed = ReverseSpeedValue.Value
- end
- ReverseSpeedValue.Changed:connect(function()-- level 1 scripting: go
- if ReverseSpeedValue.Parent ~= nil then-- this script works, but there are some things
- if type(ReverseSpeedValue.Value) == "number" then-- to make it look a little better
- reverseSpeed = ReverseSpeedValue.Value
- UpdateVehicle()
- end
- end
- end)
- end
- local ForwardsSpeedValue = Configuration:FindFirstChild("Forwards Speed")
- if ForwardsSpeedValue then
- if type(ForwardsSpeedValue.Value) == "number" then
- forwardsSpeed = ForwardsSpeedValue.Value
- end
- ForwardsSpeedValue.Changed:connect(function()-- level 2 scripting: go
- if ForwardsSpeedValue.Parent then -- asking if something 'is' is the same as
- if ForwardsSpeedValue.Value then-- asking if it is "~= nil"
- forwardsSpeed = ForwardsSpeedValue.Value
- UpdateVehicle()
- end
- end
- end)
- end
- local AllowFlippingValue = Configuration:FindFirstChild("Allow Flipping")
- if AllowFlippingValue then
- if type(AllowFlippingValue.Value)=="boolean" then
- allowFlipping = AllowFlippingValue.Value
- end -- level 3 scripting: go
- AllowFlippingValue.Changed:connect(function()-- the script executes a chain of
- if AllowFlippingValue.Parent and type(AllowFlippingValue.Value) == "boolean" then-- "and" statements in the order they
- allowFlipping = AllowFlippingValue.Value-- come in so if the first one isn't "true" then
- -- it will skip the rest
- end
- end)
- end
- local TorqueValue = Configuration:FindFirstChild("Torque")
- if TorqueValue then
- if type(TorqueValue.Value)=="number" and RemoteControlled then
- RemoteControlled.Torque = TorqueValue.Value
- end
- TorqueValue.Changed:connect(function()
- if TorqueValue.Parent and type(TorqueValue.Value) == "number" and RemoteControlled then
- RemoteControlled.Torque = TorqueValue.Value
- end
- end)
- end
- end
- script.CarSteering.Seat.Value = seat
- if not RemoteControlled:IsA("VehicleSeat") then-- how dare you try to disturb this ancient harmony
- RemoteControlled = nil-- no food 4 u!
- end
- seat.ChildAdded:connect(function(it)-- something was added to our seat!
- if it:IsA("Weld") and it.Name == "SeatWeld" then-- is it the kind of thing players use to sit with?
- Player = Players:GetPlayerFromCharacter(it.Part1.Parent)-- is there a player attached to it?
- if Player then-- hooray! a player WAS attached to the seat weld. It's time to start the car!
- script.CarSteering:Clone().Parent = Player.Backpack-- for better driving
- RemoteControlled.MaxSpeed = 0-- not yet little child
- if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
- engineBlock.Starting:Play()
- end
- if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
- engineBlock.Stopping:Stop()
- end
- wait(StartTime)-- just in case you use different starting sound effects
- if it.Parent ~= seat then-- DID OUR LOVELY PLAYER LEAVE WHILE WE WEREN'T LOOKING???????
- byebye()--maybe they did, so it's time to shut down the car
- else-- they didn't leave!
- lightsOn = true-- turn on the lights
- carRunning = true-- turn on the car
- updatelights()-- make sure we turn on the lights
- UpdateVehicle()-- maybe they're in a hurry, so we better check if they have their foot on the gas
- if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running:Play()
- engineBlock.Running.Pitch = CalculatePitch()
- end
- end
- end
- end
- end)
- seat.ChildRemoved:connect(function(it)--did an object get removed?
- if it:isA("Weld") and it.Name == "SeatWeld" then-- if it's a weld and named like a seat weld
- byebye()-- time to shut down the car
- end
- end)
- function byebye()
- if engineBlock and carRunning then-- remember scripting level 3? that applies to below:
- if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
- engineBlock.Stopping:Play()-- where if it didn't do it like that, the above would error!
- wait(0.1) -- because engineBlock.Stopping would not exist, so :IsA() is
- end -- "not a valid member"
- if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running:Stop()-- WE MUST NOT STOP
- end
- if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
- engineBlock.Starting:Stop()-- THIS SCRIPT IS BREAK-PROOF >:U
- end
- end
- RemoteControlled.MaxSpeed = 0--make sure that the car doesn't drive off without us
- carRunning = false
- lightsOn = false
- updatelights()--turn the lights off
- UpdateVehicle()--make sure the car stops now that it's off
- end
- RearLight = {}--all the brake lights. These contain one SpotLight that gets manipulated
- RearBulb = {}--the brake lights that use a Surface GUI to light up
- FrontLight = {}--same as the RearLight but for the front
- FrontBulb = {}--same as the RearBulb but for the front
- ReverseLight = {}--These light up when you reverse
- ReverseBulb = {}--these also light up when you reverse: SurfaceGui style
- for _, i in pairs (car:GetChildren()) do--populate the tables for ease of modularity.
- if i.Name == "RearBulb" then-- you can have any number of these items you want
- table.insert(RearBulb,i)-- and you don't have to change the script one bit!
- elseif i.Name == "RearLight" then
- table.insert(RearLight,i.SpotLight)
- elseif i.Name == "FrontLight" then
- table.insert(FrontLight,i.SpotLight)
- elseif i.Name == "ReverseLight" then
- table.insert(ReverseLight,i.SpotLight)
- elseif i.Name == "FrontBulb" then
- table.insert(FrontBulb,i)
- elseif i.Name == "ReverseBulb" then
- table.insert(ReverseBulb,i)
- end
- end
- function updatelights()-- this turns the lights on and off based on the lightsOn value
- for _,i in pairs (RearLight) do
- i.Enabled = lightsOn
- end
- for _,i in pairs (FrontLight) do
- i.Enabled = lightsOn
- end
- for _,i in pairs (FrontBulb) do
- SurfaceGuiStandard(i,lightsOn)
- end
- for _,g in pairs (RearBulb) do
- SurfaceGuiBrightness(g,lightsOn,seat.Throttle == 0)
- end
- end
- flippingDebounce = false-- a debounce is a simple way of preventing a function from
- -- being called multiple times while it's still running
- function Flip()
- if not flippingDebounce then-- here's how it works: the function checks if the debounce is off
- flippingDebounce = true-- if it's on, then the function stops, but if it's off, set it to true
- local bodypos = Instance.new("BodyPosition",seat)-- so we get uninterupted function fun
- bodypos.maxForce = Vector3.new(100000,10000000,100000)
- bodypos.position = seat.Position + Vector3.new(0,2,0)
- local bodygyro = Instance.new("BodyGyro",seat)
- game:GetService("Debris"):AddItem(bodypos, 3)-- this makes sure that the flippy bit
- game:GetService("Debris"):AddItem(bodygyro, 3)-- deletes itself automatically
- wait(3)
- flippingDebounce = false-- when we are done with our fun, allow the function to work again
- end
- end
- function SurfaceGuiStandard(part,on)-- this makes it so the lights turn on or off
- for _,i in pairs (part:GetChildren()) do
- if i:IsA("SurfaceGui") then
- i.Enabled = on
- end
- end
- end
- function SurfaceGuiBrightness(part,on,bright)-- this is so the brake lights dim when we drive
- for _,i in pairs (part:GetChildren()) do
- if i:IsA("SurfaceGui") then
- i.Enabled = on
- if i:FindFirstChild("Frame") and i.Frame:IsA("Frame") then
- i.Frame.Transparency = bright and 0 or 0.5-- scripting level 4: go
- end-- for simple statements, you can have a boolean value decide between 2 values
- -- which is the same as writing
- -- "if bright then
- -- i.Frame.Transparency = 0
- -- else
- -- i.Frame.Transparency = 0.5
- -- end"
- --but instead of "then" and "else", you use "and" and "or"
- end
- end
- end
- hornDebounce = false
- function Honk()-- if you are reading this then congratulations! you win a prize!
- if hornDebounce then return end-- unfortunately, I could not think of a way
- if engineBlock and engineBlock:FindFirstChild("Horn") and engineBlock.Horn:IsA("Sound") then
- hornDebounce = true-- to allow people to be able to honk the horn for both PC and mobile
- engineBlock.horn:Play() -- in an unobtrusive way. Sorry! :(
- print("beep beep") -- UristMcSparks, the guy in charge of the toolbox, doesn't want print statements
- wait(0.5)-- but since this is a secret, lets keep it between you and me, OK?
- engineBlock.horn:Stop()
- hornDebounce = false
- end
- end
- function UpdateVehicle()-- this is for the brake lights and speed and stuff like that
- if seat.Torque ~= 0 and type(seat.Torque) == "number" and RemoteControlled then
- RemoteControlled.Torque = math.abs(seat.Torque)
- seat.Torque = 0
- else
- seat.Torque = 0
- end
- if seat.Throttle == 1 and carRunning then-- if we're going forwards
- RemoteControlled.MaxSpeed = forwardsSpeed-- give it forwards speed
- elseif seat.Throttle == -1 and carRunning then-- if we're going backwards
- RemoteControlled.MaxSpeed = reverseSpeed-- give it backwards speed
- else
- RemoteControlled.MaxSpeed = 0 -- otherwise, give it 0 speed
- end
- if workspace.FilteringEnabled and RemoteControlled and RemoteControlled.Parent then--the idea from scripting level 2 applies to false as well
- RemoteControlled.Throttle = seat.Throttle-- that is, it also works for "~= false"
- end-- the reason this line exists is to prevent the server from doing something the client
- -- is already doing.
- for _,h in pairs (ReverseLight) do-- all these loops below are just updating the lights
- h.Enabled = lightsOn and seat.Throttle == -1
- end
- for _,i in pairs (ReverseBulb) do
- SurfaceGuiStandard(i,lightsOn and seat.Throttle == -1)
- end
- for _,j in pairs (RearLight) do
- j.Brightness = 4-math.abs(seat.Throttle)*3
- end
- for _,k in pairs (RearBulb) do
- SurfaceGuiBrightness(k,lightsOn,seat.Throttle == 0)
- end
- end
- seat.Changed:connect(UpdateVehicle)-- this is so that when someone drives the car
- -- the brake and reverse lights change
- -- and the speed of the car changes
- while true do
- for i = 1, 60 do--60/30 == 2, 2 seconds between deciding if it's upside down
- wait()-- we want the steering and sfx to update as many times a second as we can
- if workspace.FilteringEnabled then
- if car:FindFirstChild("LeftMotor") then
- car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("RightMotor") then
- car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- end
- -- below: make sure there's a sound to play
- if RemoteControlled and carRunning and engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running.Pitch = CalculatePitch()-- and make sure that the car is on before trying
- -- to make sure the engine sounds good
- end
- end
- -- V this allows people to say if they want the car to flip over or not
- if allowFlipping and (seat.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector.Y < 0.2 then--am I upside down?
- Flip()--flip the car right side up
- -- as a fun experiment, see what happens if you replace "Flip()" with "Spawn(Flip)"
- -- and see what the difference is when you drive the car off the baseplate
- -- if you did it right, you'll notice that the engine sound changes differently!
- end
- end
- -- scripting level 1000000: go
- -- if you type 2 dashes like this "--" you can create a comment
- -- comments aren't executed, so you can type stuff like this!
- --[==[
- if you want to make longer comments
- you can surround them with the double dashes and double square brackets "--[[" and "--]]"
- and you can surround those by ones with equals signs in them too
- so you don't have to type the "--" every single line
- --]==]
- --Thanks for watching!
- --NWSpacek
- end,o70)
- end))
- o71.Name = "CarSteering"
- o71.Parent = o70
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- --MADE BY NWSPACEK
- wait(1)-- give it time to adjust to the scary and new environment of Backpack
- SeatValue = script:WaitForChild("Seat")-- orient ourselves to the car we are sitting in
- if SeatValue:IsA("ObjectValue") and SeatValue.Value and SeatValue.Value:IsA("VehicleSeat") then
- seat = SeatValue.Value
- car = seat.Parent
- if seat:FindFirstChild("RocketPropulsion") then
- seat.RocketPropulsion:Fire()--THIS DOESNT WORK MEGA QQ
- end
- local RemoteControlled = car:FindFirstChild("ControlByRemote")
- while seat:FindFirstChild("SeatWeld") and RemoteControlled do--what this loop does is continue running until the
- wait()--statement between the "while" and "do" is not true.
- if not RemoteControlled:IsA("VehicleSeat") then --think you can make ControlByRemote a different part and make it break?
- break-- NOPE!!!!! Still won't break!
- end-- (well, I suppose so because it says break over there)
- RemoteControlled.Throttle = seat.Throttle-- but the important bit is no red text
- if car:FindFirstChild("LeftMotor") then
- car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("RightMotor") then
- car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("Configuration") then
- if seat.Throttle == 1 and car.Configuration:FindFirstChild("Forwards Speed") then
- RemoteControlled.MaxSpeed = car.Configuration["Forwards Speed"].Value
- elseif seat.Throttle == 0 then
- RemoteControlled.MaxSpeed = 0
- elseif seat.Throttle == -1 and car.Configuration:FindFirstChild("Reverse Speed") then
- RemoteControlled.MaxSpeed = car.Configuration["Reverse Speed"].Value
- end
- end
- end
- -- the interesting thing about loops is they stop everything below them from running
- -- until the loop stops. When the loop stops because the player is no longer sitting
- -- the below code will run:
- if seat:FindFirstChild("RocketPropulsion") then
- seat.RocketPropulsion:Abort()--I'LL JUST LEAVE IT IN IN CASE IT EVER DOES
- end
- end
- script:Destroy()-- momma always said to clean up after yourself
- end,o71)
- end))
- o72.Name = "Seat"
- o72.Parent = o71
- o73.Name = "Create Motors And Doors 2"
- o73.Parent = o68
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- --MADE BY NWSPACEK
- --the reason for this script being 2 instead of 1 is MAGIC
- WheelSize = 3--diameter of the wheel
- --When you are editing the car, make sure that the Left, Right, and Base parts are in a
- --straight line, and in the orientation the models comes with, or they won't be where you expect
- --them to be at all!
- motorSpeed = 0.05 -- a typical number is 0.1 but lower is better if you get weird behavior
- --don't touch below, very delicate
- car = script.Parent.Parent
- Base = car:FindFirstChild("Base")
- Left = car:FindFirstChild("Left")
- Right = car:FindFirstChild("Right")
- function MakeDoor(hinge,door,hingeOffset,doorOffset)
- local doorMotor = Instance.new("Motor",car)
- doorMotor.Name = hinge.Name.."Motor"
- doorMotor.Part0 = door
- doorMotor.Part1 = hinge
- doorMotor.C0 = doorOffset
- doorMotor.C1 = hingeOffset
- doorMotor.MaxVelocity = 0.05
- door.CanCollide = true
- local doorDebounce = false
- door.Touched:connect(function(it)
- if not doorDebounce and it.Parent and it.Name == "HumanoidRootPart" and game:GetService("Players"):GetPlayerFromCharacter(it.Parent) then
- doorDebounce = true
- door.CanCollide = false
- doorMotor.DesiredAngle = math.pi/3
- wait(1.5)
- doorMotor.DesiredAngle = 0
- wait(0.5)
- door.CanCollide = true
- doorDebounce = false
- end
- end)
- end
- function MakeWeldDoor(hinge,door)
- local doorMotor = Instance.new("Motor6D",car)
- doorMotor.Name = hinge.Name.."Motor"
- doorMotor.Part0 = door
- doorMotor.Part1 = hinge
- doorMotor.C1 = hinge.CFrame:inverse()*door.CFrame
- door.CanCollide = false
- end
- function GetCFrame(object)--we'll get a CFrame value out of a CFrameValue or a StringValue formatted like a CFrame
- if object:IsA("CFrameValue") then--if someone is using a CFrame value then we'll just pull the value directly
- return object.Value
- elseif object:IsA("StringValue") then--added functionality for this because I dislike interfacing with CFrame values
- local cframe = nil
- pcall(function()--using pcall because i'm lazy
- cframe = CFrame.new(object.Value:match("(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+)"))
- --if you print your CFrame and paste it into the string value, this will find that out and use it properly
- end)
- return cframe
- end
- end
- for _,h in pairs (car:GetChildren()) do
- if h:IsA("Motor6D") then--make sure we start with a blank slate
- h:Destroy()
- end
- end
- for _,i in pairs (car:GetChildren()) do
- if i:IsA("BasePart") and i.Name:find("DoorHinge") then-- found a door with regex!
- local DoorID = i.Name:match("DoorHinge(.*)")--haha regex is fun
- local MatchingDoor = car:FindFirstChild("Door"..DoorID)--can we use our regex powers to find a matching door?
- if MatchingDoor then-- yay we found one!
- local DoorCFrameValue = MatchingDoor:FindFirstChild("DoorCFrame")
- local HingeCFrameValue = MatchingDoor:FindFirstChild("HingeCFrame")
- if DoorCFrameValue and HingeCFrameValue then
- local doorCFrame = GetCFrame(DoorCFrameValue)
- local hingeCFrame = GetCFrame(HingeCFrameValue)
- if doorCFrame and hingeCFrame then
- MakeDoor(i,MatchingDoor,hingeCFrame,doorCFrame)
- else
- MakeWeldDoor(i,MatchingDoor)
- end
- else
- MakeWeldDoor(i,MatchingDoor)
- end
- end
- end
- end
- if Base then
- if Left then
- leftMotor = Instance.new("Motor6D", car)
- leftMotor.Name = "LeftMotor"
- leftMotor.Part0 = Left
- leftMotor.Part1 = Base
- leftMotor.C0 = CFrame.new(-WheelSize/2-Left.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,-math.pi/2)
- leftMotor.C1 = CFrame.new(Base.Size.x/2+Left.Size.x+WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- leftMotor.MaxVelocity = motorSpeed
- end
- if Right then
- rightMotor = Instance.new("Motor6D", car)
- rightMotor.Name = "RightMotor"
- rightMotor.Part0 = Right
- rightMotor.Part1 = Base
- rightMotor.C0 = CFrame.new(-WheelSize/2-Right.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- rightMotor.C1 = CFrame.new(-Base.Size.x/2-Right.Size.x-WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- rightMotor.MaxVelocity = motorSpeed
- end
- end
- end,o73)
- end))
- o74.Name = "Powered wheel"
- o74.Parent = o1
- o74.BrickColor = BrickColor.new("Really black")
- o74.Position = Vector3.new(-29.2052498, 1.50001597, 23.6675854)
- o74.Rotation = Vector3.new(0, 0, 90)
- o74.Anchored = true
- o74.Elasticity = 0
- o74.FormFactor = Enum.FormFactor.Symmetric
- o74.Friction = 1.2999999523163
- o74.Shape = Enum.PartType.Ball
- o74.Size = Vector3.new(3, 3, 3)
- o74.CFrame = CFrame.new(-29.2052498, 1.50001597, 23.6675854, 7.54979013e-08, -1, 4.34480185e-09, 1, 7.54979013e-08, -3.1828975e-09, 3.18285998e-09, 4.55458604e-09, 1)
- o74.BottomSurface = Enum.SurfaceType.Hinge
- o74.TopSurface = Enum.SurfaceType.Smooth
- o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o74.Position = Vector3.new(-29.2052498, 1.50001597, 23.6675854)
- o75.Parent = o74
- o75.Offset = Vector3.new(0, 0.75, 0)
- o75.Scale = Vector3.new(1, 0.5, 1)
- o76.Parent = o74
- o76.Texture = "http://www.roblox.com/asset/?id=119364419"
- o76.Face = Enum.NormalId.Top
- o77.Name = "Seat Back"
- o77.Parent = o1
- o77.Position = Vector3.new(-24.4052582, 4.19998121, 22.4675121)
- o77.Anchored = true
- o77.CanCollide = false
- o77.Elasticity = 0
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Friction = 0.69999998807907
- o77.Size = Vector3.new(2.99999905, 1.79999995, 1)
- o77.CFrame = CFrame.new(-24.4052582, 4.19998121, 22.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Position = Vector3.new(-24.4052582, 4.19998121, 22.4675121)
- o78.Parent = o77
- o79.Name = "Seat Back"
- o79.Parent = o1
- o79.Position = Vector3.new(-24.4052582, 3.79998302, 14.4675121)
- o79.Anchored = true
- o79.CanCollide = false
- o79.Elasticity = 0
- o79.FormFactor = Enum.FormFactor.Custom
- o79.Friction = 0.69999998807907
- o79.Size = Vector3.new(2.99999905, 2.5999999, 1)
- o79.CFrame = CFrame.new(-24.4052582, 3.79998302, 14.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.Weld
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Position = Vector3.new(-24.4052582, 3.79998302, 14.4675121)
- o80.Name = "Color"
- o80.Parent = o1
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Navy blue")
- o80.Position = Vector3.new(-26.3052216, 5.3000102, 8.86753559)
- o80.Anchored = true
- o80.Elasticity = 0
- o80.FormFactor = Enum.FormFactor.Custom
- o80.Friction = 0.69999998807907
- o80.Size = Vector3.new(8.80000114, 0.399999619, 3.79999995)
- o80.CFrame = CFrame.new(-26.3052216, 5.3000102, 8.86753559, 1, 1.1920929e-07, -4.20937596e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.64296255e-08, -4.05285334e-08, 1)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0, 0.12549, 0.376471)
- o80.Position = Vector3.new(-26.3052216, 5.3000102, 8.86753559)
- o81.Name = "RearLight"
- o81.Parent = o1
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new("Dark stone grey")
- o81.Transparency = 1
- o81.Position = Vector3.new(-22.1052399, 4.19998121, 28.6675854)
- o81.Rotation = Vector3.new(180, 0, -180)
- o81.Anchored = true
- o81.CanCollide = false
- o81.Elasticity = 0
- o81.FormFactor = Enum.FormFactor.Custom
- o81.Friction = 0.69999998807907
- o81.Size = Vector3.new(0.399999976, 1.00000012, 0.200000003)
- o81.CFrame = CFrame.new(-22.1052399, 4.19998121, 28.6675854, -1, 1.1920929e-07, -4.78464059e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.84757621e-08, -4.05284943e-08, -1)
- o81.BackSurface = Enum.SurfaceType.Weld
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.Weld
- o81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o81.Position = Vector3.new(-22.1052399, 4.19998121, 28.6675854)
- o82.Parent = o81
- o82.Color = Color3.new(1, 0, 0)
- o82.Enabled = false
- o82.Range = 15
- o82.Angle = 120
- o83.Name = "Color"
- o83.Parent = o1
- o83.Material = Enum.Material.SmoothPlastic
- o83.BrickColor = BrickColor.new("Navy blue")
- o83.Position = Vector3.new(-22.1052399, 5.10001087, 28.2675591)
- o83.Anchored = true
- o83.Elasticity = 0
- o83.FormFactor = Enum.FormFactor.Custom
- o83.Friction = 0.69999998807907
- o83.Size = Vector3.new(0.400001466, 0.799999475, 0.599996805)
- o83.CFrame = CFrame.new(-22.1052399, 5.10001087, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.BottomSurface = Enum.SurfaceType.Weld
- o83.FrontSurface = Enum.SurfaceType.Weld
- o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.TopSurface = Enum.SurfaceType.Weld
- o83.Color = Color3.new(0, 0.12549, 0.376471)
- o83.Position = Vector3.new(-22.1052399, 5.10001087, 28.2675591)
- o84.Parent = o1
- o84.Material = Enum.Material.SmoothPlastic
- o84.BrickColor = BrickColor.new("Black")
- o84.Position = Vector3.new(-26.3052521, 2.10001206, 16.4675121)
- o84.Anchored = true
- o84.Elasticity = 0
- o84.FormFactor = Enum.FormFactor.Custom
- o84.Friction = 0.69999998807907
- o84.Size = Vector3.new(7.99999857, 0.800000012, 11.0000019)
- o84.CFrame = CFrame.new(-26.3052521, 2.10001206, 16.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o84.BackSurface = Enum.SurfaceType.Weld
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.Weld
- o84.RightSurface = Enum.SurfaceType.Weld
- o84.TopSurface = Enum.SurfaceType.Weld
- o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o84.Position = Vector3.new(-26.3052521, 2.10001206, 16.4675121)
- o85.Name = "Base"
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Black")
- o85.Position = Vector3.new(-26.3052521, 1.50001597, 9.26755238)
- o85.Rotation = Vector3.new(180, 0, -180)
- o85.Anchored = true
- o85.Elasticity = 0
- o85.FormFactor = Enum.FormFactor.Custom
- o85.Friction = 0.69999998807907
- o85.Size = Vector3.new(0.799999952, 0.800000012, 3.40000057)
- o85.CFrame = CFrame.new(-26.3052521, 1.50001597, 9.26755238, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o85.BackSurface = Enum.SurfaceType.Weld
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.Weld
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.Weld
- o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o85.Position = Vector3.new(-26.3052521, 1.50001597, 9.26755238)
- o86.Name = "Seat Back"
- o86.Parent = o1
- o86.Position = Vector3.new(-26.3052521, 3.79998302, 26.4675121)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Elasticity = 0
- o86.FormFactor = Enum.FormFactor.Custom
- o86.Friction = 0.69999998807907
- o86.Size = Vector3.new(7.99999714, 2.5999999, 1)
- o86.CFrame = CFrame.new(-26.3052521, 3.79998302, 26.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.BottomSurface = Enum.SurfaceType.Weld
- o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.Position = Vector3.new(-26.3052521, 3.79998302, 26.4675121)
- o87.Parent = o1
- o88.Name = "Reverse Speed"
- o88.Parent = o87
- o88.Value = 20
- o89.Name = "Forwards Speed"
- o89.Parent = o87
- o89.Value = 60
- o90.Name = "Allow Flipping"
- o90.Parent = o87
- o90.Value = true
- o91.Name = "Torque"
- o91.Parent = o87
- o91.Value = 30
- o92.Name = "Color"
- o92.Parent = o1
- o92.Material = Enum.Material.SmoothPlastic
- o92.BrickColor = BrickColor.new("Navy blue")
- o92.Position = Vector3.new(-22.1052399, 2.10001206, 16.4675121)
- o92.Anchored = true
- o92.Elasticity = 0
- o92.FormFactor = Enum.FormFactor.Custom
- o92.Friction = 0
- o92.Size = Vector3.new(0.400001466, 0.799999595, 11.3999958)
- o92.CFrame = CFrame.new(-22.1052399, 2.10001206, 16.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0, 0.12549, 0.376471)
- o92.Position = Vector3.new(-22.1052399, 2.10001206, 16.4675121)
- o93.Name = "Right"
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Black")
- o93.Position = Vector3.new(-25.4052582, 1.50001597, 9.26755238)
- o93.Rotation = Vector3.new(180, 0, -180)
- o93.Velocity = Vector3.new(0.0149893714, -0.0475157201, -0.0262569152)
- o93.Anchored = true
- o93.Elasticity = 0
- o93.FormFactor = Enum.FormFactor.Custom
- o93.Friction = 0.69999998807907
- o93.Size = Vector3.new(1, 0.800000012, 1)
- o93.CFrame = CFrame.new(-25.4052582, 1.50001597, 9.26755238, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o93.BottomSurface = Enum.SurfaceType.Smooth
- o93.LeftSurface = Enum.SurfaceType.Studs
- o93.TopSurface = Enum.SurfaceType.Smooth
- o93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o93.Position = Vector3.new(-25.4052582, 1.50001597, 9.26755238)
- o93.Velocity = Vector3.new(0.0149893714, -0.0475157201, -0.0262569152)
- o94.Name = "Left"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Black")
- o94.Position = Vector3.new(-27.2052498, 1.50001597, 9.26755238)
- o94.Anchored = true
- o94.Elasticity = 0
- o94.FormFactor = Enum.FormFactor.Custom
- o94.Friction = 0.69999998807907
- o94.Size = Vector3.new(1, 0.799999952, 1)
- o94.CFrame = CFrame.new(-27.2052498, 1.50001597, 9.26755238, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o94.BottomSurface = Enum.SurfaceType.Smooth
- o94.LeftSurface = Enum.SurfaceType.Studs
- o94.RightSurface = Enum.SurfaceType.Studs
- o94.TopSurface = Enum.SurfaceType.Smooth
- o94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o94.Position = Vector3.new(-27.2052498, 1.50001597, 9.26755238)
- o95.Name = "Non-powered wheel"
- o95.Parent = o1
- o95.BrickColor = BrickColor.new("Really black")
- o95.Position = Vector3.new(-29.2052498, 1.50001597, 9.26755238)
- o95.Rotation = Vector3.new(0, 0, 90)
- o95.Anchored = true
- o95.Elasticity = 0
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Friction = 1.2999999523163
- o95.Shape = Enum.PartType.Ball
- o95.Size = Vector3.new(3, 3, 3)
- o95.CFrame = CFrame.new(-29.2052498, 1.50001597, 9.26755238, 7.54979013e-08, -1, 4.34480185e-09, 1, 7.54979013e-08, -3.1828975e-09, 3.18285998e-09, 4.55458604e-09, 1)
- o95.BottomSurface = Enum.SurfaceType.Motor
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o95.Position = Vector3.new(-29.2052498, 1.50001597, 9.26755238)
- o96.Parent = o95
- o96.Offset = Vector3.new(0, 0.75, 0)
- o96.Scale = Vector3.new(1, 0.5, 1)
- o97.Parent = o95
- o97.Texture = "http://www.roblox.com/asset/?id=119364419"
- o97.Face = Enum.NormalId.Top
- o98.Name = "Color"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(-30.5052338, 6.74758196, 11.6526804)
- o98.Rotation = Vector3.new(121.610001, 0, -180)
- o98.Anchored = true
- o98.Elasticity = 0
- o98.FormFactor = Enum.FormFactor.Custom
- o98.Friction = 0.69999998807907
- o98.Size = Vector3.new(0.400001466, 0.200000048, 3.05286741)
- o98.CFrame = CFrame.new(-30.5052338, 6.74758196, 11.6526804, -1, 2.15498268e-08, -1.26501931e-07, 1.19387963e-07, 0.524097383, -0.851658285, 4.83759237e-08, -0.851658285, -0.524097383)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o98.Position = Vector3.new(-30.5052338, 6.74758196, 11.6526804)
- o99.Name = "Seat Back"
- o99.Parent = o1
- o99.Position = Vector3.new(-28.2052498, 3.79998302, 18.4675121)
- o99.Anchored = true
- o99.CanCollide = false
- o99.Elasticity = 0
- o99.FormFactor = Enum.FormFactor.Custom
- o99.Friction = 0.69999998807907
- o99.Size = Vector3.new(2.99999905, 2.5999999, 1)
- o99.CFrame = CFrame.new(-28.2052498, 3.79998302, 18.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.Weld
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Position = Vector3.new(-28.2052498, 3.79998302, 18.4675121)
- o100.Name = "Color"
- o100.Parent = o1
- o100.Material = Enum.Material.SmoothPlastic
- o100.BrickColor = BrickColor.new("Navy blue")
- o100.Position = Vector3.new(-22.1052399, 2.90001392, 28.2675591)
- o100.Anchored = true
- o100.Elasticity = 0
- o100.FormFactor = Enum.FormFactor.Custom
- o100.Friction = 0.69999998807907
- o100.Size = Vector3.new(0.400001466, 0.799999475, 0.599996805)
- o100.CFrame = CFrame.new(-22.1052399, 2.90001392, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.BottomSurface = Enum.SurfaceType.Weld
- o100.FrontSurface = Enum.SurfaceType.Weld
- o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.TopSurface = Enum.SurfaceType.Weld
- o100.Color = Color3.new(0, 0.12549, 0.376471)
- o100.Position = Vector3.new(-22.1052399, 2.90001392, 28.2675591)
- o101.Name = "Seat Back"
- o101.Parent = o1
- o101.Position = Vector3.new(-24.4052582, 3.79998302, 18.4675121)
- o101.Anchored = true
- o101.CanCollide = false
- o101.Elasticity = 0
- o101.FormFactor = Enum.FormFactor.Custom
- o101.Friction = 0.69999998807907
- o101.Size = Vector3.new(2.99999905, 2.5999999, 1)
- o101.CFrame = CFrame.new(-24.4052582, 3.79998302, 18.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.Weld
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Position = Vector3.new(-24.4052582, 3.79998302, 18.4675121)
- o102.Name = "Color"
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Navy blue")
- o102.Position = Vector3.new(-26.3052521, 4.00001001, 10.9675121)
- o102.Rotation = Vector3.new(180, 0, -180)
- o102.Anchored = true
- o102.Elasticity = 0
- o102.FormFactor = Enum.FormFactor.Custom
- o102.Friction = 0.69999998807907
- o102.Size = Vector3.new(8.00000191, 2.99999928, 0.399996519)
- o102.CFrame = CFrame.new(-26.3052521, 4.00001001, 10.9675121, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0, 0.12549, 0.376471)
- o102.Position = Vector3.new(-26.3052521, 4.00001001, 10.9675121)
- o103.Name = "Window"
- o103.Parent = o102
- o103.C1 = CFrame.new(0, -0.856478214, 2.69910049, 1, 1.78673076e-10, -3.19737126e-10, -1.78669524e-10, 0.524097443, 0.851658285, -3.1973002e-10, -0.851658285, 0.524097443)
- o103.Part0 = o102
- o103.Part1 = o31
- o104.Name = "Color"
- o104.Parent = o102
- o104.C1 = CFrame.new(4.19999981, -0.856477737, 2.69910145, 1, 1.78673076e-10, -3.19737126e-10, -1.78669524e-10, 0.524097443, 0.851658285, -3.1973002e-10, -0.851658285, 0.524097443)
- o104.Part0 = o102
- o104.Part1 = o112
- o105.Name = "Color"
- o105.Parent = o102
- o105.C1 = CFrame.new(-4.19999933, -0.856477737, 2.69910049, 1, 1.78673076e-10, -3.19737126e-10, -1.78669524e-10, 0.524097443, 0.851658285, -3.1973002e-10, -0.851658285, 0.524097443)
- o105.Part0 = o102
- o105.Part1 = o98
- o106.Name = "Color"
- o106.Parent = o102
- o106.C1 = CFrame.new(0, -0.856479168, 4.32553387, 1, 5.36005018e-10, -7.49423634e-10, -3.57333718e-10, 0.524097383, 0.851658165, -8.49254889e-10, -0.851658165, 0.524097383)
- o106.Part0 = o102
- o106.Part1 = o183
- o107.Name = "Seat Back"
- o107.Parent = o1
- o107.Position = Vector3.new(-28.2052498, 4.19998121, 22.4675121)
- o107.Anchored = true
- o107.CanCollide = false
- o107.Elasticity = 0
- o107.FormFactor = Enum.FormFactor.Custom
- o107.Friction = 0.69999998807907
- o107.Size = Vector3.new(2.99999905, 1.79999995, 1)
- o107.CFrame = CFrame.new(-28.2052498, 4.19998121, 22.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.Weld
- o107.FrontSurface = Enum.SurfaceType.Weld
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Position = Vector3.new(-28.2052498, 4.19998121, 22.4675121)
- o108.Parent = o107
- o109.Name = "Logo Holder"
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new("Black")
- o109.Transparency = 1
- o109.Position = Vector3.new(-25.7052498, 4.00001383, 28.6675854)
- o109.Rotation = Vector3.new(180, 0, -180)
- o109.Anchored = true
- o109.CanCollide = false
- o109.Elasticity = 0
- o109.FormFactor = Enum.FormFactor.Custom
- o109.Friction = 0.69999998807907
- o109.Size = Vector3.new(1.00000012, 1, 0.200000003)
- o109.CFrame = CFrame.new(-25.7052498, 4.00001383, 28.6675854, -1, 1.19209282e-07, -2.22062624e-07, 1.1920929e-07, 1, -4.05284659e-08, 2.2395065e-07, -4.05284943e-08, -1)
- o109.BackSurface = Enum.SurfaceType.Weld
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o109.Position = Vector3.new(-25.7052498, 4.00001383, 28.6675854)
- o110.Parent = o109
- o110.Offset = Vector3.new(0, 0, 0.189999998)
- o111.Parent = o109
- o111.Texture = "http://www.roblox.com/asset/?id=146872602"
- o112.Name = "Color"
- o112.Parent = o1
- o112.Material = Enum.Material.SmoothPlastic
- o112.BrickColor = BrickColor.new("Navy blue")
- o112.Position = Vector3.new(-22.1052399, 6.74758196, 11.6526804)
- o112.Rotation = Vector3.new(121.610001, 0, -180)
- o112.Anchored = true
- o112.Elasticity = 0
- o112.FormFactor = Enum.FormFactor.Custom
- o112.Friction = 0.69999998807907
- o112.Size = Vector3.new(0.400001466, 0.200000003, 3.05286741)
- o112.CFrame = CFrame.new(-22.1052399, 6.74758196, 11.6526804, -1, 2.15498268e-08, -1.26501931e-07, 1.19387963e-07, 0.524097383, -0.851658285, 4.83759237e-08, -0.851658285, -0.524097383)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0, 0.12549, 0.376471)
- o112.Position = Vector3.new(-22.1052399, 6.74758196, 11.6526804)
- o113.Name = "Black Bar"
- o113.Parent = o1
- o113.Material = Enum.Material.SmoothPlastic
- o113.BrickColor = BrickColor.new("Black")
- o113.Position = Vector3.new(-28.3052521, 4.00001383, 28.6675854)
- o113.Rotation = Vector3.new(180, 0, -180)
- o113.Anchored = true
- o113.CanCollide = false
- o113.Elasticity = 0
- o113.FormFactor = Enum.FormFactor.Custom
- o113.Friction = 0.69999998807907
- o113.Size = Vector3.new(4, 1.4000001, 0.200000003)
- o113.CFrame = CFrame.new(-28.3052521, 4.00001383, 28.6675854, -1, 1.19209282e-07, -2.22062624e-07, 1.1920929e-07, 1, -4.05284659e-08, 2.2395065e-07, -4.05284943e-08, -1)
- o113.BackSurface = Enum.SurfaceType.Weld
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o113.Position = Vector3.new(-28.3052521, 4.00001383, 28.6675854)
- o114.Parent = o113
- o114.Offset = Vector3.new(0, 0, 0.189999998)
- o115.Name = "Bumper"
- o115.Parent = o1
- o115.Material = Enum.Material.SmoothPlastic
- o115.BrickColor = BrickColor.new("Dark stone grey")
- o115.Position = Vector3.new(-26.3052521, 2.10001493, 28.4675121)
- o115.Anchored = true
- o115.CanCollide = false
- o115.Elasticity = 0
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Friction = 0.69999998807907
- o115.Size = Vector3.new(9.20000076, 0.799999595, 0.999996543)
- o115.CFrame = CFrame.new(-26.3052521, 2.10001493, 28.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o115.Position = Vector3.new(-26.3052521, 2.10001493, 28.4675121)
- o116.Name = "Logo Holder"
- o116.Parent = o1
- o116.Material = Enum.Material.SmoothPlastic
- o116.BrickColor = BrickColor.new("Black")
- o116.Transparency = 1
- o116.Position = Vector3.new(-26.3052521, 4.20001507, 7.46751213)
- o116.Anchored = true
- o116.Elasticity = 0
- o116.FormFactor = Enum.FormFactor.Custom
- o116.Friction = 0.69999998807907
- o116.Size = Vector3.new(0.600000143, 0.600000024, 0.599996388)
- o116.CFrame = CFrame.new(-26.3052521, 4.20001507, 7.46751213, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o116.BackSurface = Enum.SurfaceType.Weld
- o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o116.Position = Vector3.new(-26.3052521, 4.20001507, 7.46751213)
- o117.Parent = o116
- o117.Offset = Vector3.new(0, 0, -0.0199999996)
- o118.Parent = o116
- o118.Texture = "http://www.roblox.com/asset/?id=146872602"
- o120.Name = "Color"
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Navy blue")
- o120.Position = Vector3.new(-29.0052338, 2.40001512, 22.0677319)
- o120.Rotation = Vector3.new(180, 0, -180)
- o120.Anchored = true
- o120.Elasticity = 0
- o120.FormFactor = Enum.FormFactor.Custom
- o120.Friction = 0
- o120.Size = Vector3.new(2.60000134, 1.39999962, 0.200000003)
- o120.CFrame = CFrame.new(-29.0052338, 2.40001512, 22.0677319, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.Weld
- o120.Color = Color3.new(0, 0.12549, 0.376471)
- o120.Position = Vector3.new(-29.0052338, 2.40001512, 22.0677319)
- o121.Name = "Color"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.BrickColor = BrickColor.new("Navy blue")
- o121.Transparency = 1
- o121.Position = Vector3.new(-28.9052582, 3.20001101, 23.6675854)
- o121.Rotation = Vector3.new(180, 0, -180)
- o121.Anchored = true
- o121.Elasticity = 0
- o121.FormFactor = Enum.FormFactor.Custom
- o121.Friction = 0
- o121.Size = Vector3.new(2.80000138, 0.200000048, 3.4000001)
- o121.CFrame = CFrame.new(-28.9052582, 3.20001101, 23.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.Weld
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0, 0.12549, 0.376471)
- o121.Position = Vector3.new(-28.9052582, 3.20001101, 23.6675854)
- o122.Name = "Color"
- o122.Parent = o1
- o122.Material = Enum.Material.SmoothPlastic
- o122.BrickColor = BrickColor.new("Navy blue")
- o122.Position = Vector3.new(-29.0052338, 2.40001512, 25.2675591)
- o122.Rotation = Vector3.new(180, 0, -180)
- o122.Anchored = true
- o122.Elasticity = 0
- o122.FormFactor = Enum.FormFactor.Custom
- o122.Friction = 0
- o122.Size = Vector3.new(2.60000134, 1.39999962, 0.200000003)
- o122.CFrame = CFrame.new(-29.0052338, 2.40001512, 25.2675591, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.Weld
- o122.Color = Color3.new(0, 0.12549, 0.376471)
- o122.Position = Vector3.new(-29.0052338, 2.40001512, 25.2675591)
- o124.Name = "Color"
- o124.Parent = o1
- o124.Material = Enum.Material.SmoothPlastic
- o124.BrickColor = BrickColor.new("Navy blue")
- o124.Transparency = 1
- o124.Position = Vector3.new(-23.7052498, 3.20001101, 23.6675854)
- o124.Rotation = Vector3.new(180, 0, -180)
- o124.Anchored = true
- o124.Elasticity = 0
- o124.FormFactor = Enum.FormFactor.Custom
- o124.Friction = 0
- o124.Size = Vector3.new(2.80000138, 0.200000048, 3.4000001)
- o124.CFrame = CFrame.new(-23.7052498, 3.20001101, 23.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.Weld
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0, 0.12549, 0.376471)
- o124.Position = Vector3.new(-23.7052498, 3.20001101, 23.6675854)
- o125.Name = "Color"
- o125.Parent = o1
- o125.Material = Enum.Material.SmoothPlastic
- o125.BrickColor = BrickColor.new("Navy blue")
- o125.Position = Vector3.new(-23.6052399, 2.40001512, 25.2675591)
- o125.Rotation = Vector3.new(180, 0, -180)
- o125.Anchored = true
- o125.Elasticity = 0
- o125.FormFactor = Enum.FormFactor.Custom
- o125.Friction = 0
- o125.Size = Vector3.new(2.60000134, 1.39999962, 0.200000003)
- o125.CFrame = CFrame.new(-23.6052399, 2.40001512, 25.2675591, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.TopSurface = Enum.SurfaceType.Weld
- o125.Color = Color3.new(0, 0.12549, 0.376471)
- o125.Position = Vector3.new(-23.6052399, 2.40001512, 25.2675591)
- o126.Name = "Color"
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Navy blue")
- o126.Position = Vector3.new(-23.6052399, 2.40001512, 22.0677319)
- o126.Rotation = Vector3.new(180, 0, -180)
- o126.Anchored = true
- o126.Elasticity = 0
- o126.FormFactor = Enum.FormFactor.Custom
- o126.Friction = 0
- o126.Size = Vector3.new(2.60000134, 1.39999962, 0.200000003)
- o126.CFrame = CFrame.new(-23.6052399, 2.40001512, 22.0677319, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.Weld
- o126.Color = Color3.new(0, 0.12549, 0.376471)
- o126.Position = Vector3.new(-23.6052399, 2.40001512, 22.0677319)
- o128.Parent = o1
- o128.Position = Vector3.new(-25.4052582, 2.89998603, 22.4675121)
- o128.Anchored = true
- o128.CanCollide = false
- o128.Elasticity = 0
- o128.FormFactor = Enum.FormFactor.Custom
- o128.Friction = 0.69999998807907
- o128.Size = Vector3.new(0.999998987, 0.799999952, 1)
- o128.CFrame = CFrame.new(-25.4052582, 2.89998603, 22.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.Weld
- o128.FrontSurface = Enum.SurfaceType.Weld
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Position = Vector3.new(-25.4052582, 2.89998603, 22.4675121)
- o129.Parent = o1
- o129.Position = Vector3.new(-27.2052498, 2.89998603, 22.4675121)
- o129.Anchored = true
- o129.CanCollide = false
- o129.Elasticity = 0
- o129.FormFactor = Enum.FormFactor.Custom
- o129.Friction = 0.69999998807907
- o129.Size = Vector3.new(0.999998987, 0.799999952, 1)
- o129.CFrame = CFrame.new(-27.2052498, 2.89998603, 22.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.Weld
- o129.FrontSurface = Enum.SurfaceType.Weld
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Position = Vector3.new(-27.2052498, 2.89998603, 22.4675121)
- o130.Name = "Window"
- o130.Parent = o1
- o130.Material = Enum.Material.SmoothPlastic
- o130.BrickColor = BrickColor.new("Institutional white")
- o130.Reflectance = 1
- o130.Transparency = 0.60000002384186
- o130.Position = Vector3.new(-22.0052338, 6.59999704, 16.5676098)
- o130.Rotation = Vector3.new(180, 0, -180)
- o130.Anchored = true
- o130.CanCollide = false
- o130.Elasticity = 0
- o130.FormFactor = Enum.FormFactor.Custom
- o130.Friction = 0.69999998807907
- o130.Size = Vector3.new(0.200000003, 2.19999909, 1.99999619)
- o130.CFrame = CFrame.new(-22.0052338, 6.59999704, 16.5676098, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.Weld
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.Weld
- o130.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o130.Position = Vector3.new(-22.0052338, 6.59999704, 16.5676098)
- o131.Parent = o130
- o131.Scale = Vector3.new(0.899999976, 1, 1)
- o132.Name = "Color"
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Navy blue")
- o132.Position = Vector3.new(-30.5052338, 3.60001206, 26.5676098)
- o132.Anchored = true
- o132.Elasticity = 0
- o132.FormFactor = Enum.FormFactor.Custom
- o132.Friction = 0.69999998807907
- o132.Size = Vector3.new(0.400001466, 3.79999948, 2.79999685)
- o132.CFrame = CFrame.new(-30.5052338, 3.60001206, 26.5676098, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0, 0.12549, 0.376471)
- o132.Position = Vector3.new(-30.5052338, 3.60001206, 26.5676098)
- o133.Name = "Color"
- o133.Parent = o1
- o133.Material = Enum.Material.SmoothPlastic
- o133.BrickColor = BrickColor.new("Navy blue")
- o133.Position = Vector3.new(-22.1052399, 2.90001392, 21.4675121)
- o133.Rotation = Vector3.new(180, 0, -180)
- o133.Anchored = true
- o133.Elasticity = 0
- o133.FormFactor = Enum.FormFactor.Custom
- o133.Friction = 0.69999998807907
- o133.Size = Vector3.new(0.400001466, 0.799999177, 1.39999616)
- o133.CFrame = CFrame.new(-22.1052399, 2.90001392, 21.4675121, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.Weld
- o133.Color = Color3.new(0, 0.12549, 0.376471)
- o133.Position = Vector3.new(-22.1052399, 2.90001392, 21.4675121)
- o134.Name = "Color"
- o134.Parent = o1
- o134.Material = Enum.Material.SmoothPlastic
- o134.BrickColor = BrickColor.new("Navy blue")
- o134.Position = Vector3.new(-22.1052399, 3.60001206, 26.5676098)
- o134.Anchored = true
- o134.Elasticity = 0
- o134.FormFactor = Enum.FormFactor.Custom
- o134.Friction = 0.69999998807907
- o134.Size = Vector3.new(0.400001466, 3.79999948, 2.79999661)
- o134.CFrame = CFrame.new(-22.1052399, 3.60001206, 26.5676098, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0, 0.12549, 0.376471)
- o134.Position = Vector3.new(-22.1052399, 3.60001206, 26.5676098)
- o136.Name = "Window"
- o136.Parent = mas
- o136.C1 = CFrame.new(0.100001335, -1.29999971, 0, -6.01908567e-08, 1.1920929e-07, -1, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -5.99810761e-08)
- o136.Part0 = mas
- o136.Part1 = o155
- o137.Name = "DoorCFrame"
- o137.Parent = mas
- o137.Value = "-2.2, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
- o138.Name = "HingeCFrame"
- o138.Parent = mas
- o138.Value = "0.50001055002213, 1.5000268220901, 0.90001797676086, -2.7022140969279e-008, 1, 7.5497901264043e-008, 4.0528533418183e-008, 7.5497901264043e-008, -1, -1, -2.7651484657554e-008, -4.0528419731345e-008"
- o139.Name = "Color"
- o139.Parent = o1
- o139.Material = Enum.Material.SmoothPlastic
- o139.BrickColor = BrickColor.new("Navy blue")
- o139.Position = Vector3.new(-22.1052399, 3.80000806, 7.36753607)
- o139.Anchored = true
- o139.Elasticity = 0
- o139.FormFactor = Enum.FormFactor.Custom
- o139.Friction = 0.69999998807907
- o139.Size = Vector3.new(0.400001526, 2.59999919, 0.799996376)
- o139.CFrame = CFrame.new(-22.1052399, 3.80000806, 7.36753607, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.Weld
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.Weld
- o139.Color = Color3.new(0, 0.12549, 0.376471)
- o139.Position = Vector3.new(-22.1052399, 3.80000806, 7.36753607)
- o140.Name = "Color"
- o140.Parent = o1
- o140.Material = Enum.Material.SmoothPlastic
- o140.BrickColor = BrickColor.new("Navy blue")
- o140.Position = Vector3.new(-30.5052338, 2.80001092, 18.6675854)
- o140.Rotation = Vector3.new(180, 0, -180)
- o140.Anchored = true
- o140.Elasticity = 0
- o140.FormFactor = Enum.FormFactor.Custom
- o140.Friction = 0.69999998807907
- o140.Size = Vector3.new(0.400001466, 0.599999189, 6.99999571)
- o140.CFrame = CFrame.new(-30.5052338, 2.80001092, 18.6675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.Weld
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.Weld
- o140.Color = Color3.new(0, 0.12549, 0.376471)
- o140.Position = Vector3.new(-30.5052338, 2.80001092, 18.6675854)
- o141.Name = "Color"
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new("Navy blue")
- o141.Position = Vector3.new(-26.3052521, 5.00000811, 7.36753607)
- o141.Anchored = true
- o141.Elasticity = 0
- o141.FormFactor = Enum.FormFactor.Custom
- o141.Friction = 0.69999998807907
- o141.Size = Vector3.new(8.00000191, 0.200000003, 0.799996376)
- o141.CFrame = CFrame.new(-26.3052521, 5.00000811, 7.36753607, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.Weld
- o141.Color = Color3.new(0, 0.12549, 0.376471)
- o141.Position = Vector3.new(-26.3052521, 5.00000811, 7.36753607)
- o142.Name = "Grille"
- o142.Parent = o1
- o142.Material = Enum.Material.DiamondPlate
- o142.BrickColor = BrickColor.new("Black")
- o142.Position = Vector3.new(-26.3052521, 4.00001383, 7.46751213)
- o142.Anchored = true
- o142.Elasticity = 0
- o142.FormFactor = Enum.FormFactor.Custom
- o142.Friction = 0.69999998807907
- o142.Size = Vector3.new(4.39999962, 1.4000001, 0.599996388)
- o142.CFrame = CFrame.new(-26.3052521, 4.00001383, 7.46751213, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o142.BackSurface = Enum.SurfaceType.Weld
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142.Position = Vector3.new(-26.3052521, 4.00001383, 7.46751213)
- o143.Name = "Color"
- o143.Parent = o1
- o143.Material = Enum.Material.SmoothPlastic
- o143.BrickColor = BrickColor.new("Navy blue")
- o143.Position = Vector3.new(-30.5052338, 3.80000806, 7.36753607)
- o143.Anchored = true
- o143.Elasticity = 0
- o143.FormFactor = Enum.FormFactor.Custom
- o143.Friction = 0.69999998807907
- o143.Size = Vector3.new(0.400001526, 2.59999919, 0.799996376)
- o143.CFrame = CFrame.new(-30.5052338, 3.80000806, 7.36753607, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.BottomSurface = Enum.SurfaceType.Weld
- o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.TopSurface = Enum.SurfaceType.Weld
- o143.Color = Color3.new(0, 0.12549, 0.376471)
- o143.Position = Vector3.new(-30.5052338, 3.80000806, 7.36753607)
- o144.Name = "Color"
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Navy blue")
- o144.Position = Vector3.new(-22.1052399, 6.79999399, 21.0676098)
- o144.Rotation = Vector3.new(180, 0, -180)
- o144.Anchored = true
- o144.Elasticity = 0
- o144.FormFactor = Enum.FormFactor.Custom
- o144.Friction = 0.69999998807907
- o144.Size = Vector3.new(0.400001466, 2.59999919, 0.599996209)
- o144.CFrame = CFrame.new(-22.1052399, 6.79999399, 21.0676098, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.Weld
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.Weld
- o144.Color = Color3.new(0, 0.12549, 0.376471)
- o144.Position = Vector3.new(-22.1052399, 6.79999399, 21.0676098)
- o145.Name = "Color"
- o145.Parent = o1
- o145.Material = Enum.Material.SmoothPlastic
- o145.BrickColor = BrickColor.new("Navy blue")
- o145.Position = Vector3.new(-22.1052399, 6.79999399, 27.5676098)
- o145.Rotation = Vector3.new(180, 0, -180)
- o145.Anchored = true
- o145.Elasticity = 0
- o145.FormFactor = Enum.FormFactor.Custom
- o145.Friction = 0.69999998807907
- o145.Size = Vector3.new(0.400001466, 2.59999919, 1.19999623)
- o145.CFrame = CFrame.new(-22.1052399, 6.79999399, 27.5676098, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.BottomSurface = Enum.SurfaceType.Weld
- o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.TopSurface = Enum.SurfaceType.Weld
- o145.Color = Color3.new(0, 0.12549, 0.376471)
- o145.Position = Vector3.new(-22.1052399, 6.79999399, 27.5676098)
- o146.Name = "Window"
- o146.Parent = o1
- o146.Material = Enum.Material.SmoothPlastic
- o146.BrickColor = BrickColor.new("Institutional white")
- o146.Reflectance = 1
- o146.Transparency = 0.60000002384186
- o146.Position = Vector3.new(-22.0052338, 6.79999399, 24.1675854)
- o146.Rotation = Vector3.new(180, 0, -180)
- o146.Anchored = true
- o146.Elasticity = 0
- o146.FormFactor = Enum.FormFactor.Custom
- o146.Friction = 0.69999998807907
- o146.Size = Vector3.new(0.200000003, 2.59999919, 5.59999609)
- o146.CFrame = CFrame.new(-22.0052338, 6.79999399, 24.1675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.Weld
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.Weld
- o146.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o146.Position = Vector3.new(-22.0052338, 6.79999399, 24.1675854)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.899999976, 1, 1)
- o148.Name = "Window"
- o148.Parent = o1
- o148.Material = Enum.Material.SmoothPlastic
- o148.BrickColor = BrickColor.new("Institutional white")
- o148.Reflectance = 1
- o148.Transparency = 0.60000002384186
- o148.Position = Vector3.new(-30.6052399, 6.79999399, 24.1675854)
- o148.Rotation = Vector3.new(180, 0, -180)
- o148.Anchored = true
- o148.Elasticity = 0
- o148.FormFactor = Enum.FormFactor.Custom
- o148.Friction = 0.69999998807907
- o148.Size = Vector3.new(0.200000003, 2.59999919, 5.59999609)
- o148.CFrame = CFrame.new(-30.6052399, 6.79999399, 24.1675854, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.BottomSurface = Enum.SurfaceType.Weld
- o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.TopSurface = Enum.SurfaceType.Weld
- o148.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o148.Position = Vector3.new(-30.6052399, 6.79999399, 24.1675854)
- o149.Parent = o148
- o149.Scale = Vector3.new(0.899999976, 1, 1)
- o150.Name = "Window"
- o150.Parent = o1
- o150.Material = Enum.Material.SmoothPlastic
- o150.BrickColor = BrickColor.new("Institutional white")
- o150.Reflectance = 1
- o150.Transparency = 0.60000002384186
- o150.Position = Vector3.new(-30.6052399, 6.79999399, 18.2675591)
- o150.Rotation = Vector3.new(180, 0, -180)
- o150.Anchored = true
- o150.Elasticity = 0
- o150.FormFactor = Enum.FormFactor.Custom
- o150.Friction = 0.69999998807907
- o150.Size = Vector3.new(0.200000003, 2.59999919, 4.99999571)
- o150.CFrame = CFrame.new(-30.6052399, 6.79999399, 18.2675591, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.BottomSurface = Enum.SurfaceType.Weld
- o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.TopSurface = Enum.SurfaceType.Weld
- o150.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o150.Position = Vector3.new(-30.6052399, 6.79999399, 18.2675591)
- o151.Parent = o150
- o151.Scale = Vector3.new(0.899999976, 1, 1)
- o152.Name = "Color"
- o152.Parent = o1
- o152.Material = Enum.Material.SmoothPlastic
- o152.BrickColor = BrickColor.new("Navy blue")
- o152.Position = Vector3.new(-30.5052338, 6.79999399, 27.5676098)
- o152.Rotation = Vector3.new(180, 0, -180)
- o152.Anchored = true
- o152.Elasticity = 0
- o152.FormFactor = Enum.FormFactor.Custom
- o152.Friction = 0.69999998807907
- o152.Size = Vector3.new(0.400001466, 2.59999919, 1.19999635)
- o152.CFrame = CFrame.new(-30.5052338, 6.79999399, 27.5676098, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.BottomSurface = Enum.SurfaceType.Weld
- o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.TopSurface = Enum.SurfaceType.Weld
- o152.Color = Color3.new(0, 0.12549, 0.376471)
- o152.Position = Vector3.new(-30.5052338, 6.79999399, 27.5676098)
- o153.Name = "Color"
- o153.Parent = o1
- o153.Material = Enum.Material.SmoothPlastic
- o153.BrickColor = BrickColor.new("Navy blue")
- o153.Position = Vector3.new(-30.5052338, 6.79999399, 21.0676098)
- o153.Rotation = Vector3.new(180, 0, -180)
- o153.Anchored = true
- o153.Elasticity = 0
- o153.FormFactor = Enum.FormFactor.Custom
- o153.Friction = 0.69999998807907
- o153.Size = Vector3.new(0.400001466, 2.59999919, 0.599996269)
- o153.CFrame = CFrame.new(-30.5052338, 6.79999399, 21.0676098, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.BottomSurface = Enum.SurfaceType.Weld
- o153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.TopSurface = Enum.SurfaceType.Weld
- o153.Color = Color3.new(0, 0.12549, 0.376471)
- o153.Position = Vector3.new(-30.5052338, 6.79999399, 21.0676098)
- o154.Name = "Color"
- o154.Parent = o1
- o154.Material = Enum.Material.SmoothPlastic
- o154.BrickColor = BrickColor.new("Navy blue")
- o154.Position = Vector3.new(-30.5052338, 6.79999399, 15.4675121)
- o154.Rotation = Vector3.new(180, 0, -180)
- o154.Anchored = true
- o154.Elasticity = 0
- o154.FormFactor = Enum.FormFactor.Custom
- o154.Friction = 0.69999998807907
- o154.Size = Vector3.new(0.400001466, 2.59999919, 0.599996269)
- o154.CFrame = CFrame.new(-30.5052338, 6.79999399, 15.4675121, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.BottomSurface = Enum.SurfaceType.Weld
- o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.TopSurface = Enum.SurfaceType.Weld
- o154.Color = Color3.new(0, 0.12549, 0.376471)
- o154.Position = Vector3.new(-30.5052338, 6.79999399, 15.4675121)
- o155.Name = "Window"
- o155.Parent = o1
- o155.Material = Enum.Material.SmoothPlastic
- o155.BrickColor = BrickColor.new("Institutional white")
- o155.Reflectance = 1
- o155.Transparency = 0.60000002384186
- o155.Position = Vector3.new(-22.0052338, 6.59999704, 19.3675365)
- o155.Rotation = Vector3.new(180, 0, -180)
- o155.Anchored = true
- o155.CanCollide = false
- o155.Elasticity = 0
- o155.FormFactor = Enum.FormFactor.Custom
- o155.Friction = 0.69999998807907
- o155.Size = Vector3.new(0.200000003, 2.19999909, 1.99999619)
- o155.CFrame = CFrame.new(-22.0052338, 6.59999704, 19.3675365, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.BottomSurface = Enum.SurfaceType.Weld
- o155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.TopSurface = Enum.SurfaceType.Weld
- o155.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o155.Position = Vector3.new(-22.0052338, 6.59999704, 19.3675365)
- o156.Parent = o155
- o156.Scale = Vector3.new(0.899999976, 1, 1)
- o157.Name = "Color"
- o157.Parent = o1
- o157.Material = Enum.Material.SmoothPlastic
- o157.BrickColor = BrickColor.new("Navy blue")
- o157.Position = Vector3.new(-26.3052521, 4.20000696, 9.26755238)
- o157.Anchored = true
- o157.Elasticity = 0
- o157.FormFactor = Enum.FormFactor.Custom
- o157.Friction = 0.69999998807907
- o157.Size = Vector3.new(8.80000114, 1.79999912, 2.99999642)
- o157.CFrame = CFrame.new(-26.3052521, 4.20000696, 9.26755238, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.BottomSurface = Enum.SurfaceType.Weld
- o157.FrontSurface = Enum.SurfaceType.Weld
- o157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.TopSurface = Enum.SurfaceType.Weld
- o157.Color = Color3.new(0, 0.12549, 0.376471)
- o157.Position = Vector3.new(-26.3052521, 4.20000696, 9.26755238)
- o158.Name = "FrontBulb"
- o158.Parent = o1
- o158.Material = Enum.Material.SmoothPlastic
- o158.BrickColor = BrickColor.new("Institutional white")
- o158.Reflectance = 0.40000000596046
- o158.Position = Vector3.new(-29.4052582, 4.40001106, 7.36753607)
- o158.Anchored = true
- o158.Elasticity = 0
- o158.FormFactor = Enum.FormFactor.Custom
- o158.Friction = 0.69999998807907
- o158.Size = Vector3.new(1.40000153, 0.599999189, 0.799996257)
- o158.CFrame = CFrame.new(-29.4052582, 4.40001106, 7.36753607, 1, 1.1920929e-07, -3.95763706e-08, -1.1920929e-07, 1, 4.05284979e-08, 3.89470145e-08, -4.05284943e-08, 1)
- o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o158.Position = Vector3.new(-29.4052582, 4.40001106, 7.36753607)
- o159.Parent = o158
- o159.Enabled = false
- o159.CanvasSize = Vector2.new(2, 2)
- o160.Parent = o159
- o160.Size = UDim2.new(1,0,1,0)
- o160.BackgroundColor3 = Color3.new(1, 1, 1)
- o160.BorderSizePixel = 0
- o161.Parent = o1
- o161.Material = Enum.Material.SmoothPlastic
- o161.BrickColor = BrickColor.new("Black")
- o161.Position = Vector3.new(-26.3052521, 1.40001905, 16.4675121)
- o161.Anchored = true
- o161.CanCollide = false
- o161.Elasticity = 0
- o161.FormFactor = Enum.FormFactor.Custom
- o161.Friction = 0.69999998807907
- o161.Size = Vector3.new(2, 0.600000203, 11.0000029)
- o161.CFrame = CFrame.new(-26.3052521, 1.40001905, 16.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o161.BackSurface = Enum.SurfaceType.Weld
- o161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.FrontSurface = Enum.SurfaceType.Weld
- o161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.TopSurface = Enum.SurfaceType.Weld
- o161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o161.Position = Vector3.new(-26.3052521, 1.40001905, 16.4675121)
- o162.Parent = o1
- o162.Material = Enum.Material.SmoothPlastic
- o162.BrickColor = BrickColor.new("Black")
- o162.Transparency = 1
- o162.Position = Vector3.new(-26.3052521, 2.10001493, 23.6675854)
- o162.Anchored = true
- o162.CanCollide = false
- o162.Elasticity = 0
- o162.FormFactor = Enum.FormFactor.Custom
- o162.Friction = 0.69999998807907
- o162.Size = Vector3.new(2, 0.800000191, 3.40000296)
- o162.CFrame = CFrame.new(-26.3052521, 2.10001493, 23.6675854, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o162.BackSurface = Enum.SurfaceType.Weld
- o162.BottomSurface = Enum.SurfaceType.Weld
- o162.FrontSurface = Enum.SurfaceType.Weld
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.Weld
- o162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o162.Position = Vector3.new(-26.3052521, 2.10001493, 23.6675854)
- o164.Name = "Color"
- o164.Parent = o1
- o164.Material = Enum.Material.SmoothPlastic
- o164.BrickColor = BrickColor.new("Navy blue")
- o164.Position = Vector3.new(-22.1052399, 6.79999399, 28.3675365)
- o164.Rotation = Vector3.new(180, 0, -180)
- o164.Anchored = true
- o164.Elasticity = 0
- o164.FormFactor = Enum.FormFactor.Custom
- o164.Friction = 0.69999998807907
- o164.Size = Vector3.new(0.400001377, 2.59999967, 0.400000006)
- o164.CFrame = CFrame.new(-22.1052399, 6.79999399, 28.3675365, -1, 1.1920929e-07, -4.7217064e-08, 1.1920929e-07, 1, -4.05285263e-08, 4.9105104e-08, -4.05284162e-08, -1)
- o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.BottomSurface = Enum.SurfaceType.Weld
- o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.Color = Color3.new(0, 0.12549, 0.376471)
- o164.Position = Vector3.new(-22.1052399, 6.79999399, 28.3675365)
- o165.Name = "Color"
- o165.Parent = o1
- o165.Material = Enum.Material.SmoothPlastic
- o165.BrickColor = BrickColor.new("Navy blue")
- o165.Position = Vector3.new(-30.5052338, 6.79999399, 28.3675365)
- o165.Rotation = Vector3.new(180, 0, -180)
- o165.Anchored = true
- o165.Elasticity = 0
- o165.FormFactor = Enum.FormFactor.Custom
- o165.Friction = 0.69999998807907
- o165.Size = Vector3.new(0.400001377, 2.59999967, 0.400000006)
- o165.CFrame = CFrame.new(-30.5052338, 6.79999399, 28.3675365, -1, 1.1920929e-07, -4.7217064e-08, 1.1920929e-07, 1, -4.05285263e-08, 4.9105104e-08, -4.05284162e-08, -1)
- o165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.BottomSurface = Enum.SurfaceType.Weld
- o165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.Color = Color3.new(0, 0.12549, 0.376471)
- o165.Position = Vector3.new(-30.5052338, 6.79999399, 28.3675365)
- o166.Name = "ControlByRemote"
- o166.Parent = o1
- o166.Position = Vector3.new(-26.3051929, 1.50002098, 22.7675591)
- o166.Anchored = true
- o166.CanCollide = false
- o166.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- o166.CFrame = CFrame.new(-26.3051929, 1.50002098, 22.7675591, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.TopSurface = Enum.SurfaceType.Weld
- o166.HeadsUpDisplay = false
- o166.MaxSpeed = 0
- o166.Torque = 120
- o166.TurnSpeed = 0
- o166.Position = Vector3.new(-26.3051929, 1.50002098, 22.7675591)
- o168.Name = "Window"
- o168.Parent = mas
- o168.C1 = CFrame.new(0.100001335, -1.29999971, 0, -6.01908567e-08, 1.1920929e-07, -1, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -5.99810761e-08)
- o168.Part0 = mas
- o168.Part1 = o130
- o169.Name = "DoorCFrame"
- o169.Parent = mas
- o169.Value = "1.4, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
- o170.Name = "HingeCFrame"
- o170.Parent = mas
- o170.Value = "0.50001043081284, 1.5000267028809, -0.099981665611267, -2.7022140969279e-008, -1, -1.6292068494295e-007, 4.0528533418183e-008, -1.6292068494295e-007, 1, -1, 2.765148110484e-008, 4.0528419731345e-008"
- o171.Name = "Color"
- o171.Parent = o1
- o171.Material = Enum.Material.SmoothPlastic
- o171.BrickColor = BrickColor.new("Navy blue")
- o171.Position = Vector3.new(-26.3052521, 8.29971218, 20.2675591)
- o171.Rotation = Vector3.new(180, 0, -180)
- o171.Anchored = true
- o171.Elasticity = 0
- o171.FormFactor = Enum.FormFactor.Custom
- o171.Friction = 0.69999998807907
- o171.Size = Vector3.new(8.80000114, 0.399999142, 14.9999952)
- o171.CFrame = CFrame.new(-26.3052521, 8.29971218, 20.2675591, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o171.BackSurface = Enum.SurfaceType.Weld
- o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.FrontSurface = Enum.SurfaceType.Weld
- o171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.Color = Color3.new(0, 0.12549, 0.376471)
- o171.Position = Vector3.new(-26.3052521, 8.29971218, 20.2675591)
- o172.Name = "Color"
- o172.Parent = o1
- o172.Material = Enum.Material.SmoothPlastic
- o172.BrickColor = BrickColor.new("Navy blue")
- o172.Position = Vector3.new(-26.3052216, 8.29971218, 27.9673901)
- o172.Rotation = Vector3.new(180, 0, -180)
- o172.Anchored = true
- o172.Elasticity = 0
- o172.FormFactor = Enum.FormFactor.Custom
- o172.Friction = 0.69999998807907
- o172.Size = Vector3.new(8.80000114, 0.399999619, 0.400000006)
- o172.CFrame = CFrame.new(-26.3052216, 8.29971218, 27.9673901, -1, 1.1920929e-07, -4.7217064e-08, 1.1920929e-07, 1, -4.05285263e-08, 4.9105104e-08, -4.05284162e-08, -1)
- o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.Color = Color3.new(0, 0.12549, 0.376471)
- o172.Position = Vector3.new(-26.3052216, 8.29971218, 27.9673901)
- o173.Name = "Window"
- o173.Parent = o1
- o173.Material = Enum.Material.SmoothPlastic
- o173.BrickColor = BrickColor.new("Navy blue")
- o173.Position = Vector3.new(-26.3052216, 8.29971218, 12.5676098)
- o173.Anchored = true
- o173.Elasticity = 0
- o173.FormFactor = Enum.FormFactor.Custom
- o173.Friction = 0.69999998807907
- o173.Size = Vector3.new(8.80000114, 0.399999619, 0.400000036)
- o173.CFrame = CFrame.new(-26.3052216, 8.29971218, 12.5676098, 1, 1.1920929e-07, -4.20937596e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.64296255e-08, -4.05285334e-08, 1)
- o173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.Color = Color3.new(0, 0.12549, 0.376471)
- o173.Position = Vector3.new(-26.3052216, 8.29971218, 12.5676098)
- o174.Name = "FrontBulb"
- o174.Parent = o1
- o174.Material = Enum.Material.SmoothPlastic
- o174.BrickColor = BrickColor.new("Institutional white")
- o174.Reflectance = 0.40000000596046
- o174.Position = Vector3.new(-23.2052498, 4.40001106, 7.36753607)
- o174.Anchored = true
- o174.Elasticity = 0
- o174.FormFactor = Enum.FormFactor.Custom
- o174.Friction = 0.69999998807907
- o174.Size = Vector3.new(1.40000153, 0.599999189, 0.799996257)
- o174.CFrame = CFrame.new(-23.2052498, 4.40001106, 7.36753607, 1, 1.1920929e-07, -3.95763706e-08, -1.1920929e-07, 1, 4.05284979e-08, 3.89470145e-08, -4.05284943e-08, 1)
- o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o174.Position = Vector3.new(-23.2052498, 4.40001106, 7.36753607)
- o175.Parent = o174
- o175.Enabled = false
- o175.CanvasSize = Vector2.new(2, 2)
- o176.Parent = o175
- o176.Size = UDim2.new(1,0,1,0)
- o176.BackgroundColor3 = Color3.new(1, 1, 1)
- o176.BorderSizePixel = 0
- o177.Name = "Color"
- o177.Parent = o1
- o177.Material = Enum.Material.SmoothPlastic
- o177.BrickColor = BrickColor.new("Navy blue")
- o177.Position = Vector3.new(-30.5052338, 2.10001206, 16.4675121)
- o177.Anchored = true
- o177.Elasticity = 0
- o177.FormFactor = Enum.FormFactor.Custom
- o177.Friction = 0
- o177.Size = Vector3.new(0.400001466, 0.799999595, 11.3999958)
- o177.CFrame = CFrame.new(-30.5052338, 2.10001206, 16.4675121, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.Color = Color3.new(0, 0.12549, 0.376471)
- o177.Position = Vector3.new(-30.5052338, 2.10001206, 16.4675121)
- o178.Name = "Bumper"
- o178.Parent = o1
- o178.Material = Enum.Material.SmoothPlastic
- o178.BrickColor = BrickColor.new("Dark stone grey")
- o178.Position = Vector3.new(-26.3052521, 2.10001493, 7.16758108)
- o178.Anchored = true
- o178.Elasticity = 0
- o178.FormFactor = Enum.FormFactor.Custom
- o178.Friction = 0
- o178.Size = Vector3.new(9.20000076, 0.799999595, 1.19999659)
- o178.CFrame = CFrame.new(-26.3052521, 2.10001493, 7.16758108, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o178.Position = Vector3.new(-26.3052521, 2.10001493, 7.16758108)
- o180.Name = "BackWindow2"
- o180.Parent = mas
- o180.C1 = CFrame.new(-3.81469727e-06, -1.29999971, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o180.Part0 = mas
- o180.Part1 = mas
- o181.Name = "DoorCFrame"
- o181.Parent = mas
- o181.Value = "0, 0, -2, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
- o182.Name = "HingeCFrame"
- o182.Parent = mas
- o182.Value = "-0.39998149871826, 1.5000274181366, 0.80002027750015, -2.7022140969279e-008, 1, 7.5497901264043e-008, 4.0528533418183e-008, 7.5497901264043e-008, -1, -1, -2.7651484657554e-008, -4.0528419731345e-008"
- o183.Name = "Color"
- o183.Parent = o1
- o183.Material = Enum.Material.SmoothPlastic
- o183.BrickColor = BrickColor.new("Navy blue")
- o183.Position = Vector3.new(-26.3052521, 8.13253212, 12.5049839)
- o183.Rotation = Vector3.new(121.610001, 0, -180)
- o183.Anchored = true
- o183.Elasticity = 0
- o183.FormFactor = Enum.FormFactor.Custom
- o183.Friction = 0.69999998807907
- o183.Size = Vector3.new(8.80000114, 0.200000003, 0.200000048)
- o183.CFrame = CFrame.new(-26.3052521, 8.13253212, 12.5049839, -1, 2.1728491e-08, -1.25972392e-07, 1.19745295e-07, 0.524097323, -0.851658165, 4.88056102e-08, -0.851658165, -0.524097323)
- o183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.Color = Color3.new(0, 0.12549, 0.376471)
- o183.Position = Vector3.new(-26.3052521, 8.13253212, 12.5049839)
- o184.Name = "FrontBulb"
- o184.Parent = o1
- o184.Material = Enum.Material.SmoothPlastic
- o184.BrickColor = BrickColor.new("Institutional white")
- o184.Reflectance = 0.40000000596046
- o184.Position = Vector3.new(-29.4052582, 3.60001206, 7.36753607)
- o184.Anchored = true
- o184.Elasticity = 0
- o184.FormFactor = Enum.FormFactor.Custom
- o184.Friction = 0.69999998807907
- o184.Size = Vector3.new(1.40000153, 0.599999189, 0.799996257)
- o184.CFrame = CFrame.new(-29.4052582, 3.60001206, 7.36753607, 1, 1.1920929e-07, -3.95763706e-08, -1.1920929e-07, 1, 4.05284979e-08, 3.89470145e-08, -4.05284943e-08, 1)
- o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o184.Position = Vector3.new(-29.4052582, 3.60001206, 7.36753607)
- o185.Parent = o184
- o185.Enabled = false
- o185.CanvasSize = Vector2.new(2, 2)
- o186.Parent = o185
- o186.Size = UDim2.new(1,0,1,0)
- o186.BackgroundColor3 = Color3.new(1, 1, 1)
- o186.BorderSizePixel = 0
- o188.Name = "DoorWindow"
- o188.Parent = mas
- o188.C1 = CFrame.new(0.0348320007, -1.39999962, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o188.Part0 = mas
- o188.Part1 = mas
- o189.Name = "DoorCFrame"
- o189.Parent = mas
- o189.Value = "2.2, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
- o190.Name = "HingeCFrame"
- o190.Parent = mas
- o190.Value = "0.50001233816147, 1.5000275373459, -0.69998383522034, -2.7022140969279e-008, -1, -1.6292068494295e-007, 4.0528533418183e-008, -1.6292068494295e-007, 1, -1, 2.765148110484e-008, 4.0528419731345e-008"
- o191.Name = "Color"
- o191.Parent = o1
- o191.Material = Enum.Material.SmoothPlastic
- o191.BrickColor = BrickColor.new("Navy blue")
- o191.Position = Vector3.new(-30.5052338, 2.90001392, 28.2675591)
- o191.Anchored = true
- o191.Elasticity = 0
- o191.FormFactor = Enum.FormFactor.Custom
- o191.Friction = 0.69999998807907
- o191.Size = Vector3.new(0.400001466, 0.799999475, 0.599996805)
- o191.CFrame = CFrame.new(-30.5052338, 2.90001392, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o191.BottomSurface = Enum.SurfaceType.Weld
- o191.FrontSurface = Enum.SurfaceType.Weld
- o191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o191.TopSurface = Enum.SurfaceType.Weld
- o191.Color = Color3.new(0, 0.12549, 0.376471)
- o191.Position = Vector3.new(-30.5052338, 2.90001392, 28.2675591)
- o193.Name = "Color"
- o193.Parent = o1
- o193.Material = Enum.Material.SmoothPlastic
- o193.BrickColor = BrickColor.new("Navy blue")
- o193.Position = Vector3.new(-30.5052338, 5.10001087, 28.2675591)
- o193.Anchored = true
- o193.Elasticity = 0
- o193.FormFactor = Enum.FormFactor.Custom
- o193.Friction = 0.69999998807907
- o193.Size = Vector3.new(0.400001466, 0.799999475, 0.599996805)
- o193.CFrame = CFrame.new(-30.5052338, 5.10001087, 28.2675591, 1, 1.1920929e-07, -3.93665829e-08, -1.1920929e-07, 1, 4.05284588e-08, 3.91568022e-08, -4.05284943e-08, 1)
- o193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o193.BottomSurface = Enum.SurfaceType.Weld
- o193.FrontSurface = Enum.SurfaceType.Weld
- o193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o193.TopSurface = Enum.SurfaceType.Weld
- o193.Color = Color3.new(0, 0.12549, 0.376471)
- o193.Position = Vector3.new(-30.5052338, 5.10001087, 28.2675591)
- o194.Name = "EngineBlock"
- o194.Parent = o1
- o194.Material = Enum.Material.SmoothPlastic
- o194.BrickColor = BrickColor.new("Black")
- o194.Position = Vector3.new(-26.3052521, 3.50001001, 9.26755238)
- o194.Rotation = Vector3.new(180, 0, -180)
- o194.Anchored = true
- o194.Elasticity = 0
- o194.FormFactor = Enum.FormFactor.Custom
- o194.Friction = 0.69999998807907
- o194.Size = Vector3.new(2.79999995, 3.20000005, 3.00000048)
- o194.CFrame = CFrame.new(-26.3052521, 3.50001001, 9.26755238, -1, 1.1920929e-07, -4.80561937e-08, 1.1920929e-07, 1, -4.05284872e-08, 4.82659743e-08, -4.05284943e-08, -1)
- o194.BackSurface = Enum.SurfaceType.Weld
- o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.FrontSurface = Enum.SurfaceType.Weld
- o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.TopSurface = Enum.SurfaceType.Weld
- o194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o194.Position = Vector3.new(-26.3052521, 3.50001001, 9.26755238)
- o195.Name = "Starting"
- o195.Parent = o194
- o195.SoundId = "http://www.roblox.com/asset/?id=174967904"
- o196.Name = "Running"
- o196.Parent = o194
- o196.SoundId = "http://www.roblox.com/asset/?id=174967895"
- o196.Looped = true
- o197.Name = "Stopping"
- o197.Parent = o194
- o197.SoundId = "http://www.roblox.com/asset/?id=174967918"
- o198.Name = "Color"
- o198.Parent = o1
- o198.Material = Enum.Material.SmoothPlastic
- o198.BrickColor = BrickColor.new("Navy blue")
- o198.Position = Vector3.new(-26.3052521, 2.80001092, 7.36753607)
- o198.Anchored = true
- o198.Elasticity = 0
- o198.FormFactor = Enum.FormFactor.Custom
- o198.Friction = 0.69999998807907
- o198.Size = Vector3.new(8.00000191, 0.599999189, 0.799996376)
- o198.CFrame = CFrame.new(-26.3052521, 2.80001092, 7.36753607, 1, 1.1920929e-07, 1.3526919e-07, -1.1920929e-07, 1, 4.05284766e-08, -1.35898532e-07, -4.05284943e-08, 1)
- o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.BottomSurface = Enum.SurfaceType.Weld
- o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.TopSurface = Enum.SurfaceType.Weld
- o198.Color = Color3.new(0, 0.12549, 0.376471)
- o198.Position = Vector3.new(-26.3052521, 2.80001092, 7.36753607)
- o199.Name = "DoorHinge5"
- o199.Parent = o1
- o199.Transparency = 1
- o199.Position = Vector3.new(-29.9052582, 3.79998302, 27.4675121)
- o199.Anchored = true
- o199.CanCollide = false
- o199.Elasticity = 0
- o199.FormFactor = Enum.FormFactor.Custom
- o199.Friction = 0.69999998807907
- o199.Size = Vector3.new(0.79999733, 2.5999999, 1)
- o199.CFrame = CFrame.new(-29.9052582, 3.79998302, 27.4675121, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o199.BottomSurface = Enum.SurfaceType.Weld
- o199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o199.Position = Vector3.new(-29.9052582, 3.79998302, 27.4675121)
- o200.Name = "DoorHinge6"
- o200.Parent = o1
- o200.Transparency = 1
- o200.Position = Vector3.new(-22.7052498, 3.79998302, 27.4675121)
- o200.Anchored = true
- o200.CanCollide = false
- o200.Elasticity = 0
- o200.FormFactor = Enum.FormFactor.Custom
- o200.Friction = 0.69999998807907
- o200.Size = Vector3.new(0.79999733, 2.5999999, 1)
- o200.CFrame = CFrame.new(-22.7052498, 3.79998302, 27.4675121, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.BottomSurface = Enum.SurfaceType.Weld
- o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.Position = Vector3.new(-22.7052498, 3.79998302, 27.4675121)
- o202.Name = "BackWindow"
- o202.Parent = mas
- o202.C1 = CFrame.new(-3.81469727e-06, -1.29999971, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o202.Part0 = mas
- o202.Part1 = mas
- o203.Name = "DoorCFrame"
- o203.Parent = mas
- o203.Value = "0, 0, 2, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
- o204.Name = "HingeCFrame"
- o204.Parent = mas
- o204.Value = "0.4000186920166, 1.5000274181366, 0.80002015829086, -2.7022140969279e-008, -1, -1.6292068494295e-007, 4.0528533418183e-008, -1.6292068494295e-007, 1, -1, 2.765148110484e-008, 4.0528419731345e-008"
- o207.Name = "DoorWindow"
- o207.Parent = mas
- o207.C1 = CFrame.new(0.0348320007, -1.39999962, 0.100001335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o207.Part0 = mas
- o207.Part1 = mas
- o208.Name = "DoorCFrame"
- o208.Parent = mas
- o208.Value = "2.0999999, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
- o209.Name = "HingeCFrame"
- o209.Parent = mas
- o209.Value = "-0.499987662, 1.50002754, -0.599983692, -2.7022141e-008, 1, 7.54979013e-008, 4.05285334e-008, 7.54979013e-008, -1, -1, -2.76514847e-008, -4.05284197e-008"
- o211.Name = "DoorHinge4"
- o211.Parent = o1
- o211.Transparency = 1
- o211.Position = Vector3.new(-22.6052704, 3.79998302, 20.6675854)
- o211.Anchored = true
- o211.CanCollide = false
- o211.Elasticity = 0
- o211.FormFactor = Enum.FormFactor.Custom
- o211.Friction = 0.69999998807907
- o211.Size = Vector3.new(0.599997342, 2.5999999, 0.600000024)
- o211.CFrame = CFrame.new(-22.6052704, 3.79998302, 20.6675854, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o211.BottomSurface = Enum.SurfaceType.Weld
- o211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o211.Position = Vector3.new(-22.6052704, 3.79998302, 20.6675854)
- o212.Name = "DoorHinge3"
- o212.Parent = o1
- o212.Transparency = 1
- o212.Position = Vector3.new(-22.6052704, 3.79998302, 15.2675524)
- o212.Anchored = true
- o212.CanCollide = false
- o212.Elasticity = 0
- o212.FormFactor = Enum.FormFactor.Custom
- o212.Friction = 0.69999998807907
- o212.Size = Vector3.new(0.599997342, 2.5999999, 0.600000024)
- o212.CFrame = CFrame.new(-22.6052704, 3.79998302, 15.2675524, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.BottomSurface = Enum.SurfaceType.Weld
- o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.Position = Vector3.new(-22.6052704, 3.79998302, 15.2675524)
- o213.Name = "DoorHinge2"
- o213.Parent = o1
- o213.Transparency = 1
- o213.Position = Vector3.new(-22.6052704, 3.79998302, 11.4675121)
- o213.Anchored = true
- o213.CanCollide = false
- o213.Elasticity = 0
- o213.FormFactor = Enum.FormFactor.Custom
- o213.Friction = 0.69999998807907
- o213.Size = Vector3.new(0.599997342, 2.5999999, 0.600000024)
- o213.CFrame = CFrame.new(-22.6052704, 3.79998302, 11.4675121, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.BottomSurface = Enum.SurfaceType.Weld
- o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.Position = Vector3.new(-22.6052704, 3.79998302, 11.4675121)
- o214.Name = "DoorHinge1"
- o214.Parent = o1
- o214.Transparency = 1
- o214.Position = Vector3.new(-30.0052643, 3.79998302, 11.4675121)
- o214.Anchored = true
- o214.CanCollide = false
- o214.Elasticity = 0
- o214.FormFactor = Enum.FormFactor.Custom
- o214.Friction = 0.69999998807907
- o214.Size = Vector3.new(0.599997342, 2.5999999, 0.600000024)
- o214.CFrame = CFrame.new(-30.0052643, 3.79998302, 11.4675121, 1, 1.1920929e-07, -3.95763635e-08, -1.1920929e-07, 1, 4.05284197e-08, 3.89470216e-08, -4.05285334e-08, 1)
- o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.BottomSurface = Enum.SurfaceType.Weld
- o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.Position = Vector3.new(-30.0052643, 3.79998302, 11.4675121)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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