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Sep 21st, 2017
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  1. $ make install
  2. g++ -O3 -fomit-frame-pointer -Wall -fsigned-char -I. -Ibot -I../enet/include -I
  3. ./include -c -o renderhud.o renderhud.cpp
  4. g++ -O3 -fomit-frame-pointer -Wall -fsigned-char -I. -Ibot -I../enet/include -I
  5. ./include -c -o weapon.o weapon.cpp
  6. weapon.cpp: In function 'void raydamage(vec&, vec&, playerent*)':
  7. weapon.cpp:562:46: error: expected ';' before 'toggle'
  8. weapon.cpp:563:50: warning: statement has no effect
  9. weapon.cpp:564:9: error: expected '}' before 'else'
  10. weapon.cpp: At global scope:
  11. weapon.cpp:575:5: error: expected unqualified-id before 'if'
  12. weapon.cpp:580:1: error: expected declaration before '}' token
  13. weapon.cpp:130:1: warning: '__dummy_requestweapon' defined but not used
  14. weapon.cpp:131:1: warning: '__dummy_shiftweapon' defined but not used
  15. weapon.cpp:132:1: warning: '__dummy_quicknadethrow' defined but not used
  16. weapon.cpp:133:1: warning: '__dummy_currentprimary' defined but not used
  17. weapon.cpp:134:1: warning: '__dummy_prevweapon' defined but not used
  18. weapon.cpp:135:1: warning: '__dummy_curweapon' defined but not used
  19. weapon.cpp:136:1: warning: '__dummy_magcontent' defined but not used
  20. weapon.cpp:137:1: warning: '__dummy_magreserve' defined but not used
  21. weapon.cpp:146:1: warning: '__dummy_selfreload' defined but not used
  22. make: *** [weapon.o] Error 1
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