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Feb 23rd, 2019
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  1. # Thanks for downloading ViaVersion
  2. # Ensure you look through all these options
  3. # If you need help:
  4. # viaversion.com - Discussion tab
  5. # IRC - https://elmer.spi.gt/iris/?nick=&channels=viaversion #viaversion on irc.spi.gt
  6. # Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
  7. #
  8. # ----------------------------------------------------------#
  9. # GLOBAL OPTIONS #
  10. # ----------------------------------------------------------#
  11. #
  12. # Should ViaVersion check for updates?
  13. checkforupdates: true
  14. # Send the supported versions with the Status (Ping) response packet
  15. send-supported-versions: false
  16. # Block specific Minecraft protocols that ViaVersion allows
  17. # List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers
  18. block-protocols: [47]
  19. # Change the blocked disconnect message
  20. block-disconnect-msg: 1.12.2でログインしてください
  21. # If you use ProtocolLib, we can't reload without kicking the players.
  22. # (We don't suggest using reload either, use a plugin manager)
  23. # You can customise the message we kick people with if you use ProtocolLib here.
  24. reload-disconnect-msg: サーバーが再起動しますので再度ログインしてください
  25. #
  26. # ----------------------------------------------------------#
  27. # GLOBAL PACKET LIMITER #
  28. # ----------------------------------------------------------#
  29. #
  30. #
  31. # Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
  32. # Clients by default send around 20-90 packets per second.
  33. #
  34. # What is the maximum per second a client can send (Use %pps to display their pps)
  35. # Use -1 to disable.
  36. max-pps: 800
  37. max-pps-kick-msg: You are sending too many packets!
  38. #
  39. # We can also kick them if over a period they send over a threshold a certain amount of times.
  40. #
  41. # Period to track (in seconds)
  42. # Use -1 to disable.
  43. tracking-period: 6
  44. # How many packets per second counts as a warning
  45. tracking-warning-pps: 120
  46. # How many warnings over the interval can we have
  47. # This can never be higher than "tracking-period"
  48. tracking-max-warnings: 4
  49. tracking-max-kick-msg: You are sending too many packets, :(
  50. #
  51. # ----------------------------------------------------------#
  52. # MULTIPLE VERSIONS OPTIONS #
  53. # ----------------------------------------------------------#
  54. #
  55. # Should we enable our hologram patch?
  56. # If they're in the wrong place enable this
  57. hologram-patch: false
  58. # This is the offset, should work as default when enabled.
  59. hologram-y: -0.96
  60. # Should we disable piston animation for 1.11/1.11.1 clients?
  61. # In some cases when firing lots of pistons it crashes them.
  62. piston-animation-patch: false
  63. # Should we fix nbt for 1.12.2 and above clients in chat messages (causes invalid item)
  64. chat-nbt-fix: true
  65. # Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers)
  66. quick-move-action-fix: false
  67. # Should we use prefix for team colour on 1.13 and above clients
  68. team-colour-fix: true
  69. #
  70. # ----------------------------------------------------------#
  71. # 1.9 & 1.10 CLIENTS ON 1.8 SERVERS OPTIONS #
  72. # ----------------------------------------------------------#
  73. #
  74. # No collide options, these allow you to configure how collision works.
  75. # Do you want us to prevent collision?
  76. prevent-collision: true
  77. # If the above is true, should we automatically team players until you do?
  78. auto-team: true
  79. # When enabled if certain metadata can't be read we won't tell you about it
  80. suppress-metadata-errors: false
  81. # When enabled 1.9 & 1.10 will be able to block by using shields
  82. shield-blocking: true
  83. # Enable player tick simulation, this fixes eating, drinking, nether portals.
  84. simulate-pt: true
  85. # Should we use nms player to simulate packets, (may fix anti-cheat issues)
  86. nms-player-ticking: true
  87. # Should we patch boss bars so they work? (Default: true, disable if you're having issues)
  88. bossbar-patch: true
  89. # If your boss bar flickers on 1.9 & 1.10, set this to 'true'. It will keep all boss bars on 100% (not recommended)
  90. bossbar-anti-flicker: false
  91. # This will show the new effect indicator in the top-right corner for 1.9 & 1.10 players.
  92. use-new-effect-indicator: true
  93. # Show the new death messages for 1.9 & 1.10 on the death screen
  94. use-new-deathmessages: true
  95. # Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
  96. item-cache: true
  97. # Patch the Anti xray to work on 1.9 & 1.10 (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
  98. anti-xray-patch: true
  99. # Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
  100. replace-pistons: false
  101. # What id should we replace with, default is air. (careful of players getting stuck standing on them)
  102. replacement-piston-id: 0
  103. # Force the string -> json transform
  104. force-json-transform: false
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