ThenThereWereThings

BESM CAS Carrier

Jul 13th, 2020 (edited)
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  1. LEVEL | POINTS | ATTRIBUTE
  2. =============================================================================
  3. 10 | 20 | Armour (AR50)
  4. 19(10) | 38 | Blaster Turret (Weapon 10; Accurate 2 [+2], Range 4 [+4], Autofire [+3], Spreading 1 [+1])
  5. 32(22) | 64 | Missile Pods (Weapon 22; Accurate 2 [+2], Area 2 [+2]; Helper [+1], Homing: Radar 2 [+2],
  6. | | Penetrating 1 [+1], Range 6 [+6], Ammo [-1], Stoppable [-2])
  7. 11(5) | 22 | Resilient (Intense Cold, Intense Heat, Lack of Air, Low Pressure, Radiation; All Complete [+5],
  8. | | Mechanical Endurance [+1])
  9. 6 | 6 | Capacity (25 people and 5 tonnes)
  10. 3(4) | 9 | Flight (300kph; Detectable (Hearing) [-1])
  11. 1 | 1 | Sensory Block (Radar)
  12. 4 | 4 | Supersense (Radar, 10km)
  13. 2 | 2 | Features (Comms, GPS, Modern Vehicle Tech Suite, Radar Detector)
  14. | |
  15.  
  16. LEVEL | POINTS | DEFECT
  17. =============================================================================
  18. 5 | -10 | Awkward Size 5 (60m - Gargantuan)
  19. 1 | -3 | Special Requirement (Frequent Refuelling)
  20. 1 | -3 | Special Requirement (Frequent Maintenance)
  21. | |
  22.  
  23. Points Total: 150
  24. Item Cost: 75
  25.  
  26. =============================================================================
  27. =============================================================================
  28. =============================================================================
  29. =============================================================================
  30. =============================================================================
  31.  
  32. LEVEL | POINTS | ATTRIBUTE
  33. =============================================================================
  34. 10(5) | 20 | Resilient (Ageing, Airborne Toxins, Disease, Lack of Air, Poisons; All Complete [+5])
  35. 1(6) | 4 | Merge (Duration: Permanent [+10], Activation 3 [-3], Assisted 3 [-3],
  36. | | Backlash 3 (Set to 1 HP) [-3], Consumable 3 (High-end technical components) [-3],
  37. | | Environmental 1 (Tech labs) [-1], Irreversible 3 [-3])
  38. 1 | 2(6) | +1 to all Attributes
  39. ONE OF | 13 | Item (Weapon 7 (Autofire [+3], Range 4 [+4], Hands [-1]))
  40. WITH | 10 | Item (Force Field 4 (Regenerating [+1])
  41. OR | 22 | Item (Armour 6, Heightened Awareness 3, Heightened Senses 2 (Sight, Hearing)
  42. | | Super Strength 2, Features 2 (Comms, Radar Detector, Smartphone, Life
  43. | | Monitoring Systems, Naked Enhancement (Accurate 2)), Jumping 2,
  44. | | Undetectable (Radar), Supersense (Radar, 10km range), Superspeed 1,
  45. | | Resilient (Intense Cold, Intense Heat, Low Pressure, Radiation; All Complete [+5],
  46. | | Mechanical Endurance [+1]), Special Movement (Climbing))
  47. WITH | 1 | Gear (Knife + Blaster Pistol)
  48. | |
  49.  
  50. LEVEL | POINTS | DEFECT
  51. =============================================================================
  52. 3 | -6 | Obligated (Maverick Hunters, Maverick on quitting)
  53. 2 | -2 | Red Tape
  54. 3 | -3 | Marked (Full body markings)
  55. 3 | -3 | Involuntary Change (When exposed to another component in the lab setting required to
  56. | | activate the change)
  57. 1 | -3 | Special Requirement (Frequent Maintenance)
  58. 2 | -6 | Sensory Impairment (No smell/taste, vastly reduced touch (Pressure only))
  59. 1 | -10 | Size Modifier -1
  60. | |
  61.  
  62. =============================================================================
  63. =][= MERGE 1 BENEFITS =][=
  64. =============================================================================
  65. LEVEL | POINTS | ATTRIBUTE
  66. =============================================================================
  67. 5 | 10 | +5 Body
  68. 5 | 10 | +5 Mind
  69. 5 | 10 | +5 Soul
  70. 5 | 5 | Tough
  71. 5 | 5 | Energised
  72. 1 | 3 | Remove Special Requirement (Frequent Maintenance)
  73. 2 | 6 | Remove Sensory Impairment (No smell/taste, vastly reduced touch (Pressure only))
  74. 1 | 10 | Remove Size Modifier -1
  75. 1 | 1 | Remove Red Tape
  76. | |
  77. =============================================================================
  78. =][= MERGE 2 BENEFITS =][=
  79. =============================================================================
  80. LEVEL | POINTS | ATTRIBUTE
  81. =============================================================================
  82. 5 | 5 | Attack Mastery
  83. 5 | 5 | Defence Mastery
  84. 6 | 6 | Combat Technique (Blind Fighting, Blind Shooting, Brutal, Extended Range,
  85. | | Lethal Blow, Weapons Encyclopedia)
  86. 3(1) | 3 | Connected (Associated; Great Power [+2])
  87. 2 | 6 | Skill Group (Military)
  88. 2 | 2 | Special Movement (Balance, Cat-Like)
  89. 1 | 5 | Regeneration (EP)
  90. 1(3) | 2(6) | Augmented (Body+Mind+Soul;; Deplete 2 [-2], Dependant (All Other Augmented) [-1], Potent [+1])
  91. 1 | 1 | Special Movement (Fast; Dependant (All Augmented) [-2], Potent 2 [+2])
  92. 1(2) | 1 | Features (Heartbeat/Breath Control, Speed Reading, Time Sense; Dependant (Special Movement) [-1])
  93. 1 | 10 | Remove Size Modifier -1
  94. 1 | 1 | Remove Red Tape
  95. 3 | 6 | Remove Obligated (Maverick Hunters, Maverick on quitting)
  96. 3 | 3 | Remove Marked (Full body markings)
  97. | |
  98.  
  99. =============================================================================
  100. =][= FINAL MINION STATS =][=
  101. =============================================================================
  102.  
  103. =============================================================================
  104. LEVEL | POINTS | ATTRIBUTE
  105. =============================================================================
  106. 6 | 12 | 6 Body
  107. 6 | 12 | 6 Mind
  108. 6 | 12 | 6 Soul
  109. 5 | 5 | Tough
  110. 5 | 5 | Energised
  111. 10(5) | 20 | Resilient (Ageing, Airborne Toxins, Disease, Lack of Air, Poisons; All Complete [+5])
  112. -- | 13 | Item (Weapon 7 (Autofire [+3], Range 4 [+4], Hands [-1]))
  113. -- | 10 | Item (Force Field 4 (Regenerating [+1])
  114. -- | 22 | Item (Armour 6, Heightened Awareness 3, Heightened Senses 2 (Sight, Hearing)
  115. | | Super Strength 2, Features 2 (Comms, Radar Detector, Smartphone, Life
  116. | | Monitoring Systems, Naked Enhancement (Accurate 2)), Jumping 2,
  117. | | Undetectable (Radar), Supersense (Radar, 10km range), Superspeed 1,
  118. | | Resilient (Intense Cold, Intense Heat, Low Pressure, Radiation; All Complete [+5],
  119. | | Mechanical Endurance [+1]), Special Movement (Climbing))
  120. -- | 1 | Gear (Knife + Blaster Pistol)
  121. 5 | 5 | Attack Mastery
  122. 5 | 5 | Defence Mastery
  123. 6 | 6 | Combat Technique (Blind Fighting, Blind Shooting, Brutal, Extended Range,
  124. | | Lethal Blow, Weapons Encyclopedia)
  125. 3(1) | 3 | Connected (Associated; Great Power [+2])
  126. 2 | 6 | Skill Group (Military)
  127. 2 | 2 | Special Movement (Balance, Cat-Like)
  128. 1 | 5 | Regeneration (EP)
  129. 1(3) | 2(6) | Augmented (Body+Mind+Soul;; Deplete 2 [-2], Dependant (All Other Augmented) [-1], Potent [+1])
  130. 1 | 1 | Special Movement (Fast; Dependant (All Augmented) [-2], Potent 2 [+2])
  131. 1(2) | 1 | Features (Heartbeat/Breath Control, Speed Reading, Time Sense; Dependant (Special Movement) [-1])
  132. =============================================================================
  133. LEVEL | POINTS | DEFECT
  134. =============================================================================
  135. 3 | -6 | Obligated (Maverick Hunters, Maverick on quitting)
  136. 2 | -2 | Red Tape
  137. 3 | -3 | Marked (Full body markings)
  138. 1 | -3 | Special Requirement (Frequent Maintenance)
  139. 2 | -6 | Sensory Impairment (No smell/taste, vastly reduced touch (Pressure only))
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