Amlethus

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May 25th, 2018
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  1. Name: Derek Valent
  2.  
  3. Street Name: Phantom
  4.  
  5. Race: Human. Sex: Male. Age: 22
  6.  
  7. Description:
  8.  
  9. A capable and versatile mercenary, Phantom is able and willing to do nearly any sort of run a Johnson will throw at him. Derek is the son of Benton Valent, the famed former founder and CEO of Valentia Consumer Products, a very prosperous subdivision corp of Renraku well known to it’s ties to organized crime and UCAS military political conspiracies. Derek hated the shady megacorp backstabbing, even at a young age. Eventually, after the absorption of Valentia by Renraku and the assassination of his father, he left home, erasing all records of his existence, and using his cut of the family monies to start a career in the shadows. Don’t get him wrong, he’s no hood, just a man who chose his own life.
  10.  
  11. Notes:
  12.  
  13. Despite a lack of experience in the business, Phantom is always of a cool, professional demeanor while running the shadows. However, some view this as cold, and indeed, he often (though not always) chooses to work independently, even when other runners are assigned to the same run as him. This is not truly because of any dislike of or contempt for his fellow runners, but due to his solitary nature.
  14.  
  15. Devin avoids most cyberware, believing it takes away from the human edge. He does, however, sport a pair of cybereyes. The irises are a fierce, almost hypnotic gold color. So natural is the effect that this detail only dawns on most long after he’s gone, or as they stare down the muzzle of his gun as a bullet is headed between their eyes. It is rumored that this was his eye color even before the implants, and that some untapped magical force flows through him, but none know for sure.
  16.  
  17. ATTRIBUTES
  18.  
  19. Body: 5
  20.  
  21. Quickness: 4
  22.  
  23. Strength: 4
  24.  
  25. Charisma: 5
  26.  
  27. Intelligence: 5
  28.  
  29. Willpower: 4
  30.  
  31. Essence: 4.173
  32.  
  33. Magic: 0
  34.  
  35. Reaction: 4
  36.  
  37. Initiative: 4+1D6
  38.  
  39. KARMA
  40.  
  41. Karma Pool: 1
  42.  
  43. Good Karma: 0? (not exactly sure how this works)
  44.  
  45. SKILLS
  46.  
  47. Cyber-Implant Combat—1
  48.  
  49. Edged Weapons—1
  50.  
  51. Pistols—5
  52.  
  53. Rifles—1
  54.  
  55. Shotguns—1
  56.  
  57. Submachine Guns—1
  58.  
  59. Unarmed Combat--2
  60.  
  61. Athletics—2
  62. Stealth (sneaking)—1 (3)
  63.  
  64. Etiquette—3
  65.  
  66. Interrogation (verbal)—1 (3)
  67.  
  68. Negotiation—3
  69.  
  70. Biotech (first aid)—1 (3)
  71.  
  72. Computer—2
  73.  
  74. Demolitions—1
  75.  
  76. Electronics—1
  77.  
  78. Bike—1
  79.  
  80. Car—2
  81.  
  82. Hovercraft—1
  83.  
  84. Famed Shadowruns and Runners—2
  85.  
  86. Gang Identification—2
  87.  
  88. Military Procedures (Black Ops)—4 (6)
  89.  
  90. Security Procedures—2
  91.  
  92. Megacorp Politics—3
  93.  
  94. Underworld Politics—3
  95.  
  96. Cybertechnology—1
  97.  
  98. Elven Society—2
  99.  
  100. Japanese Culture—2
  101.  
  102. English—5
  103.  
  104. R/W—2
  105.  
  106. Sperethiel—3
  107.  
  108. R/W—1
  109.  
  110. Japanese—2
  111.  
  112. R/W—1
  113.  
  114. DICE POOLS
  115.  
  116. Combat Pool—6
  117.  
  118. Hacking Pool—4
  119.  
  120. CYBERWARE
  121.  
  122. Datajack (alphaware)
  123.  
  124. Knowsoft Link (alphaware)
  125.  
  126. 100 Mp Headware Memory (alphaware)
  127.  
  128. Subvocal Microphones (alphaware)
  129.  
  130. Headware Telephone (alphaware)
  131.  
  132. Cybereyes (basic)
  133.  
  134. --Flare Compensation
  135.  
  136. --Image Link
  137.  
  138. --Low-Light Vision
  139.  
  140. Smartlink (alphaware)
  141.  
  142. Retractable Spur (forearm) (alphaware)
  143.  
  144. ARMOR/GEAR
  145.  
  146. Fine Clothing—0/0
  147.  
  148. Ordinary Clothing—0/0
  149.  
  150. Riot Shield, small—1/2
  151.  
  152. Lined Coat—4/2
  153.  
  154. Securetech Jacket—5/3
  155.  
  156. Secure Long Coat—4/2
  157.  
  158. Camo Suit—5/3
  159.  
  160. Camo Jacket—3/1
  161.  
  162. Leather (real)—0/2
  163.  
  164. Portable Credstick Reader—3
  165.  
  166. Scanner—2
  167.  
  168. Voice Mask—1
  169.  
  170. White Noise Generator—2
  171.  
  172. Maglock Passkey—2
  173.  
  174. 4 Antidote Patches—3
  175.  
  176. 4 Stimulant Patches—3
  177.  
  178. WEAPONS
  179.  
  180. 2 Forearm Snap-Blades
  181.  
  182. Katana
  183.  
  184. Sword
  185.  
  186. Survival Knife
  187.  
  188. Stun Baton
  189.  
  190. 15 Shurikens
  191.  
  192. Streetline Special
  193.  
  194. Beretta Model 1101T w/silencer
  195.  
  196. 2 Fichetti Security 500’s
  197.  
  198. Ceska Black Scorpion
  199.  
  200. Ares Predator w/smartgun sys
  201.  
  202. 2 Ares Viper Sliverguns
  203.  
  204. Browning Max-Power w/smartgun sys
  205.  
  206. AK97-SMG/Carbine
  207.  
  208. Defiance T-250 Shotgun
  209.  
  210. Ingram Valiant LMG
  211.  
  212. Ares Antioch
  213.  
  214. EQUIPMENT & GEAR
  215.  
  216. Medium Lifestyle (6 Months paid off)
  217.  
  218. Low Safehouse (100% owned)
  219.  
  220. 30 Rounds Hold-Out Pistol Ammo, 190 Rounds Light Pistol Ammo, 70 Rounds Machine Pistol Ammo, 100 Rounds Heavy Pistol Ammo, 50 Rounds EX Explosive Heavy Pistol Ammo, 90 Rounds SMG Ammo, 50 Shotgun (flechette) Rounds, 100 Rounds LMG Ammo, 24 Offensive Mini-Grenades, 8 Gas Mini-Grenades, 4 Smoke Mini-Grenades, 8 Offensive grenades, 8 Defensive Grenades, 4 Concealable Holsters, Silencer, 16 spare Viper Clips, 10 spare Fichetti Clips, 5 spare clips each for Predator, Browning, Ceska, and Streetline, 4 AK97 SMG/Carbine clips, Video Playback unit w/screen, Music Playback Unit w/quad speakers, and 12 CDs, 50 Mp Telecom, Toolkit, Microtronics Toolkit, Vehicle Toolkit, Climbing Gear (harness, kit, gloves, 130 m rope), Wire Clippers, Grapple gun w/200m stealth line and catalyst stick, Survival Kit, CMT Avatar Cyberdeck w/150 Mp Storage and Vidscreen Display, Medkit, 2 Trauma Patches.
  221.  
  222. CONTACTS & INFORMATION
  223.  
  224. (Level 1)
  225.  
  226. Del Revlan-Elven Fixer; Reclusive but exuberant. Del is amiable, and it would go against his code of honor to betray his customers, but, for the right price, anyone could forget.
  227.  
  228. (Level 1)
  229.  
  230. Omake Chan-Yakuza Decker; Professional, but with a sense of humor. Omake Chan translates to ‘Special Nickname’.
  231.  
  232. (Level 1)
  233.  
  234. Ark-Johnson; Mysterious, even for a Johnson. Is conversational and appears trustworthy enough, though.
  235.  
  236. (Level 1)
  237.  
  238. Ray Palazzo-Auto Mechanic; Owner of Palazzo’s Auto. Also well-known for his abilities in less-than-legal modifications.
  239.  
  240. (Level 2)
  241.  
  242. Michael Valent-Renraku suit, John’s brother; Michael disapproves of Derek’s occupation, and their relationship is touch-and-go, but he helps him when he needs it.
  243.  
  244. (Level 2)
  245.  
  246. Devin McKelleon-Shadowrunner, Red Mage, Part-time Fixer; Little is known about Devin. He calls himself a ‘Red Mage’, and appears to run the shadows for the mere ‘fun of it’. Always cheerful and confident, Devin seems at home in any situation. Beneath this carefree demeanor is great power, and a greater mystery. He has been reported several times by eyewitnesses to have died, but when asked about it, he just grins mischeviously…
  247.  
  248. VEHICLE
  249.  
  250. Eurocar Westwind 2000 (turbo edition)
  251.  
  252. Handling—3/8
  253.  
  254. Speed—240
  255.  
  256. Acceleration—12
  257.  
  258. Body/Armor—3/0
  259.  
  260. Signature—1
  261.  
  262. Autonav/Pilot—3/0 (1)
  263.  
  264. Sensor—1
  265.  
  266. Cargo/Load—5 (4)/45 (30)
  267.  
  268. Vehicle Notes:
  269. Both Manual Controls and a Datajack port are included. 2 Ingram Valiant Light Machine Guns have been installed. Turbo Edition. Remote-Controllable.
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