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  1. Program terminated with signal 11, Segmentation fault.
  2. #0 0x0000000000949141 in intersectRay<VMAP::MapRayCallback> (this=<value optimized out>, pPos=<value optimized out>,
  3. maxSearchDist=<value optimized out>) at /root/TC/src/shared/vmap/BIH.h:239
  4. 239 float tf = (intBitsToFloat(tree[node + offsetFront[axis]]) - org[axis]) * invDir[axis];
  5. #0 0x0000000000949141 in intersectRay<VMAP::MapRayCallback> (this=<value optimized out>, pPos=<value optimized out>,
  6. maxSearchDist=<value optimized out>) at /root/TC/src/shared/vmap/BIH.h:239
  7. tn = <value optimized out>
  8. axis = 2
  9. offset = 395019672
  10. offsetFront3 = {4286578688, 4286578688, 4286579048}
  11. intervalMax = -inf
  12. offsetFront = {1, 1, 2}
  13. offsetBack = {4286578688, 2, 1}
  14. intervalMin = -inf
  15. org = {x = 16417.0703, y = 17018.6328, z = 73.8727417}
  16. dir = {x = 0, y = 0, z = -1}
  17. invDir = {x = inf, y = inf, z = -1}
  18. offsetBack3 = {363, 4286578688, 4286578688}
  19. stack = {{node = 363, tnear = -inf, tfar = 5.02604675}, {node = 363, tnear = -inf, tfar = -inf} <repeats 63 times>}
  20. stackPos = 75
  21. #1 VMAP::StaticMapTree::getIntersectionTime (this=<value optimized out>, pPos=<value optimized out>,
  22. maxSearchDist=<value optimized out>) at /root/TC/src/shared/vmap/MapTree.cpp:147
  23. distance = 10
  24. #2 VMAP::StaticMapTree::getHeight (this=<value optimized out>, pPos=<value optimized out>,
  25. maxSearchDist=<value optimized out>) at /root/TC/src/shared/vmap/MapTree.cpp:226
  26. height = inf
  27. dir = {x = 0, y = 0, z = -1}
  28. ray = {m_origin = {x = 5.08671343e-43, y = -inf, z = -inf}, m_direction = {x = 5.08671343e-43, y = -inf, z = -inf},
  29. m_invDirection = {x = 5.08671343e-43, y = -inf, z = -inf}, classification = 363, ibyj = -inf, jbyi = -inf,
  30. kbyj = 5.08671343e-43, jbyk = -inf, ibyk = -inf, kbyi = 5.08671343e-43, c_xy = -inf, c_xz = -inf,
  31. c_yx = 5.08671343e-43, c_yz = -inf, c_zx = -inf, c_zy = 5.08671343e-43}
  32. #3 0x00000000009338ce in VMAP::VMapManager2::getHeight (this=<value optimized out>, pMapId=<value optimized out>,
  33. x=<value optimized out>, y=-inf, z=-inf, maxSearchDist=-inf) at /root/TC/src/shared/vmap/VMapManager2.cpp:262
  34. ---Type <return> to continue, or q <return> to quit---
  35. pos = {x = 16417.0703, y = 17018.6328, z = 73.8727417}
  36. height = -inf
  37.  
  38. #4 0x0000000000592005 in Map::_getHeight (this=0x7f69b9870000, x=<value optimized out>, y=<value optimized out>,
  39. z=<value optimized out>, mapHeight=<value optimized out>, maxSearchDist=<value optimized out>)
  40. at /root/TC/src/game/Map.cpp:1237
  41. z2 = <value optimized out>
  42. vmapHeight = <value optimized out>
  43. vmgr = 0x2
  44. #5 0x0000000000599c5e in Map::GetHeight (this=0x7f69b9870000, x=<value optimized out>, y=<value optimized out>,
  45. z=<value optimized out>, pUseVmaps=true, maxSearchDist=<value optimized out>) at /root/TC/src/game/Map.cpp:1284
  46. vmgr = 0xff80016a
  47. mapHeight = <value optimized out>
  48. vmapHeight = <value optimized out>
  49. #6 0x000000000083611f in FleeingMovementGenerator<Player>::_getPoint (this=0x7f68f67f2b60, owner=<value optimized out>,
  50. x=@0x7f69d954dbec, y=@0x7f69d954dbe8, z=<value optimized out>) at /root/TC/src/game/FleeingMovementGenerator.cpp:153
  51. dist = <value optimized out>
  52. j = 2
  53. dest_y = 46.2871361
  54. distance = 6.07053423
  55. ground = <value optimized out>
  56. floor = <value optimized out>
  57. dest_floor = <value optimized out>
  58. dest_ground = <value optimized out>
  59. dest_x = <value optimized out>
  60. dest_z = 69.8727417
  61. i = 0 '\000'
  62. temp_y = 48.0339203
  63. angle = <value optimized out>
  64. temp_x = 649.594971
  65. temp_z = 69.8727417
  66. _map = 0x7f69b9870000
  67.  
  68. #7 0x000000000083698c in FleeingMovementGenerator<Player>::_setTargetLocation (this=0x7f68f67f2b60, owner=...)
  69. at /root/TC/src/game/FleeingMovementGenerator.cpp:46
  70. x = 647.646912
  71. y = 44.5403481
  72. z = 69.7908936
  73. #8 0x0000000000836c4e in FleeingMovementGenerator<Player>::Update (this=0x7f68f67f2b60, owner=...,
  74. time_diff=<value optimized out>) at /root/TC/src/game/FleeingMovementGenerator.cpp:265
  75. No locals.
  76. #9 0x00000000005c2127 in MotionMaster::UpdateMotion (this=0x7f69c3667078, diff=166)
  77. at /root/TC/src/game/MotionMaster.cpp:95
  78. __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
  79. #10 0x00000000006c0e33 in Player::Update (this=0x7f69c3666b00, p_time=166) at /root/TC/src/game/Player.cpp:1178
  80. ---Type <return> to continue, or q <return> to quit---
  81. now = <value optimized out>
  82. pet = <value optimized out>
  83. #11 0x00000000005af791 in Map::Update (this=0x7f69cfae0000, t_diff=@0x7f6901303a30) at /root/TC/src/game/Map.cpp:698
  84. plr = 0x378
  85. updater = {i_timeDiff = 166}
  86. grid_object_update = {i_visitor = @0x7f69d954df70}
  87. world_object_update = {i_visitor = @0x7f69d954df70}
  88. #12 0x00000000005b1329 in BattleGroundMap::Update (this=0x378, t_diff=@0xff80016a) at /root/TC/src/game/Map.cpp:3087
  89. No locals.
  90. #13 0x0000000000883381 in MapInstanced::Update (this=0x7f69b9870000, t=@0x7f6901303a30)
  91. at /root/TC/src/game/MapInstanced.cpp:66
  92. i = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {
  93. _M_cur_node = 0x7f6917e8b778, _M_cur_bucket = 0x7f699567c7a8}, <No data fields>}
  94. #14 0x00000000005c4db2 in MapUpdateRequest::call (this=0x7f6901303a10) at /root/TC/src/game/MapUpdater.cpp:47
  95. No locals.
  96. #15 0x00000000008e32f1 in DelayExecutor::svc (this=0x7f69db15d650) at /root/TC/src/shared/DelayExecutor.cpp:60
  97. rq = 0x7f6901303a10
  98. #16 0x00007f69ed881077 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275
  99. t = 0x7f69db15d650
  100. svc_status = <value optimized out>
  101. #17 0x00007f69ed882401 in ACE_Thread_Adapter::invoke (this=0x7f69d9e554e0) at ../../ace/Thread_Adapter.cpp:98
  102. exit_hook_instance = <value optimized out>
  103. exit_hook_maybe = {instance_ = 0x0}
  104. exit_hook_ptr = <value optimized out>
  105. #18 0x00007f69ecb4973a in start_thread () from /lib/libpthread.so.0
  106. No symbol table info available.
  107. #19 0x00007f69ec8bb2fd in clone () from /lib/libc.so.6
  108. No symbol table info available.
  109. #20 0x0000000000000000 in ?? ()
  110. No symbol table info available.
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