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Sep 19th, 2017
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  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][16];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 575.098815, 372.318634, "1000");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.319665, 1.272296);
  5. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  6. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  7. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  8. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  9. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  10. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  11. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  13.  
  14. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 457.999877, 351.622375, "LD_SPAC:white");
  15. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  16. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 171.000000, 51.000000);
  17. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 471604479);
  19. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  20. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  21. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  22. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  23. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  25.  
  26. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 457.999664, 336.844635, "100");
  27. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.425000, 1.807405);
  28. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  29. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 1);
  31. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  32. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  33. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  34. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 1);
  36.  
  37. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 610.666564, 362.562927, "KM");
  38. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.308000, 1.060741);
  39. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  40. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  41. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  42. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  43. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  44. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47.  
  48. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 505.000000, 340.577819, "km/h");
  49. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.343665, 1.280593);
  50. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  51. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 1);
  53. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  54. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  55. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  56. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 1);
  58.  
  59. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 458.999969, 390.614929, "LD_SPAC:white");
  60. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  61. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 168.000000, 9.000000);
  62. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  63. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 292567807);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  65. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  66. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  67. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  68. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  69. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  70.  
  71. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 531.800109, 388.881561, "88");
  72. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.352665, 1.268149);
  73. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  74. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 1);
  76. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  77. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  78. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  79. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 1);
  81.  
  82. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 551.067260, 388.752105, "l.");
  83. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.372666, 1.247408);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 1);
  87. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  88. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  89. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  90. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  91. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 1);
  92.  
  93. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 527.510437, 360.488983, "RIDA");
  94. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.351332, 1.280593);
  95. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  96. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  98. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  99. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  100. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  101. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  102. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  103.  
  104. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 527.545043, 373.048431, "BUKLE");
  105. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.373665, 1.230816);
  106. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  107. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  108. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  109. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  110. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  111. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  112. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  113. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  114.  
  115. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 570.666503, 361.992797, "LD_SPAC:white");
  116. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  117. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 39.000000, 9.000000);
  118. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  119. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 242236159);
  120. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  121. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  122. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  123. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  124. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  125. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  126.  
  127. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 570.999755, 374.437286, "LD_SPAC:white");
  128. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  129. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 39.000000, 9.000000);
  130. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  131. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 242236159);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  133. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  134. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  135. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  136. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  137. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  138.  
  139. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 570.333129, 360.074188, "10000");
  140. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.319665, 1.272296);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  144. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  145. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  146. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  147. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  148. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  149.  
  150. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 611.433593, 372.918457, "%");
  151. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.316333, 1.098075);
  152. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  153. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  155. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  156. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  157. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
  158. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  159. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  160.  
  161. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 458.999847, 352.451873, "LD_SPAC:white");
  162. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  163. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 66.000000, 33.000000);
  164. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  165. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 292567807);
  166. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  167. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  172.  
  173. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 460.333374, 330.052154, "");
  174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  175. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 74.000000, 80.000000);
  176. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  177. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  178. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  179. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  180. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 0);
  181. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 5);
  182. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  183. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  184. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][15], 407);
  185. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000, -45.000000, 1.000000);
  186. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][15], 1, 1);
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