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May 15th, 2013
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  1. private ["_targetGroup","_position","_tag"];
  2. _targetGroup = _this select 3;
  3.  
  4. // Join player to the target group
  5. [player] joinSilent _targetGroup;
  6.  
  7. {
  8. if ((isPlayer _x) and (_x in _targetGroup)) then {
  9. _position = [0,0,0];
  10. _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position;
  11. _tag attachTo [_x,[0,0,0],"lwrist"];
  12. };
  13. } foreach allunits;
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