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- 21:33:21.1243 [INFO] Torch.Managers.MultiplayerManagerBase: ID:76561198065272056 (76561198065272056) Disconnected.
- 21:33:21.6328 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
- at SEDiscordBridge.DiscordBridge.MentionNameToID(String msg, DiscordChannel chann) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\DiscordBridge.cs:line 221
- at SEDiscordBridge.DiscordBridge.SendStatusMessage(String user, String msg) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\DiscordBridge.cs:line 107
- at SEDiscordBridge.SEDicordBridgePlugin._multibase_PlayerLeft(IPlayer obj) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\SEDicordBridgePlugin.cs:line 158
- at System.Action`1.Invoke(T obj)
- at Torch.Managers.MultiplayerManagerBase.OnClientLeft(UInt64 steamId, MyChatMemberStateChangeEnum stateChange)
- at System.Action`2.Invoke(T1 arg1, T2 arg2)
- at Sandbox.Engine.Multiplayer.MyMultiplayerBase.RaiseClientLeft(UInt64 changedUser, MyChatMemberStateChangeEnum stateChange)
- at Sandbox.MySandboxGame.ProcessInvoke()
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Torch.VRageGame.DoStart()
- at Torch.VRageGame.Run()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- System.NullReferenceException: Object reference not set to an instance of an object.
- at SEDiscordBridge.DiscordBridge.MentionNameToID(String msg, DiscordChannel chann) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\DiscordBridge.cs:line 221
- at SEDiscordBridge.DiscordBridge.SendStatusMessage(String user, String msg) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\DiscordBridge.cs:line 107
- at SEDiscordBridge.SEDicordBridgePlugin._multibase_PlayerLeft(IPlayer obj) in D:\SpaceEngineersMod\TorchPlugins\SEDiscordBridge\SEDiscordBridge\SEDicordBridgePlugin.cs:line 158
- at System.Action`1.Invoke(T obj)
- at Torch.Managers.MultiplayerManagerBase.OnClientLeft(UInt64 steamId, MyChatMemberStateChangeEnum stateChange)
- at System.Action`2.Invoke(T1 arg1, T2 arg2)
- at Sandbox.Engine.Multiplayer.MyMultiplayerBase.RaiseClientLeft(UInt64 changedUser, MyChatMemberStateChangeEnum stateChange)
- at Sandbox.MySandboxGame.ProcessInvoke()
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Torch.VRageGame.DoStart()
- at Torch.VRageGame.Run()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
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