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  1. Oops! The game crashed:
  2. 68623:657: attempt to index field 'config' (a nil value)
  3.  
  4. Additional Context:
  5. Balatro Version: 1.0.1f-FULL
  6. Modded Version: 1.0.0-ALPHA-0718a-STEAMODDED
  7. Love2D Version: 11.5.0
  8. Lovely Version: 0.5.0-beta6
  9. Steamodded Mods:
  10. 1: Loop by jenwalter666 [ID: loop, Priority: -9999999999, Version: 0.1.1]
  11. 2: JokerDisplay by nh6574 [ID: JokerDisplay, Priority: -100000, Version: 1.5.2]
  12. 3: Joker Evolution by SDM_0 [ID: joker_evolution, Priority: -1000, Version: 1.0.1a]
  13. 4: D6 Jokers by ItsFlowwey [ID: D6Joker, Priority: -900, Version: 0.5.31]
  14. 5: Betmma Vouchers by Betmma [ID: BetmmaVouchers, Priority: -1, Version: 2.2.0-alpha(20240717)]
  15. 6: Faster Planets by boomer678 [ID: 6789321315]
  16. 7: Aura by MathIsFun_, ChromaPIE, Bard, Grassy311, RattlingSnow353, Solace, RadicaAprils [ID: Aura, Version: 0.017]
  17. 8: Bonus Blinds by mathguy [ID: BB, Version: 1.3]
  18. 9: Betmma Abilities by Betmma [ID: BetmmaAbilities, Version: 1.0.0(20240719)]
  19. 10: Betmma Jokers by Betmma [ID: BetmmaJokers]
  20. 11: Betmma Voucher Pack by Betmma, nicholassam6425 [ID: BetmmaVoucherPack]
  21. 12: Better Vouchers This Run UI by Betmma [ID: BetterVouchersThisRunUI]
  22. 13: Bird Jokers by Justin [ID: BirdJokers]
  23. 14: Nether's Blank Joker Standalone by Nether [ID: BlankJoker, Version: 1.0.0]
  24. 15: Boss Jokers by KilledByLava [ID: BossJokers]
  25. 16: Boss Jokers Challenges by KilledByLava [ID: BossJokersChallenges]
  26. 17: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Version: 5.0]
  27. 18: Card Sleeves by LarsWijn [ID: CardSleeves]
  28. 19: Custom Font by MathIsFun_ [ID: CustomFont]
  29. 20: Luna's Enhancedments by LunaAstraCassiopeia [ID: EnhancedEnhancements]
  30. 21: Flush Hotkeys by Agora [ID: FlushHotkeys]
  31. 22: Fold Button by happinyz [ID: FoldButton]
  32. 23: House Rules by Mysthaps [ID: HouseRules, Version: 1.4.2]
  33. 24: Ante scaling linear by infarctus [ID: Infarctus_Ante_scaling_linear]
  34. 25: Inscrybed Jokers by LunaAstraCassiopeia [ID: InscrybedJokers]
  35. 26: Jank Challenges by Lyman [ID: JankChallenges]
  36. 27: JankJonklersMod by Lyman [ID: JankJonklersMod]
  37. 28: Jimbo's New Pack by elial1, Jimbo Himself (real) [ID: JimbosPack]
  38. 29: Math Blinds by Bazinga_9000, tauttie [ID: MathBlinds, Version: 1.2.2]
  39. 30: Myst's Boss Blinds by Mysthaps [ID: MystBlinds, Version: 1.2.5b]
  40. 31: NotJustYet by toneblock [ID: NotJustYet]
  41. 32: Ortalab DEMO (0.8.0) by Crimson Heart, Balatro Discord [ID: OrtalabDEMO]
  42. 33: Seed Unlocker by MathIsFun_ [ID: SeedUnlocker]
  43. 34: Stickers Always Shown 🃏 by SirMaiquis [ID: StickersAlwaysShown]
  44. 35: The World Ends With Jimbo by parchmentEngineer [ID: TWEWY, Version: 0.4.0]
  45. 36: Taikomochi by Amvoled [ID: Taikomochi]
  46. 37: Tier 3 by Crimson Heart [ID: Tier3Sub]
  47. 38: gamblecore by arachnei [ID: arachnei_gamblecore]
  48. 39: Balatro Safety by Zei33 [ID: balatro-safety, Version: 1.0.0]
  49. 40: Blanks by jenwalter666 [ID: blanks, Version: 0.0.2a]
  50. 41: 5 legendary challenges by Betmma [ID: legendaryChallenges]
  51. 42: Modded Only Challenges by SDM_0 [ID: modded_only_challenges]
  52. 43: Pampa Joker Pack by Matelote [ID: mtl_jkr]
  53. 44: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.5.0h]
  54. 45: Cartomancer by stupxd [ID: cartomancer, Priority: 69]
  55. 46: Deluxe Consumables Cards by JeffVi [ID: JeffDeluxeConsumablesPack, Priority: 1000]
  56. 47: JokerSellValue by OppositeWolf770 [ID: JokerSellValue, Priority: 100000, Version: 1.2.1]
  57. 48: Escape Exit Button by Steamo [ID: EscapeExitButton, Priority: 100000000]
  58. 49: Nopeus by jenwalter666 [ID: nopeus, Priority: 999999999, Version: 1.0.2]
  59.  
  60. Stack Traceback
  61. ===============
  62. (3) Lua global 'custom_debuff_card' at line 657 of chunk '"68623"]'
  63. Local variables:
  64. card = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  65. (for generator) = C function: builtin#6
  66. (for state) = table: 0x04c6f8c0 {1:"MANUAL_REPLACE", 2:"MANUAL_REPLACE"}
  67. (for control) = number: 1
  68. _ = number: 1
  69. curse = string: "\"MANUAL_REPLACE\""
  70. (*temporary) = nil
  71. (*temporary) = nil
  72. (*temporary) = nil
  73. (*temporary) = number: 10
  74. (*temporary) = string: "attempt to index field 'config' (a nil value)"
  75. (4) Lua method 'set_debuff' at file 'TarotDx.lua:3542' (from mod with id JeffDeluxeConsumablesPack)
  76. Local variables:
  77. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  78. should_debuff = boolean: false
  79. (5) Lua upvalue 'Blinddebuff_card_ref' at file 'blind.lua:776'
  80. Local variables:
  81. self = table: 0x054b0cb8 {click_offset:table: 0x054b0db8, static_rotation:false, ambient_tilt:0.3 (more...)}
  82. card = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  83. from_blind = nil
  84. obj = table: 0x055689f8 {}
  85. (6) Lua method 'debuff_card' at line 182 of chunk '"C:\Users\scssq\AppData\Roaming\Balatro\Mods/O..."]'
  86. Local variables:
  87. self = table: 0x054b0cb8 {click_offset:table: 0x054b0db8, static_rotation:false, ambient_tilt:0.3 (more...)}
  88. card = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  89. from_blind = nil
  90. (7) Lua upvalue 'Card_set_ability_ref' at file 'card.lua:408'
  91. Local variables:
  92. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  93. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  94. initial = nil
  95. delay_sprites = nil
  96. X = number: 17.2249
  97. Y = number: 8.6315
  98. W = number: 2.04878
  99. H = number: 2.75122
  100. old_center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  101. new_ability = table: 0x055ddb08 {h_mult:0, mult:12, effect:Mult Card, t_mult:0, h_dollars:0, set:Enhanced (more...)}
  102. obj = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  103. (8) Lua upvalue 'Card_set_ability_ref' at file 'Betmma_Vouchers.lua:4006' (from mod with id BetmmaVouchers)
  104. Local variables:
  105. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  106. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  107. initial = nil
  108. delay_sprites = nil
  109. (9) Lua upvalue 'Card_set_ability_ref' at file 'Betmma_Vouchers.lua:4789' (from mod with id BetmmaVouchers)
  110. Local variables:
  111. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  112. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  113. initial = nil
  114. delay_sprites = nil
  115. old_center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  116. (10) Lua upvalue 'Card_set_ability_ref' at file 'Betmma_Vouchers.lua:5067' (from mod with id BetmmaVouchers)
  117. Local variables:
  118. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  119. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  120. initial = nil
  121. delay_sprites = nil
  122. highlight_marked = nil
  123. (11) Lua upvalue 'set_abilityref' at file 'Betmma_Abilities.lua:68' (from mod with id BetmmaAbilities)
  124. Local variables:
  125. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  126. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  127. initial = nil
  128. delay_sprites = nil
  129. X = number: 17.2249
  130. Y = number: 8.6315
  131. W = number: 2.04878
  132. H = number: 2.75122
  133. (12) Lua upvalue 'set_abilityref' at file 'BirdJokers.lua:130' (from mod with id BirdJokers)
  134. Local variables:
  135. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  136. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  137. initial = nil
  138. delay_sprites = nil
  139. bird_abilities = table: 0x055dc730 {}
  140. (13) Lua upvalue 'CardSet_Ability_ref' at file 'HouseRules.lua:472' (from mod with id HouseRules)
  141. Local variables:
  142. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  143. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  144. initial = nil
  145. delay_sprites = nil
  146. (14) Lua upvalue 'Card_set_ability' at line 115 of chunk '"C:\Users\scssq\AppData\Roaming\Balatro\Mods/O..."]'
  147. Local variables:
  148. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  149. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  150. initial = nil
  151. delay_sprites = nil
  152. (15) Lua upvalue 'set_abilityref' at file 'twewy.lua:294' (from mod with id TWEWY)
  153. Local variables:
  154. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  155. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  156. initial = nil
  157. delay_sprites = nil
  158. (16) Lua upvalue 'card_set_ability_ref' at file 'PampaJokers.lua:789' (from mod with id mtl_jkr)
  159. Local variables:
  160. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  161. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  162. initial = nil
  163. delay_sprites = nil
  164. (17) Lua method 'set_ability' at file 'TarotDx.lua:3355' (from mod with id JeffDeluxeConsumablesPack)
  165. Local variables:
  166. self = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  167. center = table: 0x03b409b0 {max:500, set:Enhanced, key:m_mult, _saved_d_u:true, alert:true, discovered:true (more...)}
  168. initial = nil
  169. delay_sprites = nil
  170. (18) Lua upvalue 'gsr' at file 'Betmma_Vouchers.lua:509' (from mod with id BetmmaVouchers)
  171. Local variables:
  172. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  173. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  174. saveTable = table: 0x04c5ebd8 {BLIND:table: 0x04c5eca0, ACTION:table: 0x04c5ec78, STATE:5, VERSION:1.0.1f-FULL (more...)}
  175. (for generator) = C function: next
  176. (for state) = table: 0x04286558 {1:table: 0x053490d8, 2:table: 0x053e5ad0, 3:table: 0x052dce58, 4:table: 0x05439e50 (more...)}
  177. (for control) = number: nan
  178. k = number: 12
  179. v = table: 0x0527caf0 {click_offset:table: 0x0527d370, children:table: 0x03d719f0, ambient_tilt:0.2 (more...)}
  180. (19) Lua upvalue 'start_runref' at file 'Aura.lua:403' (from mod with id Aura)
  181. Local variables:
  182. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  183. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  184. (20) Lua upvalue 'original_start_run' at file 'challenges.lua:190' (from mod with id BossJokersChallenges)
  185. Local variables:
  186. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  187. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  188. (21) Lua upvalue 'start_runref' at file 'Bunco.lua:354' (from mod with id Bunco)
  189. Local variables:
  190. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  191. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  192. (22) Lua upvalue '_old_game_start_run' at file 'HouseRules.lua:326' (from mod with id HouseRules)
  193. Local variables:
  194. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  195. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  196. (23) Lua upvalue 'game_start_runref' at file 'Taikomochi.lua:131' (from mod with id Taikomochi)
  197. Local variables:
  198. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  199. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  200. (24) Lua upvalue 'Game_start_run_ref' at line 5 of chunk '"C:\Users\scssq\AppData\Roaming\Balatro\Mods/S..."]'
  201. Local variables:
  202. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  203. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  204. (25) Lua upvalue 'Game_start_run_ref' at file 'TarotDx.lua:1061' (from mod with id JeffDeluxeConsumablesPack)
  205. Local variables:
  206. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  207. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  208. (26) Lua field 'Game_start_run_ref' at line 409 of chunk '"68623"]'
  209. Local variables:
  210. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  211. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  212. (27) Lua upvalue 'gsr' at line 711 of chunk '"61313"]'
  213. Local variables:
  214. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  215. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  216. (28) Lua method 'start_run' at line 153 of chunk '"16510"]'
  217. Local variables:
  218. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  219. args = table: 0x04c33d70 {savetext:table: 0x04c5ebd8}
  220. (29) Lua field 'func' at file 'functions/button_callbacks.lua:2996'
  221. (30) Lua method 'handle' at file 'engine/event.lua:99'
  222. Local variables:
  223. self = table: 0x04dce3f8 {start_timer:true, timer:REAL, blocking:true, blockable:true, trigger:immediate (more...)}
  224. _results = table: 0x04bf4bc8 {blocking:true, pause_skip:false, time_done:false, completed:false}
  225. (31) Lua method 'update' at file 'engine/event.lua:182'
  226. Local variables:
  227. self = table: 0x03d835e0 {queue_last_processed:10.566666666667, queues:table: 0x03d83608, queue_dt:0.016666666666667 (more...)}
  228. dt = number: 0.0017912
  229. forced = nil
  230. (for generator) = C function: next
  231. (for state) = table: 0x03d83608 {unlock:table: 0x03d836f8, other:table: 0x03d6a178, tutorial:table: 0x03d6a128 (more...)}
  232. (for control) = number: nan
  233. k = string: "base"
  234. v = table: 0x03d83720 {1:table: 0x04dce3f8, 2:table: 0x039c42a8, 3:table: 0x044a6460, 4:table: 0x048bf640 (more...)}
  235. blocked = boolean: false
  236. i = number: 1
  237. results = table: 0x04bf4bc8 {blocking:true, pause_skip:false, time_done:false, completed:false}
  238. (32) Lua upvalue 'gameUpdateRef' at file 'game.lua:2547'
  239. Local variables:
  240. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  241. dt = number: 0
  242. http_resp = nil
  243. (33) Lua upvalue 'upd' at file 'main.lua:632'
  244. Local variables:
  245. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  246. dt = number: 0.0017912
  247. (34) Lua upvalue 'upd' at file 'Aura.lua:313' (from mod with id Aura)
  248. Local variables:
  249. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  250. dt = number: 0.0017912
  251. (35) Lua field 'Game_update_ref' at file 'BonusBlinds.lua:1942' (from mod with id BB)
  252. Local variables:
  253. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  254. dt = number: 0.0017912
  255. (36) Lua upvalue 'gupd' at line 599 of chunk '"61313"]'
  256. Local variables:
  257. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  258. dt = number: 0.0017912
  259. (37) Lua method 'update' at line 232 of chunk '"25725"]'
  260. Local variables:
  261. self = table: 0x03b3aa70 {PALETTE:table: 0x03dd3998, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  262. dt = number: 0.0017912
  263. (38) Lua field 'update' at file 'main.lua:133'
  264. Local variables:
  265. dt = number: 0.0017912
  266. (39) Lua function '?' at file 'main.lua:77' (best guess)
  267. (40) global C function 'xpcall'
  268. (41) Love2D function at file 'boot.lua:377' (best guess)
  269. Local variables:
  270. func = Lua function '?' (defined at line 48 of chunk main.lua)
  271. inerror = boolean: true
  272. deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
  273. earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
  274.  
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