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CHARA-SCRIPTER

nsfw

Feb 4th, 2018
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  1. --[[
  2. If you use this, you'll cry. I warned you.
  3. THING BY...
  4. ]]--
  5. wait(1 / 30)
  6. Effects = { }
  7. local Player = game.Players.localPlayer
  8. local Character = Player.Character
  9. local Humanoid = Character.Humanoid
  10. local Mouse = Player:GetMouse()
  11. local LeftArm = Character["Left Arm"]
  12. local RightArm = Character["Right Arm"]
  13. local LeftLeg = Character["Left Leg"]
  14. local RightLeg = Character["Right Leg"]
  15. local Head = Character.Head
  16. local Torso = Character.Torso
  17. local Camera = game.Workspace.CurrentCamera
  18. local RootPart = Character.HumanoidRootPart
  19. local RootJoint = RootPart.RootJoint
  20. local attack = false
  21. local Anim = 'Idle'
  22. local attacktype = 1
  23. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  24. local velocity = RootPart.Velocity.y
  25. local sine = 0
  26. local change = 1
  27. local oml = false
  28. local Equipped = false
  29. local hide = false
  30. local Gender = 1 --Triggered
  31. local Create = LoadLibrary("RbxUtility").Create
  32. Character.Humanoid.MaxHealth = math.huge
  33. Character.Humanoid.Health = math.huge
  34.  
  35.  
  36. local m = Create("Model"){
  37. Parent = Character,
  38. Name = "WeaponModel",
  39. }
  40.  
  41. Humanoid.Animator.Parent = nil
  42. Character.Animate.Parent = nil
  43.  
  44. local newMotor = function(part0, part1, c0, c1)
  45. local w = Create('Motor'){
  46. Parent = part0,
  47. Part0 = part0,
  48. Part1 = part1,
  49. C0 = c0,
  50. C1 = c1,
  51. }
  52. return w
  53. end
  54.  
  55. function clerp(a, b, t)
  56. return a:lerp(b, t)
  57. end
  58.  
  59. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  60. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  61.  
  62. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  63. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  64. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  65. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  66. RootJoint.C1 = CFrame.new(0, 0, 0)
  67. RootJoint.C0 = CFrame.new(0, 0, 0)
  68. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  69. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  70.  
  71. local rarmc1 = RW.C1
  72. local larmc1 = LW.C1
  73. local rlegc1 = RH.C1
  74. local llegc1 = LH.C1
  75.  
  76. local resetc1 = false
  77.  
  78. function PlayAnimationFromTable(table, speed, bool)
  79. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  80. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  81. RW.C0 = clerp(RW.C0, table[3], speed)
  82. LW.C0 = clerp(LW.C0, table[4], speed)
  83. RH.C0 = clerp(RH.C0, table[5], speed)
  84. LH.C0 = clerp(LH.C0, table[6], speed)
  85. if bool == true then
  86. if resetc1 == false then
  87. resetc1 = true
  88. RootJoint.C1 = RootJoint.C1
  89. Torso.Neck.C1 = Torso.Neck.C1
  90. RW.C1 = rarmc1
  91. LW.C1 = larmc1
  92. RH.C1 = rlegc1
  93. LH.C1 = llegc1
  94. end
  95. end
  96. end
  97.  
  98. ArtificialHB = Create("BindableEvent", script){
  99. Parent = script,
  100. Name = "Heartbeat",
  101. }
  102.  
  103. script:WaitForChild("Heartbeat")
  104.  
  105. frame = 1 / 30
  106. tf = 0
  107. allowframeloss = false
  108. tossremainder = false
  109. lastframe = tick()
  110. script.Heartbeat:Fire()
  111.  
  112. game:GetService("RunService").Heartbeat:connect(function(s, p)
  113. tf = tf + s
  114. if tf >= frame then
  115. if allowframeloss then
  116. script.Heartbeat:Fire()
  117. lastframe = tick()
  118. else
  119. for i = 1, math.floor(tf / frame) do
  120. script.Heartbeat:Fire()
  121. end
  122. lastframe = tick()
  123. end
  124. if tossremainder then
  125. tf = 0
  126. else
  127. tf = tf - frame * math.floor(tf / frame)
  128. end
  129. end
  130. end)
  131.  
  132. function swait(num)
  133. if num == 0 or num == nil then
  134. ArtificialHB.Event:wait()
  135. else
  136. for i = 0, num do
  137. ArtificialHB.Event:wait()
  138. end
  139. end
  140. end
  141.  
  142. function RemoveOutlines(part)
  143. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  144. end
  145.  
  146. CFuncs = {
  147. ["Part"] = {
  148. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  149. local Part = Create("Part"){
  150. Parent = Parent,
  151. Reflectance = Reflectance,
  152. Transparency = Transparency,
  153. CanCollide = false,
  154. Locked = true,
  155. BrickColor = BrickColor.new(tostring(BColor)),
  156. Name = Name,
  157. Size = Size,
  158. Material = Material,
  159. }
  160. RemoveOutlines(Part)
  161. return Part
  162. end;
  163. };
  164.  
  165. ["Mesh"] = {
  166. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  167. local Msh = Create(Mesh){
  168. Parent = Part,
  169. Offset = OffSet,
  170. Scale = Scale,
  171. }
  172. if Mesh == "SpecialMesh" then
  173. Msh.MeshType = MeshType
  174. Msh.MeshId = MeshId
  175. end
  176. return Msh
  177. end;
  178. };
  179.  
  180. ["Mesh"] = {
  181. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  182. local Msh = Create(Mesh){
  183. Parent = Part,
  184. Offset = OffSet,
  185. Scale = Scale,
  186. }
  187. if Mesh == "SpecialMesh" then
  188. Msh.MeshType = MeshType
  189. Msh.MeshId = MeshId
  190. end
  191. return Msh
  192. end;
  193. };
  194.  
  195. ["Weld"] = {
  196. Create = function(Parent, Part0, Part1, C0, C1)
  197. local Weld = Create("Weld"){
  198. Parent = Parent,
  199. Part0 = Part0,
  200. Part1 = Part1,
  201. C0 = C0,
  202. C1 = C1,
  203. }
  204. return Weld
  205. end;
  206. };
  207.  
  208. ["Sound"] = {
  209. Create = function(id, par, vol, pit)
  210. coroutine.resume(coroutine.create(function()
  211. local S = Create("Sound"){
  212. Volume = vol,
  213. Pitch = pit or 1,
  214. SoundId = id,
  215. Parent = par or workspace,
  216. }
  217. wait()
  218. S:play()
  219. game:GetService("Debris"):AddItem(S, 6)
  220. end))
  221. end;
  222. };
  223.  
  224. ["ParticleEmitter"] = {
  225. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  226. local fp = Create("ParticleEmitter"){
  227. Parent = Parent,
  228. Color = ColorSequence.new(Color1, Color2),
  229. LightEmission = LightEmission,
  230. Size = Size,
  231. Texture = Texture,
  232. Transparency = Transparency,
  233. ZOffset = ZOffset,
  234. Acceleration = Accel,
  235. Drag = Drag,
  236. LockedToPart = LockedToPart,
  237. VelocityInheritance = VelocityInheritance,
  238. EmissionDirection = EmissionDirection,
  239. Enabled = Enabled,
  240. Lifetime = LifeTime,
  241. Rate = Rate,
  242. Rotation = Rotation,
  243. RotSpeed = RotSpeed,
  244. Speed = Speed,
  245. VelocitySpread = VelocitySpread,
  246. }
  247. return fp
  248. end;
  249. };
  250.  
  251. CreateTemplate = {
  252.  
  253. };
  254. }
  255.  
  256.  
  257. New = function(Object, Parent, Name, Data)
  258. local Object = Instance.new(Object)
  259. for Index, Value in pairs(Data or {}) do
  260. Object[Index] = Value
  261. end
  262. Object.Parent = Parent
  263. Object.Name = Name
  264. return Object
  265. end
  266.  
  267. New = function(Object, Parent, Name, Data)
  268. local Object = Instance.new(Object)
  269. for Index, Value in pairs(Data or {}) do
  270. Object[Index] = Value
  271. end
  272. Object.Parent = Parent
  273. Object.Name = Name
  274. return Object
  275. end
  276.  
  277. Knot = New("Model",Torso,"Knot",{})
  278. Balls = New("Part",Knot,"Balls",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.633225322, 0.627756178, 0.566908002),CFrame = CFrame.new(-52.1883163, -1.24416244, -63.7315178, -1.86264515e-08, 1.37835741e-07, -1.00000465, 0.867121458, 0.498098791, 8.55898676e-08, 0.498106003, -0.867134094, 1.49011612e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  279. Mesh = New("SpecialMesh",Balls,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  280. mot = New("Weld",Balls,"mot",{Part0 = Balls,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(0.259296417, -1.06132448, -0.283123016, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  281. Balls = New("Part",Knot,"Balls",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.633225322, 0.627756178, 0.566908002),CFrame = CFrame.new(-52.6285896, -1.24417102, -63.7314873, -1.86264515e-08, 1.37835741e-07, -1.00000465, 0.867121458, 0.498098791, 8.55898676e-08, 0.498106003, -0.867134094, 1.49011612e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  282. Mesh = New("SpecialMesh",Balls,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  283. mot = New("Weld",Balls,"mot",{Part0 = Balls,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(-0.180233002, -1.06133306, -0.257568359, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  284. Ball = New("Part",Knot,"Ball",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.04999995, 1.13, 1.7299999),CFrame = CFrame.new(-52.3997879, -1.0845747, -63.8579521, -1.00000465, 2.79396772e-08, 7.4505806e-09, 5.19574472e-09, -0.940444589, -0.339950144, 1.41561031e-07, -0.339955002, 0.940458119),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  285. Mesh = New("SpecialMesh",Ball,"Mesh",{Scale = Vector3.new(0.5, 0.5, 4),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  286. mot = New("Weld",Ball,"mot",{Part0 = Ball,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, -1.16141035e-08, 7.06187109e-08, -1.30844056e-08, -0.940443635, -0.339949787, 7.03611249e-08, -0.339949816, 0.940443575),C1 = CFrame.new(0.040851593, -0.901736856, -0.397083282, 0.998320162, -5.58793545e-09, 0.0579784103, -9.50342383e-09, 1.00000048, -5.96046448e-08, -0.0579781681, 2.98023224e-08, 0.998325586),})
  287. faic = New ("Decal",Head,"Face",{Texture = "rbxassetid://648887959",Face = "Front",Transparency = 1})
  288. stick = New("Model",Torso,"stick",{})
  289. Handle = New("Part",stick,"Handle",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-52.3997879, -1.08457458, -63.8579559, -1, -5.30103321e-08, 1.31363009e-07, 5.19570165e-09, -0.940442502, -0.339954078, 1.41560349e-07, -0.339954227, 0.940441906),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  290. Mesh = New("SpecialMesh",Handle,"Mesh",{Scale = Vector3.new(0.5, 0.5, 4),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  291. moter = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Torso,})
  292. Shaft = New("Part",stick,"Shaft",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.665826976, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.797297835, -65.0149155, 1, -5.57705562e-08, 9.69817435e-08, -7.4781866e-08, 0.311523914, 0.950238943, -8.32074534e-08, -0.950238168, 0.311524123),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  293. Mesh = New("CylinderMesh",Shaft,"Mesh",{})
  294. mot = New("Weld",Shaft,"mot",{Part0 = Shaft,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -7.47818589e-08, -8.32074605e-08, -5.57705739e-08, 0.311523944, -0.950238287, 9.69817009e-08, 0.950238287, 0.311523944),C1 = CFrame.new(0.00657653809, 0.123146057, -1.18571472, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  295. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.965925634, -64.2144547, 1, 7.3793359e-08, 1.3644194e-07, -1.43263932e-07, 0.102112412, 0.994773507, 5.94751839e-08, -0.994772792, 0.10211274),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  296. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  297. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.43263918e-07, 5.94751874e-08, 7.37933519e-08, 0.102112539, -0.994772911, 1.36441898e-07, 0.994772911, 0.102112532),C1 = CFrame.new(0.00657653809, 0.00961112976, -0.375602722, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  298. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559536),CFrame = CFrame.new(-52.4063644, -0.918055773, -64.5597687, 1, 7.37502148e-08, 1.13674943e-07, -1.25118021e-07, 0.180468008, 0.983581424, 5.20245607e-08, -0.983580709, 0.180468321),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  299. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  300. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.25118007e-07, 5.20245713e-08, 7.37501793e-08, 0.180468112, -0.983580828, 1.13674901e-07, 0.983580887, 0.180468127),C1 = CFrame.new(0.00657653809, 0.0819835663, -0.716625214, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  301. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.481908262, 0.792339683, 0.447224796),CFrame = CFrame.new(-52.4131393, -0.86076045, -64.75383, 1.42925757e-07, -1.52338089e-08, -1, 0.96649313, 0.256694794, 1.34226198e-07, 0.256695062, -0.966492474, 5.14116891e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  302. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  303. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.42925714e-07, 0.966492593, 0.256694853, -1.52338142e-08, 0.256694853, -0.966492593, -1, 1.3422617e-07, 5.1411682e-08),C1 = CFrame.new(0.0133514404, 0.0940723419, -0.918605804, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  304. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.562752306, 0.557891905, 0.503815591),CFrame = CFrame.new(-52.5141983, -1.0237819, -64.2095795, 3.25050387e-08, 8.14983707e-08, -1, 0.86712122, 0.498098373, 6.87799115e-08, 0.498098493, -0.867120445, -5.44782068e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  305. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  306. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983423e-08, 0.498098284, -0.867120624, -1, 6.877994e-08, -5.44782139e-08),C1 = CFrame.new(0.1144104, 0.0623626709, -0.351345062, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  307. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.473823845, 0.962112188, 0.463393569),CFrame = CFrame.new(-52.413147, -0.835066676, -64.8348236, 1.43280616e-07, -1.497272e-08, -1, 0.966491163, 0.256700933, 1.34635897e-07, 0.256701052, -0.966490805, 5.1251277e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  308. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  309. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43280616e-07, 0.966490924, 0.256700963, -1.49727306e-08, 0.256700933, -0.966490865, -1, 1.34635883e-07, 5.12512806e-08),C1 = CFrame.new(0.0133590698, 0.097442627, -1.00350952, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  310. Part = New("Part",stick,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.562752306, 0.557891846, 0.503815591),CFrame = CFrame.new(-52.2927055, -1.02378476, -64.2095566, 3.25050387e-08, 8.14983565e-08, -1, 0.86712122, 0.498098373, 6.87799044e-08, 0.498098493, -0.867120445, -5.44782068e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  311. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.25050031e-08, 0.867120624, 0.498098314, 8.14983352e-08, 0.498098284, -0.867120624, -1, 6.87799329e-08, -5.44782139e-08),C1 = CFrame.new(-0.107082367, 0.0623588562, -0.351325989, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  313. Cylinder = New("Part",stick,"Cylinder",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.573660076, 0.415210366, 0.403559506),CFrame = CFrame.new(-52.4063721, -0.977289438, -63.8654633, 1, 9.72142828e-08, 1.97462327e-07, -1.97246152e-07, -0.00221836567, 0.999998152, 9.7652034e-08, -0.999997556, -0.00221797824),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  314. Mesh = New("CylinderMesh",Cylinder,"Mesh",{})
  315. mot = New("Weld",Cylinder,"mot",{Part0 = Cylinder,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -1.97246123e-07, 9.76520553e-08, 9.721429e-08, -0.00221819268, -0.999997616, 1.97462271e-07, 0.999997616, -0.00221819268),C1 = CFrame.new(0.00658416748, -0.0983428955, -0.0435333252, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  316. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.238436058, 0.452947468, 0.292766362),CFrame = CFrame.new(-52.3955574, -0.661489904, -65.3399582, 1.43709585e-07, -2.71950729e-09, -1, 0.940443993, 0.339950383, 1.34226198e-07, 0.339950591, -0.940443277, 5.14116891e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  317. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  318. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43709542e-07, 0.940443456, 0.339950383, -2.71951617e-09, 0.339950383, -0.940443456, -1, 1.3422617e-07, 5.1411682e-08),C1 = CFrame.new(-0.00423049927, 0.105926514, -1.53757095, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  319. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.447249889, 0.236385569, 0.458311498),CFrame = CFrame.new(-52.4117279, -0.707950115, -65.3098984, 1.45332379e-07, -3.30588534e-09, -1, 0.940443039, 0.339952856, 1.35552881e-07, 0.339953035, -0.940442324, 5.25151336e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  320. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  321. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.45332336e-07, 0.940442502, 0.339952856, -3.30589245e-09, 0.339952856, -0.940442502, -1, 1.35552852e-07, 5.25151371e-08),C1 = CFrame.new(0.0119400024, 0.139400482, -1.49350357, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  322. Hed = New("Part",stick,"Head",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.432461828, 0.420609802, 0.405948073),CFrame = CFrame.new(-52.4117355, -0.706424892, -65.3218307, 1.43469521e-07, -7.03121827e-09, -1, 0.940444231, 0.339950025, 1.32534737e-07, 0.339950174, -0.940443397, 5.53849375e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  323. Mesh = New("SpecialMesh",Hed,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  324. mot = New("Weld",Hed,"mot",{Part0 = Hed,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.43469492e-07, 0.940443575, 0.339949965, -7.03122316e-09, 0.339949995, -0.940443516, -1, 1.32534709e-07, 5.53849269e-08),C1 = CFrame.new(0.0119476318, 0.142023087, -1.50524521, -1, 5.19572074e-09, 1.41560378e-07, -5.30103073e-08, -0.940442145, -0.339954108, 1.31363024e-07, -0.339954078, 0.940442026),})
  325. Hair = New("Part",Head,"Hair",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.99999928, 1.79999995, 2.00000024),CFrame = CFrame.new(-0.107289195, 1.59000361, 0.123101406, 1, -7.87137555e-09, 0, 7.87137555e-09, 1, 4.14441839e-16, 0, -4.14441839e-16, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  326. Mesh = New("SpecialMesh",Hair,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=76056263",MeshType = Enum.MeshType.FileMesh,})
  327. mot = New("Weld",Hair,"mot",{Part0 = Hair,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1, 7.87137555e-09, -1.40367928e-22, -7.87137555e-09, 1, -4.14441839e-16, 1.37105691e-22, 4.14441839e-16, 1),C1 = CFrame.new(-0.107289195, 0.100000024, 0.123101406, 1, 3.34760534e-22, 2.85593913e-08, -3.34760534e-22, 1, 3.61317985e-22, -2.85593913e-08, -3.61317985e-22, 1),})
  328. Hai = New("Part",Head,"Hai",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(34.0999985, 2.82998228, 4.67002439, 1, -2.36356074e-14, 5.68434189e-13, -1.52967916e-14, 1, -6.85453415e-07, -3.41060513e-13, 6.85453415e-07, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  329. Mesh = New("SpecialMesh",Hai,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=29713297",MeshType = Enum.MeshType.FileMesh,})
  330. mot = New("Motor",Hai,"mot",{Part0 = Hai,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1, 0, -4.69846384e-13, 0, 1, 6.85453415e-07, 4.69846384e-13, -6.85453415e-07, 1),C1 = CFrame.new(0, -0.670003653, 0.100008488, 1, -4.89879199e-07, 1.83657846e-06, 4.89866977e-07, 1, 6.64606296e-06, -1.83658165e-06, -6.64606205e-06, 1),})
  331.  
  332. C11 = New("Part",LeftArm,"C1",{CanCollide = false,BrickColor = BrickColor.new("Pastel light blue"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.300000012, 0.800000012, 2),CFrame = CFrame.new(9.60000038, -1.60000706, 11.3599987, -1.43024124e-07, 1.0000093, -5.42291332e-07, -1.51331847e-07, -3.99267464e-07, -1.00000703, -1.00000548, -1.43023485e-07, 2.23470124e-07),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  333. Mesh11 = New("SpecialMesh",C11,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=10681506",TextureId = "http://www.roblox.com/asset/?id=10681501",MeshType = Enum.MeshType.FileMesh,})
  334. moter11 = New("Weld",C11,"mot",{Part0 = LeftArm,Part1 = C11,})--C0 = CFrame.new(0, 0, 0, -5.21534275e-07, 6.73523664e-06, -1, 1, -8.34451669e-07, -5.2153905e-07, -8.34455193e-07, -1, -6.73523618e-06),C1 = CFrame.new(1.1920929e-07, -1.70000935, -0.440010071, 1.00000238, -4.33996348e-07, 1.93715437e-07, 4.1536984e-07, 1.00000048, 6.82473183e-06, 3.53902919e-07, -6.88433647e-06, 1.00000775),})
  335. C22 = New("Part",RightArm,"C2",{CanCollide = false,BrickColor = BrickColor.new("Pastel light blue"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.300000012, 0.800000012, 2),CFrame = CFrame.new(9.60000038, -1.60000706, 11.3599987, -1.43024124e-07, 1.0000093, -5.42291332e-07, -1.51331847e-07, -3.99267464e-07, -1.00000703, -1.00000548, -1.43023485e-07, 2.23470124e-07),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  336. Mesh22 = New("SpecialMesh",C22,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=10681506",TextureId = "http://www.roblox.com/asset/?id=10681501",MeshType = Enum.MeshType.FileMesh,})
  337. moter22 = New("Weld",C22,"mot",{Part0 = RightArm,Part1 = C22,})--C0 = CFrame.new(0, 0, 0, -5.21534275e-07, 6.73523664e-06, -1, 1, -8.34451669e-07, -5.2153905e-07, -8.34455193e-07, -1, -6.73523618e-06),C1 = CFrame.new(1.1920929e-07, -1.70000935, -0.440010071, 1.00000238, -4.33996348e-07, 1.93715437e-07, 4.1536984e-07, 1.00000048, 6.82473183e-06, 3.53902919e-07, -6.88433647e-06, 1.00000775),})
  338. moter11.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  339. moter22.C0 = CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08)
  340. Mesh11.Scale = Vector3.new(1,1,.2)
  341. Mesh22.Scale = Vector3.new(1,1,.2)
  342.  
  343. Milk = New("Model",Torso,"Milk",{})
  344. LeftTip = New("Part",Milk,"Left Bump Tip",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(2, 2.00000024, 2.00000024),CFrame = CFrame.new(40.114666, 0.400974065, -1.34042966, -0.0136929303, 0.0188778769, -0.999728203, 0.00231057359, -0.999818683, -0.0189112332, -0.99990356, -0.00256889523, 0.0136468112),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  345. Mesh = New("SpecialMesh",LeftTip,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  346. mot = New("Motor",LeftTip,"mot",{Part0 = LeftTip,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112),C1 = CFrame.new(-0.685337067, 0.400954008, -0.810440779, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  347. Big = New("Part",Milk,"Bigga",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(40.2831955, 0.405953944, -0.919200182, -0.999724925, 0.018915711, 0.013881512, -0.0189493317, -0.999817967, -0.00229446031, 0.0138355643, -0.00255687325, 0.999901175),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  348. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Sphere,})
  349. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.999724925, -0.0189493317, 0.0138355643, 0.018915711, -0.999817967, -0.00255687325, 0.013881512, -0.00229446031, 0.999901175),C1 = CFrame.new(-0.516807556, 0.405936778, -0.389211595, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  350. Big = New("Part",Milk,"Bigga",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(41.2824554, 0.42572841, -0.948771834, -0.999722004, 0.0190666858, 0.0138863847, -0.0191003699, -0.999815047, -0.00229704427, 0.0138400048, -0.00256163999, 0.999901056),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  351. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Sphere,})
  352. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.999722004, -0.0191003699, 0.0138400048, 0.0190666858, -0.999815047, -0.00256163999, 0.0138863847, -0.00229704427, 0.999901056),C1 = CFrame.new(0.482452393, 0.425711542, -0.418784678, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  353. LeftTip = New("Part",Milk,"Left Bump Tip",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(2, 2.00000024, 2.00000024),CFrame = CFrame.new(41.3635826, 0.425968498, -1.38403642, -0.0136998966, 0.0190271325, -0.999725401, 0.0023103063, -0.999815822, -0.0190605167, -0.9999035, -0.00257079722, 0.0136533827),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  354. Mesh = New("SpecialMesh",LeftTip,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  355. mot = New("Motor",LeftTip,"mot",{Part0 = LeftTip,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827),C1 = CFrame.new(0.563579559, 0.425948739, -0.854049325, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  356. LeftTip2 = New("Part",Milk,"Left Bump Tip2",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(40.0788956, 0.411017627, -1.47115374, -0.0136929303, 0.0188778769, -0.999728203, 0.00231057359, -0.999818683, -0.0189112332, -0.99990356, -0.00256889523, 0.0136468112),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  357. Mesh = New("SpecialMesh",LeftTip2,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  358. mot = New("Motor",LeftTip2,"mot",{Part0 = LeftTip2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136929303, 0.00231057359, -0.99990356, 0.0188778769, -0.999818683, -0.00256889523, -0.999728203, -0.0189112332, 0.0136468112),C1 = CFrame.new(-0.721107483, 0.410996675, -0.94116497, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  359. LeftTip2 = New("Part",Milk,"Left Bump Tip2",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1.00000012, 1.00000012),CFrame = CFrame.new(41.3674202, 0.437439501, -1.51978374, -0.0136998966, 0.0190271325, -0.999725401, 0.0023103063, -0.999815822, -0.0190605167, -0.9999035, -0.00257079722, 0.0136533827),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  360. Mesh = New("SpecialMesh",LeftTip2,"Mesh",{Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928),MeshType = Enum.MeshType.Sphere,})
  361. mot = New("Motor",LeftTip2,"mot",{Part0 = LeftTip2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0136998966, 0.0023103063, -0.9999035, 0.0190271325, -0.999815822, -0.00257079722, -0.999725401, -0.0190605167, 0.0136533827),C1 = CFrame.new(0.567417145, 0.437418818, -0.989796638, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  362. Biggi = New("Model",Torso,"Biggi",{})
  363. Big = New("Part",Biggi,"Big",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(40.4152794, -1.12894881, -0.274417549, 0.999920189, 0.00907055568, -0.00880296342, -0.00933101866, 0.999506056, -0.0300123841, 0.00852638669, 0.0300921276, 0.999510765),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  364. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  365. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.999920189, -0.00933101866, 0.00852638669, 0.00907055568, 0.999506056, 0.0300921276, -0.00880296342, -0.0300123841, 0.999510765),C1 = CFrame.new(-0.384723663, -1.12896168, 0.2555812, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  366. Big = New("Part",Biggi,"Big",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Shape = Enum.PartType.Ball,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(41.1935043, -1.13351357, -0.261145979, 0.999920249, 0.00906764995, -0.00879980437, -0.00932799838, 0.999506176, -0.0300100688, 0.00852333754, 0.0300897602, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  367. Mesh = New("SpecialMesh",Big,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  368. mot = New("Motor",Big,"mot",{Part0 = Big,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.999920249, -0.00932799838, 0.00852333754, 0.00906764995, 0.999506176, 0.0300897602, -0.00879980437, -0.0300100688, 0.999510884),C1 = CFrame.new(0.393501282, -1.13352585, 0.268851787, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  369. Skin = New("Part",Biggi,"Skin",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(40.8188591, -1.02169108, -0.559848845, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  370. Mesh = New("SpecialMesh",Skin,"Mesh",{Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976),MeshType = Enum.MeshType.Sphere,})
  371. mot = New("Motor",Skin,"mot",{Part0 = Skin,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  372. Vg = New("Part",Biggi,"Vg",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(40.8188591, -1.02169108, -0.559848845, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.854902, 0.52549, 0.478431),})
  373. Mesh = New("SpecialMesh",Vg,"Mesh",{Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026),MeshType = Enum.MeshType.Sphere,})
  374. mot = New("Motor",Vg,"mot",{Part0 = Vg,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0188560486, -1.02170563, -0.0298513174, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  375. Vg2 = New("Part",Biggi,"Vg2",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(40.8190117, -1.04118991, -0.559915602, 0.00901293196, -0.999920666, -0.00880302396, 0.999506652, 0.00927339587, -0.0300097354, 0.0300889891, -0.0085282037, 0.999510884),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  376. Mesh = New("SpecialMesh",Vg2,"Mesh",{Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026),MeshType = Enum.MeshType.Sphere,})
  377. mot = New("Motor",Vg2,"mot",{Part0 = Vg2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.00901293196, 0.999506652, 0.0300889891, -0.999920666, 0.00927339587, -0.0085282037, -0.00880302396, -0.0300097354, 0.999510884),C1 = CFrame.new(0.0190086365, -1.04120445, -0.0299179554, 1, -4.71251241e-07, 1.28895817e-06, 4.712426e-07, 1, 6.70561803e-06, -1.28896136e-06, -6.70561758e-06, 1),})
  378.  
  379.  
  380.  
  381. for _,v in pairs(stick:children()) do
  382. if v:IsA("Part") then
  383. v.CanCollide = false
  384. v.Transparency = 1
  385. end
  386. for _,v in pairs(Knot:children()) do
  387. if v:IsA("Part") then
  388. v.CanCollide = false
  389. v.Transparency = 1
  390. end
  391. for _,v in pairs(Milk:children()) do
  392. if v:IsA("Part") then
  393. v.CanCollide = false
  394. v.Transparency = 1
  395. end
  396. for _,v in pairs(Biggi:children()) do
  397. if v:IsA("Part") then
  398. v.CanCollide = false
  399. v.Transparency = 1
  400. end
  401. end
  402. end
  403. end
  404. end
  405. for _,v in pairs(Character:children()) do
  406. if v:IsA("Shirt") then
  407. v.ShirtTemplate = "rbxassetid://1364414507"
  408. elseif v:IsA("Pants") then
  409. v.PantsTemplate = "rbxassetid://129459076"
  410. elseif v:IsA("ShirtGraphic") then
  411. v:Remove()
  412. wait(.1)
  413. Torso.roblox:Remove()
  414. elseif v:IsA("Accessory") then
  415. v:Remove()
  416. end
  417. end
  418. Hai.Transparency = 1
  419.  
  420.  
  421. function rayCast(Position, Direction, Range, Ignore)
  422. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  423. end
  424.  
  425. FindNearestTorso = function(pos)
  426. local list = (game.Workspace:children())
  427. local torso = nil
  428. local dist = 1000
  429. local temp, human, temp2 = nil, nil, nil
  430. for x = 1, #list do
  431. temp2 = list[x]
  432. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  433. temp = temp2:findFirstChild("Torso")
  434. human = temp2:findFirstChild("Humanoid")
  435. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  436. local dohit = true
  437. if dohit == true then
  438. torso = temp
  439. dist = (temp.Position - pos).magnitude
  440. end
  441. end
  442. end
  443. end
  444. return torso, dist
  445. end
  446.  
  447. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  448. if hit.Parent == nil then
  449. return
  450. end
  451. local h = hit.Parent:FindFirstChild("Humanoid")
  452. for _, v in pairs(hit.Parent:children()) do
  453. if v:IsA("Humanoid") then
  454. h = v
  455. end
  456. end
  457. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  458. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  459. if hit.Parent.DebounceHit.Value == true then
  460. return
  461. end
  462. end
  463. local c = Create("ObjectValue"){
  464. Name = "creator",
  465. Value = game:service("Players").LocalPlayer,
  466. Parent = h,
  467. }
  468. game:GetService("Debris"):AddItem(c, .5)
  469. if HitSound ~= nil and HitPitch ~= nil then
  470. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  471. end
  472. local Damage = math.random(minim, maxim)
  473. local blocked = false
  474. local block = hit.Parent:findFirstChild("Block")
  475. if block ~= nil then
  476. if block.className == "IntValue" then
  477. if block.Value > 0 then
  478. blocked = true
  479. block.Value = block.Value - 1
  480. print(block.Value)
  481. end
  482. end
  483. end
  484. if blocked == false then
  485. h.Health = h.Health - Damage
  486. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Pastel brown").Color)
  487. else
  488. h.Health = h.Health - (Damage / 2)
  489. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Pastel brown").Color)
  490. end
  491. if Type == "Knockdown" then
  492. local hum = hit.Parent.Humanoid
  493. hum.PlatformStand = true
  494. coroutine.resume(coroutine.create(function(HHumanoid)
  495. swait(1)
  496. HHumanoid.PlatformStand = false
  497. end), hum)
  498. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  499. local bodvol = Create("BodyVelocity"){
  500. velocity = angle * knockback,
  501. P = 5000,
  502. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  503. Parent = hit,
  504. }
  505. local rl = Create("BodyAngularVelocity"){
  506. P = 3000,
  507. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  508. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  509. Parent = hit,
  510. }
  511. game:GetService("Debris"):AddItem(bodvol, .5)
  512. game:GetService("Debris"):AddItem(rl, .5)
  513. elseif Type == "Normal" then
  514. local vp = Create("BodyVelocity"){
  515. P = 500,
  516. maxForce = Vector3.new(math.huge, 0, math.huge),
  517. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  518. }
  519. if knockback > 0 then
  520. vp.Parent = hit.Parent.Torso
  521. end
  522. game:GetService("Debris"):AddItem(vp, .5)
  523. elseif Type == "Up" then
  524. local bodyVelocity = Create("BodyVelocity"){
  525. velocity = Vector3.new(0, 20, 0),
  526. P = 5000,
  527. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  528. Parent = hit,
  529. }
  530. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  531. elseif Type == "DarkUp" then
  532. coroutine.resume(coroutine.create(function()
  533. for i = 0, 1, 0.1 do
  534. swait()
  535. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  536. end
  537. end))
  538. local bodyVelocity = Create("BodyVelocity"){
  539. velocity = Vector3.new(0, 20, 0),
  540. P = 5000,
  541. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  542. Parent = hit,
  543. }
  544. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  545. elseif Type == "Snare" then
  546. local bp = Create("BodyPosition"){
  547. P = 2000,
  548. D = 100,
  549. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  550. position = hit.Parent.Torso.Position,
  551. Parent = hit.Parent.Torso,
  552. }
  553. game:GetService("Debris"):AddItem(bp, 1)
  554. elseif Type == "Freeze" then
  555. local BodPos = Create("BodyPosition"){
  556. P = 50000,
  557. D = 1000,
  558. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  559. position = hit.Parent.Torso.Position,
  560. Parent = hit.Parent.Torso,
  561. }
  562. local BodGy = Create("BodyGyro") {
  563. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  564. P = 20e+003,
  565. Parent = hit.Parent.Torso,
  566. cframe = hit.Parent.Torso.CFrame,
  567. }
  568. hit.Parent.Torso.Anchored = true
  569. coroutine.resume(coroutine.create(function(Part)
  570. swait(1.5)
  571. Part.Anchored = false
  572. end), hit.Parent.Torso)
  573. game:GetService("Debris"):AddItem(BodPos, 3)
  574. game:GetService("Debris"):AddItem(BodGy, 3)
  575. end
  576. local debounce = Create("BoolValue"){
  577. Name = "DebounceHit",
  578. Parent = hit.Parent,
  579. Value = true,
  580. }
  581. game:GetService("Debris"):AddItem(debounce, Delay)
  582. c = Create("ObjectValue"){
  583. Name = "creator",
  584. Value = Player,
  585. Parent = h,
  586. }
  587. game:GetService("Debris"):AddItem(c, .5)
  588. end
  589. end
  590.  
  591. function ShowDamage(Pos, Text, Time, Color)
  592. local Rate = (1 / 30)
  593. local Pos = (Pos or Vector3.new(0, 0, 0))
  594. local Text = (Text or "")
  595. local Time = (Time or 2)
  596. local Color = (Color or Color3.new(1, 0, 1))
  597. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  598. EffectPart.Anchored = true
  599. local BillboardGui = Create("BillboardGui"){
  600. Size = UDim2.new(3, 0, 3, 0),
  601. Adornee = EffectPart,
  602. Parent = EffectPart,
  603. }
  604. local TextLabel = Create("TextLabel"){
  605. BackgroundTransparency = 1,
  606. Size = UDim2.new(1, 0, 1, 0),
  607. Text = Text,
  608. Font = "SciFi",
  609. TextColor3 = Color,
  610. TextScaled = true,
  611. Parent = BillboardGui,
  612. }
  613. game.Debris:AddItem(EffectPart, (Time))
  614. EffectPart.Parent = game:GetService("Workspace")
  615. delay(0, function()
  616. local Frames = (Time / Rate)
  617. for Frame = 1, Frames do
  618. wait(Rate)
  619. local Percent = (Frame / Frames)
  620. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  621. TextLabel.TextTransparency = Percent
  622. end
  623. if EffectPart and EffectPart.Parent then
  624. EffectPart:Destroy()
  625. end
  626. end)
  627. end
  628.  
  629. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  630. for _, c in pairs(workspace:children()) do
  631. local hum = c:findFirstChild("Humanoid")
  632. if hum ~= nil then
  633. local head = c:findFirstChild("Torso")
  634. if head ~= nil then
  635. local targ = head.Position - Part.Position
  636. local mag = targ.magnitude
  637. if mag <= Magnitude and c.Name ~= Player.Name then
  638. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  639. end
  640. end
  641. end
  642. end
  643. end
  644.  
  645. EffectModel = Create("Model"){
  646. Parent = Character,
  647. Name = "Effects",
  648. }
  649. warn'Press "F" to get claws.'
  650. warn'Press "U" to change your gender.'
  651. warn'Press "P" to be NSFW!'
  652. Effects = {
  653. Block = {
  654. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  655. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  656. prt.Anchored = true
  657. prt.CFrame = cframe
  658. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659. game:GetService("Debris"):AddItem(prt, 10)
  660. if Type == 1 or Type == nil then
  661. table.insert(Effects, {
  662. prt,
  663. "Block1",
  664. delay,
  665. x3,
  666. y3,
  667. z3,
  668. msh
  669. })
  670. elseif Type == 2 then
  671. table.insert(Effects, {
  672. prt,
  673. "Block2",
  674. delay,
  675. x3,
  676. y3,
  677. z3,
  678. msh
  679. })
  680. end
  681. end;
  682. };
  683.  
  684. Cylinder = {
  685. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  686. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  687. prt.Anchored = true
  688. prt.CFrame = cframe
  689. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  690. game:GetService("Debris"):AddItem(prt, 10)
  691. table.insert(Effects, {
  692. prt,
  693. "Cylinder",
  694. delay,
  695. x3,
  696. y3,
  697. z3,
  698. msh
  699. })
  700. end;
  701. };
  702. Head = {
  703. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  704. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  705. prt.Anchored = true
  706. prt.CFrame = cframe
  707. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  708. game:GetService("Debris"):AddItem(prt, 10)
  709. table.insert(Effects, {
  710. prt,
  711. "Cylinder",
  712. delay,
  713. x3,
  714. y3,
  715. z3,
  716. msh
  717. })
  718. end;
  719. };
  720.  
  721. Sphere = {
  722. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  723. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. table.insert(Effects, {
  729. prt,
  730. "Cylinder",
  731. delay,
  732. x3,
  733. y3,
  734. z3,
  735. msh
  736. })
  737. end;
  738. };
  739.  
  740. Elect = {
  741. Create = function(cff, x, y, z)
  742. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  743. prt.Anchored = true
  744. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  745. prt.CFrame = CFrame.new(prt.Position)
  746. game:GetService("Debris"):AddItem(prt, 2)
  747. local xval = math.random() / 2
  748. local yval = math.random() / 2
  749. local zval = math.random() / 2
  750. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  751. table.insert(Effects, {
  752. prt,
  753. "Elec",
  754. 0.1,
  755. x,
  756. y,
  757. z,
  758. xval,
  759. yval,
  760. zval
  761. })
  762. end;
  763.  
  764. };
  765.  
  766. Ring = {
  767. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  768. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  769. prt.Anchored = true
  770. prt.CFrame = cframe
  771. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  772. game:GetService("Debris"):AddItem(prt, 10)
  773. table.insert(Effects, {
  774. prt,
  775. "Cylinder",
  776. delay,
  777. x3,
  778. y3,
  779. z3,
  780. msh
  781. })
  782. end;
  783. };
  784.  
  785.  
  786. Wave = {
  787. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  788. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  789. prt.Anchored = true
  790. prt.CFrame = cframe
  791. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  792. game:GetService("Debris"):AddItem(prt, 10)
  793. table.insert(Effects, {
  794. prt,
  795. "Cylinder",
  796. delay,
  797. x3,
  798. y3,
  799. z3,
  800. msh
  801. })
  802. end;
  803. };
  804.  
  805. Break = {
  806. Create = function(brickcolor, cframe, x1, y1, z1)
  807. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  808. prt.Anchored = true
  809. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  810. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  811. local num = math.random(10, 50) / 1000
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Shatter",
  816. num,
  817. prt.CFrame,
  818. math.random() - math.random(),
  819. 0,
  820. math.random(50, 100) / 100
  821. })
  822. end;
  823. };
  824.  
  825. Fire = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Fire",
  835. delay,
  836. 1,
  837. 1,
  838. 1,
  839. msh
  840. })
  841. end;
  842. };
  843.  
  844. FireWave = {
  845. Create = function(brickcolor, cframe, x1, y1, z1)
  846. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  847. prt.Anchored = true
  848. prt.CFrame = cframe
  849. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  850. local d = Create("Decal"){
  851. Parent = prt,
  852. Texture = "rbxassetid://26356434",
  853. Face = "Top",
  854. }
  855. local d = Create("Decal"){
  856. Parent = prt,
  857. Texture = "rbxassetid://26356434",
  858. Face = "Bottom",
  859. }
  860. game:GetService("Debris"):AddItem(prt, 10)
  861. table.insert(Effects, {
  862. prt,
  863. "FireWave",
  864. 1,
  865. 30,
  866. math.random(400, 600) / 100,
  867. msh
  868. })
  869. end;
  870. };
  871.  
  872. Lightning = {
  873. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  874. local magz = (p0 - p1).magnitude
  875. local curpos = p0
  876. local trz = {
  877. -ofs,
  878. ofs
  879. }
  880. for i = 1, tym do
  881. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  882. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  883. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  884. li.Material = "Neon"
  885. if tym == i then
  886. local magz2 = (curpos - p1).magnitude
  887. li.Size = Vector3.new(th, th, magz2)
  888. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  889. table.insert(Effects, {
  890. li,
  891. "Disappear",
  892. last
  893. })
  894. else
  895. do
  896. do
  897. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  898. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  899. game.Debris:AddItem(li, 10)
  900. table.insert(Effects, {
  901. li,
  902. "Disappear",
  903. last
  904. })
  905. end
  906. end
  907. end
  908. end
  909. end
  910. };
  911.  
  912. EffectTemplate = {
  913.  
  914. };
  915. }
  916.  
  917. function attackone()
  918. attack = true
  919. local con = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  920. for i = 0, .7, 0.1 do
  921. swait()
  922. PlayAnimationFromTable({
  923. CFrame.new(0.0606015213, -8.59571264e-06, 0.047188092, 0.692369759, -4.71251354e-07, -0.721542954, 5.16467117e-06, 1, 4.30273849e-06, 0.721542954, -6.70561758e-06, 0.692369759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  924. CFrame.new(3.46451998e-06, 1.49999845, 1.31353736e-05, 0.716132462, 0.033826679, 0.697144389, 5.75320813e-09, 0.998825073, -0.048464749, -0.697964728, 0.0347071849, 0.715290844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  925. CFrame.new(1.9813143, 0.945750177, -0.489478946, 0.407302022, -0.814350605, -0.413446903, -0.911511719, -0.334203005, -0.239697412, 0.0570225567, 0.474490941, -0.878411531) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  926. CFrame.new(-1.60450649, 0.121351957, 0.0540003777, 0.97513783, 0.221227318, 0.0128459036, -0.221227109, 0.968498468, 0.114320949, 0.0128496885, -0.114320531, 0.993360817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  927. CFrame.new(0.499993294, -1.99998808, -1.41225646e-05, 0.995873392, -0.0907549858, 2.05636024e-06, 0.0907549933, 0.995873272, -1.77829349e-06, -1.87754631e-06, 1.9595027e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  928. CFrame.new(-0.579068184, -1.9913553, -1.26227069e-05, 0.994092047, 0.108541012, -7.30156898e-06, -0.108540997, 0.994092047, 5.65620041e-07, 7.27176666e-06, 2.30967999e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  929. }, .3, false)
  930. end
  931. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.2)
  932. for i = 0, .7, 0.1 do
  933. swait()
  934. PlayAnimationFromTable({
  935. CFrame.new(0.0330471657, -0.237029687, -0.0910832584, 0.859100997, -0.342716694, 0.380133271, 0.261056364, 0.932259798, 0.250510514, -0.440234423, -0.115976483, 0.890367031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  936. CFrame.new(0.154894546, 1.53070056, 0.0517572761, 0.849730134, 0.316177666, -0.421889484, -0.244260654, 0.945248127, 0.216432795, 0.467221558, -0.0808584243, 0.880435169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  937. CFrame.new(0.440804392, 0.418828189, -0.673669577, 0.371680558, 0.885258377, -0.279591084, -0.895259976, 0.421490341, 0.144414783, 0.245689303, 0.196630582, 0.9491961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  938. CFrame.new(-1.44148815, 0.308930486, 0.459791839, 0.726797223, 0.397434771, 0.560188711, -0.473253071, 0.880858779, -0.0109336004, -0.497792542, -0.257164478, 0.828292966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  939. CFrame.new(0.359283566, -1.97145414, 0.220806152, 0.992013574, 0.123949811, 0.0233626962, -0.126132488, 0.974834919, 0.183814943, 8.97049904e-06, -0.185293719, 0.98268342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  940. CFrame.new(-0.973547101, -1.79018593, -0.317437261, 0.890470803, 0.424213171, -0.164635375, -0.455039889, 0.830158472, -0.322143197, 1.58846378e-05, 0.361774832, 0.932265878) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  941. }, .3, false)
  942. end
  943. attack = false
  944. con:Disconnect()
  945. end
  946. function attacktwo()
  947. attack = true
  948. local con = C11.Touched:connect(function(hit) Damage(C11, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  949. for i = 0, .7, 0.1 do
  950. swait()
  951. PlayAnimationFromTable({
  952. CFrame.new(0.140013129, 1.15028834, -0.139077231, 0.976166964, -2.97461582e-07, 0.217020869, -0.0588159561, 0.96257478, 0.264557391, -0.208898902, -0.271016508, 0.939633608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  953. CFrame.new(-0.136644349, 1.49592447, 0.00814438611, 0.950684667, -0.0326927975, -0.308431387, 0.0466248691, 0.998193026, 0.037907362, 0.306634724, -0.0504185259, 0.950490892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  954. CFrame.new(1.75085986, 0.225138903, 0.151841566, 0.889081538, -0.405967325, -0.211482063, 0.41388002, 0.91030091, -0.00746756792, 0.195543826, -0.0808888823, 0.977353454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  955. CFrame.new(-1.31836319, 1.51231134, -0.147675753, 0.441764921, 0.11077556, 0.890265584, 0.503728032, -0.851780772, -0.143971518, 0.74236238, 0.512053132, -0.43208757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  956. CFrame.new(0.485871285, -1.8443017, 0.269553244, 0.957024038, -0.00452195853, -0.289973617, 0.0826711282, 0.962645769, 0.257834435, 0.277975947, -0.270726204, 0.92164886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  957. CFrame.new(-0.642223477, -2.0255394, -2.9007555e-05, 0.989608228, 0.143790826, 4.76837158e-07, -0.143790796, 0.989608049, -1.78813934e-06, -7.00354576e-07, 1.66893005e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  958. }, .3, false)
  959. end
  960. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.5)
  961. for i = 0, .7, 0.1 do
  962. swait()
  963. PlayAnimationFromTable({
  964. CFrame.new(-0.0301967859, -0.557449818, -1.60259032, 0.892956376, -7.14608063e-07, -0.450143188, 0.155565232, 0.938385963, 0.308595896, 0.422407746, -0.34558928, 0.837937891) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  965. CFrame.new(-0.0966097116, 1.5874722, -0.207805574, 0.906798661, -0.243112549, 0.344415247, 9.0803951e-07, 0.816971719, 0.576680779, -0.421575397, -0.522927403, 0.740830958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  966. CFrame.new(1.84282458, 0.431977034, 0.278029382, 0.882433951, -0.470418483, 0.00408798456, 0.377637476, 0.713519216, 0.59015286, -0.280535668, -0.519227147, 0.807281375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  967. CFrame.new(-1.14144957, 0.344472617, -0.887840688, 0.747710049, -0.327306539, -0.577754378, -0.389363438, 0.488693416, -0.780752897, 0.537890315, 0.808733225, 0.237959728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  968. CFrame.new(0.534732759, -1.66061532, -0.923508644, 0.998847604, -0.0471193641, 0.00913083553, 0.0303613245, 0.472968459, -0.880556405, 0.0371726155, 0.879818618, 0.473854065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  969. CFrame.new(-0.98147136, -1.82694876, 0.729841888, 0.930664301, 0.365876347, -2.77161598e-06, -0.268250078, 0.682344496, 0.680036902, 0.248810351, -0.632884741, 0.733180225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  970. }, .3, false)
  971. end
  972. attack = false
  973. con:Disconnect()
  974. end
  975. function attackthree()
  976. attack = true
  977. local con = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  978. for i = 0, .7, 0.1 do
  979. swait()
  980. PlayAnimationFromTable({
  981. CFrame.new(-0.232035652, -0.202466756, -0.227696061, 0.904346347, -1.21953212e-06, -0.426799476, 0.16201812, 0.925146818, 0.343297958, 0.394851685, -0.379609495, 0.836653411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  982. CFrame.new(0.164939925, 1.52845573, -0.00217118859, 0.959616601, 0.140060276, 0.243965715, -0.111486524, 0.985579193, -0.127297342, -0.25827688, 0.0949577093, 0.961392879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  983. CFrame.new(1.80917919, 0.378867447, -0.783995152, 0.645021796, -0.750430346, -0.144226521, -0.208367825, 0.00886591524, -0.978010476, 0.735207438, 0.660890222, -0.15064685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  984. CFrame.new(-1.64966977, 0.132555231, 0.203681588, 0.958413064, 0.251991093, 0.133958608, -0.266760468, 0.957831144, 0.106762946, -0.101406455, -0.138057888, 0.98521924) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  985. CFrame.new(0.590951681, -2.00295663, -0.366462231, 0.997446179, -0.0683585256, 0.0206646025, 0.071413666, 0.954783499, -0.288598537, -2.02655792e-06, 0.289337337, 0.957230687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  986. CFrame.new(-0.670767665, -2.02610278, 0.390102655, 0.966319799, 0.209311098, 0.149715468, -0.246806607, 0.918547988, 0.308797926, -0.0728859603, -0.335348397, 0.939270616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  987. }, .3, false)
  988. end
  989. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.25)
  990. for i = 0, .7, 0.1 do
  991. swait()
  992. PlayAnimationFromTable({
  993. CFrame.new(0.18282941, -0.346345127, -0.436333656, 0.374779642, -0.278908581, 0.88416636, 0.122897096, 0.96020633, 0.250801504, -0.918932259, 0.0146660535, 0.394142747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  994. CFrame.new(0.18691963, 1.49518335, 0.0441068262, 0.43501541, 0.203309909, -0.877169788, -0.286846757, 0.954711497, 0.0790263414, 0.853510857, 0.217235625, 0.473632842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  995. CFrame.new(1.86148262, 0.313910842, -0.560928762, 0.439158857, -0.882508397, -0.168281898, -0.217655554, 0.0772199482, -0.972966194, 0.871645391, 0.463914156, -0.158171013) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  996. CFrame.new(-1.53925681, 0.280807942, 0.37630102, 0.844287276, 0.35125944, 0.404717207, -0.441089958, 0.884396613, 0.152585372, -0.304333448, -0.30734247, 0.901621759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  997. CFrame.new(0.504559994, -2.0008626, -0.393755436, 0.953281641, -0.0658618808, -0.294821888, -0.0230342019, 0.957255244, -0.28832674, 0.301209748, 0.281646878, 0.911015153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  998. CFrame.new(-0.7550354, -1.9530164, 0.478949279, 0.952030599, 0.249918103, 0.176576704, -0.302999318, 0.850559831, 0.429817796, -0.0427682102, -0.462697834, 0.885492444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  999. }, .3, false)
  1000. end
  1001. attack = false
  1002. con:Disconnect()
  1003. end
  1004. function attackfour()
  1005. attack = true
  1006. local con1 = C11.Touched:connect(function(hit) Damage(C11, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1007. local con2 = C22.Touched:connect(function(hit) Damage(C22, hit, 10, 30, math.random(1, 3), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
  1008. for i = 0, .7, 0.1 do
  1009. swait()
  1010. PlayAnimationFromTable({
  1011. CFrame.new(0.17574206, -0.342794091, -0.190148115, 0.920200825, -2.75541851e-07, 0.391447455, -0.091368176, 0.972379208, 0.214786097, -0.380634904, -0.233411923, 0.894784451) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1012. CFrame.new(0.0262524411, 1.51327002, -0.0557422042, 0.904740274, 0.0591621771, -0.421836793, 1.36904418e-07, 0.990308225, 0.13889049, 0.425965101, -0.125659451, 0.895971537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1013. CFrame.new(1.70674515, 0.205184966, 0.375862956, 0.937461734, -0.329001486, -0.113682598, 0.331251144, 0.742851973, 0.581759095, -0.106950313, -0.583034337, 0.805377245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1014. CFrame.new(-0.334704429, 0.26624316, -0.722534776, 0.315534383, -0.94374001, 0.0989605784, 0.904588878, 0.267653525, -0.331784129, 0.28663069, 0.194207907, 0.938150406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1015. CFrame.new(0.634036779, -2.02830362, 0.380024642, 0.957564771, -0.226978257, -0.177625328, 0.270291567, 0.921156824, 0.280022293, 0.100061804, -0.31615001, 0.943417668) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1016. CFrame.new(-0.500000477, -1.89102769, -0.397321403, 1.00000012, -6.10016286e-08, -4.7981739e-06, -1.17719173e-06, 0.964384317, -0.264511943, 4.44054604e-06, 0.264512092, 0.964383841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1017. }, .3, false)
  1018. end
  1019. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=338586299", Character, 1, 1.4)
  1020. for i = 1,2 do
  1021. for i = 0, .1, 0.1 do
  1022. swait()
  1023. PlayAnimationFromTable({
  1024. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0),
  1025. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1026. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1027. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1028. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1029. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1030. }, .3, false)
  1031. end
  1032. for i = 0, .1, 0.1 do
  1033. swait()
  1034. PlayAnimationFromTable({
  1035. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0),
  1036. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1040. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1041. }, .3, false)
  1042. end
  1043. for i = 0, .1, 0.1 do
  1044. swait()
  1045. PlayAnimationFromTable({
  1046. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(270), 0),
  1047. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1048. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. }, .3, false)
  1053. end
  1054. for i = 0, .1, 0.1 do
  1055. swait()
  1056. PlayAnimationFromTable({
  1057. CFrame.new(0, 0, -0, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1058. CFrame.new(-2.20582863e-14, 1.49998391, 5.7220459e-06, 1, -1.49697962e-14, 6.92352842e-11, -1.49697962e-14, 1, 0, 6.92352842e-11, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1059. CFrame.new(1.98666239, 0.315398604, 0.216551766, 0.112981506, -0.975611567, -0.188195258, 0.993361294, 0.115036801, 1.216089e-06, 0.0216481928, -0.186946005, 0.98213172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1060. CFrame.new(-1.99731374, 0.550365925, -0.187040567, 0.0578464754, 0.976071835, 0.209613308, 0.998275101, -0.0586651638, -0.00231513684, 0.0100372592, 0.209385693, -0.977781594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1061. CFrame.new(0.508322775, -1.999596, 1.2067229e-08, 0.99889338, -0.047047846, -2.51519623e-08, 0.047047846, 0.99889338, -4.09272616e-10, 2.52107384e-08, -8.10359779e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1062. CFrame.new(-0.529292762, -1.99786401, 1.89632453e-06, 0.997388124, 0.0722311437, -2.51740175e-08, -0.0722311586, 0.997387946, 1.16870069e-09, 2.52617838e-08, 6.56655175e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1063. }, .3, false)
  1064. end
  1065.  
  1066. end
  1067. attack = false
  1068. con1:Disconnect()
  1069. con2:Disconnect()
  1070. end
  1071. function OwO()
  1072. attack = true
  1073. for i = 0, 1, 0.1 do
  1074. swait()
  1075. PlayAnimationFromTable({
  1076. CFrame.new(2.08243716e-22, 0.62206769, -2.24764243e-22, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(6.4861192e-09, 1.36683416, 0.227109581, 1, 1.49036339e-12, 4.35562697e-12, 1.51080103e-13, 0.935175717, -0.354184359, -4.60609328e-12, 0.35418424, 0.935175836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(1.70641637, 0.0127002373, 0.54719913, 0.542533636, -0.709094524, -0.450380147, 0.840034187, 0.457965881, 0.290877908, -1.17910099e-06, -0.536145747, 0.84412539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. CFrame.new(-1.6883806, 0.0112262331, 0.618939877, 0.473756313, 0.750443995, 0.460856676, -0.880656064, 0.403703928, 0.24792774, 6.21672734e-06, -0.523313522, 0.852140248) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080. CFrame.new(0.90841645, -1.77424979, 0.471511364, 0.913802743, -0.406158388, -1.75069817e-06, 0.339723825, 0.764331281, 0.548074365, -0.222603679, -0.500832438, 0.836429656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. CFrame.new(-0.970850766, -1.61642981, 0.453591704, 0.896655679, 0.44272849, 1.92037623e-06, -0.327061266, 0.662392616, 0.673993349, 0.29839474, -0.604340672, 0.738737464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1082. }, .3, false)
  1083. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1084. end
  1085. if Gender == 1 then
  1086. for _,v in pairs(stick:children()) do
  1087. if v:IsA("Part") then
  1088. v.Transparency = 0
  1089. end
  1090. for _,v in pairs(Knot:children()) do
  1091. if v:IsA("Part") then
  1092. v.Transparency = 0
  1093. end
  1094. end
  1095. end
  1096. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Handle.CFrame * CFrame.new(0,0,-1), 3, 3, 8, 1, 1, 1, 0.06)
  1097. elseif Gender == 2 then
  1098. hide = true
  1099. faic.Texture = "rbxassetid://732914906"
  1100. for _,v in pairs(Milk:children()) do
  1101. if v:IsA("Part") then
  1102. v.Transparency = 0
  1103. end
  1104. for _,v in pairs(Biggi:children()) do
  1105. if v:IsA("Part") then
  1106. v.Transparency = 0
  1107. end
  1108. end
  1109. end
  1110. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1111. end
  1112. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1113. for i = 0, 1, 0.1 do
  1114. swait()
  1115. PlayAnimationFromTable({
  1116. CFrame.new(2.08243716e-22, 0.62206769, -2.24764243e-22, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1117. CFrame.new(6.4861192e-09, 1.36683416, 0.227109581, 1, 1.49036339e-12, 4.35562697e-12, 1.51080103e-13, 0.935175717, -0.354184359, -4.60609328e-12, 0.35418424, 0.935175836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118. CFrame.new(1.70641637, 0.0127002373, 0.54719913, 0.542533636, -0.709094524, -0.450380147, 0.840034187, 0.457965881, 0.290877908, -1.17910099e-06, -0.536145747, 0.84412539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(-1.6883806, 0.0112262331, 0.618939877, 0.473756313, 0.750443995, 0.460856676, -0.880656064, 0.403703928, 0.24792774, 6.21672734e-06, -0.523313522, 0.852140248) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(0.90841645, -1.77424979, 0.471511364, 0.913802743, -0.406158388, -1.75069817e-06, 0.339723825, 0.764331281, 0.548074365, -0.222603679, -0.500832438, 0.836429656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. CFrame.new(-0.970850766, -1.61642981, 0.453591704, 0.896655679, 0.44272849, 1.92037623e-06, -0.327061266, 0.662392616, 0.673993349, 0.29839474, -0.604340672, 0.738737464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. }, .3, false)
  1123. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1124. end
  1125. oml = true
  1126. attack = false
  1127. end
  1128.  
  1129. function UwU()
  1130. if Gender == 1 then
  1131. for _,v in pairs(stick:children()) do
  1132. if v:IsA("Part") then
  1133. v.Transparency = 1
  1134. end
  1135. for _,v in pairs(Knot:children()) do
  1136. if v:IsA("Part") then
  1137. v.Transparency = 1
  1138. end
  1139. end
  1140. end
  1141. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Handle.CFrame * CFrame.new(0,0,-1), 3, 3, 8, 1, 1, 1, 0.06)
  1142. elseif Gender == 2 then
  1143. faic.Texture = "rbxassetid://648887959"
  1144. for _,v in pairs(Milk:children()) do
  1145. if v:IsA("Part") then
  1146. v.Transparency = 1
  1147. end
  1148. for _,v in pairs(Biggi:children()) do
  1149. if v:IsA("Part") then
  1150. v.Transparency = 1
  1151. end
  1152. end
  1153. end
  1154. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1155. end
  1156. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, .6)
  1157. oml = false
  1158. hide = false
  1159. end
  1160. --actually by salvo
  1161. function Grow()
  1162. attack = true
  1163. Humanoid.WalkSpeed = 0
  1164. Humanoid.JumpPower = 0
  1165. for i = 0, 1, 0.1 do
  1166. swait()
  1167. PlayAnimationFromTable({
  1168. CFrame.new(-5.6577778e-09, -0.00392680988, -0.198105693, 1, -5.29157118e-09, 2.80648909e-08, -3.34760534e-22, 0.982685208, 0.18528305, -2.85593913e-08, -0.18528305, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(1.26266997e-08, 1.52277625, -0.163223594, 1, 1.42978038e-08, -2.47125982e-08, -5.28448041e-09, 0.943306684, 0.331924766, 2.80573129e-08, -0.331924766, 0.943306684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(0.490343928, 0.278095335, -0.790618181, 0.724845827, 0.688916683, -3.80237339e-06, -0.186327398, 0.196040958, -0.962731123, -0.663245916, 0.697826624, 0.270466357) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(-0.481237471, 0.365119755, -0.831543922, 0.648722172, -0.752285182, 0.115017526, 0.344078034, 0.155126661, -0.926038623, 0.678801835, 0.640317917, 0.359476686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(0.546899438, -1.99324632, -0.174225628, 0.99424541, -0.107128516, -2.85594073e-08, 0.105273597, 0.977030277, -0.18528305, 0.0198491253, 0.184216827, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(-0.550071537, -1.99389076, -0.174347132, 0.996171296, 0.0874145105, -2.85592883e-08, -0.0859009549, 0.978922784, -0.18528305, -0.0161963999, 0.18457365, 0.982685208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. }, .3, false)
  1175. moter.C0 = clerp(moter.C0, CFrame.new(0.0408525541, -0.901734233, -0.397096395, -0.998317897, -0.0197079033, 0.0545260981, -2.46241689e-06, -0.940440714, -0.339957833, 0.0579784214, -0.339386046, 0.938858747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1176. end
  1177. Mesh11.Scale = Vector3.new(1,1,1)
  1178. Mesh22.Scale = Vector3.new(1,1,1)
  1179. for i = 0, 1, 0.1 do
  1180. swait()
  1181. PlayAnimationFromTable({
  1182. CFrame.new(6.01834493e-09, -0.0939313993, 0.210730866, 1, 7.05971015e-09, 2.76730798e-08, -3.34760534e-22, 0.968966007, -0.247193992, -2.85593913e-08, 0.247193992, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(-8.65353211e-09, 1.48832738, -0.0671491772, 1, -4.66643479e-09, -2.81626011e-08, 7.06216774e-09, 0.996326268, 0.0856779814, 2.7659123e-08, -0.0856783837, 0.996326327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(1.98675203, 0.430103719, -0.476831913, 0.508383155, -0.860967517, 0.0169099998, 0.301277757, 0.159433961, -0.940114379, 0.806708336, 0.483031273, 0.340444207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(-1.94409096, 0.359792918, -0.486533344, 0.589730501, 0.805205226, 0.062150456, -0.180265188, 0.206259295, -0.961749256, -0.787224531, 0.555969298, 0.266787827) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(0.546900928, -1.89410532, 0.265726566, 0.99424541, -0.107128516, -2.85594073e-08, 0.103803895, 0.963389993, 0.247193992, -0.026481498, -0.245771497, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. CFrame.new(-0.550071657, -1.8947413, 0.265888691, 0.996171296, 0.0874145105, -2.85592883e-08, -0.0847016796, 0.965256095, 0.247193992, 0.0216083694, -0.24624756, 0.968966007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1188. }, .3, false)
  1189. moter.C0 = clerp(moter.C0, CFrame.new(0.0408529006, -0.90173918, -0.397100806, -0.998317897, -0.0197093375, 0.0545257293, -1.07940286e-06, -0.940440238, -0.339959234, 0.057978563, -0.339387476, 0.938858151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1190. moter11.C0 = clerp(moter11.C0, CFrame.new(4.35009667e-07, -1.70000923, -0.440009385, -7.15253861e-07, 1.00000238, -4.00462142e-07, -8.94920049e-08, -4.19085779e-07, -1.00000048, -1.00000775, -1.67634425e-07, 1.49047537e-07) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0, 0), 0.2)
  1191. moter22.C0 = clerp(moter22.C0, CFrame.new(6.73430179e-07, -1.70000923, -0.440007478, -7.15253861e-07, 1.00000238, -4.00462142e-07, -8.94920049e-08, -4.19085779e-07, -1.00000048, -1.00000775, -1.67634425e-07, 1.49047537e-07) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0, 0), 0.2)
  1192. end
  1193. Equipped = true
  1194. attack = false
  1195. Humanoid.WalkSpeed = 16
  1196. Humanoid.JumpPower = 50
  1197. end
  1198. function UnGrow()
  1199. attack = true
  1200. Humanoid.WalkSpeed = 0
  1201. Humanoid.JumpPower = 0
  1202. for i = 0, 1, 0.1 do
  1203. swait()
  1204. PlayAnimationFromTable({
  1205. CFrame.new(0, 0, 0, 1.00000477, -1.86243341e-08, 5.47623017e-07, -1.86243341e-08, 1.00000095, -5.95550773e-08, 5.47623017e-07, -5.95550773e-08, 1.0000155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(-2.79363199e-08, 1.49999166, -8.93320333e-08, 1.00000477, -1.86243341e-08, 5.47623017e-07, -1.86243341e-08, 1.00000095, -5.95550773e-08, 5.47623017e-07, -5.95550773e-08, 1.0000155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. CFrame.new(0.673668444, 0.435290158, -0.722788334, 0.536786079, 0.841084778, -0.066647701, -0.232388347, 0.0714491755, -0.969995618, -0.811090291, 0.536171436, 0.233812392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(-0.389240593, 0.378996342, -0.70100826, 0.349858046, -0.925079823, -0.147754461, 6.53874986e-06, 0.157724127, -0.98748368, 0.936810493, 0.345479339, 0.0551873632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. CFrame.new(0.595964193, -1.99206531, 8.59767169e-07, 0.996594489, -0.0825358629, -5.49104527e-07, 0.0825356916, 0.996592581, 4.39727046e-08, 1.08443464e-06, -1.93659162e-07, 1.00000775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. CFrame.new(-0.588883758, -1.99149966, 1.5298541e-06, 0.995464504, 0.0951597467, -5.45821536e-07, -0.0951595977, 0.995462537, 7.42143129e-08, 1.10121368e-06, -2.91106517e-08, 1.00000775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. }, .3, false)
  1212. moter.C0 = clerp(moter.C0, CFrame.new(0.040852055, -0.901741803, -0.397103637, -0.998320282, -0.0197103322, 0.0545254387, 2.76922378e-08, -0.940441012, -0.339958638, 0.0579783879, -0.339389205, 0.93886584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1213. moter11.C0 = clerp(moter11.C0, CFrame.new(-5.05206827e-08, -1.14691529e-05, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1214. moter22.C0 = clerp(moter22.C0, CFrame.new(-5.05192261e-08, -7.65444656e-06, -0.0400012247, -1.26287864e-06, 1.00000238, -3.81837765e-07, -2.99360181e-08, -4.00461374e-07, -1.00000048, -1.00000775, -7.15255965e-07, 8.94929144e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1215. end
  1216. Equipped = false
  1217. attack = false
  1218. Mesh11.Scale = Vector3.new(1,1,.2)
  1219. Mesh22.Scale = Vector3.new(1,1,.2)
  1220. Humanoid.WalkSpeed = 16
  1221. Humanoid.JumpPower = 50
  1222. end
  1223. local sit = false
  1224. function Sit()
  1225. attack = true
  1226. Humanoid.WalkSpeed = 0
  1227. Humanoid.JumpPower = 0
  1228. sit = true
  1229. repeat
  1230. swait()
  1231. PlayAnimationFromTable({
  1232. CFrame.new(1.69604743e-06, -1.43528199, 0.728862047, 1, 5.52296115e-07, 1.27839633e-06, 5.27113002e-07, 0.699577332, -0.714556873, -1.28898409e-06, 0.714556873, 0.699577332) * CFrame.new(0, -.5, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(-4.64081381e-07, 1.52580237, -0.285273314, 1, -1.42799067e-07, -5.2899793e-07, 3.78271409e-07, 0.878382623, 0.477957785, 3.96411906e-07, -0.477957785, 0.878382623) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1234. CFrame.new(1.46778834, 0.0767632127, 0.523110628, 0.996532857, -0.0830259472, 0.00537879812, 0.0582044311, 0.74188441, 0.667996943, -0.0594515167, -0.665367842, 0.744144678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-1.61392498, 0.0173828304, 0.494288146, 0.983467758, 0.179145977, -0.0264174361, -0.113512687, 0.723559499, 0.680864573, 0.141088739, -0.666609645, 0.731932819) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(0.612561047, -1.79201007, -0.711896241, 0.990771592, -0.135542244, -2.35092532e-08, 0.0971279591, 0.709976196, -0.697496295, 0.0945401117, 0.69105953, 0.716589153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-0.615904689, -1.886204, -0.599608064, 0.991551578, 0.129713446, 6.62386412e-08, -0.0986734331, 0.754276872, -0.649099469, -0.0841969773, 0.643615603, 0.760703564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. }, .1, false)
  1239. until attack == false
  1240. end
  1241. function Sit2()
  1242. attack = true
  1243. Humanoid.WalkSpeed = 0
  1244. Humanoid.JumpPower = 0
  1245. sit = true
  1246. repeat
  1247. swait()
  1248. PlayAnimationFromTable({
  1249. CFrame.new(-0.0790518373, -1.28211284, -0.364974797, 1, -9.19981517e-07, 1.01839339e-06, 4.712426e-07, 0.927110493, 0.374788225, -1.28896136e-06, -0.374788225, 0.927110493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(0.0790522769, 1.41239452, 0.0392460488, 1, 9.46696446e-07, -9.93475055e-07, -9.19947979e-07, 0.999646187, 0.0265871882, 1.01829437e-06, -0.0265878141, 0.999649346) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1251. CFrame.new(1.09309757, 0.19830294, -0.861271143, 0.76847899, 0.336144269, 0.544469535, 0.239813626, 0.637579441, -0.732107878, -0.593236446, 0.693180799, 0.409354448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.881041527, 0.313548326, -0.857817411, 0.679015219, -0.402120054, -0.614196837, -0.27513656, 0.636264682, -0.720740676, 0.68061614, 0.658381879, 0.321395457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(0.735003531, -0.977018833, -1.17779481, 0.989697278, -0.143176422, -4.26077889e-07, -0.0562922768, -0.389113575, -0.919468403, 0.131646067, 0.909995139, -0.393164426) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(-0.620305955, -0.990102291, -1.11360347, 0.980935276, 0.194335416, -1.13580725e-07, 0.0785024986, -0.396252751, -0.914779246, -0.177774101, 0.897339165, -0.403954059) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. }, .1, false)
  1256. moter.C0 = clerp(moter.C0, CFrame.new(0.023572728, -0.897642493, -0.694501638, -0.998318791, -0.0538648441, 0.0214428138, -4.82425094e-07, -0.36984843, -0.92909205, 0.0579760745, -0.927529037, 0.369226247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1257. until attack == false
  1258. end
  1259. function Lay()
  1260. attack = true
  1261. Humanoid.WalkSpeed = 0
  1262. Humanoid.JumpPower = 0
  1263. sit = true
  1264. repeat
  1265. swait()
  1266. PlayAnimationFromTable({
  1267. CFrame.new(6.97562655e-07, -2.49086237, 0.514491558, 1, 2.49022128e-06, 1.06515031e-07, 1.49009182e-07, -0.0170706473, -0.999854326, -2.48803985e-06, 0.999854326, -0.0170706473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-3.81469727e-06, 1.54988444, -0.488658965, 1, 0, 0, 0, 0.760723472, 0.649079561, 0, -0.649079561, 0.760723472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(0.978226185, 1.41540897, -0.0241625831, -0.921600401, 0.388083637, -0.00662594242, -0.388083637, -0.921040535, 0.0327988714, 0.00662594289, 0.0327988714, 0.999440074) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-0.629825056, 1.48883736, -0.0254204087, -0.868431687, -0.495736629, 0.00846395083, 0.495736569, -0.867887318, 0.0318913534, -0.00846395455, 0.0318913534, 0.999455571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(0.607347906, -1.98621023, 7.49884975e-06, 0.991857767, -0.127426982, 1.05466569e-08, 0.127428085, 0.991847992, -5.77419996e-08, 3.02679837e-09, -5.21540642e-08, 1.00000489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. CFrame.new(-0.638346255, -1.97656441, 5.13180066e-06, 0.985966563, 0.166942507, -4.22199964e-09, -0.166942507, 0.985966861, 7.63684511e-08, 1.72294676e-08, -6.33299351e-08, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. }, .1, false)
  1274. moter.C0 = clerp(moter.C0, CFrame.new(0.0436509028, -0.893161714, -0.348786354, -0.998317599, -0.0170024987, 0.0554260015, -1.64471567e-06, -0.956021428, -0.293299288, 0.0579751432, -0.292805821, 0.954413235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1275. until attack == false
  1276. end
  1277. function ChangeGender()
  1278. if Gender == 1 then
  1279. Gender = 2
  1280. faic.Transparency = 0
  1281. Head.face.Transparency = 1
  1282. Hair.Transparency = 1
  1283. Hai.Transparency = 0
  1284. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1285. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1286. elseif Gender == 2 then
  1287. Gender = 1
  1288. faic.Transparency = 1
  1289. Head.face.Transparency = 0
  1290. Hair.Transparency = 0
  1291. Hai.Transparency = 1
  1292. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138079095", Torso, 2, 1)
  1293. Effects.Sphere.Create(BrickColor.new("Pastel brown"), Torso.CFrame, 22, 22, 22, 1.5, 1.5, 1.5, 0.06)
  1294.  
  1295. end
  1296. end
  1297.  
  1298. Mouse.Button1Down:connect(function()
  1299. if attack == false and Equipped == true and attacktype == 1 then
  1300. attacktype = 2
  1301. attackone()
  1302. elseif attack == false and Equipped == true and attacktype == 2 then
  1303. attacktype = 3
  1304. attacktwo()
  1305. elseif attack == false and Equipped == true and attacktype == 3 then
  1306. attacktype = 4
  1307. attackthree()
  1308. elseif attack == false and Equipped == true and attacktype == 4 then
  1309. attacktype = 1
  1310. attackfour()
  1311.  
  1312. end
  1313. end)
  1314.  
  1315. Mouse.KeyDown:connect(function(k)
  1316. k = k:lower()
  1317. if attack == false and k == 'p' and oml == false and Equipped == false then
  1318. OwO()
  1319. elseif attack == false and k == 'p' and oml == true and Equipped == false then
  1320. UwU()
  1321. elseif attack == false and k == 'f' and oml == false and Equipped == false then
  1322. Grow()
  1323. elseif attack == false and k == 'f' and oml == false and Equipped == true then
  1324. UnGrow()
  1325. elseif attack == false and k == 'z' and sit == false and Equipped == false then
  1326. Sit()
  1327. elseif attack == false and k == 'x' and sit == false and Equipped == false then
  1328. Sit2()
  1329. elseif attack == false and k == 'c' and sit == false and Equipped == false then
  1330. Lay()
  1331. elseif attack == false and k == 'u' and oml == false then
  1332. ChangeGender()
  1333. elseif attack == false and k == 'u' and oml == true and hide == true then
  1334. hide = false
  1335. elseif attack == false and k == 'u' and oml == true and hide == false then
  1336. hide = true
  1337. elseif sit == true and k == 'w' then
  1338. attack = false
  1339. sit = false
  1340. Humanoid.WalkSpeed = 16
  1341. Humanoid.JumpPower = 50
  1342. end
  1343. end)
  1344.  
  1345. while true do
  1346. swait()
  1347. for i, v in pairs(Character:GetChildren()) do
  1348. if v:IsA("Part") then
  1349. v.Material = "SmoothPlastic"
  1350. elseif v:IsA("Accessory") then
  1351. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1352. end
  1353. end
  1354. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1355. velocity = RootPart.Velocity.y
  1356. sine = sine + change
  1357. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1358. if RootPart.Velocity.y > 1 and hit == nil then
  1359. Anim = "Jump"
  1360. if attack == false then
  1361. PlayAnimationFromTable({
  1362. CFrame.new(1.01370845e-09, -0.0579841509, 0.0354947485, 1, 2.14186824e-09, 2.84789614e-08, -3.34760534e-22, 0.99718374, -0.0749969855, -2.85593913e-08, 0.0749969855, 0.99718374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(0, 1.46643245, 0.137852728, 1, 0, 0, 0, 0.971624672, -0.236527592, 0, 0.236527592, 0.971624672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(1.888026, 0.217234477, 0.113624901, 0.3044478, -0.950029612, -0.0689616352, 0.952528179, 0.303649008, 0.022039257, 2.21282244e-06, -0.0723977461, 0.997377992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-1.95959938, 0.259861857, 0.0286621489, 0.246233836, 0.968699038, 0.03164839, -0.968770504, 0.245001525, 0.0382811762, 0.0293290913, -0.0400860459, 0.998765767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(0.600038111, -1.9639281, 0.227336437, 0.995967388, -0.0898117349, -6.67547972e-09, 0.0877366737, 0.972947001, 0.213738203, -0.0191962589, -0.212874219, 0.976895988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-0.555179954, -1.95935965, 0.232443243, 0.997332275, 0.0730128586, -2.22644871e-08, -0.0707116276, 0.965898633, 0.24908483, 0.0181863643, -0.248419806, 0.968483329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. }, .3, false)
  1369. moter.C0 = clerp(moter.C0, CFrame.new(0.0408530682, -0.901739359, -0.397098035, -0.998317897, -0.0197112467, 0.0545246378, 1.19302422e-06, -0.940440774, -0.339957625, 0.057978183, -0.339385748, 0.938858747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1370. end
  1371. elseif RootPart.Velocity.y < -1 and hit == nil then
  1372. Anim = "Fall"
  1373. if attack == false then
  1374. PlayAnimationFromTable({
  1375. CFrame.new(1.2011262e-09, -0.0521957316, 0.0420571342, 1, -5.1775908e-09, 2.8086145e-08, -3.34760534e-22, 0.983429372, 0.181292042, -2.85593913e-08, -0.181292057, 0.983429372) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(0, 1.47546494, 0.010504663, 1, 0, 0, 0, 0.997287989, 0.0736272484, 0, -0.0736272633, 0.997287989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(1.9516561, 0.720944285, 0.106900819, -0.203118429, -0.976722777, -0.0689622685, 0.978505135, -0.20504424, 0.0220260769, -0.0356537104, -0.0630059987, 0.997376323) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-1.93297589, 0.80569613, 0.00690014288, -0.271988571, 0.961781144, 0.0316498391, -0.961229265, -0.273091227, 0.0382755399, 0.0454564095, -0.0200120937, 0.998765826) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.599394143, -1.94108737, 0.298547417, 0.995958805, -0.0894052088, -0.00852916483, 0.0877354667, 0.94824487, 0.30518049, -0.0191969611, -0.304695427, 0.952257156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-0.554453075, -1.92698359, 0.318446726, 0.997330904, 0.0725850239, 0.0079038851, -0.0707127452, 0.933255136, 0.35218358, 0.0181868859, -0.351802438, 0.935897708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. }, .3, false)
  1382. moter.C0 = clerp(moter.C0, CFrame.new(0.0408500209, -0.901736438, -0.39710471, -0.998317897, -0.0197122935, 0.0545241795, 2.06474215e-06, -0.940439284, -0.339962095, 0.0579781048, -0.339390099, 0.938857377) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1383. end
  1384. elseif Torsovelocity < 1 and hit ~= nil then
  1385. Anim = "Idle"
  1386. if attack == false then
  1387. change = 1
  1388. if hide == false then
  1389. PlayAnimationFromTable({
  1390. CFrame.new(-0, -0, -0, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(1.54783905e-29, 1.49998617, 0, 1, 1.03190221e-29, 0, 1.03190221e-29, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0 - .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine/40)), 0, 0),
  1392. CFrame.new(1.57029903, 0.0172165185, -1.15576862e-12, 0.995367944, -0.0961480886, 6.02184969e-13, 0.0961474329, 0.995368361, 1.40908444e-13, -7.46069873e-13, -8.65973959e-14, 1) * CFrame.new(0- .05 * math.cos(sine/40), 0- .05 * math.cos(sine/40),0) * CFrame.Angles(0, 0, math.rad(0 - 4 * math.cos(sine/40))),
  1393. CFrame.new(-1.52293086, 0.0375656337, 1.65236206e-14, 0.995637357, 0.0933040306, 3.19744231e-14, -0.0933040306, 0.995637357, -1.77948345e-15, -1.0658141e-14, -3.10862447e-15, 1) * CFrame.new(0+ .05 * math.cos(sine/40), 0- .05 * math.cos(sine/40),0) * CFrame.Angles(0, 0, math.rad(0 + 4 * math.cos(sine/40))),
  1394. CFrame.new(0.547257543, -1.99702907, -4.61344965e-14, 0.998036981, -0.0626251176, 1.20792265e-13, 0.0626251176, 0.998036981, 1.08825785e-14, -1.26121336e-13, -3.44169138e-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(-0.573433399, -1.9928602, 6.8055926e-14, 0.995312989, 0.096706368, 1.75859327e-13, -0.0967063606, 0.995312989, -1.67173201e-14, -1.77635684e-13, -4.4408921e-16, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. }, .3, false)
  1397. moter.C0 = clerp(moter.C0, CFrame.new(0.040851742, -0.901734829, -0.397101343, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1398. else
  1399. PlayAnimationFromTable({
  1400. CFrame.new(0, 0, -0, 1, -2.5243549e-29, 2.66246708e-44, -2.5243549e-29, 1, 5.04870979e-29, 2.1019477e-44, 5.04870979e-29, 1) * CFrame.new(0, 0- 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(-3.78654649e-29, 1.49998605, 0.00317455269, 1, -2.5243549e-29, 1.23259516e-31, -2.5243549e-29, 0.999984622, -0.00554055534, 2.85870381e-32, 0.00554055534, 0.999984622) * CFrame.new(0, 0, 0 + .05 * math.cos(sine/40)) * CFrame.Angles(math.rad(0 + 5 * math.cos(sine/40)), 0, 0),
  1402. CFrame.new(0.228972659, 0.397032291, -0.798773289, 0.551704168, 0.833213151, 0.0371271409, -0.0397270136, 0.0707170293, -0.996705115, -0.833093286, 0.54841131, 0.0721159503) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-0.536018014, -0.208522171, -0.676588058, 0.402905941, -0.594119728, -0.696195781, 0.0290909968, 0.768597841, -0.639070511, 0.914778888, 0.237232298, 0.326956213) * CFrame.new(0, 0+ 0.03 * math.cos((sine) / 35), 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.547258139, -1.99702907, -4.54093211e-14, 0.9980371, -0.0626251474, 1.23232384e-13, 0.0626251474, 0.9980371, 1.10316876e-14, -1.23681352e-13, -3.29258859e-15, 1) * CFrame.new(0, 0+ 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.573435128, -1.99286008, 6.7840407e-14, 0.995312929, 0.0967064127, 1.76353276e-13, -0.0967064127, 0.995312929, -1.67030052e-14, -1.77141979e-13, -4.29773506e-16, 1) * CFrame.new(0, 0+ 0.06 * math.cos((sine) / 30), 0) * CFrame.Angles(0, 0, 0),
  1406. }, .3, false)
  1407. end
  1408. end
  1409. elseif Torsovelocity > 2 and hit ~= nil then
  1410. Anim = "Walk"
  1411. if attack == false then
  1412. PlayAnimationFromTable({
  1413. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 4)), 0, 0),
  1416. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 4)), 0, 0),
  1417. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 4)), 0, 0),
  1418. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 4)), 0, 0),
  1419. }, .3, false)
  1420. moter.C0 = clerp(moter.C0, CFrame.new(0.0408512428, -0.90174067, -0.397101641, -0.998320162, -0.0197100546, 0.054525461, 1.46991201e-08, -0.940442979, -0.339954287, 0.0579783097, -0.339385033, 0.938867211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1421. end
  1422. end
  1423. if 0 < #Effects then
  1424. for e = 1, #Effects do
  1425. if Effects[e] ~= nil then
  1426. local Thing = Effects[e]
  1427. if Thing ~= nil then
  1428. local Part = Thing[1]
  1429. local Mode = Thing[2]
  1430. local Delay = Thing[3]
  1431. local IncX = Thing[4]
  1432. local IncY = Thing[5]
  1433. local IncZ = Thing[6]
  1434. if Thing[2] == "Shoot" then
  1435. local Look = Thing[1]
  1436. local move = 30
  1437. if Thing[8] == 3 then
  1438. move = 10
  1439. end
  1440. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1441. if Thing[10] ~= nil then
  1442. da = pos
  1443. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1444. cfa = CFrame.new(Thing[4], pos)
  1445. tehCF = cfa:lerp(cf2, 0.2)
  1446. Thing[1] = tehCF.lookVector
  1447. end
  1448. local mag = (Thing[4] - pos).magnitude
  1449. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1450. if Thing[8] == 2 then
  1451. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1452. end
  1453. Thing[4] = Thing[4] + Look * move
  1454. Thing[3] = Thing[3] - 1
  1455. if 2 < Thing[5] then
  1456. Thing[5] = Thing[5] - 0.3
  1457. Thing[6] = Thing[6] - 0.3
  1458. end
  1459. if hit ~= nil then
  1460. Thing[3] = 0
  1461. if Thing[8] == 1 or Thing[8] == 3 then
  1462. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1463. else
  1464. if Thing[8] == 2 then
  1465. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1466. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1467. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  1468. ref.Anchored = true
  1469. ref.CFrame = CFrame.new(pos)
  1470. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1471. game:GetService("Debris"):AddItem(ref, 0.2)
  1472. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1473. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1474. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1475. end
  1476. end
  1477. end
  1478. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  1479. ref.Anchored = true
  1480. ref.CFrame = CFrame.new(pos)
  1481. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1482. game:GetService("Debris"):AddItem(ref, 1)
  1483. end
  1484. if Thing[3] <= 0 then
  1485. table.remove(Effects, e)
  1486. end
  1487. end
  1488. do
  1489. do
  1490. if Thing[2] == "FireWave" then
  1491. if Thing[3] <= Thing[4] then
  1492. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1493. Thing[3] = Thing[3] + 1
  1494. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1495. else
  1496. Part.Parent = nil
  1497. table.remove(Effects, e)
  1498. end
  1499. end
  1500. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1501. if Thing[1].Transparency <= 1 then
  1502. if Thing[2] == "Block1" then
  1503. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1504. Mesh = Thing[7]
  1505. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1506. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1507. else
  1508. if Thing[2] == "Block2" then
  1509. Thing[1].CFrame = Thing[1].CFrame
  1510. Mesh = Thing[7]
  1511. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1512. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1513. else
  1514. if Thing[2] == "Fire" then
  1515. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1516. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1517. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1518. else
  1519. if Thing[2] == "Cylinder" then
  1520. Mesh = Thing[7]
  1521. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1522. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1523. else
  1524. if Thing[2] == "Blood" then
  1525. Mesh = Thing[7]
  1526. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1527. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1528. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1529. else
  1530. if Thing[2] == "Elec" then
  1531. Mesh = Thing[10]
  1532. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1533. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1534. else
  1535. if Thing[2] == "Disappear" then
  1536. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1537. else
  1538. if Thing[2] == "Shatter" then
  1539. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1540. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1541. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1542. Thing[6] = Thing[6] + Thing[5]
  1543. end
  1544. end
  1545. end
  1546. end
  1547. end
  1548. end
  1549. end
  1550. end
  1551. else
  1552. Part.Parent = nil
  1553. table.remove(Effects, e)
  1554. end
  1555. end
  1556. end
  1557. end
  1558. end
  1559. end
  1560. end
  1561. end
  1562. end
  1563. -- I hate you. ~Someone
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