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battle.xml

Jan 6th, 2019
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  1. <?xml version="1.1" encoding="UTF-8"?>
  2. <sounds>
  3.     <!--
  4.        Sparring Sounds Begin
  5.    -->
  6.  
  7.     <sound logPattern="The (marksdwarf|hammerdwarf|axedwarf|speardwarf|swordsdwarf|macedwarf|wrestler|militia commander|captain of the guard|(.+)Lord|Swordmaster|Spearmaster) (strikes at|collides with|charges at|misses|attacks|kicks|bashes|looks surprised by the ferocity of|scratches|bites|punches|strikes) ([T|t]he) (marksdwarf|hammerdwarf|axedwarf|speardwarf|swordsdwarf|macedwarf|wrestler|militia commander|captain of the guard|.+Lord|Swordmaster|Spearmaster).+" concurency="0" timeout="500" playbackThreshhold="5" ansiFormat ="&#27;[30m">
  8.         <soundFile fileName="" />
  9.     </sound>
  10.     <sound logPattern="The (marksdwarf|hammerdwarf|axedwarf|speardwarf|swordsdwarf|macedwarf|wrestler|militia commander|captain of the guard|(.+)Lord|Swordmaster|Spearmaster|pilgrim) (is knocked over|stands up|is no longer stunned|jumps away|bounces backward).+" concurency="0" timeout="500" playbackThreshhold="5" ansiFormat ="&#27;[30m">
  11.         <soundFile fileName="" />
  12.     </sound>
  13.     <sound logPattern="They tangle together and (fall over|tumble forward).+" concurency="0" timeout="500" playbackThreshhold="5" ansiFormat ="&#27;[30m">
  14.         <soundFile fileName="" />
  15.     </sound>
  16.     <sound logPattern="(.+) lightly tapping the target!" concurency="0" timeout="500" playbackThreshhold="5" ansiFormat ="&#27;[30m">
  17.         <soundFile fileName="" />
  18.     </sound>    
  19.  
  20.     <!--
  21.        Sparring Sounds End
  22.    -->
  23.  
  24.     <!-- movement -->
  25.  
  26.     <sound logPattern="(.+) is propelled away by the force of the blow!" concurency="4" timeout="500" playbackThreshhold="4">
  27.         <soundFile fileName="hit/bash/bash1.mp3" randomBalance="true" />
  28.         <soundFile fileName="hit/bash/bash2.mp3" randomBalance="true" />
  29.         <soundFile fileName="hit/bash/bash3.mp3" randomBalance="true" />
  30.         <soundFile fileName="hit/bash/bash4.mp3" randomBalance="true" />
  31.         <soundFile fileName="hit/bash/bash5.mp3" randomBalance="true" />
  32.         <soundFile fileName="hit/bash/bash6.mp3" randomBalance="true" />
  33.         <soundFile fileName="hit/bash/bash7.mp3" randomBalance="true" />
  34.         <soundFile fileName="hit/bash/bash8.mp3" randomBalance="true" />
  35.         <soundFile fileName="hit/bash/bash9.mp3" randomBalance="true" />
  36.         <soundFile fileName="hit/bash/bash10.mp3" randomBalance="true" />
  37.         <soundFile fileName="hit/bash/bash11.mp3" randomBalance="true" />
  38.         <soundFile fileName="hit/bash/bash12.mp3" randomBalance="true" />
  39.     </sound>
  40.  
  41.     <sound logPattern="The (.+) collides with (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  42.         <soundFile fileName="hit/strike/strike1.mp3" />
  43.         <soundFile fileName="hit/strike/strike2.mp3" />
  44.         <soundFile fileName="hit/strike/strike3.mp3" />
  45.     </sound>
  46.  
  47.     <sound logPattern="The (.+) is knocked over!" concurency="2" timeout="1000" playbackThreshhold="4">
  48.         <soundFile fileName="wrestling/bodyfall1.mp3" randomBalance="true" />
  49.         <soundFile fileName="wrestling/bodyfall2.mp3" randomBalance="true" />
  50.     </sound>
  51.  
  52.     <sound logPattern="The (.+) falls over\." concurency="2" timeout="1000" playbackThreshhold="4">
  53.         <soundFile fileName="wrestling/bodyfall1.mp3" randomBalance="true" />
  54.         <soundFile fileName="wrestling/bodyfall2.mp3" randomBalance="true" />
  55.         <soundFile fileName="wrestling/bodyfall3.mp3" randomBalance="true" />
  56.     </sound>
  57.  
  58.     <sound logPattern="The (.+) attacks The (.+) but ((He)|(She)|(It)) jumps away!" concurency="4" timeout="500" playbackThreshhold="4">
  59.         <soundFile fileName="wrestling/swingfist1.mp3" />
  60.         <soundFile fileName="wrestling/swingfist2.mp3" />
  61.         <soundFile fileName="wrestling/swingfist3.mp3" />
  62.         <soundFile fileName="wrestling/swingfist4.mp3" />
  63.     </sound>
  64.  
  65.     <sound logPattern="(((.+) jumps)|(You jump)) away from The flying (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  66.         <soundFile fileName="wrestling/swingfist1.mp3" />
  67.         <soundFile fileName="wrestling/swingfist2.mp3" />
  68.         <soundFile fileName="wrestling/swingfist3.mp3" />
  69.         <soundFile fileName="wrestling/swingfist4.mp3" />
  70.     </sound>
  71.    
  72.     <sound logPattern="(.+) jumps out of (.+)'s flight path!" concurency="4" timeout="500" playbackThreshhold="4">
  73.         <soundFile fileName="wrestling/swingfist1.mp3" />
  74.         <soundFile fileName="wrestling/swingfist2.mp3" />
  75.         <soundFile fileName="wrestling/swingfist3.mp3" />
  76.         <soundFile fileName="wrestling/swingfist4.mp3" />
  77.     </sound>
  78.  
  79.     <sound logPattern="(((.+) jumps)|(You jump)) away from the (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  80.         <soundFile fileName="wrestling/swingfist1.mp3" />
  81.         <soundFile fileName="wrestling/swingfist2.mp3" />
  82.         <soundFile fileName="wrestling/swingfist3.mp3" />
  83.         <soundFile fileName="wrestling/swingfist4.mp3" />
  84.     </sound>
  85.  
  86.     <sound logPattern="The (.+) stands up\." concurency="1" timeout="2500" playbackThreshhold="4">
  87.         <soundFile fileName="wrestling/standup1.mp3" />
  88.         <soundFile fileName="wrestling/standup2.mp3" />
  89.         <soundFile fileName="wrestling/standup3.mp3" />
  90.         <soundFile fileName="wrestling/standup4.mp3" />
  91.         <soundFile fileName="wrestling/standup5.mp3" />
  92.         <soundFile fileName="wrestling/standup6.mp3" />
  93.     </sound>
  94.  
  95.     <sound logPattern="The (.+) attacks (.+) but ((He)|(She)|(It)) rolls away!" concurency="1" timeout="2500" playbackThreshhold="4">
  96.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  97.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  98.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  99.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  100.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  101.     </sound>
  102.  
  103.     <sound logPattern="(.+) attacks (.+) but ((He)|(She)|(It)) scrambles away!" concurency="1" timeout="2500" playbackThreshhold="4">
  104.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  105.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  106.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  107.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  108.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  109.     </sound>
  110.  
  111.     <sound logPattern="(.+) rolls away from The flying (.+)!" concurency="1" timeout="2500" playbackThreshhold="4">
  112.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  113.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  114.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  115.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  116.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  117.     </sound>
  118.  
  119.     <sound logPattern="(.+) counterstrikes!" concurency="5" timeout="250" playbackThreshhold="4">
  120.         <soundFile fileName="blocked/blocked1.mp3" />
  121.         <soundFile fileName="blocked/blocked2.mp3" />
  122.         <soundFile fileName="blocked/blocked3.mp3" />
  123.         <soundFile fileName="blocked/blocked4.mp3" />
  124.         <soundFile fileName="blocked/blocked5.mp3" />
  125.     </sound>
  126.  
  127.     <!-- TODO: steps/walking/running etc sounds -->
  128.     <sound logPattern="The (.+) jumps away!">
  129.     </sound>
  130.  
  131.     <sound logPattern="The (.+) charges at (.+)!">
  132.         <soundFile fileName="movement/steps1.mp3" randomBalance="true">
  133.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  134.         </soundFile>
  135.         <soundFile fileName="movement/steps2.mp3" randomBalance="true">
  136.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  137.         </soundFile>
  138.         <soundFile fileName="movement/steps3.mp3" randomBalance="true">
  139.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  140.         </soundFile>
  141.     </sound>
  142.  
  143.     <sound logPattern="The (.+) manages to stop where The (.+) used to be\.">
  144.         <soundFile fileName="movement/steps1.mp3" randomBalance="true">
  145.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  146.         </soundFile>
  147.         <soundFile fileName="movement/steps2.mp3" randomBalance="true">
  148.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  149.         </soundFile>
  150.         <soundFile fileName="movement/steps3.mp3" randomBalance="true">
  151.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  152.         </soundFile>
  153.     </sound>
  154.  
  155.     <sound logPattern="The (.+) rushes by The (.+)!">
  156.         <soundFile fileName="movement/steps1.mp3" randomBalance="true">
  157.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  158.         </soundFile>
  159.         <soundFile fileName="movement/steps2.mp3" randomBalance="true">
  160.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  161.         </soundFile>
  162.         <soundFile fileName="movement/steps3.mp3" randomBalance="true">
  163.             <attribution author="kgatto" url="http://www.freesound.org/people/kgatto/sounds/240277/" license="CC BY 3.0" description="steps.wav" />
  164.         </soundFile>
  165.     </sound>
  166.  
  167.     <sound logPattern="The (.+) is knocked over and tumbles backward!" concurency="1" timeout="2500" playbackThreshhold="4">
  168.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  169.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  170.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  171.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  172.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  173.     </sound>
  174.  
  175.     <sound logPattern="The (.+) looks surprised by the ferocity of ((The (.+)'s)|(Your)) onslaught!" concurency="4" timeout="500" playbackThreshhold="4">
  176.         <soundFile fileName="UnitSurprised/UnitSurprised1.mp3" randomBalance="true" />
  177.         <soundFile fileName="UnitSurprised/UnitSurprised2.mp3" randomBalance="true" />
  178.         <soundFile fileName="UnitSurprised/UnitSurprised3.mp3" randomBalance="true" />
  179.         <soundFile fileName="UnitSurprised/UnitSurprised4.mp3" randomBalance="true" />
  180.         <soundFile fileName="UnitSurprised/UnitSurprised5.mp3" randomBalance="true" />
  181.         <soundFile fileName="UnitSurprised/UnitSurprised6.mp3" randomBalance="true" />
  182.         <soundFile fileName="UnitSurprised/UnitSurprised7.mp3" randomBalance="true" />
  183.         <soundFile fileName="UnitSurprised/UnitSurprised8.mp3" randomBalance="true" />
  184.         <soundFile fileName="UnitSurprised/UnitSurprised9.mp3" randomBalance="true" />
  185.         <soundFile fileName="UnitSurprised/UnitSurprised10.mp3" randomBalance="true" />
  186.         <soundFile fileName="UnitSurprised/UnitSurprised11.mp3" randomBalance="true" />
  187.         <soundFile fileName="UnitSurprised/UnitSurprised12.mp3" randomBalance="true" />
  188.     </sound>
  189.  
  190.     <sound logPattern="They tangle together and fall over!" concurency="1" timeout="2500" playbackThreshhold="4">
  191.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  192.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  193.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  194.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  195.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  196.     </sound>
  197.  
  198.     <sound logPattern="They tangle together and tumble forward!" concurency="1" timeout="2500" playbackThreshhold="4">
  199.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement.mp3" volumeAdjustment="-10" randomBalance="true" />
  200.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement2.mp3" volumeAdjustment="-10" randomBalance="true" />
  201.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement3.mp3" volumeAdjustment="-10" randomBalance="true" />
  202.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement4.mp3" volumeAdjustment="-10" randomBalance="true" />
  203.         <soundFile fileName="movement/28301__HerbertBoland__HeavySkirtMovement5.mp3" volumeAdjustment="-10" randomBalance="true" />
  204.     </sound>
  205.  
  206.     <sound logPattern="The (.+) bounces backward!" concurency="5" timeout="250" playbackThreshhold="4">
  207.         <soundFile fileName="wrestling/swingfist1.mp3" />
  208.         <soundFile fileName="wrestling/swingfist2.mp3" />
  209.         <soundFile fileName="wrestling/swingfist3.mp3" />
  210.         <soundFile fileName="wrestling/swingfist4.mp3" />
  211.     </sound>
  212.  
  213.     <sound logPattern="The (.+) leaps at The (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  214.         <soundFile fileName="wrestling/swingfist1.mp3" />
  215.         <soundFile fileName="wrestling/swingfist2.mp3" />
  216.         <soundFile fileName="wrestling/swingfist3.mp3" />
  217.         <soundFile fileName="wrestling/swingfist4.mp3" />
  218.     </sound>
  219.  
  220.     <sound logPattern="The (.+) slams into an obstacle!" concurency="5" timeout="250" playbackThreshhold="4">
  221.         <soundFile fileName="hit/punch/punch1.mp3" randomBalance="true" />
  222.         <soundFile fileName="hit/punch/punch2.mp3" randomBalance="true" />
  223.         <soundFile fileName="hit/punch/punch3.mp3" randomBalance="true" />
  224.         <soundFile fileName="hit/punch/punch4.mp3" randomBalance="true" />
  225.         <soundFile fileName="hit/punch/punch5.mp3" randomBalance="true" />
  226.         <soundFile fileName="hit/punch/punch6.mp3" randomBalance="true" />
  227.         <soundFile fileName="hit/punch/punch7.mp3" randomBalance="true" />
  228.     </sound>
  229.  
  230.     <sound logPattern="The (.+) slams into an obstacle and falls over!" concurency="5" timeout="250" playbackThreshhold="4">
  231.         <soundFile fileName="hit/punch/punch1.mp3" randomBalance="true" />
  232.         <soundFile fileName="hit/punch/punch2.mp3" randomBalance="true" />
  233.         <soundFile fileName="hit/punch/punch3.mp3" randomBalance="true" />
  234.         <soundFile fileName="hit/punch/punch4.mp3" randomBalance="true" />
  235.         <soundFile fileName="hit/punch/punch5.mp3" randomBalance="true" />
  236.         <soundFile fileName="hit/punch/punch6.mp3" randomBalance="true" />
  237.         <soundFile fileName="hit/punch/punch7.mp3" randomBalance="true" />
  238.     </sound>
  239.  
  240.     <sound logPattern="The (.+) slams into the (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  241.         <soundFile fileName="hit/punch/punch1.mp3" randomBalance="true" />
  242.         <soundFile fileName="hit/punch/punch2.mp3" randomBalance="true" />
  243.         <soundFile fileName="hit/punch/punch3.mp3" randomBalance="true" />
  244.         <soundFile fileName="hit/punch/punch4.mp3" randomBalance="true" />
  245.         <soundFile fileName="hit/punch/punch5.mp3" randomBalance="true" />
  246.         <soundFile fileName="hit/punch/punch6.mp3" randomBalance="true" />
  247.         <soundFile fileName="hit/punch/punch7.mp3" randomBalance="true" />
  248.     </sound>
  249.  
  250.     <!-- statuses -->
  251.  
  252.     <sound logPattern="(.+) pulls out and drops the (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  253.         <soundFile fileName="dropitem/dropitem1.mp3" randomBalance="true" />
  254.         <soundFile fileName="dropitem/dropitem2.mp3" randomBalance="true" />
  255.         <soundFile fileName="dropitem/dropitem3.mp3" randomBalance="true" />
  256.         <soundFile fileName="dropitem/dropitem4.mp3" randomBalance="true" />
  257.         <soundFile fileName="dropitem/dropitem5.mp3" randomBalance="true" />
  258.         <soundFile fileName="dropitem/dropitem6.mp3" randomBalance="true" />
  259.         <soundFile fileName="dropitem/dropitem7.mp3" randomBalance="true" />
  260.         <soundFile fileName="dropitem/dropitem8.mp3" randomBalance="true" />
  261.         <soundFile fileName="dropitem/dropitem9.mp3" randomBalance="true" />
  262.     </sound>
  263.  
  264.     <sound logPattern="(.+) lets the (.+) (.+) drop away as ((He)|(She)|(It)) attacks\." concurency="5" timeout="250" playbackThreshhold="4">
  265.         <soundFile fileName="dropitem/dropitem1.mp3" randomBalance="true" />
  266.         <soundFile fileName="dropitem/dropitem2.mp3" randomBalance="true" />
  267.         <soundFile fileName="dropitem/dropitem3.mp3" randomBalance="true" />
  268.         <soundFile fileName="dropitem/dropitem4.mp3" randomBalance="true" />
  269.         <soundFile fileName="dropitem/dropitem5.mp3" randomBalance="true" />
  270.         <soundFile fileName="dropitem/dropitem6.mp3" randomBalance="true" />
  271.         <soundFile fileName="dropitem/dropitem7.mp3" randomBalance="true" />
  272.         <soundFile fileName="dropitem/dropitem8.mp3" randomBalance="true" />
  273.         <soundFile fileName="dropitem/dropitem9.mp3" randomBalance="true" />
  274.     </sound>
  275.  
  276.     <sound logPattern="(.+) loses hold of the (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  277.         <soundFile fileName="dropitem/dropitem1.mp3" randomBalance="true" />
  278.         <soundFile fileName="dropitem/dropitem2.mp3" randomBalance="true" />
  279.         <soundFile fileName="dropitem/dropitem3.mp3" randomBalance="true" />
  280.         <soundFile fileName="dropitem/dropitem4.mp3" randomBalance="true" />
  281.         <soundFile fileName="dropitem/dropitem5.mp3" randomBalance="true" />
  282.         <soundFile fileName="dropitem/dropitem6.mp3" randomBalance="true" />
  283.         <soundFile fileName="dropitem/dropitem7.mp3" randomBalance="true" />
  284.         <soundFile fileName="dropitem/dropitem8.mp3" randomBalance="true" />
  285.         <soundFile fileName="dropitem/dropitem9.mp3" randomBalance="true" />
  286.     </sound>
  287.  
  288.     <!-- wrestling -->
  289.  
  290.     <sound logPattern="The (.+) grabs The (.+) by the (.+) with ((his)|(her)|(its)) (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  291.         <soundFile fileName="wrestling/swingfist1.mp3" />
  292.         <soundFile fileName="wrestling/swingfist2.mp3" />
  293.         <soundFile fileName="wrestling/swingfist3.mp3" />
  294.         <soundFile fileName="wrestling/swingfist4.mp3" />
  295.     </sound>
  296.  
  297.     <sound logPattern="The (.+) locks The (.+)'s (.+) with The (.+)'s (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  298.         <soundFile fileName="wrestling/swingfist1.mp3" />
  299.         <soundFile fileName="wrestling/swingfist2.mp3" />
  300.         <soundFile fileName="wrestling/swingfist3.mp3" />
  301.         <soundFile fileName="wrestling/swingfist4.mp3" />
  302.     </sound>
  303.  
  304.     <sound logPattern="The (.+) adjusts the grip of The (.+) on The (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  305.         <soundFile fileName="wrestling/swingfist1.mp3" />
  306.         <soundFile fileName="wrestling/swingfist2.mp3" />
  307.         <soundFile fileName="wrestling/swingfist3.mp3" />
  308.         <soundFile fileName="wrestling/swingfist4.mp3" />
  309.     </sound>
  310.  
  311.     <sound logPattern="The (.+) releases the grip of The (.+)'s (.+) from The (.+)'s (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  312.         <soundFile fileName="wrestling/swingfist1.mp3" />
  313.         <soundFile fileName="wrestling/swingfist2.mp3" />
  314.         <soundFile fileName="wrestling/swingfist3.mp3" />
  315.         <soundFile fileName="wrestling/swingfist4.mp3" />
  316.     </sound>
  317.  
  318.     <sound logPattern="The (.+) releases the grip of The (.+) on The (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  319.         <soundFile fileName="wrestling/swingfist1.mp3" />
  320.         <soundFile fileName="wrestling/swingfist2.mp3" />
  321.         <soundFile fileName="wrestling/swingfist3.mp3" />
  322.         <soundFile fileName="wrestling/swingfist4.mp3" />
  323.     </sound>
  324.  
  325.     <sound logPattern="The (.+) releases the joint lock of The (.+)'s (.+) on The (.+)'s (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  326.         <soundFile fileName="wrestling/swingfist1.mp3" />
  327.         <soundFile fileName="wrestling/swingfist2.mp3" />
  328.         <soundFile fileName="wrestling/swingfist3.mp3" />
  329.         <soundFile fileName="wrestling/swingfist4.mp3" />
  330.     </sound>
  331.  
  332.     <sound logPattern="The (.+) breaks the grip of The (.+) from The (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  333.         <soundFile fileName="wrestling/swingfist1.mp3" />
  334.         <soundFile fileName="wrestling/swingfist2.mp3" />
  335.         <soundFile fileName="wrestling/swingfist3.mp3" />
  336.         <soundFile fileName="wrestling/swingfist4.mp3" />
  337.     </sound>
  338.  
  339.     <sound logPattern="The (.+) breaks the grip of The (.+) on The (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  340.         <soundFile fileName="wrestling/swingfist1.mp3" />
  341.         <soundFile fileName="wrestling/swingfist2.mp3" />
  342.         <soundFile fileName="wrestling/swingfist3.mp3" />
  343.         <soundFile fileName="wrestling/swingfist4.mp3" />
  344.     </sound>
  345.  
  346.     <sound logPattern="The (.+) is unable to break the grip of The (.+)'s (.+) on The (.+)'s (.+)!">
  347.     </sound>
  348.  
  349.     <sound logPattern="The (.+) places a chokehold on The (.+)'s (.+) with The (.+)'s (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  350.         <soundFile fileName="wrestling/strangle1.mp3" randomBalance="true" />
  351.         <soundFile fileName="wrestling/strangle2.mp3" randomBalance="true" />
  352.         <soundFile fileName="wrestling/strangle3.mp3" randomBalance="true" />
  353.         <soundFile fileName="wrestling/strangle4.mp3" randomBalance="true" />
  354.     </sound>
  355.  
  356.     <sound logPattern="The (.+) strangles The (.+)'s (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  357.         <soundFile fileName="wrestling/strangle1.mp3" randomBalance="true" />
  358.         <soundFile fileName="wrestling/strangle2.mp3" randomBalance="true" />
  359.         <soundFile fileName="wrestling/strangle3.mp3" randomBalance="true" />
  360.         <soundFile fileName="wrestling/strangle4.mp3" randomBalance="true" />
  361.     </sound>
  362.  
  363.     <sound logPattern="The (.+) throws The (.+) by the (.+) with The (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  364.         <soundFile fileName="miss/ranged/ranged1.mp3" randomBalance="true" />
  365.         <soundFile fileName="miss/ranged/ranged2.mp3" randomBalance="true" />
  366.         <soundFile fileName="miss/ranged/ranged3.mp3" randomBalance="true" />
  367.         <soundFile fileName="miss/ranged/ranged4.mp3" randomBalance="true" />
  368.         <soundFile fileName="miss/ranged/ranged5.mp3" randomBalance="true" />
  369.         <soundFile fileName="miss/ranged/ranged6.mp3" randomBalance="true" />
  370.     </sound>
  371.  
  372.     <sound logPattern="The (.+) struggles in vain against the grip of The (.+) on The (.+)\." concurency="5" timeout="250" playbackThreshhold="4">
  373.         <soundFile fileName="wrestling/strangle1.mp3" randomBalance="true" />
  374.         <soundFile fileName="wrestling/strangle2.mp3" randomBalance="true" />
  375.         <soundFile fileName="wrestling/strangle3.mp3" randomBalance="true" />
  376.         <soundFile fileName="wrestling/strangle4.mp3" randomBalance="true" />
  377.     </sound>
  378.  
  379.     <sound logPattern="The (.+) shakes The (.+) around by the (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  380.         <soundFile fileName="wrestling/swingfist1.mp3" />
  381.         <soundFile fileName="wrestling/swingfist2.mp3" />
  382.         <soundFile fileName="wrestling/swingfist3.mp3" />
  383.         <soundFile fileName="wrestling/swingfist4.mp3" />
  384.     </sound>
  385.  
  386.     <sound logPattern="The (.+) is ripped away and remains in The (.+)'s grip!" concurency="5" timeout="250" playbackThreshhold="4">
  387.         <soundFile fileName="wrestling/swingfist1.mp3" />
  388.         <soundFile fileName="wrestling/swingfist2.mp3" />
  389.         <soundFile fileName="wrestling/swingfist3.mp3" />
  390.         <soundFile fileName="wrestling/swingfist4.mp3" />
  391.     </sound>
  392.  
  393.     <sound logPattern="(.+) latches on firmly!" concurency="5" timeout="250" playbackThreshhold="4">
  394.         <soundFile fileName="wrestling/swingfist1.mp3" />
  395.         <soundFile fileName="wrestling/swingfist2.mp3" />
  396.         <soundFile fileName="wrestling/swingfist3.mp3" />
  397.         <soundFile fileName="wrestling/swingfist4.mp3" />
  398.     </sound>
  399.  
  400.     <sound logPattern="(.+) latches on firmly to (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  401.         <soundFile fileName="wrestling/swingfist1.mp3" />
  402.         <soundFile fileName="wrestling/swingfist2.mp3" />
  403.         <soundFile fileName="wrestling/swingfist3.mp3" />
  404.         <soundFile fileName="wrestling/swingfist4.mp3" />
  405.     </sound>
  406.  
  407.     <sound logPattern="(.+) bends (.+) and (.+) collapses!" concurency="5" timeout="250" playbackThreshhold="4">
  408.         <soundFile fileName="bones/110617__soundscalpel-com__horror-bone-crunch.mp3" randomBalance="true">
  409.             <attribution author="soundscalpel.com" url="http://www.freesound.org/people/soundscalpel.com/sounds/110617/" license="CC BY 3.0" description="horror_bone_crunch.wav" />
  410.         </soundFile>
  411.         <soundFile fileName="bones/136460__joshfeed__bone-breaking-13.mp3" randomBalance="true">
  412.             <attribution author="joshfeed" url="http://www.freesound.org/people/joshfeed/sounds/136460/" license="CC BY-NC 3.0" description="Bone Breaking 13.wav" />
  413.         </soundFile>
  414.         <soundFile fileName="bones/176745__carlito62__bone-crushneck-twist.mp3" randomBalance="true">
  415.             <attribution author="carlito62" url="http://www.freesound.org/people/carlito62/sounds/176745/" license="CC0 1.0" description="Bone crush - neck twist.wav" />
  416.         </soundFile>
  417.     </sound>
  418.  
  419.     <sound logPattern="The (.+) takes The (.+) down by the (.+) with The (.+)'s (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  420.         <soundFile fileName="wrestling/swingfist1.mp3" />
  421.         <soundFile fileName="wrestling/swingfist2.mp3" />
  422.         <soundFile fileName="wrestling/swingfist3.mp3" />
  423.         <soundFile fileName="wrestling/swingfist4.mp3" />
  424.     </sound>
  425.  
  426.     <sound logPattern="The (.+) gouges The (.+)'s (.+) with The (.+)'s (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  427.         <soundFile fileName="hit/stab/stab1.mp3" randomBalance="true" />
  428.         <soundFile fileName="hit/stab/stab2.mp3" randomBalance="true" />
  429.         <soundFile fileName="hit/stab/stab3.mp3" randomBalance="true" />
  430.         <soundFile fileName="hit/stab/stab4.mp3" randomBalance="true" />
  431.         <soundFile fileName="hit/stab/stab5.mp3" randomBalance="true" />
  432.         <soundFile fileName="hit/stab/stab6.mp3" randomBalance="true" />
  433.         <soundFile fileName="hit/stab/stab7.mp3" randomBalance="true" />
  434.         <soundFile fileName="hit/stab/stab8.mp3" randomBalance="true" />
  435.         <soundFile fileName="hit/stab/stab9.mp3" randomBalance="true" />
  436.         <soundFile fileName="hit/stab/stab10.mp3" randomBalance="true" />
  437.         <soundFile fileName="hit/stab/stab11.mp3" randomBalance="true" />
  438.         <soundFile fileName="hit/stab/stab12.mp3" randomBalance="true" />
  439.     </sound>
  440.  
  441.     <!-- misses -->
  442.  
  443.     <sound logPattern="(.+) blocks The flying (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  444.         <soundFile fileName="hit/strike/strike1.mp3" />
  445.         <soundFile fileName="hit/strike/strike2.mp3" />
  446.         <soundFile fileName="hit/strike/strike3.mp3" />
  447.     </sound>
  448.  
  449.     <sound logPattern="(.+) bats The ((spinning)|(flying)) (.+) out of the air!" concurency="4" timeout="500" playbackThreshhold="4">
  450.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  451.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  452.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  453.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  454.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  455.     </sound>
  456.    
  457.     <sound logPattern="(.+) bats The ((spinning)|(flying)) (.+) out of the air with ther\ (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  458.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  459.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  460.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  461.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  462.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  463.     </sound>
  464.  
  465.     <sound logPattern="(.+) scrambles away from The flying (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  466.         <soundFile fileName="miss/ranged/ranged1.mp3" randomBalance="true" />
  467.         <soundFile fileName="miss/ranged/ranged2.mp3" randomBalance="true" />
  468.         <soundFile fileName="miss/ranged/ranged3.mp3" randomBalance="true" />
  469.         <soundFile fileName="miss/ranged/ranged4.mp3" randomBalance="true" />
  470.         <soundFile fileName="miss/ranged/ranged5.mp3" randomBalance="true" />
  471.         <soundFile fileName="miss/ranged/ranged6.mp3" randomBalance="true" />
  472.     </sound>
  473.  
  474.     <sound logPattern="(.+) strikes at (.+) but the shot is blocked with (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  475.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  476.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  477.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  478.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  479.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  480.     </sound>
  481.  
  482.     <sound logPattern="(((.+) misses)|(You miss)) (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  483.         <soundFile fileName="miss/melee/mmiss1.mp3" randomBalance="true" />
  484.         <soundFile fileName="miss/melee/mmiss2.mp3" randomBalance="true" />
  485.         <soundFile fileName="miss/melee/mmiss3.mp3" randomBalance="true" />
  486.         <soundFile fileName="miss/melee/mmiss4.mp3" randomBalance="true" />
  487.         <soundFile fileName="miss/melee/mmiss5.mp3" randomBalance="true" />
  488.         <soundFile fileName="miss/melee/mmiss6.mp3" randomBalance="true" />
  489.         <soundFile fileName="miss/melee/mmiss7.mp3" randomBalance="true" />
  490.         <soundFile fileName="miss/melee/mmiss8.mp3" randomBalance="true" />
  491.         <soundFile fileName="miss/melee/mmiss9.mp3" randomBalance="true" />
  492.         <soundFile fileName="miss/melee/mmiss10.mp3" randomBalance="true" />
  493.     </sound>
  494.  
  495.     <!-- trap miss -->
  496.     <sound logPattern="(.+) jumps away from The spinning (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  497.         <soundFile fileName="miss/melee/swingmiss1.mp3" randomBalance="true" />
  498.         <soundFile fileName="miss/melee/swingmiss2.mp3" randomBalance="true" />
  499.         <soundFile fileName="miss/melee/swingmiss3.mp3" randomBalance="true" />
  500.         <soundFile fileName="miss/melee/swingmiss4.mp3" randomBalance="true" />
  501.         <soundFile fileName="miss/melee/swingmiss5.mp3" randomBalance="true" />
  502.     </sound>
  503.  
  504.     <!-- trap block -->
  505.     <sound logPattern="(.+) blocks The spinning (.+)!" concurency="2" timeout="500" playbackThreshhold="4">
  506.         <soundFile fileName="miss/melee/swingmiss1.mp3" randomBalance="true" />
  507.         <soundFile fileName="miss/melee/swingmiss2.mp3" randomBalance="true" />
  508.         <soundFile fileName="miss/melee/swingmiss3.mp3" randomBalance="true" />
  509.         <soundFile fileName="miss/melee/swingmiss4.mp3" randomBalance="true" />
  510.         <soundFile fileName="miss/melee/swingmiss5.mp3" randomBalance="true" />
  511.     </sound>
  512.  
  513.     <!-- trap block2 -->
  514.     <sound logPattern="(.+) bats The spinning (.+) aside!" concurency="2" timeout="500" playbackThreshhold="4">
  515.         <soundFile fileName="miss/melee/swingmiss1.mp3" randomBalance="true" />
  516.         <soundFile fileName="miss/melee/swingmiss2.mp3" randomBalance="true" />
  517.         <soundFile fileName="miss/melee/swingmiss3.mp3" randomBalance="true" />
  518.         <soundFile fileName="miss/melee/swingmiss4.mp3" randomBalance="true" />
  519.         <soundFile fileName="miss/melee/swingmiss5.mp3" randomBalance="true" />
  520.     </sound>
  521.  
  522.     <!-- trap evade -->
  523.     <sound logPattern="(.+) scrambles away from The spinning (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  524.         <soundFile fileName="miss/melee/swingmiss1.mp3" randomBalance="true" />
  525.         <soundFile fileName="miss/melee/swingmiss2.mp3" randomBalance="true" />
  526.         <soundFile fileName="miss/melee/swingmiss3.mp3" randomBalance="true" />
  527.         <soundFile fileName="miss/melee/swingmiss4.mp3" randomBalance="true" />
  528.         <soundFile fileName="miss/melee/swingmiss5.mp3" randomBalance="true" />
  529.     </sound>
  530.  
  531.     <!-- trap evade -->
  532.     <sound logPattern="(.+) rolls away from The spinning (.+)!" concurency="5" timeout="250" playbackThreshhold="4">
  533.         <soundFile fileName="miss/melee/swingmiss1.mp3" randomBalance="true" />
  534.         <soundFile fileName="miss/melee/swingmiss2.mp3" randomBalance="true" />
  535.         <soundFile fileName="miss/melee/swingmiss3.mp3" randomBalance="true" />
  536.         <soundFile fileName="miss/melee/swingmiss4.mp3" randomBalance="true" />
  537.         <soundFile fileName="miss/melee/swingmiss5.mp3" randomBalance="true" />
  538.     </sound>
  539.  
  540.  
  541.     <sound logPattern="The (.+) strikes at The (.+) but the shot is parried!" concurency="4" timeout="500" playbackThreshhold="4">
  542.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  543.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  544.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  545.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  546.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  547.     </sound>
  548.  
  549.     <sound logPattern="The (.+) strikes at The (.+) but the shot is ((deftly )|(easily )|(narrowly )|(just barely )|(effortlessly )|())parried by (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  550.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  551.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  552.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  553.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  554.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  555.     </sound>
  556.    
  557.     <sound logPattern="The (.+) strikes at The (.+) but the shot is ((deftly )|(easily )|(narrowly )|(just barely )|(effortlessly )|())deflected by (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  558.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  559.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  560.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  561.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  562.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  563.     </sound>
  564.  
  565.     <sound logPattern="The (.+) strikes (.+) but the shot is blocked!" concurency="4" timeout="500" playbackThreshhold="4">
  566.         <soundFile fileName="blocked/blocked1.mp3" randomBalance="true" />
  567.         <soundFile fileName="blocked/blocked2.mp3" randomBalance="true" />
  568.         <soundFile fileName="blocked/blocked3.mp3" randomBalance="true" />
  569.         <soundFile fileName="blocked/blocked4.mp3" randomBalance="true" />
  570.         <soundFile fileName="blocked/blocked5.mp3" randomBalance="true" />
  571.     </sound>
  572.  
  573.     <sound logPattern="The flying (.+) misses (.+)!" concurency="4" timeout="500" playbackThreshhold="4">
  574.         <soundFile fileName="miss/ranged/ranged1.mp3" randomBalance="true" />
  575.         <soundFile fileName="miss/ranged/ranged2.mp3" randomBalance="true" />
  576.         <soundFile fileName="miss/ranged/ranged3.mp3" randomBalance="true" />
  577.         <soundFile fileName="miss/ranged/ranged4.mp3" randomBalance="true" />
  578.         <soundFile fileName="miss/ranged/ranged5.mp3" randomBalance="true" />
  579.         <soundFile fileName="miss/ranged/ranged6.mp3" randomBalance="true" />
  580.     </sound>
  581.  
  582.     <!-- cancelations -->
  583.  
  584.     <sound logPattern="(.+) cancels (.+): Too injured\.">
  585.     </sound>
  586.  
  587.     <sound logPattern="(.+) cancels Pickup Equipment: Equipment mismatch\.">
  588.     </sound>
  589.  
  590. </sounds>
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