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- 21.1.2025 21:38:20 [Error] Exception: Object reference not set to an instance of an object.
- at cancrops.src.harmPatch.Stub_GetDrops_Patch0(Object instance, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
- at cancrops.src.harmPatch.Prefix_GetDrops(BlockCrop __instance, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, ItemStack[]& __result, Single dropQuantityMultiplier) in C:\Users\koeni\source\repos\cancrops_s\cancrops\cancrops\cancrops\src\harmPatch.cs:line 409
- at Vintagestory.GameContent.BlockCrop.GetDrops_Patch1(BlockCrop this, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
- at Vintagestory.API.Common.Block.OnBlockBroken_Patch1(Block this, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
- at cancrops.src.harmPatch.Stub_Block_OnBlockBroken_Patch0(Object instance, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
- at cancrops.src.harmPatch.Prefix_OnBlockBroken(BlockCrop __instance, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier) in C:\Users\koeni\source\repos\cancrops_s\cancrops\cancrops\cancrops\src\harmPatch.cs:line 453
- at Vintagestory.GameContent.BlockCrop.OnBlockBroken_Patch1(BlockCrop this, IWorldAccessor world, BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier)
- at Vintagestory.Common.BlockAccessorBase.BreakBlock(BlockPos pos, IPlayer byPlayer, Single dropQuantityMultiplier) in VintagestoryLib\Common\API\BlockAccessorBase.cs:line 550
- at Vintagestory.GameContent.BlockBehaviorUnstable.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos, EnumHandling& handled) in VSSurvivalMod\BlockBehavior\BehaviorUnstable.cs:line 64
- at Vintagestory.API.Common.Block.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos) in VintagestoryApi\Common\Collectible\Block\Block.cs:line 1358
- at Vintagestory.Server.ServerMain.TriggerNeighbourBlocksUpdate(BlockPos pos) in VintagestoryLib\Server\ServerMain.cs:line 2168
- at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockPlaceOrBreak_Patch1(ServerSystemBlockSimulation this, Packet_Client packet, ConnectedClient client)
- at Vintagestory.Server.ServerMain.HandleClientPacket(ConnectedClient client, Byte[] data) in VintagestoryLib\Server\ServerMainNetworking.cs:line 154
- at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) in VintagestoryLib\Server\ServerMainNetworking.cs:line 147
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