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- while wait() do
- function Mute(targ)
- if (targ.className == "Sound") then
- targ.Volume = 0
- end
- local targchildren = targ:GetChildren()
- for i=1,#targchildren do
- Mute(targchildren[i])
- end
- end
- Mute(game:GetService("Workspace"))
- Mute(game:GetService("Lighting"))
- end
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