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  1. backtrace: 1878523904
  2. wolfcamql 8.3 win_mingw-x86-debug Jul 27 2011
  3. ----- FS_Startup -----
  4. read cd key
  5. append cd key
  6. Current search path:
  7. C:\wolfcamql\wolfcam-ql\zsilence.pk3 (1 files)
  8. C:\wolfcamql\wolfcam-ql\open-arena-assets003.pk3 (6 files)
  9. C:\wolfcamql\wolfcam-ql\open-arena-assets002.pk3 (6 files)
  10. C:\wolfcamql\wolfcam-ql\open-arena-assets001.pk3 (17 files)
  11. C:\wolfcamql\wolfcam-ql\open-arena-assets000.pk3 (6 files)
  12. C:\wolfcamql/wolfcam-ql
  13. C:\wolfcamql\baseq3\wc_ui.pk3 (592 files)
  14. C:\wolfcamql\baseq3\wc_textures.pk3 (2166 files)
  15. C:\wolfcamql\baseq3\wc_sprites.pk3 (34 files)
  16. C:\wolfcamql\baseq3\wc_sound.pk3 (772 files)
  17. C:\wolfcamql\baseq3\wc_scripts.pk3 (105 files)
  18. C:\wolfcamql\baseq3\wc_music.pk3 (22 files)
  19. C:\wolfcamql\baseq3\wc_models.pk3 (1538 files)
  20. C:\wolfcamql\baseq3\wc_menu.pk3 (36 files)
  21. C:\wolfcamql\baseq3\wc_maps.pk3 (145 files)
  22. C:\wolfcamql\baseq3\wc_levelshots.pk3 (253 files)
  23. C:\wolfcamql\baseq3\wc_icons.pk3 (63 files)
  24. C:\wolfcamql\baseq3\wc_gfx.pk3 (89 files)
  25. C:\wolfcamql\baseq3\wc_fonts.pk3 (17 files)
  26. C:\wolfcamql\baseq3\wc_env.pk3 (7 files)
  27. C:\wolfcamql\baseq3\wc_demos.pk3 (7 files)
  28. C:\wolfcamql\baseq3\wc_botfiles.pk3 (148 files)
  29. C:\wolfcamql\baseq3\wc_basedir.pk3 (28 files)
  30. C:\wolfcamql/baseq3
  31.  
  32. ----------------------
  33. 6058 files in pk3 files
  34. execing default.cfg
  35. execing defaultwolfcam.cfg
  36. execing q3config.cfg
  37. com_zoneMegs will be changed upon restarting.
  38. execing autoexec.cfg
  39. journal is write protected.
  40. fs_homepath is write protected.
  41. Hunk_Clear: reset the hunk ok
  42. ----- Client Initialization -----
  43. logfile opened on Mon Sep 05 14:58:42 2011
  44. 
  45. ----- Initializing Renderer ----
  46. -------------------------------
  47. QKEY found.
  48. ----- Client Initialization Complete -----
  49. ----- R_Init -----
  50. SDL using driver "directx"
  51. Initializing OpenGL display
  52. Estimated display aspect: 1.333
  53. ...setting mode -1: 1280 720
  54. about to set mode 1280 720 bpp 24
  55. sdl says no, to use 32 instead of 24
  56. Using 8/8/8 Color bits, 32 depth, 32 stencil display.
  57. Available modes: '320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1600x1200 1280x1024 320x200 640x400 1280x768 1280x720 1600x900 1024x1280 384x512 480x640 600x800 768x1024 864x1152 960x1280 1050x1400 1200x1600 400x640 768x1280 720x1280 900x1600 1280x600 600x1280'
  58. GL_RENDERER: Intel Eaglelake
  59. Initializing OpenGL extensions
  60. ...ignoring GL_EXT_texture_compression_s3tc
  61. ...GL_S3_s3tc not found
  62. ...using GL_EXT_texture_env_add
  63. ...using GL_ARB_multitexture
  64. ...using GL_EXT_compiled_vertex_array
  65. ...using GL_EXT_texture_filter_anisotropic (max: 2)
  66. ...using fragment shaders
  67. ...using GL_EXT_framebuffer_object
  68. ...ignoring GL_EXT_packed_depth_stencil
  69. 
  70. GL_VENDOR: Intel
  71. GL_RENDERER: Intel Eaglelake
  72. GL_VERSION: 2.0.0 - Build 6.14.10.5215
  73. GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float 
  74. GL_MAX_TEXTURE_SIZE: 4096
  75. GL_MAX_TEXTURE_UNITS_ARB: 8
  76. 
  77. MODE: -1, 1280 x 720 windowed hz:N/A
  78. GAMMA: hardware w/ 0 overbright bits
  79. rendering primitives: single glDrawElements
  80. 
  81. PIXELFORMAT: color(24-bits) Z(32-bit) stencil(32-bits)
  82. texturemode: GL_LINEAR_MIPMAP_LINEAR
  83. picmip: 0
  84. texture bits: 32
  85. multitexture: enabled
  86. compiled vertex arrays: enabled
  87. texenv add: enabled
  88. compressed textures: disabled
  89. scripts/posteffect.vs ->
  90. No errors.
  91. 
  92. scripts/colorcorrect.fs ->
  93. No errors.
  94. 
  95. No errors.
  96. 
  97. scripts/blurhoriz.fs ->
  98. No errors.
  99. 
  100. No errors.
  101. 
  102. scripts/blurvertical.fs ->
  103. No errors.
  104. 
  105. No errors.
  106. 
  107. scripts/brightpass.fs ->
  108. No errors.
  109. 
  110. No errors.
  111. 
  112. scripts/combine.fs ->
  113. No errors.
  114. 
  115. No errors.
  116. 
  117. scripts/downsample1.fs ->
  118. No errors.
  119. 
  120. No errors.
  121. 
  122. Initializing Shaders
  123. 67108880 bytes for mme work buffer
  124. ----- finished R_Init -----
  125. ------ Initializing Sound ------
  126. SDL_Init( SDL_INIT_AUDIO )... OK
  127. SDL audio driver is "dsound".
  128. SDL_AudioSpec:
  129. Format: AUDIO_S16LSB
  130. Freq: 44100
  131. Samples: 1024
  132. Channels: 2
  133. Starting SDL audio callback...
  134. SDL audio initialized.
  135. ----- Sound Info -----
  136. 1 stereo
  137. 32768 samples
  138. 16 samplebits
  139. 1 submission_chunk
  140. 44100 speed
  141. 0DEFB818 dma buffer
  142. No background file.
  143. ----------------------
  144. Sound initialization successful.
  145. --------------------------------
  146. Sound memory manager started
  147. Loading dll file ui.
  148. Sys_LoadDll(C:\wolfcamql\wolfcam-ql\uix86.dll)... 
  149. Sys_LoadDll(C:\wolfcamql\wolfcam-ql\uix86.dll): succeeded ...
  150. Sys_LoadDll(ui) found vmMain function at 63441490
  151. UI_Init() version: 8.3
  152. 49 arenas parsed
  153. 34 bots parsed
  154. --- Common Initialization Complete ---
  155. Winsock Initialized
  156. Hostname: kitteh_1
  157. IP: 192.168.0.148
  158. Opening IP6 socket: [::]:27960
  159. WARNING: NET_IP6Socket: socket: WSAEAFNOSUPPORT
  160. WARNING: Couldn't bind to a v6 ip address.
  161. Opening IP socket: 0.0.0.0:27960
  162. ]\quit 
  163. ----- CL_Shutdown -----
  164. disconnect
  165. Closing SDL audio device...
  166. SDL audio device shut down.
  167. RE_Shutdown( 1 )
  168. GLimp_Shutdown: mode -1 lastMode -1
  169. -----------------------
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