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- Compiling
- (C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Git\e1f72362-2684-4772-85dd-b79618da645f\Runner\AIOverhaulPatcher): dotnet build --runtime win-x64 "AIOverhaulPatcher.csproj"
- No extra data to consider.
- Sha 568fb3bbec7b90a11ea9d4d437662a9e66709c82
- Running
- (): dotnet run --project "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Git\e1f72362-2684-4772-85dd-b79618da645f\Runner\AIOverhaulPatcher\AIOverhaulPatcher.csproj" --runtime win-x64 --no-build run-patcher --DataFolderPath "d:/steam\steamapps\common\Skyrim Special Edition\Data" --ExtraDataFolder D:\ModResources\Tools\Synthesis\Data\AI-Overhaul-Patcher --GameRelease SkyrimSE --LoadOrderFilePath C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\Plugins.txt --OutputPath "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\0 - AI-Overhaul-Patcher"
- Mutagen version: 0.27.2
- Mutagen sha: 3476051c8808063c5aae35cfe6a3c06f3c5a43b9
- Synthesis version: 0.17.3
- Synthesis sha: 7b817e31501bb9813fc3af024e6cfee135891ab1
- run-patcher --DataFolderPath "d:/steam\steamapps\common\Skyrim Special Edition\Data" --ExtraDataFolder D:\ModResources\Tools\Synthesis\Data\AI-Overhaul-Patcher --GameRelease SkyrimSE --LoadOrderFilePath C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\Plugins.txt --OutputPath "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\0 - AI-Overhaul-Patcher"
- Prepping state.
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
- ---> System.AggregateException: One or more errors occurred. (Exception has been thrown by the target of an invocation.)
- ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
- ---> System.ArgumentException: Read in data that was not a GRUP
- at Mutagen.Bethesda.Binary.BinaryOverlay.FillModTypes(IBinaryReadStream stream, ModTypeFillWrapper fill, BinaryOverlayFactoryPackage package)
- at Mutagen.Bethesda.Skyrim.Internals.SkyrimModBinaryOverlay.SkyrimModFactory(IMutagenReadStream stream, ModKey modKey, SkyrimRelease release, Boolean shouldDispose)
- at Mutagen.Bethesda.Skyrim.Internals.SkyrimModBinaryOverlay.SkyrimModFactory(ModPath path, SkyrimRelease release, StringsReadParameters stringsParam)
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
- at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at System.Delegate.DynamicInvoke(Object[] args)
- at Mutagen.Bethesda.Internals.ModInstantiatorReflection.<>c__DisplayClass2_0.<GetOverlay>b__5(ModPath modPath, GameRelease release)
- at Mutagen.Bethesda.Internals.ModInstantiatorReflection.<>c__DisplayClass1_1`1.<GetImporter>b__7(ModPath modPath, GameRelease release)
- at Mutagen.Bethesda.LoadOrder.<>c__DisplayClass14_0`1.<Import>b__0(ModPath modPath)
- at Mutagen.Bethesda.LoadOrder.<>c__DisplayClass17_0`1.<Import>b__0(LoadOrderListing listing, ParallelLoopState state, Int64 modIndex)
- at System.Threading.Tasks.Parallel.<>c__DisplayClass33_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
- at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
- --- End of stack trace from previous location ---
- at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
- at System.Threading.Tasks.TaskReplicator.Replica`1.ExecuteAction(Boolean& yieldedBeforeCompletion)
- at System.Threading.Tasks.TaskReplicator.Replica.Execute()
- --- End of inner exception stack trace ---
- at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
- at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
- --- End of stack trace from previous location ---
- at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException(ICollection exceptions, CancellationToken cancelToken, Exception otherException)
- at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
- at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
- at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
- at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`3 body)
- at Mutagen.Bethesda.LoadOrder.Import[TMod](DirectoryPath dataFolder, IEnumerable`1 loadOrder, Func`2 factory)
- at Mutagen.Bethesda.LoadOrder.Import[TMod](DirectoryPath dataFolder, IEnumerable`1 loadOrder, GameRelease gameRelease)
- at Mutagen.Bethesda.Synthesis.Internal.Utility.ToState[TModSetter,TModGetter](RunSynthesisMutagenPatcher settings, PatcherPreferences userPrefs, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Internal\InternalUtility.cs:line 67
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
- at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
- at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
- at Mutagen.Bethesda.Synthesis.Internal.Utility.ToState(GameCategory category, RunSynthesisMutagenPatcher settings, PatcherPreferences userPrefs, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Internal\InternalUtility.cs:line 127
- at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 445
- at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 395
- at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass36_0.<<InternalRun>b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 370
- Synthesis.Bethesda.Execution.CliUnsuccessfulRunException: Error running solution patcher
- at Synthesis.Bethesda.Execution.Patchers.SolutionPatcherRun.Run(RunSynthesisPatcher settings, CancellationToken cancel)
- at Synthesis.Bethesda.Execution.Runner.Run[TKey](String workingDirectory, ModPath outputPath, String dataFolder, IEnumerable`1 loadOrder, GameRelease release, IEnumerable`1 patchers, IRunReporter`1 reporter, CancellationToken cancellation, ModPath sourcePath)
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