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Apr 11th, 2021
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  1. Compiling
  2. (C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Git\e1f72362-2684-4772-85dd-b79618da645f\Runner\AIOverhaulPatcher): dotnet build --runtime win-x64 "AIOverhaulPatcher.csproj"
  3. No extra data to consider.
  4. Sha 568fb3bbec7b90a11ea9d4d437662a9e66709c82
  5. Running
  6. (): dotnet run --project "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Git\e1f72362-2684-4772-85dd-b79618da645f\Runner\AIOverhaulPatcher\AIOverhaulPatcher.csproj" --runtime win-x64 --no-build run-patcher --DataFolderPath "d:/steam\steamapps\common\Skyrim Special Edition\Data" --ExtraDataFolder D:\ModResources\Tools\Synthesis\Data\AI-Overhaul-Patcher --GameRelease SkyrimSE --LoadOrderFilePath C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\Plugins.txt --OutputPath "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\0 - AI-Overhaul-Patcher"
  7. Mutagen version: 0.27.2
  8. Mutagen sha: 3476051c8808063c5aae35cfe6a3c06f3c5a43b9
  9. Synthesis version: 0.17.3
  10. Synthesis sha: 7b817e31501bb9813fc3af024e6cfee135891ab1
  11. run-patcher --DataFolderPath "d:/steam\steamapps\common\Skyrim Special Edition\Data" --ExtraDataFolder D:\ModResources\Tools\Synthesis\Data\AI-Overhaul-Patcher --GameRelease SkyrimSE --LoadOrderFilePath C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\Plugins.txt --OutputPath "C:\Users\wrall\AppData\Local\Temp\Synthesis\60868bc6-7c94-45aa-8e60-148f1c16473f\Workspace\0 - AI-Overhaul-Patcher"
  12. Prepping state.
  13. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
  14. ---> System.AggregateException: One or more errors occurred. (Exception has been thrown by the target of an invocation.)
  15. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
  16. ---> System.ArgumentException: Read in data that was not a GRUP
  17. at Mutagen.Bethesda.Binary.BinaryOverlay.FillModTypes(IBinaryReadStream stream, ModTypeFillWrapper fill, BinaryOverlayFactoryPackage package)
  18. at Mutagen.Bethesda.Skyrim.Internals.SkyrimModBinaryOverlay.SkyrimModFactory(IMutagenReadStream stream, ModKey modKey, SkyrimRelease release, Boolean shouldDispose)
  19. at Mutagen.Bethesda.Skyrim.Internals.SkyrimModBinaryOverlay.SkyrimModFactory(ModPath path, SkyrimRelease release, StringsReadParameters stringsParam)
  20. --- End of inner exception stack trace ---
  21. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
  22. at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  23. at System.Delegate.DynamicInvokeImpl(Object[] args)
  24. at System.Delegate.DynamicInvoke(Object[] args)
  25. at Mutagen.Bethesda.Internals.ModInstantiatorReflection.<>c__DisplayClass2_0.<GetOverlay>b__5(ModPath modPath, GameRelease release)
  26. at Mutagen.Bethesda.Internals.ModInstantiatorReflection.<>c__DisplayClass1_1`1.<GetImporter>b__7(ModPath modPath, GameRelease release)
  27. at Mutagen.Bethesda.LoadOrder.<>c__DisplayClass14_0`1.<Import>b__0(ModPath modPath)
  28. at Mutagen.Bethesda.LoadOrder.<>c__DisplayClass17_0`1.<Import>b__0(LoadOrderListing listing, ParallelLoopState state, Int64 modIndex)
  29. at System.Threading.Tasks.Parallel.<>c__DisplayClass33_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
  30. at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
  31. --- End of stack trace from previous location ---
  32. at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
  33. at System.Threading.Tasks.TaskReplicator.Replica`1.ExecuteAction(Boolean& yieldedBeforeCompletion)
  34. at System.Threading.Tasks.TaskReplicator.Replica.Execute()
  35. --- End of inner exception stack trace ---
  36. at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
  37. at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
  38. --- End of stack trace from previous location ---
  39. at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException(ICollection exceptions, CancellationToken cancelToken, Exception otherException)
  40. at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
  41. at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
  42. at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
  43. at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`3 body)
  44. at Mutagen.Bethesda.LoadOrder.Import[TMod](DirectoryPath dataFolder, IEnumerable`1 loadOrder, Func`2 factory)
  45. at Mutagen.Bethesda.LoadOrder.Import[TMod](DirectoryPath dataFolder, IEnumerable`1 loadOrder, GameRelease gameRelease)
  46. at Mutagen.Bethesda.Synthesis.Internal.Utility.ToState[TModSetter,TModGetter](RunSynthesisMutagenPatcher settings, PatcherPreferences userPrefs, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Internal\InternalUtility.cs:line 67
  47. --- End of inner exception stack trace ---
  48. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
  49. at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  50. at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
  51. at Mutagen.Bethesda.Synthesis.Internal.Utility.ToState(GameCategory category, RunSynthesisMutagenPatcher settings, PatcherPreferences userPrefs, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Internal\InternalUtility.cs:line 127
  52. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, ModKey exportKey) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 445
  53. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 395
  54. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass36_0.<<InternalRun>b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 370
  55. Synthesis.Bethesda.Execution.CliUnsuccessfulRunException: Error running solution patcher
  56. at Synthesis.Bethesda.Execution.Patchers.SolutionPatcherRun.Run(RunSynthesisPatcher settings, CancellationToken cancel)
  57. at Synthesis.Bethesda.Execution.Runner.Run[TKey](String workingDirectory, ModPath outputPath, String dataFolder, IEnumerable`1 loadOrder, GameRelease release, IEnumerable`1 patchers, IRunReporter`1 reporter, CancellationToken cancellation, ModPath sourcePath)
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