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itemyml

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Mar 17th, 2021
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  1. #foods
  2. eatsenzu:
  3.   Cooldown: 0.4
  4.   Skills:
  5.  - heal{amount=120;overheal=true} @self
  6.   - feed{amount=10;overfeed=true} @self
  7.   - consumeHeldItem{amount=1} @trigger
  8.   - effect:particles{p=reddust;amount=12;speed=1;hs=0.7;vs=0.8;y=1;color=#2cf246} @self
  9.   - effect:sound{s=entity.generic.eat;v=1;p=0.7} @self
  10.   - effect:sound{s=entity.generic.swim;v=0.1;p=2} @self
  11.   - effect:particles{particle=heart;amount=1;vSpread=0;hSpread=0;Speed=0;yoffset=1.7} @self
  12. eatmeal:
  13.   Cooldown: 0.4
  14.   Conditions:
  15.  - equipslot HAND
  16.   Skills:
  17.  - feed{amount=20;overfeed=true} @self
  18.   - consumeHeldItem{amount=1} @trigger  
  19.   - effect:sound{s=entity.generic.eat;v=1;p=0.7} @self
  20. #guns
  21. dispensergunreload:
  22.   Cooldown: 0.8
  23.   Conditions:
  24.  - equipslot HAND
  25.   Skills:
  26.  - reloadammo{onreload=dispensergunreload-2;onfail=dispensergunreload-empty;onfull=dispensergunreload-full}
  27.   - PlayArmAnimation @self
  28. dispensergunreload-2:
  29.   Skills:
  30.  - effect:sound{s=block.piston.contract;v=0.2;p=1.5} @self
  31.   - effect:sound{s=block.iron_door.open;v=0.5;p=0.7} @self
  32. dispensergunreload-full:
  33.   Skills:
  34.  - effect:sound{s=block.dispenser.fail;v=0.2;p=1.5} @self
  35.   - message{m="&cThe Dispenser Gun is fully loaded."} @self
  36. dispensergunreload-empty:
  37.   Skills:
  38.  - effect:sound{s=block.dispenser.fail;v=0.2;p=1.5} @self
  39.   - message{m="&cYou are out of Dispenser Ammo!"} @self
  40. dispensergunshoot:
  41.   Cooldown: 0.4
  42.   Conditions:
  43.  - equipslot HAND
  44.   Skills:
  45.  - effect:particles{p=cloud;amount=5;speed=.2;y=1} @self
  46.   - shoot{type=ARROW;velocity=5;damage=10}
  47.   - delay 1
  48.   #- projectile{bulletType=ARROW;onTick=dispensergunshoot-Tick;onHit=dispensergunshoot-Hit;v=40;i=1;hnp=true}
  49.   - effect:sound{s=block.dispenser.dispense;v=1;p=1.5} @self
  50.   - effect:sound{s=entity.dragon_fireball.explode;v=0.3;p=2} @self
  51. dispensergunshoot-Tick:
  52.   Skills:
  53.  - effect:particles{p=fireworks_spark;amount=1;speed=0;hS=0.2;vS=0.2} @origin
  54. dispensergunshoot-Hit:
  55.   Skills:
  56.  - effect:sound{s=entity.arrow.hit_player;v=0.3;p=2} @self
  57.   - damage{a=8}
  58. #recipes & misc
  59. cookbook:
  60.   Conditions:
  61.  - equipslot HAND
  62.   Skills:
  63.  - command{c="help"} @self
  64. beaconspawn:
  65.   Conditions:
  66.  - equipslot HAND
  67.   Cooldown: 0.4
  68.   Skills:
  69.  - consumeHeldItem{amount=1} @trigger
  70.   - summon{type=RadiantBeaconmob;amount=1;radius=0} @Self
  71. reapsoul:
  72.   Conditions:
  73.  - equipslot HAND
  74.   - crouching TRUE
  75.   Skills:
  76.  - effect:sound{s=item.bottle.fill_dragonbreath;v=0.3;p=0.8} @self
  77.   - effect:sound{s=particle.soul_escape;v=1;p=1} @self
  78.   - effect:particles{p=soul;amount=5;speed=.2;y=1} @self
  79.   - giveitem{i=soulbottle;a=1} @self
  80.   - consumeHeldItem{amount=1} @trigger
  81. soulcharge:
  82.   Conditions:
  83.  - equipslot HAND
  84.   - crouching TRUE
  85.   Skills:
  86.  - reloadammo{}
  87.   - effect:sound{s=particle.soul_escape;v=1;p=1} @self
  88.   - effect:sound{s=ambient.underwater.exit;v=1;p=1} @self
  89.   - effect:particles{p=soul;amount=5;speed=.2;y=1} @self
  90. soulbreak:
  91.   Conditions:
  92.  - equipslot HAND
  93.   Skills:
  94.  - effect:sound{s=item.totem.use;v=1;p=1} @self
  95.   - effect:sound{s=particle.soul_escape;v=1;p=1} @self
  96.   - potion{type=DAMAGE_RESISTANCE;duration=400;level=5}
  97.   - potion{type=INCREASE_DAMAGE;duration=400;level=20}
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